});
test("stop() - several in queue", function() {
- expect(3);
- stop();
+ expect( 5 );
- var $foo = jQuery("#foo");
- var w = 0;
- $foo.hide( 1000 ).css( "width", 200 ).css("width");
+ var nw, time,
+ $foo = jQuery( "#foo" ),
+ w = 0;
- $foo.animate({ "width": "show" }, 1500);
- $foo.animate({ "width": "hide" }, 1000);
- $foo.animate({ "width": "show" }, 1000);
- setTimeout(function(){
- equal( $foo.queue().length, 3, "All 3 still in the queue" );
- var nw = $foo.css("width");
- notEqual( parseFloat( nw ), w, "An animation occurred " + nw + " " + w + "px");
- $foo.stop();
+ // default duration is 400ms, so 800px ensures we aren't 0 or 1 after 1ms
+ $foo.hide().css( "width", 800 );
- nw = $foo.css("width");
- notEqual( parseFloat( nw ), w, "Stop didn't reset the animation " + nw + " " + w + "px");
+ $foo.animate({ "width": "show" }, 400, "linear");
+ $foo.animate({ "width": "hide" });
+ $foo.animate({ "width": "show" });
- $foo.stop(true);
- start();
- }, 200);
+ // could be replaced by something nicer using sinon.
+ time = jQuery.now();
+ while( time === jQuery.now() ) {}
+
+ jQuery.fx.tick();
+ equal( $foo.queue().length, 3, "3 in the queue" );
+
+ nw = $foo.css( "width" );
+ notEqual( parseFloat( nw ), 1, "An animation occurred " + nw );
+ $foo.stop();
+
+ equal( $foo.queue().length, 2, "2 in the queue" );
+ nw = $foo.css( "width" );
+ notEqual( parseFloat( nw ), 1, "Stop didn't reset the animation " + nw );
+
+ $foo.stop( true );
+
+ equal( $foo.queue().length, 0, "0 in the queue" );
});
test("stop(clearQueue)", function() {