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rdr.dsp 5.4KB

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  1. # Microsoft Developer Studio Project File - Name="rdr" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  5. CFG=rdr - Win32 Debug Unicode
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "rdr.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "rdr.mak" CFG="rdr - Win32 Debug Unicode"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "rdr - Win32 Release" (based on "Win32 (x86) Static Library")
  19. !MESSAGE "rdr - Win32 Debug" (based on "Win32 (x86) Static Library")
  20. !MESSAGE "rdr - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""
  25. # PROP Scc_LocalPath ""
  26. CPP=cl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "rdr - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
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  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
  40. # ADD CPP /nologo /MT /W3 /GX /O1 /I ".." /FI"msvcwarning.h" /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /c
  41. # ADD BASE RSC /l 0x809 /d "NDEBUG"
  42. # ADD RSC /l 0x809 /d "NDEBUG"
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LIB32=link.exe -lib
  47. # ADD BASE LIB32 /nologo
  48. # ADD LIB32 /nologo
  49. !ELSEIF "$(CFG)" == "rdr - Win32 Debug"
  50. # PROP BASE Use_MFC 0
  51. # PROP BASE Use_Debug_Libraries 1
  52. # PROP BASE Output_Dir "Debug"
  53. # PROP BASE Intermediate_Dir "Debug"
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  56. # PROP Use_Debug_Libraries 1
  57. # PROP Output_Dir "Debug"
  58. # PROP Intermediate_Dir "Debug"
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  60. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
  61. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".." /FI"msvcwarning.h" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c
  62. # ADD BASE RSC /l 0x809 /d "_DEBUG"
  63. # ADD RSC /l 0x809 /d "_DEBUG"
  64. BSC32=bscmake.exe
  65. # ADD BASE BSC32 /nologo
  66. # ADD BSC32 /nologo
  67. LIB32=link.exe -lib
  68. # ADD BASE LIB32 /nologo
  69. # ADD LIB32 /nologo
  70. !ELSEIF "$(CFG)" == "rdr - Win32 Debug Unicode"
  71. # PROP BASE Use_MFC 0
  72. # PROP BASE Use_Debug_Libraries 1
  73. # PROP BASE Output_Dir "rdr___Win32_Debug_Unicode"
  74. # PROP BASE Intermediate_Dir "rdr___Win32_Debug_Unicode"
  75. # PROP BASE Target_Dir ""
  76. # PROP Use_MFC 0
  77. # PROP Use_Debug_Libraries 1
  78. # PROP Output_Dir "Debug_Unicode"
  79. # PROP Intermediate_Dir "Debug_Unicode"
  80. # PROP Target_Dir ""
  81. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".." /FI"msvcwarning.h" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c
  82. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I ".." /FI"msvcwarning.h" /D "_LIB" /D "_DEBUG" /D "WIN32" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c
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  84. # ADD RSC /l 0x809 /d "_DEBUG"
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  86. # ADD BASE BSC32 /nologo
  87. # ADD BSC32 /nologo
  88. LIB32=link.exe -lib
  89. # ADD BASE LIB32 /nologo
  90. # ADD LIB32 /nologo
  91. !ENDIF
  92. # Begin Target
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  94. # Name "rdr - Win32 Debug"
  95. # Name "rdr - Win32 Debug Unicode"
  96. # Begin Group "Header Files"
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  98. # Begin Source File
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  143. # Begin Source File
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  152. # Begin Source File
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  155. # Begin Source File
  156. SOURCE=.\FdInStream.cxx
  157. # ADD CPP /I "../zlib"
  158. # End Source File
  159. # Begin Source File
  160. SOURCE=.\FdOutStream.cxx
  161. # ADD CPP /I "../zlib"
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=.\HexInStream.cxx
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  166. # Begin Source File
  167. SOURCE=.\HexOutStream.cxx
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  169. # Begin Source File
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  171. # ADD CPP /I "../zlib"
  172. # End Source File
  173. # Begin Source File
  174. SOURCE=.\NullOutStream.cxx
  175. # ADD CPP /I "../zlib"
  176. # End Source File
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  178. SOURCE=.\RandomStream.cxx
  179. # End Source File
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  182. # ADD CPP /I "../zlib"
  183. # End Source File
  184. # Begin Source File
  185. SOURCE=.\ZlibOutStream.cxx
  186. # ADD CPP /I "../zlib"
  187. # End Source File
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  190. # End Project