CConnection::CConnection()
: csecurity(0), is(0), os(0), reader_(0), writer_(0),
- shared(false), nSecTypes(0),
+ shared(false),
state_(RFBSTATE_UNINITIALISED), useProtocol3_3(false)
{
security = new Security();
os = os_;
}
-void CConnection::addSecType(rdr::U8 secType)
-{
- if (nSecTypes == maxSecTypes)
- throw Exception("too many security types");
- secTypes[nSecTypes++] = secType;
-}
-
void CConnection::initialiseProtocol()
{
state_ = RFBSTATE_PROTOCOL_VERSION;
int secType = secTypeInvalid;
+ std::list<rdr::U8> secTypes;
+ secTypes = security->GetEnabledSecTypes();
+
if (cp.isVersion(3,3)) {
// legacy 3.3 server may only offer "vnc authentication" or "none"
throwConnFailedException();
} else if (secType == secTypeNone || secType == secTypeVncAuth) {
- int j;
- for (j = 0; j < nSecTypes; j++)
- if (secTypes[j] == secType) break;
- if (j == nSecTypes)
+ std::list<rdr::U8>::iterator i;
+ for (i = secTypes.begin(); i != secTypes.end(); i++)
+ if (*i == secType) {
+ secType = *i;
+ break;
+ }
+
+ if (i == secTypes.end())
secType = secTypeInvalid;
} else {
vlog.error("Unknown 3.3 security type %d", secType);
if (nServerSecTypes == 0)
throwConnFailedException();
- int secTypePos = nSecTypes;
+ std::list<rdr::U8>::iterator j;
+ int secTypePos, secTypePosMin;
+
+ secTypePosMin = secTypes.size();
+
for (int i = 0; i < nServerSecTypes; i++) {
rdr::U8 serverSecType = is->readU8();
vlog.debug("Server offers security type %s(%d)",
secTypeName(serverSecType),serverSecType);
- // If we haven't already chosen a secType, try this one
- // If we are using the client's preference for types,
- // we keep trying types, to find the one that matches and
+ // We keep trying types, to find the one that matches and
// which appears first in the client's list of supported types.
- if (secType == secTypeInvalid) {
- for (int j = 0; j < nSecTypes; j++) {
- if (secTypes[j] == serverSecType && j < secTypePos) {
- secType = secTypes[j];
- secTypePos = j;
- break;
- }
+ for (j = secTypes.begin(), secTypePos = 0; j != secTypes.end(); j++, secTypePos++) {
+ if (*j == serverSecType && secTypePos < secTypePosMin) {
+ secType = *j;
+ secTypePosMin = secTypePos;
+ break;
}
- // NB: Continue reading the remaining server secTypes, but ignore them
}
}
// (i.e. SConnection will not delete them).
void setStreams(rdr::InStream* is, rdr::OutStream* os);
- // addSecType() should be called once for each security type which the
- // client supports. The order in which they're added is such that the
- // first one is most preferred.
- void addSecType(rdr::U8 secType);
-
// setShared sets the value of the shared flag which will be sent to the
// server upon initialisation.
void setShared(bool s) { shared = s; }
CMsgWriter* writer_;
bool deleteStreamsWhenDone;
bool shared;
- enum { maxSecTypes = 8 };
- int nSecTypes;
- rdr::U8 secTypes[maxSecTypes];
stateEnum state_;
CharArray serverName;