$.effects = {};
-
-
/******************************************************************************/
/****************************** COLOR ANIMATIONS ******************************/
/******************************************************************************/
/****************************** CLASS ANIMATIONS ******************************/
/******************************************************************************/
-var classAnimationActions = ['add', 'remove', 'toggle'],
+var classAnimationActions = [ 'add', 'remove', 'toggle' ],
shorthandStyles = {
border: 1,
borderBottom: 1,
: this.currentStyle,
newStyle = {},
key,
- camelCase;
+ camelCase,
+ len;
// webkit enumerates style porperties
- if (style && style.length && style[0] && style[style[0]]) {
- var len = style.length;
- while (len--) {
- key = style[len];
- if (typeof style[key] == 'string') {
- camelCase = key.replace(/\-(\w)/g, function(all, letter){
+ if ( style && style.length && style[ 0 ] && style[ style[ 0 ] ] ) {
+ len = style.length;
+ while ( len-- ) {
+ key = style[ len ];
+ if ( typeof style[ key ] == 'string' ) {
+ camelCase = key.replace( /\-(\w)/g, function( all, letter ) {
return letter.toUpperCase();
});
- newStyle[camelCase] = style[key];
+ newStyle[ camelCase ] = style[ key ];
}
}
} else {
- for (key in style) {
- if (typeof style[key] === 'string') {
- newStyle[key] = style[key];
+ for ( key in style ) {
+ if ( typeof style[ key ] === 'string' ) {
+ newStyle[ key ] = style[ key ];
}
}
}
return newStyle;
}
-function filterStyles(styles) {
+function filterStyles( styles ) {
var name, value;
- for (name in styles) {
- value = styles[name];
+ for ( name in styles ) {
+ value = styles[ name ];
if (
// ignore null and undefined values
value == null ||
// ignore functions (when does this occur?)
- $.isFunction(value) ||
+ $.isFunction( value ) ||
// shorthand styles that need to be expanded
name in shorthandStyles ||
// ignore scrollbars (break in IE)
- (/scrollbar/).test(name) ||
+ ( /scrollbar/ ).test( name ) ||
// only colors or values that can be converted to numbers
- (!(/color/i).test(name) && isNaN(parseFloat(value)))
+ ( !( /color/i ).test( name ) && isNaN( parseFloat( value ) ) )
) {
- delete styles[name];
+ delete styles[ name ];
}
}
return styles;
}
-function styleDifference(oldStyle, newStyle) {
+function styleDifference( oldStyle, newStyle ) {
var diff = { _: 0 }, // http://dev.jquery.com/ticket/5459
name;
- for (name in newStyle) {
- if (oldStyle[name] != newStyle[name]) {
- diff[name] = newStyle[name];
+ for ( name in newStyle ) {
+ if ( oldStyle[ name ] != newStyle[ name ] ) {
+ diff[ name ] = newStyle[ name ];
}
}
return diff;
}
-$.effects.animateClass = function(value, duration, easing, callback) {
- if ($.isFunction(easing)) {
+$.effects.animateClass = function( value, duration, easing, callback ) {
+ if ( $.isFunction( easing ) ) {
callback = easing;
easing = null;
}
- return this.queue('fx', function() {
- var that = $(this),
- originalStyleAttr = that.attr('style') || ' ',
- originalStyle = filterStyles(getElementStyles.call(this)),
+ return this.queue( 'fx', function() {
+ var that = $( this ),
+ originalStyleAttr = that.attr( 'style' ) || ' ',
+ originalStyle = filterStyles( getElementStyles.call( this ) ),
newStyle,
- className = that.attr('className');
+ className = that.attr( 'className' );
- $.each(classAnimationActions, function(i, action) {
- if (value[action]) {
- that[action + 'Class'](value[action]);
+ $.each( classAnimationActions, function(i, action) {
+ if ( value[ action ] ) {
+ that[ action + 'Class' ]( value[ action ] );
}
});
- newStyle = filterStyles(getElementStyles.call(this));
- that.attr('className', className);
+ newStyle = filterStyles( getElementStyles.call( this ) );
+ that.attr( 'className', className );
- that.animate(styleDifference(originalStyle, newStyle), duration, easing, function() {
- $.each(classAnimationActions, function(i, action) {
- if (value[action]) { that[action + 'Class'](value[action]); }
+ that.animate( styleDifference( originalStyle, newStyle ), duration, easing, function() {
+ $.each( classAnimationActions, function( i, action ) {
+ if ( value[ action ] ) {
+ that[ action + 'Class' ]( value[ action ] );
+ }
});
// work around bug in IE by clearing the cssText before setting it
- if (typeof that.attr('style') == 'object') {
- that.attr('style').cssText = '';
- that.attr('style').cssText = originalStyleAttr;
+ if ( typeof that.attr( 'style' ) == 'object' ) {
+ that.attr( 'style' ).cssText = '';
+ that.attr( 'style' ).cssText = originalStyleAttr;
} else {
- that.attr('style', originalStyleAttr);
+ that.attr( 'style', originalStyleAttr );
+ }
+ if ( callback ) {
+ callback.apply( this, arguments );
}
- if (callback) { callback.apply(this, arguments); }
});
// $.animate adds a function to the end of the queue
// but we want it at the front
- var queue = $.queue(this),
- anim = queue.splice(queue.length - 1, 1)[0];
- queue.splice(1, 0, anim);
- $.dequeue(this);
+ var queue = $.queue( this ),
+ anim = queue.splice( queue.length - 1, 1 )[ 0 ];
+ queue.splice( 1, 0, anim );
+ $.dequeue( this );
});
};
$.fn.extend({
_addClass: $.fn.addClass,
- addClass: function(classNames, speed, easing, callback) {
- return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);
+ addClass: function( classNames, speed, easing, callback ) {
+ return speed ?
+ $.effects.animateClass.apply( this, [{ add: classNames }, speed, easing, callback ]) :
+ this._addClass(classNames);
},
_removeClass: $.fn.removeClass,
- removeClass: function(classNames,speed,easing,callback) {
- return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);
+ removeClass: function( classNames, speed, easing, callback ) {
+ return speed ?
+ $.effects.animateClass.apply( this, [{ remove: classNames }, speed, easing, callback ]) :
+ this._removeClass(classNames);
},
_toggleClass: $.fn.toggleClass,
- toggleClass: function(classNames, force, speed, easing, callback) {
+ toggleClass: function( classNames, force, speed, easing, callback ) {
if ( typeof force == "boolean" || force === undefined ) {
if ( !speed ) {
// without speed parameter;
- return this._toggleClass(classNames, force);
+ return this._toggleClass( classNames, force );
} else {
- return $.effects.animateClass.apply(this, [(force?{add:classNames}:{remove:classNames}),speed,easing,callback]);
+ return $.effects.animateClass.apply( this, [( force ? { add:classNames } : { remove:classNames }), speed, easing, callback ]);
}
} else {
// without switch parameter;
- return $.effects.animateClass.apply(this, [{ toggle: classNames },force,speed,easing]);
+ return $.effects.animateClass.apply( this, [{ toggle: classNames }, force, speed, easing ]);
}
},
- switchClass: function(remove,add,speed,easing,callback) {
- return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);
+ switchClass: function( remove, add, speed, easing, callback) {
+ return $.effects.animateClass.apply( this, [{
+ add: add,
+ remove: remove
+ }, speed, easing, callback ]);
}
});
/*********************************** EFFECTS **********************************/
/******************************************************************************/
-$.extend($.effects, {
+$.extend( $.effects, {
version: "@VERSION",
// Saves a set of properties in a data storage
- save: function(element, set) {
- for(var i=0; i < set.length; i++) {
- if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);
+ save: function( element, set ) {
+ for( var i=0; i < set.length; i++ ) {
+ if ( set[ i ] !== null ) {
+ element.data( "ec.storage." + set[ i ], element[ 0 ].style[ set[ i ] ] );
+ }
}
},
// Restores a set of previously saved properties from a data storage
- restore: function(element, set) {
- for(var i=0; i < set.length; i++) {
- if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));
+ restore: function( element, set ) {
+ for( var i=0; i < set.length; i++ ) {
+ if ( set[ i ] !== null ) {
+ element.css( set[ i ], element.data( "ec.storage." + set[ i ] ) );
+ }
}
},
- setMode: function(el, mode) {
- if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
+ setMode: function( el, mode ) {
+ if (mode == 'toggle') {
+ mode = el.is( ':hidden' ) ? 'show' : 'hide';
+ }
return mode;
},
- getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value
- // this should be a little more flexible in the future to handle a string & hash
+ // Translates a [top,left] array into a baseline value
+ // this should be a little more flexible in the future to handle a string & hash
+ getBaseline: function( origin, original ) {
var y, x;
- switch (origin[0]) {
+ switch ( origin[ 0 ] ) {
case 'top': y = 0; break;
case 'middle': y = 0.5; break;
case 'bottom': y = 1; break;
- default: y = origin[0] / original.height;
+ default: y = origin[ 0 ] / original.height;
};
- switch (origin[1]) {
+ switch ( origin[ 1 ] ) {
case 'left': x = 0; break;
case 'center': x = 0.5; break;
case 'right': x = 1; break;
- default: x = origin[1] / original.width;
+ default: x = origin[ 1 ] / original.width;
+ };
+ return {
+ x: x,
+ y: y
};
- return {x: x, y: y};
},
// Wraps the element around a wrapper that copies position properties
- createWrapper: function(element) {
+ createWrapper: function( element ) {
// if the element is already wrapped, return it
- if (element.parent().is('.ui-effects-wrapper')) {
+ if ( element.parent().is( '.ui-effects-wrapper' )) {
return element.parent();
}
var props = {
width: element.outerWidth(true),
height: element.outerHeight(true),
- 'float': element.css('float')
+ 'float': element.css( 'float' )
},
- wrapper = $('<div></div>')
- .addClass('ui-effects-wrapper')
+ wrapper = $( '<div></div>' )
+ .addClass( 'ui-effects-wrapper' )
.css({
fontSize: '100%',
background: 'transparent',
padding: 0
});
- element.wrap(wrapper);
+ element.wrap( wrapper );
wrapper = element.parent(); //Hotfix for jQuery 1.4 since some change in wrap() seems to actually loose the reference to the wrapped element
// transfer positioning properties to the wrapper
- if (element.css('position') == 'static') {
+ if ( element.css( 'position' ) == 'static' ) {
wrapper.css({ position: 'relative' });
element.css({ position: 'relative' });
} else {
- $.extend(props, {
- position: element.css('position'),
- zIndex: element.css('z-index')
+ $.extend( props, {
+ position: element.css( 'position' ),
+ zIndex: element.css( 'z-index' )
});
- $.each(['top', 'left', 'bottom', 'right'], function(i, pos) {
- props[pos] = element.css(pos);
- if (isNaN(parseInt(props[pos], 10))) {
- props[pos] = 'auto';
+ $.each([ 'top', 'left', 'bottom', 'right' ], function(i, pos) {
+ props[ pos ] = element.css( pos );
+ if ( isNaN( parseInt( props[ pos ], 10 ) ) ) {
+ props[ pos ] = 'auto';
}
});
- element.css({position: 'relative', top: 0, left: 0, right: 'auto', bottom: 'auto' });
+ element.css({
+ position: 'relative',
+ top: 0,
+ left: 0,
+ right: 'auto',
+ bottom: 'auto'
+ });
}
- return wrapper.css(props).show();
+ return wrapper.css( props ).show();
},
- removeWrapper: function(element) {
- if (element.parent().is('.ui-effects-wrapper'))
- return element.parent().replaceWith(element);
+ removeWrapper: function( element ) {
+ if ( element.parent().is( '.ui-effects-wrapper' ) )
+ return element.parent().replaceWith( element );
return element;
},
- setTransition: function(element, list, factor, value) {
+ setTransition: function( element, list, factor, value ) {
value = value || {};
- $.each(list, function(i, x){
- unit = element.cssUnit(x);
- if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];
+ $.each( list, function(i, x){
+ unit = element.cssUnit( x );
+ if ( unit[ 0 ] > 0 ) value[ x ] = unit[ 0 ] * factor + unit[ 1 ];
});
return value;
}
}
$.fn.extend({
- effect: function(effect, options, speed, callback) {
- var args = _normalizeArguments.apply(this, arguments),
+ effect: function( effect, options, speed, callback ) {
+ var args = _normalizeArguments.apply( this, arguments ),
mode = args.mode,
- effectMethod = $.effects[args.effect];
+ effectMethod = $.effects[ args.effect ];
if ( $.fx.off || !effectMethod ) {
// delegate to the original method (e.g., .show()) if possible
if ( mode ) {
return this[ mode ]( args.duration, args.callback );
} else {
- return this.each(function() {
+ return this.each( function() {
if ( args.callback ) {
args.callback.call( this );
}
});
}
}
- return effectMethod.call(this, args);
+ return effectMethod.call( this, args );
},
_show: $.fn.show,
- show: function(speed) {
+ show: function( speed ) {
if ( standardSpeed( speed ) ) {
- return this._show.apply(this, arguments);
+ return this._show.apply( this, arguments );
} else {
- var args = _normalizeArguments.apply(this, arguments);
+ var args = _normalizeArguments.apply( this, arguments );
args.mode = 'show';
- return this.effect.call(this, args);
+ return this.effect.call( this, args );
}
},
_hide: $.fn.hide,
- hide: function(speed) {
+ hide: function( speed ) {
if ( standardSpeed( speed ) ) {
- return this._hide.apply(this, arguments);
+ return this._hide.apply( this, arguments );
} else {
- var args = _normalizeArguments.apply(this, arguments);
+ var args = _normalizeArguments.apply( this, arguments );
args.mode = 'hide';
- return this.effect.call(this, args);
+ return this.effect.call( this, args );
}
},
// jQuery core overloads toggle and creates _toggle
__toggle: $.fn.toggle,
- toggle: function(speed) {
+ toggle: function( speed ) {
if ( standardSpeed( speed ) || typeof speed === "boolean" || $.isFunction( speed ) ) {
- return this.__toggle.apply(this, arguments);
+ return this.__toggle.apply( this, arguments );
} else {
- var args = _normalizeArguments.apply(this, arguments);
+ var args = _normalizeArguments.apply( this, arguments );
args.mode = 'toggle';
- return this.effect.call(this, args);
+ return this.effect.call( this, args );
}
},
// helper functions
cssUnit: function(key) {
- var style = this.css(key), val = [];
- $.each( ['em','px','%','pt'], function(i, unit){
- if(style.indexOf(unit) > 0)
- val = [parseFloat(style), unit];
+ var style = this.css( key ),
+ val = [];
+
+ $.each( [ 'em', 'px', '%', 'pt' ], function( i, unit ) {
+ if ( style.indexOf( unit ) > 0 )
+ val = [ parseFloat( style ), unit ];
});
return val;
}
// t: current time, b: begInnIng value, c: change In value, d: duration
$.easing.jswing = $.easing.swing;
-$.extend($.easing,
-{
+$.extend( $.easing, {
def: 'easeOutQuad',
- swing: function (x, t, b, c, d) {
- //alert($.easing.default);
- return $.easing[$.easing.def](x, t, b, c, d);
+ swing: function ( x, t, b, c, d ) {
+ return $.easing[ $.easing.def ]( x, t, b, c, d );
+ },
+ easeInQuad: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t + b;
+ },
+ easeOutQuad: function ( x, t, b, c, d ) {
+ return -c * ( t /= d ) * ( t - 2 ) + b;
+ },
+ easeInOutQuad: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t + b;
+ return -c / 2 * ( ( --t ) * ( t-2 ) - 1) + b;
+ },
+ easeInCubic: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t + b;
+ },
+ easeOutCubic: function ( x, t, b, c, d ) {
+ return c * ( ( t = t / d - 1 ) * t * t + 1 ) + b;
+ },
+ easeInOutCubic: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t + b;
+ return c / 2 * ( ( t -= 2 ) * t * t + 2) + b;
},
- easeInQuad: function (x, t, b, c, d) {
- return c*(t/=d)*t + b;
+ easeInQuart: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t * t + b;
},
- easeOutQuad: function (x, t, b, c, d) {
- return -c *(t/=d)*(t-2) + b;
+ easeOutQuart: function ( x, t, b, c, d ) {
+ return -c * ( ( t = t / d - 1 ) * t * t * t - 1) + b;
},
- easeInOutQuad: function (x, t, b, c, d) {
- if ((t/=d/2) < 1) return c/2*t*t + b;
- return -c/2 * ((--t)*(t-2) - 1) + b;
+ easeInOutQuart: function ( x, t, b, c, d ) {
+ if ( (t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t + b;
+ return -c / 2 * ( ( t -= 2 ) * t * t * t - 2) + b;
},
- easeInCubic: function (x, t, b, c, d) {
- return c*(t/=d)*t*t + b;
+ easeInQuint: function ( x, t, b, c, d ) {
+ return c * ( t /= d ) * t * t * t * t + b;
},
- easeOutCubic: function (x, t, b, c, d) {
- return c*((t=t/d-1)*t*t + 1) + b;
- },
- easeInOutCubic: function (x, t, b, c, d) {
- if ((t/=d/2) < 1) return c/2*t*t*t + b;
- return c/2*((t-=2)*t*t + 2) + b;
- },
- easeInQuart: function (x, t, b, c, d) {
- return c*(t/=d)*t*t*t + b;
- },
- easeOutQuart: function (x, t, b, c, d) {
- return -c * ((t=t/d-1)*t*t*t - 1) + b;
- },
- easeInOutQuart: function (x, t, b, c, d) {
- if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
- return -c/2 * ((t-=2)*t*t*t - 2) + b;
- },
- easeInQuint: function (x, t, b, c, d) {
- return c*(t/=d)*t*t*t*t + b;
- },
- easeOutQuint: function (x, t, b, c, d) {
- return c*((t=t/d-1)*t*t*t*t + 1) + b;
- },
- easeInOutQuint: function (x, t, b, c, d) {
- if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
- return c/2*((t-=2)*t*t*t*t + 2) + b;
- },
- easeInSine: function (x, t, b, c, d) {
- return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
- },
- easeOutSine: function (x, t, b, c, d) {
- return c * Math.sin(t/d * (Math.PI/2)) + b;
- },
- easeInOutSine: function (x, t, b, c, d) {
- return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
- },
- easeInExpo: function (x, t, b, c, d) {
- return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
- },
- easeOutExpo: function (x, t, b, c, d) {
- return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
- },
- easeInOutExpo: function (x, t, b, c, d) {
- if (t==0) return b;
- if (t==d) return b+c;
- if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
- return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
- },
- easeInCirc: function (x, t, b, c, d) {
- return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
- },
- easeOutCirc: function (x, t, b, c, d) {
- return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
- },
- easeInOutCirc: function (x, t, b, c, d) {
- if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
- return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
- },
- easeInElastic: function (x, t, b, c, d) {
- var s=1.70158;var p=0;var a=c;
- if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
- if (a < Math.abs(c)) { a=c; var s=p/4; }
- else var s = p/(2*Math.PI) * Math.asin (c/a);
- return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
- },
- easeOutElastic: function (x, t, b, c, d) {
- var s=1.70158;var p=0;var a=c;
- if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
- if (a < Math.abs(c)) { a=c; var s=p/4; }
- else var s = p/(2*Math.PI) * Math.asin (c/a);
- return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
- },
- easeInOutElastic: function (x, t, b, c, d) {
- var s=1.70158;var p=0;var a=c;
- if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
- if (a < Math.abs(c)) { a=c; var s=p/4; }
- else var s = p/(2*Math.PI) * Math.asin (c/a);
- if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
- return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
- },
- easeInBack: function (x, t, b, c, d, s) {
- if (s == undefined) s = 1.70158;
- return c*(t/=d)*t*((s+1)*t - s) + b;
- },
- easeOutBack: function (x, t, b, c, d, s) {
- if (s == undefined) s = 1.70158;
- return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
- },
- easeInOutBack: function (x, t, b, c, d, s) {
- if (s == undefined) s = 1.70158;
- if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
- return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
+ easeOutQuint: function ( x, t, b, c, d ) {
+ return c * ( ( t = t / d - 1 ) * t * t * t * t + 1) + b;
},
- easeInBounce: function (x, t, b, c, d) {
- return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b;
- },
- easeOutBounce: function (x, t, b, c, d) {
- if ((t/=d) < (1/2.75)) {
- return c*(7.5625*t*t) + b;
- } else if (t < (2/2.75)) {
- return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
- } else if (t < (2.5/2.75)) {
- return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
+ easeInOutQuint: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * t * t * t * t * t + b;
+ return c / 2 * ( ( t -= 2 ) * t * t * t * t + 2) + b;
+ },
+ easeInSine: function ( x, t, b, c, d ) {
+ return -c * Math.cos( t / d * ( Math.PI / 2 ) ) + c + b;
+ },
+ easeOutSine: function ( x, t, b, c, d ) {
+ return c * Math.sin( t / d * ( Math.PI /2 ) ) + b;
+ },
+ easeInOutSine: function ( x, t, b, c, d ) {
+ return -c / 2 * ( Math.cos( Math.PI * t / d ) - 1 ) + b;
+ },
+ easeInExpo: function ( x, t, b, c, d ) {
+ return ( t==0 ) ? b : c * Math.pow( 2, 10 * ( t / d - 1) ) + b;
+ },
+ easeOutExpo: function ( x, t, b, c, d ) {
+ return ( t==d ) ? b + c : c * ( -Math.pow( 2, -10 * t / d) + 1) + b;
+ },
+ easeInOutExpo: function ( x, t, b, c, d ) {
+ if ( t==0 ) return b;
+ if ( t==d ) return b + c;
+ if ( ( t /= d / 2) < 1) return c / 2 * Math.pow( 2, 10 * (t - 1) ) + b;
+ return c / 2 * ( -Math.pow( 2, -10 * --t ) + 2 ) + b;
+ },
+ easeInCirc: function ( x, t, b, c, d ) {
+ return -c * ( Math.sqrt( 1 - ( t /= d ) * t ) - 1 ) + b;
+ },
+ easeOutCirc: function ( x, t, b, c, d ) {
+ return c * Math.sqrt( 1 - ( t = t / d - 1 ) * t ) + b;
+ },
+ easeInOutCirc: function ( x, t, b, c, d ) {
+ if ( ( t /= d / 2) < 1 ) return -c / 2 * ( Math.sqrt( 1 - t * t ) - 1 ) + b;
+ return c / 2 * ( Math.sqrt( 1 - ( t -= 2 ) * t ) + 1 ) + b;
+ },
+ easeInElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * 0.3,
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d ) == 1 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ return - ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s) * ( 2 * Math.PI ) / p ) ) + b;
+ },
+ easeOutElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * 0.3,
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d ) == 1 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ return a * Math.pow( 2, -10 * t ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) + c + b;
+ },
+ easeInOutElastic: function ( x, t, b, c, d ) {
+ var s = 1.70158,
+ p = d * ( 0.3 * 1.5 ),
+ a = c;
+ if ( t == 0 ) return b;
+ if ( ( t /= d / 2 ) == 2 ) return b+c;
+ if ( a < Math.abs( c ) ) {
+ a = c;
+ s = p / 4;
+ } else {
+ s = p / ( 2 * Math.PI ) * Math.asin( c / a );
+ }
+ if ( t < 1 ) return -.5 * ( a * Math.pow( 2, 10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) ) + b;
+ return a * Math.pow( 2, -10 * ( t -= 1 ) ) * Math.sin( ( t * d - s ) * ( 2 * Math.PI ) / p ) *.5 + c + b;
+ },
+ easeInBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ return c * ( t /= d ) * t * ( ( s+1 ) * t - s ) + b;
+ },
+ easeOutBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ return c * ( ( t = t / d - 1 ) * t * ( ( s + 1 ) * t + s) + 1) + b;
+ },
+ easeInOutBack: function ( x, t, b, c, d, s ) {
+ if ( s == undefined ) s = 1.70158;
+ if ( ( t /= d / 2 ) < 1 ) return c / 2 * ( t * t * ( ( ( s *= 1.525 ) + 1 ) * t - s ) ) + b;
+ return c / 2 * ( ( t -= 2 ) * t * ( ( ( s *= 1.525 ) + 1 ) * t + s) + 2) + b;
+ },
+ easeInBounce: function ( x, t, b, c, d ) {
+ return c - $.easing.easeOutBounce( x, d - t, 0, c, d ) + b;
+ },
+ easeOutBounce: function ( x, t, b, c, d ) {
+ if ( ( t /= d ) < ( 1 / 2.75 ) ) {
+ return c * ( 7.5625 * t * t ) + b;
+ } else if ( t < ( 2 / 2.75 ) ) {
+ return c * ( 7.5625 * ( t -= ( 1.5 / 2.75 ) ) * t + .75 ) + b;
+ } else if ( t < ( 2.5 / 2.75 ) ) {
+ return c * ( 7.5625 * ( t -= ( 2.25/ 2.75 ) ) * t + .9375 ) + b;
} else {
- return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
+ return c * ( 7.5625 * ( t -= ( 2.625 / 2.75 ) ) * t + .984375 ) + b;
}
},
- easeInOutBounce: function (x, t, b, c, d) {
- if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
- return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
+ easeInOutBounce: function ( x, t, b, c, d ) {
+ if ( t < d / 2 ) return $.easing.easeInBounce( x, t * 2, 0, c, d ) * .5 + b;
+ return $.easing.easeOutBounce( x, t * 2 - d, 0, c, d ) * .5 + c * .5 + b;
}
});