*/
(function( $, undefined ) {
-$.effects.blind = function(o) {
+$.effects.blind = function( o ) {
+
+ return this.queue( function() {
- return this.queue(function() {
// Create element
- var el = $( this ),
- props = ['position','top','bottom','left','right'],
+ var el = $( this ),
+ props = [ 'position', 'top', 'bottom', 'left', 'right' ],
mode = $.effects.setMode( el, o.mode || 'hide' ),
direction = o.direction || 'vertical',
ref = ( direction == 'vertical' ) ? 'height' : 'width',
animation = {},
wrapper, distance;
- // Adjust
- $.effects.save(el, props); el.show(); // Save & Show
-
- wrapper = $.effects.createWrapper(el).css({overflow:'hidden'}); // Create Wrapper
+ $.effects.save( el, props );
+ el.show();
+ wrapper = $.effects.createWrapper( el ).css({
+ overflow: 'hidden'
+ });
+
+ animation[ ref ] = ( mode == 'show' ? wrapper[ ref ]() : 0 );
- animation[ref] = ( mode == 'show' ? wrapper[ ref ]() : 0 );
- (mode == 'show' && wrapper.css(ref, 0)); // start at 0 if we are showing
+ // start at 0 if we are showing
+ ( mode == 'show' && wrapper.css( ref, 0 ) );
// Animate
wrapper.animate( animation, o.duration, o.easing, function() {
- (mode == 'hide' && el.hide()); // Hide
- $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
- (o.complete && o.complete.apply(el[0], arguments)); // Callback
+ ( mode == 'hide' && el.hide() );
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ $.isFunction( o.complete ) && o.complete.apply( el[ 0 ], arguments );
el.dequeue();
});
// utility:
ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left',
motion = ( direction == 'up' || direction == 'left' ), // true is positive
- distance = o.distance || false;
+ i, animation, animation1, animation2;
// Avoid touching opacity to prevent clearType and PNG issues in IE
- if ( rshowhide.test(mode) ) props.push('opacity');
+ if ( rshowhide.test( mode ) ) {
+ props.push( 'opacity' );
+ }
- $.effects.save(el, props); el.show(); // Save & Show
- $.effects.createWrapper(el); // Create Wrapper
+ $.effects.save( el, props );
+ el.show();
+ $.effects.createWrapper( el ); // Create Wrapper
if ( !distance ) {
- distance = el[ref == 'top' ? 'outerHeight' : 'outerWidth' ]( { margin:true } ) / 3;
+ distance = el[ ref == 'top' ? 'outerHeight' : 'outerWidth' ]({ margin:true }) / 3;
}
- if (mode == 'show') el.css('opacity', 0).css(ref, motion ? -distance : distance ); // Shift
- if (mode == 'hide') distance = distance / (times * 2);
- if (mode != 'hide') times--;
+ if ( mode == 'show' ) el.css( 'opacity', 0 ).css( ref, motion ? -distance : distance ); // Shift
+ if ( mode == 'hide' ) distance = distance / (times * 2);
+ if ( mode != 'hide' ) times--;
// Animate
- if (mode == 'show') { // Show Bounce
- var animation = { opacity: 1 };
- animation[ref] = (motion ? '+=' : '-=') + distance;
+ if ( mode == 'show' ) {
+ animation = {
+ opacity: 1
+ };
+ animation[ ref ] = ( motion ? '+=' : '-=' ) + distance;
el.animate( animation, speed / 2, o.easing);
distance = distance / 2;
times--;
};
- for (var i = 0; i < times; i++) { // Bounces
- var animation1 = {}, animation2 = {};
- animation1[ref] = (motion ? '-=' : '+=') + distance;
- animation2[ref] = (motion ? '+=' : '-=') + distance;
+
+ // Bounces
+ for (i = 0; i < times; i++) {
+ animation1 = {};
+ animation2 = {};
+ animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance;
+ animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance;
el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing );
- distance = (mode == 'hide') ? distance * 2 : distance / 2;
- };
- if (mode == 'hide') { // Last Bounce
- var animation = { opacity: 0 };
- animation[ref] = (motion ? '-=' : '+=') + distance;
+ distance = ( mode == 'hide' ) ? distance * 2 : distance / 2;
+ }
+
+ // Last Bounce
+ if ( mode == 'hide' ) {
+ animation = {
+ opacity: 0
+ };
+ animation[ ref ] = ( motion ? '-=' : '+=' ) + distance;
el.animate( animation, speed / 2, o.easing, function(){
- el.hide(); // Hide
- $.effects.restore( el, props ); $.effects.removeWrapper( el ); // Restore
- if ( o.complete ) o.complete.apply( this, arguments ); // Callback
+ el.hide();
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ $.isFunction( o.complete ) && o.complete.apply( this, arguments );
});
} else {
- var animation1 = {}, animation2 = {};
- animation1[ref] = (motion ? '-=' : '+=') + distance;
- animation2[ref] = (motion ? '+=' : '-=') + distance;
- el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing, function(){
- $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
- if(o.complete) o.complete.apply(this, arguments); // Callback
- });
- };
- el.queue('fx', function(next) { next(); });
+ animation1 = {};
+ animation2 = {};
+ animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance;
+ animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance;
+ el
+ .animate( animation1, speed / 2, o.easing )
+ .animate( animation2, speed / 2, o.easing, function() {
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ $.isFunction( o.complete ) && o.complete.apply( this, arguments );
+ });
+ }
el.dequeue();
});