*/
(function( $, undefined ) {
-var rshowhide = /show|hide/;
-
$.effects.effect.bounce = function(o) {
- return this.queue(function() {
-
- // Create element
+ return this.queue( function( next ) {
var el = $( this ),
- props = [ 'position', 'top', 'bottom', 'left', 'right' ],
+ props = [ "position", "top", "bottom", "left", "right" ],
+
// defaults:
- mode = $.effects.setMode( el, o.mode || 'effect' ),
- showhide = rshowhide.test( mode ),
- direction = o.direction || 'up',
+ mode = $.effects.setMode( el, o.mode || "effect" ),
+ hide = mode === "hide",
+ show = mode === "show",
+ direction = o.direction || "up",
distance = o.distance || 20,
times = o.times || 5,
// number of internal animations
- anims = times * 2 + showhide,
+ anims = times * 2 + ( show || hide ? 1 : 0 ),
speed = o.duration / anims,
easing = o.easing,
// utility:
- ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left',
- motion = ( direction == 'up' || direction == 'left' ), // true is positive
+ ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
+ motion = ( direction === "up" || direction === "left" ),
i,
upAnim,
downAnim,
queuelen = queue.length;
// Avoid touching opacity to prevent clearType and PNG issues in IE
- if ( showhide ) {
- props.push( 'opacity' );
+ if ( show || hide ) {
+ props.push( "opacity" );
}
$.effects.save( el, props );
// default distance for the BIGGEST bounce is the outer Distance / 3
if ( !distance ) {
- distance = el[ ref == 'top' ? 'outerHeight' : 'outerWidth' ]({ margin:true }) / 3;
+ distance = el[ ref === "top" ? "outerHeight" : "outerWidth" ]({ margin:true }) / 3;
}
- if ( mode == 'show' ) {
- upAnim = { opacity: 1 };
- upAnim[ ref ] = 0;
+ if ( show ) {
+ downAnim = { opacity: 1 };
+ downAnim[ ref ] = 0;
- // fade and set the initial position if we are showing
- el.css( 'opacity', 0 )
+ // if we are showing, force opacity 0 and set the initial position
+ // then do the "first" animation
+ el.css( "opacity", 0 )
.css( ref, motion ? -distance*2 : distance*2 )
- .animate( upAnim, speed, easing );
+ .animate( downAnim, speed, easing );
}
// start at the smallest distance if we are hiding
- if ( mode == 'hide' ) {
+ if ( hide ) {
distance = distance / ( ( times - 1 ) * 2 );
}
- // Bounces up then down (or reversed if motion) -- times * 2 animations happen here
+ downAnim = {};
+ downAnim[ ref ] = 0;
+ // Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
for ( i = 0; i < times; i++ ) {
upAnim = {};
- downAnim = {};
- upAnim[ ref ] = ( motion ? '-=' : '+=' ) + distance;
- downAnim[ ref ] = ( motion ? '+=' : '-=' ) + distance;
+ upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
+
+ // add the finish callback to the last animation if we aren't hiding
el.animate( upAnim, speed, easing )
.animate( downAnim, speed, easing,
- ( i == times - 1 ) && ( mode != "hide" ) ? finish : undefined );
+ ( ( i === times - 1 ) && !hide ) ? finish : undefined );
- distance = mode == 'hide' ? distance * 2 : distance / 2;
+ distance = hide ? distance * 2 : distance / 2;
}
- // Last Bounce
- if ( mode == 'hide' ) {
+ // Last Bounce when Hiding
+ if ( hide ) {
upAnim = { opacity: 0 };
- upAnim[ ref ] = ( motion ? '-=' : '+=' ) + distance;
+ upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
el.animate( upAnim, speed, easing, function(){
el.hide();
});
}
+ function finish() {
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ if ( o.complete ) {
+ o.complete.apply( el[ 0 ] );
+ }
+ }
+
// inject all the animations we just queued to be first in line (after "inprogress")
if ( queuelen > 1) {
queue.splice.apply( queue,
[ 1, 0 ].concat( queue.splice( queuelen, anims ) ) );
}
- el.dequeue();
+ next();
- function finish() {
- $.effects.restore( el, props );
- $.effects.removeWrapper( el );
- $.isFunction( o.complete ) && o.complete.apply( el[ 0 ], arguments );
- }
});
};
(function( $, undefined ) {
$.effects.effect.pulsate = function( o ) {
- return this.queue( function() {
+ return this.queue( function( next ) {
var elem = $( this ),
- mode = $.effects.setMode( elem, o.mode || 'show' ),
+ mode = $.effects.setMode( elem, o.mode || "show" ),
+ show = mode === "show" || !elem.is( ":visible" ),
+ showhide = ( show || mode === "hide" ),
- // showing or hiding leave of the "last" time
- times = ( ( o.times || 5 ) * 2 ) - ( mode == "show" || mode == "hide" ),
- duration = o.duration / times,
- show = !elem.is( ":visible" ),
+ // showing or hiding leaves of the "last" animation
+ anims = ( ( o.times || 5 ) * 2 ) - ( showhide ? 1 : 0 ),
+ duration = o.duration / anims,
animateTo = 0,
- i,
queue = elem.queue(),
- queuelen = queue.length;
+ queuelen = queue.length,
+ i;
if ( show ) {
- elem.css('opacity', 0).show();
+ elem.css( "opacity", 0 ).show();
animateTo = 1;
}
- for ( i = 0; i < times - 1; i++ ) {
- elem.animate({
- opacity: animateTo
+ for ( i = 0; i < anims - 1; i++ ) {
+ elem.animate({
+ opacity: animateTo
}, duration, o.easing );
animateTo = 1 - animateTo;
}
- elem.animate({
- opacity: animateTo
+ elem.animate({
+ opacity: animateTo
}, duration, o.easing, function() {
- if (animateTo == 0) {
+ if ( animateTo === 0 ) {
elem.hide();
}
- (o.complete && o.complete.apply(this, arguments));
+ if ( o.complete ) {
+ o.complete.apply( this );
+ }
});
+ // We just queued up "anims" animations, we need to put them next in the queue
if ( queuelen > 1) {
queue.splice.apply( queue,
- [ 1, 0 ].concat( queue.splice( queuelen, times ) ) );
+ [ 1, 0 ].concat( queue.splice( queuelen, anims ) ) );
}
- elem.dequeue();
+ next();
});
};