relative: this._getRelativeOffset() //This is a relative to absolute position minus the actual position calculation - only used for relative positioned helper
});
- //Adjust the mouse offset relative to the helper if 'cursorAt' is supplied
- if(o.cursorAt)
- this._adjustOffsetFromHelper(o.cursorAt);
+
//Generate the original position
this.originalPosition = this._generatePosition(event);
this.originalPageX = event.pageX;
this.originalPageY = event.pageY;
+ //Adjust the mouse offset relative to the helper if 'cursorAt' is supplied
+ if(o.cursorAt)
+ this._adjustOffsetFromHelper(o.cursorAt);
+
//Set a containment if given in the options
if(o.containment)
this._setContainment();