/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // // rdr::InStream marshalls data from a buffer stored in RDR (RFB Data // Representation). // #ifndef __RDR_INSTREAM_H__ #define __RDR_INSTREAM_H__ #include #include #include // for memcpy namespace rdr { class InStream { public: virtual ~InStream() {} // avail() returns the number of bytes that are currenctly directly // available from the stream. inline size_t avail() { return end - ptr; } // check() ensures there is buffer data for at least needed bytes. Returns // true once the data is available. If wait is false, then instead of // blocking to wait for the bytes, false is returned if the bytes are not // immediately available. inline size_t check(size_t needed, bool wait=true) { if (needed > avail()) return overrun(needed, wait); return true; } // checkNoWait() tries to make sure that the given number of bytes can // be read without blocking. It returns true if this is the case, false // otherwise. The length must be "small" (less than the buffer size). inline bool checkNoWait(size_t length) { return check(length, false); } // readU/SN() methods read unsigned and signed N-bit integers. inline U8 readU8() { check(1); return *ptr++; } inline U16 readU16() { check(2); int b0 = *ptr++; int b1 = *ptr++; return b0 << 8 | b1; } inline U32 readU32() { check(4); int b0 = *ptr++; int b1 = *ptr++; int b2 = *ptr++; int b3 = *ptr++; return b0 << 24 | b1 << 16 | b2 << 8 | b3; } inline S8 readS8() { return (S8) readU8(); } inline S16 readS16() { return (S16)readU16(); } inline S32 readS32() { return (S32)readU32(); } inline void skip(size_t bytes) { while (bytes > 0) { size_t n = check(1, bytes); ptr += n; bytes -= n; } } // readBytes() reads an exact number of bytes. void readBytes(void* data, size_t length) { while (length > 0) { size_t n = check(1, length); memcpy(data, ptr, n); ptr += n; data = (U8*)data + n; length -= n; } } // readOpaqueN() reads a quantity without byte-swapping. inline U8 readOpaque8() { return readU8(); } inline U16 readOpaque16() { check(2); U16 r; ((U8*)&r)[0] = *ptr++; ((U8*)&r)[1] = *ptr++; return r; } inline U32 readOpaque32() { check(4); U32 r; ((U8*)&r)[0] = *ptr++; ((U8*)&r)[1] = *ptr++; ((U8*)&r)[2] = *ptr++; ((U8*)&r)[3] = *ptr++; return r; } // pos() returns the position in the stream. virtual size_t pos() = 0; // getptr() and setptr() are "dirty" methods which allow you direct access // to the buffer. This is useful for a stream which is a wrapper around an // some other stream API. inline const U8* getptr(size_t length) { check(length); return ptr; } inline void setptr(size_t length) { if (length > avail()) throw Exception("Input stream overflow"); skip(length); } private: // overrun() is implemented by a derived class to cope with buffer overrun. // It ensures there are at least needed bytes of buffer data. Returns true // once the data is available. If wait is false, then instead of blocking // to wait for the bytes, false is returned if the bytes are not // immediately available. virtual bool overrun(size_t needed, bool wait=true) = 0; protected: InStream() {} const U8* ptr; const U8* end; }; } #endif