idleTimer.start(secsToMillis(rfb::Server::maxIdleTime));
// Let one client own the cursor whilst buttons are pressed in order
- // to provide a bit more sane user experience. But limit the time to prevent
- // locking out all others when e.g. the network is down.
- if ((pointerClient != NULL) && (pointerClient != client) && ((now - pointerClientTime) < 3))
+ // to provide a bit more sane user experience. But limit the time to
+ // prevent locking out all others when e.g. the network is down.
+ if ((pointerClient != NULL) && (pointerClient != client) &&
+ ((now - pointerClientTime) < 3))
return;
pointerClientTime = now;