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SMsgReader.h 1.9KB

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  1. /* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
  2. * Copyright 2009-2019 Pierre Ossman for Cendio AB
  3. *
  4. * This is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This software is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this software; if not, write to the Free Software
  16. * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
  17. * USA.
  18. */
  19. //
  20. // SMsgReader - class for reading RFB messages on the server side
  21. // (i.e. messages from client to server).
  22. //
  23. #ifndef __RFB_SMSGREADER_H__
  24. #define __RFB_SMSGREADER_H__
  25. namespace rdr { class InStream; }
  26. namespace rfb {
  27. class SMsgHandler;
  28. class SMsgReader {
  29. public:
  30. SMsgReader(SMsgHandler* handler, rdr::InStream* is);
  31. virtual ~SMsgReader();
  32. bool readClientInit();
  33. // readMsg() reads a message, calling the handler as appropriate.
  34. bool readMsg();
  35. rdr::InStream* getInStream() { return is; }
  36. protected:
  37. bool readSetPixelFormat();
  38. bool readSetEncodings();
  39. bool readSetDesktopSize();
  40. bool readFramebufferUpdateRequest();
  41. bool readEnableContinuousUpdates();
  42. bool readFence();
  43. bool readKeyEvent();
  44. bool readPointerEvent();
  45. bool readClientCutText();
  46. bool readExtendedClipboard(rdr::S32 len);
  47. bool readQEMUMessage();
  48. bool readQEMUKeyEvent();
  49. private:
  50. SMsgHandler* handler;
  51. rdr::InStream* is;
  52. enum stateEnum {
  53. MSGSTATE_IDLE,
  54. MSGSTATE_MESSAGE,
  55. };
  56. stateEnum state;
  57. rdr::U8 currentMsgType;
  58. };
  59. }
  60. #endif