*/
(function( $, undefined ) {
-function isOverAxis( x, reference, size ) {
- return ( x >= reference ) && ( x < ( reference + size ) );
-}
-
-function isFloating(item) {
- return (/left|right/).test(item.css("float")) || (/inline|table-cell/).test(item.css("display"));
-}
-
$.widget("ui.sortable", $.ui.mouse, {
version: "@VERSION",
widgetEventPrefix: "sort",
stop: null,
update: null
},
+
+ _isOverAxis: function( x, reference, size ) {
+ return ( x >= reference ) && ( x < ( reference + size ) );
+ },
+
+ _isFloating: function( item ) {
+ return (/left|right/).test(item.css("float")) || (/inline|table-cell/).test(item.css("display"));
+ },
+
_create: function() {
var o = this.options;
this.refresh();
//Let's determine if the items are being displayed horizontally
- this.floating = this.items.length ? o.axis === "x" || isFloating(this.items[0].item) : false;
+ this.floating = this.items.length ? o.axis === "x" || this._isFloating(this.items[0].item) : false;
//Let's determine the parent's offset
this.offset = this.element.offset();
_intersectsWithPointer: function(item) {
- var isOverElementHeight = (this.options.axis === "x") || isOverAxis(this.positionAbs.top + this.offset.click.top, item.top, item.height),
- isOverElementWidth = (this.options.axis === "y") || isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, item.width),
+ var isOverElementHeight = (this.options.axis === "x") || this._isOverAxis(this.positionAbs.top + this.offset.click.top, item.top, item.height),
+ isOverElementWidth = (this.options.axis === "y") || this._isOverAxis(this.positionAbs.left + this.offset.click.left, item.left, item.width),
isOverElement = isOverElementHeight && isOverElementWidth,
verticalDirection = this._getDragVerticalDirection(),
horizontalDirection = this._getDragHorizontalDirection();
_intersectsWithSides: function(item) {
- var isOverBottomHalf = isOverAxis(this.positionAbs.top + this.offset.click.top, item.top + (item.height/2), item.height),
- isOverRightHalf = isOverAxis(this.positionAbs.left + this.offset.click.left, item.left + (item.width/2), item.width),
+ var isOverBottomHalf = this._isOverAxis(this.positionAbs.top + this.offset.click.top, item.top + (item.height/2), item.height),
+ isOverRightHalf = this._isOverAxis(this.positionAbs.left + this.offset.click.left, item.left + (item.width/2), item.width),
verticalDirection = this._getDragVerticalDirection(),
horizontalDirection = this._getDragHorizontalDirection();
//When entering a new container, we will find the item with the least distance and append our item near it
dist = 10000;
itemWithLeastDistance = null;
- floating = innermostContainer.floating || isFloating(this.currentItem);
+ floating = innermostContainer.floating || this._isFloating(this.currentItem);
posProperty = floating ? "left" : "top";
sizeProperty = floating ? "width" : "height";
base = this.positionAbs[posProperty] + this.offset.click[posProperty];
if(this.items[j].item[0] === this.currentItem[0]) {
continue;
}
- if (floating && !isOverAxis(this.positionAbs.top + this.offset.click.top, this.items[j].top, this.items[j].height)) {
+ if (floating && !this._isOverAxis(this.positionAbs.top + this.offset.click.top, this.items[j].top, this.items[j].height)) {
continue;
}
cur = this.items[j].item.offset()[posProperty];