]> source.dussan.org Git - aspectj.git/commitdiff
Removed generated docs since they're not yet being used by the test suite, and add...
authormkersten <mkersten>
Wed, 7 Apr 2004 21:33:40 +0000 (21:33 +0000)
committermkersten <mkersten>
Wed, 7 Apr 2004 21:33:40 +0000 (21:33 +0000)
55 files changed:
ajdoc/testdata/spacewar/doc/allclasses-frame.html [deleted file]
ajdoc/testdata/spacewar/doc/allclasses-noframe.html [deleted file]
ajdoc/testdata/spacewar/doc/constant-values.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Condition.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/CoordinationAction.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Coordinator.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Exclusion.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Method.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/MethodState.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Mutex.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/Selfex.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/TimeoutException.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/package-frame.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/package-summary.html [deleted file]
ajdoc/testdata/spacewar/doc/coordination/package-tree.html [deleted file]
ajdoc/testdata/spacewar/doc/deprecated-list.html [deleted file]
ajdoc/testdata/spacewar/doc/help-doc.html [deleted file]
ajdoc/testdata/spacewar/doc/index-all.html [deleted file]
ajdoc/testdata/spacewar/doc/index.html [deleted file]
ajdoc/testdata/spacewar/doc/overview-frame.html [deleted file]
ajdoc/testdata/spacewar/doc/overview-summary.html [deleted file]
ajdoc/testdata/spacewar/doc/overview-tree.html [deleted file]
ajdoc/testdata/spacewar/doc/package-list [deleted file]
ajdoc/testdata/spacewar/doc/packages.html [deleted file]
ajdoc/testdata/spacewar/doc/resources/inherit.gif [deleted file]
ajdoc/testdata/spacewar/doc/serialized-form.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Bullet.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Debug.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display.DisplayAspect.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display1.SpaceObjectPainting.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display1.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display2.SpaceObjectPainting.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Display2.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/EnergyPacket.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/EnergyPacketProducer.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/EnsureShipIsAlive.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Game.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/GameSynchronization.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/InfoWin.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/KeyMapping.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Pilot.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Player.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Registry.RegistrationProtection.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Registry.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/RegistrySynchronization.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Robot.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/SWFrame.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Ship.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/SpaceObject.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/Timer.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/package-frame.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/package-summary.html [deleted file]
ajdoc/testdata/spacewar/doc/spacewar/package-tree.html [deleted file]
ajdoc/testdata/spacewar/doc/stylesheet.css [deleted file]

diff --git a/ajdoc/testdata/spacewar/doc/allclasses-frame.html b/ajdoc/testdata/spacewar/doc/allclasses-frame.html
deleted file mode 100644 (file)
index 3e89615..0000000
+++ /dev/null
@@ -1,96 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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-<HTML>
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-All Classes
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-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-
-</HEAD>
-
-<BODY BGCOLOR="white">
-<FONT size="+1" CLASS="FrameHeadingFont">
-<B>All Classes</B></FONT>
-<BR>
-
-<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
-<TR>
-<TD NOWRAP><FONT CLASS="FrameItemFont"><A HREF="spacewar/Bullet.html" title="class in spacewar" target="classFrame">Bullet</A>
-<BR>
-<A HREF="coordination/Condition.html" title="interface in coordination" target="classFrame"><I>Condition</I></A>
-<BR>
-<A HREF="coordination/CoordinationAction.html" title="interface in coordination" target="classFrame"><I>CoordinationAction</I></A>
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-<A HREF="spacewar/Debug.html" title="class in spacewar" target="classFrame">Debug</A>
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-<A HREF="spacewar/Display.html" title="class in spacewar" target="classFrame">Display</A>
-<BR>
-<A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar" target="classFrame">Display.DisplayAspect</A>
-<BR>
-<A HREF="spacewar/Display1.html" title="class in spacewar" target="classFrame">Display1</A>
-<BR>
-<A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar" target="classFrame">Display1.SpaceObjectPainting</A>
-<BR>
-<A HREF="spacewar/Display2.html" title="class in spacewar" target="classFrame">Display2</A>
-<BR>
-<A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar" target="classFrame">Display2.SpaceObjectPainting</A>
-<BR>
-<A HREF="spacewar/EnergyPacket.html" title="class in spacewar" target="classFrame">EnergyPacket</A>
-<BR>
-<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar" target="classFrame">EnergyPacketProducer</A>
-<BR>
-<A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar" target="classFrame">EnsureShipIsAlive</A>
-<BR>
-<A HREF="coordination/Exclusion.html" title="interface in coordination" target="classFrame"><I>Exclusion</I></A>
-<BR>
-<A HREF="spacewar/Game.html" title="class in spacewar" target="classFrame">Game</A>
-<BR>
-<A HREF="spacewar/GameSynchronization.html" title="class in spacewar" target="classFrame">GameSynchronization</A>
-<BR>
-<A HREF="spacewar/InfoWin.html" title="class in spacewar" target="classFrame">InfoWin</A>
-<BR>
-<A HREF="spacewar/KeyMapping.html" title="class in spacewar" target="classFrame">KeyMapping</A>
-<BR>
-<A HREF="coordination/Method.html" title="class in coordination" target="classFrame">Method</A>
-<BR>
-<A HREF="coordination/MethodState.html" title="class in coordination" target="classFrame">MethodState</A>
-<BR>
-<A HREF="coordination/Mutex.html" title="class in coordination" target="classFrame">Mutex</A>
-<BR>
-<A HREF="spacewar/Pilot.html" title="class in spacewar" target="classFrame">Pilot</A>
-<BR>
-<A HREF="spacewar/Player.html" title="class in spacewar" target="classFrame">Player</A>
-<BR>
-<A HREF="spacewar/Registry.html" title="class in spacewar" target="classFrame">Registry</A>
-<BR>
-<A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar" target="classFrame">Registry.RegistrationProtection</A>
-<BR>
-<A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar" target="classFrame">RegistrySynchronization</A>
-<BR>
-<A HREF="spacewar/Robot.html" title="class in spacewar" target="classFrame">Robot</A>
-<BR>
-<A HREF="spacewar/SWFrame.html" title="class in spacewar" target="classFrame">SWFrame</A>
-<BR>
-<A HREF="coordination/Selfex.html" title="class in coordination" target="classFrame">Selfex</A>
-<BR>
-<A HREF="spacewar/Ship.html" title="class in spacewar" target="classFrame">Ship</A>
-<BR>
-<A HREF="spacewar/SpaceObject.html" title="class in spacewar" target="classFrame">SpaceObject</A>
-<BR>
-<A HREF="coordination/TimeoutException.html" title="class in coordination" target="classFrame">TimeoutException</A>
-<BR>
-<A HREF="spacewar/Timer.html" title="class in spacewar" target="classFrame">Timer</A>
-<BR>
-</FONT></TD>
-</TR>
-</TABLE>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/allclasses-noframe.html b/ajdoc/testdata/spacewar/doc/allclasses-noframe.html
deleted file mode 100644 (file)
index 43a9af9..0000000
+++ /dev/null
@@ -1,96 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
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-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:26 PDT 2004 -->
-<TITLE>
-All Classes
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-
-</HEAD>
-
-<BODY BGCOLOR="white">
-<FONT size="+1" CLASS="FrameHeadingFont">
-<B>All Classes</B></FONT>
-<BR>
-
-<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
-<TR>
-<TD NOWRAP><FONT CLASS="FrameItemFont"><A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A>
-<BR>
-<A HREF="coordination/Condition.html" title="interface in coordination"><I>Condition</I></A>
-<BR>
-<A HREF="coordination/CoordinationAction.html" title="interface in coordination"><I>CoordinationAction</I></A>
-<BR>
-<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A>
-<BR>
-<A HREF="spacewar/Debug.html" title="class in spacewar">Debug</A>
-<BR>
-<A HREF="spacewar/Display.html" title="class in spacewar">Display</A>
-<BR>
-<A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A>
-<BR>
-<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A>
-<BR>
-<A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar">Display1.SpaceObjectPainting</A>
-<BR>
-<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A>
-<BR>
-<A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar">Display2.SpaceObjectPainting</A>
-<BR>
-<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A>
-<BR>
-<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A>
-<BR>
-<A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar">EnsureShipIsAlive</A>
-<BR>
-<A HREF="coordination/Exclusion.html" title="interface in coordination"><I>Exclusion</I></A>
-<BR>
-<A HREF="spacewar/Game.html" title="class in spacewar">Game</A>
-<BR>
-<A HREF="spacewar/GameSynchronization.html" title="class in spacewar">GameSynchronization</A>
-<BR>
-<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A>
-<BR>
-<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A>
-<BR>
-<A HREF="coordination/Method.html" title="class in coordination">Method</A>
-<BR>
-<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A>
-<BR>
-<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A>
-<BR>
-<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A>
-<BR>
-<A HREF="spacewar/Player.html" title="class in spacewar">Player</A>
-<BR>
-<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A>
-<BR>
-<A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar">Registry.RegistrationProtection</A>
-<BR>
-<A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar">RegistrySynchronization</A>
-<BR>
-<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A>
-<BR>
-<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A>
-<BR>
-<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A>
-<BR>
-<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A>
-<BR>
-<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>
-<BR>
-<A HREF="coordination/TimeoutException.html" title="class in coordination">TimeoutException</A>
-<BR>
-<A HREF="spacewar/Timer.html" title="class in spacewar">Timer</A>
-<BR>
-</FONT></TD>
-</TR>
-</TABLE>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/constant-values.html b/ajdoc/testdata/spacewar/doc/constant-values.html
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:26 PDT 2004 -->
-<TITLE>
-Constant Field Values
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Constant Field Values";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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-  </TR>
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-  <!--
-  if(window==top) {
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-  //-->
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-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
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-Constant Field Values</H1>
-</CENTER>
-<HR SIZE="4" NOSHADE>
-<B>Contents</B><UL>
-<LI><A HREF="#spacewar">spacewar.*</A>
-</UL>
-
-<A NAME="spacewar"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD ALIGN="left"><FONT SIZE="+2">
-<B>spacewar.*</B></FONT></TD>
-</TR>
-</TABLE>
-
-<P>
-
-<TABLE BORDER="0" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD COLSPAN=3><B>spacewar.spacewar.Ship</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.BULLET_SPEED"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;int</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#BULLET_SPEED">BULLET_SPEED</A></CODE></TD>
-<TD ALIGN="right"><CODE>10</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.CLOCKWISE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;int</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#CLOCKWISE">CLOCKWISE</A></CODE></TD>
-<TD ALIGN="right"><CODE>1</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.COUNTERCLOCKWISE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;int</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#COUNTERCLOCKWISE">COUNTERCLOCKWISE</A></CODE></TD>
-<TD ALIGN="right"><CODE>-1</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.DEFAULT_ACCELERATION"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;double</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#DEFAULT_ACCELERATION">DEFAULT_ACCELERATION</A></CODE></TD>
-<TD ALIGN="right"><CODE>0.4d</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.DEFAULT_ANGULAR_VELOCITY"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;double</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#DEFAULT_ANGULAR_VELOCITY">DEFAULT_ANGULAR_VELOCITY</A></CODE></TD>
-<TD ALIGN="right"><CODE>0.2d</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.MAX_DAMAGE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;int</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#MAX_DAMAGE">MAX_DAMAGE</A></CODE></TD>
-<TD ALIGN="right"><CODE>100</CODE></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<A NAME="spacewar.Ship.STOP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
-<CODE>static&nbsp;final&nbsp;int</CODE></FONT></TD>
-<TD ALIGN="left"><CODE><A HREF="spacewar/Ship.html#STOP">STOP</A></CODE></TD>
-<TD ALIGN="right"><CODE>0</CODE></TD>
-</TR>
-</FONT></TD>
-</TR>
-</TABLE>
-
-<P>
-
-<P>
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
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-  <!--
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-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/Condition.html b/ajdoc/testdata/spacewar/doc/coordination/Condition.html
deleted file mode 100644 (file)
index 11a1714..0000000
+++ /dev/null
@@ -1,224 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Condition
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Condition interface">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Condition";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
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-&nbsp;<SCRIPT type="text/javascript">
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Interface Condition</H2>
-<HR>
-<DL>
-<DT>public interface <B>Condition</B></DL>
-
-<P>
-
- Interface for pre-conditions that are passed to guardedEntry methods of
- Coordinator.
- Conditions should be passed as anonymous classes that simply implement
- the checkit method.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
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-
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Condition.html#checkit()">checkit</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is called automatically by Coordinator.guardedEntry(...)
- and it's called everytime the coordination state changes.</TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
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-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="checkit()"><!-- --></A><H3>
-checkit</H3>
-<PRE>
-public boolean <B>checkit</B>()</PRE>
-<DL>
-<DD>
- This method is called automatically by Coordinator.guardedEntry(...)
- and it's called everytime the coordination state changes.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
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-<!-- ======= START OF BOTTOM NAVBAR ====== -->
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-</EM>
-</TD>
-</TR>
-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV CLASS&nbsp;
-&nbsp;<A HREF="../coordination/CoordinationAction.html" title="interface in coordination"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
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-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
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-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/coordination/CoordinationAction.html b/ajdoc/testdata/spacewar/doc/coordination/CoordinationAction.html
deleted file mode 100644 (file)
index 89fdcba..0000000
+++ /dev/null
@@ -1,225 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-CoordinationAction
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.CoordinationAction interface">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="CoordinationAction";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
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-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/Condition.html" title="interface in coordination"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="CoordinationAction.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
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-  <!--
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
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-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Interface CoordinationAction</H2>
-<HR>
-<DL>
-<DT>public interface <B>CoordinationAction</B></DL>
-
-<P>
-
- Interface for coordination actions that are passed to guardedEntry methods of
- Coordinator.
- Coordination actions should be passed as anonymous classes that simply 
- implement the doit method.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
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-<!-- ========== METHOD SUMMARY =========== -->
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/CoordinationAction.html#doit()">doit</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is called  by Coordinator.guardedEntry(...) and
- Coordinator.guardedExit(...).</TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="doit()"><!-- --></A><H3>
-doit</H3>
-<PRE>
-public void <B>doit</B>()</PRE>
-<DL>
-<DD>
- This method is called  by Coordinator.guardedEntry(...) and
- Coordinator.guardedExit(...). Use it for changing coordination state
- upon entering and exiting methods.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/Coordinator.html b/ajdoc/testdata/spacewar/doc/coordination/Coordinator.html
deleted file mode 100644 (file)
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+++ /dev/null
@@ -1,797 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Coordinator
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Coordinator class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Coordinator";
-}
-</SCRIPT>
-
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-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
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-&nbsp;PREV CLASS&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Coordinator.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
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-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Aspect Coordinator</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.Coordinator</B>
-</PRE>
-<DL>
-<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../spacewar/GameSynchronization.html" title="class in spacewar">GameSynchronization</A>, <A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar">RegistrySynchronization</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>public abstract class <B>Coordinator</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- The Coordinator class provides the basic functionality for synchronizing
- and coordinating different threads upon entering and exiting methods.
- It can be used in two different ways:
- 1) by instantiating regular coordinator objects that are used by aspects; or
- 2) by extending it (sub-classing) with coordinator aspects.
- <P>
- Method invocations are the smallest units for defining critical sections 
- and pre-conditions. The use of coordinators, either regular objects or aspect
- instances, should always end up by invoking guardedEntry(...) in a
- before weave and guardedExit(...) in an after weave for all methods that 
- need coordination. guardedEntry and guardedExit are the methods that
- actually manage the synchronization and coordination constraints given
- by their parameters and by pre-existent exclusion markers.
- <P>
- The synchronization of threads for the execution of critical section 
- methods in an object is done by marking those methods as self- and/or 
- mutually-exclusive (addSelfex, addMutex).
- Just by itself,  addSelfex("M") does not enforce the self-exclusion
- of method M - enforcement is done by invoking guardedEntry before
- M is executed. Similarly, addMutex(new String[] {"M1", "M2"}) does 
- not enforce the mutual exclusion between methods M1 and M2.
- <P>
- A guardedEntry on a method that has been marked as self-exclusive 
- ensures that the method is executed in the invoked object by only one thread 
- at a time. A guardedEntry on a method that has been marked has mutually-
- exclusive with other methods ensures that the execution of that method
- by a thread in the invoked object temporarily blocks the execution by
- other threads of the methods that are in the same mutex set.
- <P>
- The coordination of threads, i.e. their explicit suspension and 
- resumption, is done through the use of pre-conditions and coordination 
- actions that are passed as parameters to guardedEntry and guardedExit
- with the form of anonymous classes.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== POINTCUT SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Pointcut Summary</B></FONT></TD></TR>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>protected</TT></FONT></TD>
-<TD><TT><A HREF="#synchronizationPoint()">synchronizationPoint()</A></TT><BR>&nbsp;</TR></TD>
-</TABLE><P>&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#before(): synchronizationPoint.."><TT><B>before(): synchronizationPoint..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#after(): synchronizationPoint.."><TT><B>after(): synchronizationPoint..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#Coordinator()">Coordinator</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#addMutex(java.lang.String[])">addMutex</A></B>(java.lang.String[]&nbsp;methNames)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Takes an array of multi-part method names and marks those
- methods as mutually exclusive.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#addSelfex(java.lang.String)">addSelfex</A></B>(java.lang.String&nbsp;methName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Takes a multi-part method name (eg "BoundedBuffer.put")
- and marks that method as self-exclusive.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String)">guardedEntry</A></B>(java.lang.String&nbsp;methName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is the guard for enforcing all synchronization and
- coordination constraints of a given method, and it should be called
- just before the method is executed.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition)">guardedEntry</A></B>(java.lang.String&nbsp;methName,
-             <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Just like guardedEntry(String methName), but the given method is executed
- only when the given condition is true.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition, coordination.CoordinationAction)">guardedEntry</A></B>(java.lang.String&nbsp;methName,
-             <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-             <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Just like guardedEntry(String methName), but the given method is executed
- only when the given condition is true; the additional
- coordination action that is executed before the given method is
- executed.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.CoordinationAction)">guardedEntry</A></B>(java.lang.String&nbsp;methName,
-             <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Just like guardedEntry(String methName), but with an additional
- coordination action that is executed before the given method is
- executed.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A></B>(java.lang.String&nbsp;methName,
-                        <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-                        <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action,
-                        long&nbsp;millis)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, long)">guardedEntryWithTimeout</A></B>(java.lang.String&nbsp;methName,
-                        <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-                        long&nbsp;millis)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A></B>(java.lang.String&nbsp;methName,
-                        <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action,
-                        long&nbsp;millis)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, long)">guardedEntryWithTimeout</A></B>(java.lang.String&nbsp;methName,
-                        long&nbsp;millis)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String)">guardedExit</A></B>(java.lang.String&nbsp;methName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- This method provides the means for updating all synchronization and
- coordination state after the execution of a given method, and it should be 
- called after the method is executed.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String, coordination.CoordinationAction)">guardedExit</A></B>(java.lang.String&nbsp;methName,
-            <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Just like guardedExit(String methName) but with an additional
- coordination action that is executed.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#removeMutex(java.lang.String[])">removeMutex</A></B>(java.lang.String[]&nbsp;methNames)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Takes an array of multi-part method names that correspond
- to an existing mutex set and remove the mutual exclusion constraint.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Coordinator.html#removeSelfex(java.lang.String)">removeSelfex</A></B>(java.lang.String&nbsp;methName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
- Takes a multi-part method name (e.g.</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== POINTCUT DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Pointcut Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="synchronizationPoint()"><!-- --></A>
-<H3>synchronizationPoint()</H3><P><P><P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="before(): synchronizationPoint.."><!-- --></A>
-<H3>before</H3><P><TT><B>before(): synchronizationPoint..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="after(): synchronizationPoint.."><!-- --></A>
-<H3>after</H3><P><TT><B>after(): synchronizationPoint..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Coordinator()"><!-- --></A><H3>
-Coordinator</H3>
-<PRE>
-public <B>Coordinator</B>()</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="addSelfex(java.lang.String)"><!-- --></A><H3>
-addSelfex</H3>
-<PRE>
-public void <B>addSelfex</B>(java.lang.String&nbsp;methName)</PRE>
-<DL>
-<DD>
- Takes a multi-part method name (eg "BoundedBuffer.put")
- and marks that method as self-exclusive.
- No checks are made with respect to the existence of the method
- whose name is given.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="removeSelfex(java.lang.String)"><!-- --></A><H3>
-removeSelfex</H3>
-<PRE>
-public void <B>removeSelfex</B>(java.lang.String&nbsp;methName)</PRE>
-<DL>
-<DD>
- Takes a multi-part method name (e.g. "BoundedBuffer.put")
- and removes that method from the list of self-exclusive methods.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="addMutex(java.lang.String[])"><!-- --></A><H3>
-addMutex</H3>
-<PRE>
-public void <B>addMutex</B>(java.lang.String[]&nbsp;methNames)</PRE>
-<DL>
-<DD>
- Takes an array of multi-part method names and marks those
- methods as mutually exclusive.
- No checks are made with respect to the existence of the methods
- whose names are given.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="removeMutex(java.lang.String[])"><!-- --></A><H3>
-removeMutex</H3>
-<PRE>
-public void <B>removeMutex</B>(java.lang.String[]&nbsp;methNames)</PRE>
-<DL>
-<DD>
- Takes an array of multi-part method names that correspond
- to an existing mutex set and remove the mutual exclusion constraint.
- If the given mutex set does not exist, removeMutex does nothing.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntry(java.lang.String)"><!-- --></A><H3>
-guardedEntry</H3>
-<PRE>
-public void <B>guardedEntry</B>(java.lang.String&nbsp;methName)</PRE>
-<DL>
-<DD>
- This method is the guard for enforcing all synchronization and
- coordination constraints of a given method, and it should be called
- just before the method is executed.
- In this form, only the method name is given. The only constraints
- checked are the exclusion constraints.
- If the method was previousely marked as selfex (through addSelfex),
- guardedEntry ensures that the method is executed only when no other 
- thread is executing it.
- If the method was previousely marked as being in one or more mutex
- sets, guardedEntry ensures that the method is executed only when no other 
- thread is executing any of the methods with which the give method is
- mutexed.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntry(java.lang.String, coordination.Condition)"><!-- --></A><H3>
-guardedEntry</H3>
-<PRE>
-public void <B>guardedEntry</B>(java.lang.String&nbsp;methName,
-                         <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition)</PRE>
-<DL>
-<DD>
- Just like guardedEntry(String methName), but the given method is executed
- only when the given condition is true.
- guardedEntry is the guard for enforcing all synchronization and
- coordination constraints of a given method, and it should be called
- just before the method is executed.
- In this form, the method name is given along with a condition. 
- The constraints checked are the exclusion constraints and whether
- the given condition is true.
- If the method was previousely marked as selfex (through addSelfex),
- guardedEntry ensures that the method is executed only when no other 
- thread is executing it.
- If the method was previousely marked as being in one or more mutex
- sets, guardedEntry ensures that the method is executed only when no other 
- thread is executing any of the methods with which the give method is
- mutexed.
- If the condition is false, guardedEntry suspends the current thread.
- That thread remains suspended until the condition becomes true, in
- which case all constraints are rechecked before the method is executed.
- When all exclusion constraints are checked and the given condition is
- true, the given method is executed.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntry(java.lang.String, coordination.CoordinationAction)"><!-- --></A><H3>
-guardedEntry</H3>
-<PRE>
-public void <B>guardedEntry</B>(java.lang.String&nbsp;methName,
-                         <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</PRE>
-<DL>
-<DD>
- Just like guardedEntry(String methName), but with an additional
- coordination action that is executed before the given method is
- executed.
- guardedEntry is the guard for enforcing all synchronization and
- coordination constraints of a given method, and it should be called
- just before the method is executed.
- In this form, the method name is given along with a coordination action. 
- The only constraints checked are the exclusion constraints.
- If the method was previousely marked as selfex (through addSelfex),
- guardedEntry ensures that the method is executed only when no other 
- thread is executing it.
- If the method was previousely marked as being in one or more mutex
- sets, guardedEntry ensures that the method is executed only when no other 
- thread is executing any of the methods with which the give method is
- mutexed.
- The given coordination action is executed just before the given method 
- is executed.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntry(java.lang.String, coordination.Condition, coordination.CoordinationAction)"><!-- --></A><H3>
-guardedEntry</H3>
-<PRE>
-public void <B>guardedEntry</B>(java.lang.String&nbsp;methName,
-                         <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-                         <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</PRE>
-<DL>
-<DD>
- Just like guardedEntry(String methName), but the given method is executed
- only when the given condition is true; the additional
- coordination action that is executed before the given method is
- executed.
- guardedEntry is the guard for enforcing all synchronization and
- coordination constraints of a given method, and it should be called
- just before the method is executed.
- In this form, the method name is given along with a condition and
- a coordination action. 
- The constraints checked are the exclusion constraints and whether the
- given condition is true.
- If the method was previousely marked as selfex (through addSelfex),
- guardedEntry ensures that the method is executed only when no other 
- thread is executing it.
- If the method was previousely marked as being in one or more mutex
- sets, guardedEntry ensures that the method is executed only when no other 
- thread is executing any of the methods with which the give method is
- mutexed.
- If the condition is false, guardedEntry suspends the current thread.
- That thread remains suspended until the condition becomes true, in
- which case all constraints are rechecked before the method is executed.
- When all exclusion constraints are checked and the given condition is
- true, the given method is executed.
- The given coordination action is executed just before the given method 
- is executed.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntryWithTimeout(java.lang.String, long)"><!-- --></A><H3>
-guardedEntryWithTimeout</H3>
-<PRE>
-public void <B>guardedEntryWithTimeout</B>(java.lang.String&nbsp;methName,
-                                    long&nbsp;millis)
-                             throws <A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></PRE>
-<DL>
-<DD>
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.
-<P>
-<DD><DL>
-
-<DT><B>Throws:</B>
-<DD><CODE><A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></CODE></DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntryWithTimeout(java.lang.String, coordination.Condition, long)"><!-- --></A><H3>
-guardedEntryWithTimeout</H3>
-<PRE>
-public void <B>guardedEntryWithTimeout</B>(java.lang.String&nbsp;methName,
-                                    <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-                                    long&nbsp;millis)
-                             throws <A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></PRE>
-<DL>
-<DD>
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.
-<P>
-<DD><DL>
-
-<DT><B>Throws:</B>
-<DD><CODE><A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></CODE></DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntryWithTimeout(java.lang.String, coordination.CoordinationAction, long)"><!-- --></A><H3>
-guardedEntryWithTimeout</H3>
-<PRE>
-public void <B>guardedEntryWithTimeout</B>(java.lang.String&nbsp;methName,
-                                    <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action,
-                                    long&nbsp;millis)
-                             throws <A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></PRE>
-<DL>
-<DD>
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.
-<P>
-<DD><DL>
-
-<DT><B>Throws:</B>
-<DD><CODE><A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></CODE></DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedEntryWithTimeout(java.lang.String, coordination.Condition, coordination.CoordinationAction, long)"><!-- --></A><H3>
-guardedEntryWithTimeout</H3>
-<PRE>
-public void <B>guardedEntryWithTimeout</B>(java.lang.String&nbsp;methName,
-                                    <A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A>&nbsp;condition,
-                                    <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action,
-                                    long&nbsp;millis)
-                             throws <A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></PRE>
-<DL>
-<DD>
- This method is similar to guardedEntry, but it takes
- an additional parameter - the milliseconds after which any suspension
- will abort with a timeout.
-<P>
-<DD><DL>
-
-<DT><B>Throws:</B>
-<DD><CODE><A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></CODE></DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedExit(java.lang.String)"><!-- --></A><H3>
-guardedExit</H3>
-<PRE>
-public void <B>guardedExit</B>(java.lang.String&nbsp;methName)</PRE>
-<DL>
-<DD>
- This method provides the means for updating all synchronization and
- coordination state after the execution of a given method, and it should be 
- called after the method is executed.
- In this form, only the method name is given.
- The synchronization state for self- and mutual-exclusion is 
- automatically upadted.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="guardedExit(java.lang.String, coordination.CoordinationAction)"><!-- --></A><H3>
-guardedExit</H3>
-<PRE>
-public void <B>guardedExit</B>(java.lang.String&nbsp;methName,
-                        <A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>&nbsp;action)</PRE>
-<DL>
-<DD>
- Just like guardedExit(String methName) but with an additional
- coordination action that is executed.
- guardedExit provides the means for updating all synchronization and
- coordination state after the execution of a given method, and it should be 
- called after the method is executed.
- In this form, the method name is given along with a coordination action.
- The synchronization state for self- and mutual-exclusion is 
- automatically upadted.
- The given coordination action is executed.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV CLASS&nbsp;
-&nbsp;<A HREF="../coordination/Method.html" title="class in coordination"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Coordinator.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/coordination/Exclusion.html b/ajdoc/testdata/spacewar/doc/coordination/Exclusion.html
deleted file mode 100644 (file)
index fb2b2a4..0000000
+++ /dev/null
@@ -1,282 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Exclusion
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Exclusion interface">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Exclusion";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/CoordinationAction.html" title="interface in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;NEXT CLASS</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Exclusion.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Interface Exclusion</H2>
-<DL>
-<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../coordination/Mutex.html" title="class in coordination">Mutex</A>, <A HREF="../coordination/Selfex.html" title="class in coordination">Selfex</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>interface <B>Exclusion</B></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Exclusion.html#enterExclusion(java.lang.String)">enterExclusion</A></B>(java.lang.String&nbsp;methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Exclusion.html#exitExclusion(java.lang.String)">exitExclusion</A></B>(java.lang.String&nbsp;methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Exclusion.html#printNames()">printNames</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Exclusion.html#testExclusion(java.lang.String)">testExclusion</A></B>(java.lang.String&nbsp;methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="testExclusion(java.lang.String)"><!-- --></A><H3>
-testExclusion</H3>
-<PRE>
-public boolean <B>testExclusion</B>(java.lang.String&nbsp;methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="enterExclusion(java.lang.String)"><!-- --></A><H3>
-enterExclusion</H3>
-<PRE>
-public void <B>enterExclusion</B>(java.lang.String&nbsp;methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="exitExclusion(java.lang.String)"><!-- --></A><H3>
-exitExclusion</H3>
-<PRE>
-public void <B>exitExclusion</B>(java.lang.String&nbsp;methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="printNames()"><!-- --></A><H3>
-printNames</H3>
-<PRE>
-public void <B>printNames</B>()</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/CoordinationAction.html" title="interface in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;NEXT CLASS</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Exclusion.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/coordination/Method.html b/ajdoc/testdata/spacewar/doc/coordination/Method.html
deleted file mode 100644 (file)
index 8ed9da7..0000000
+++ /dev/null
@@ -1,334 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Method
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Method class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Method";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/Coordinator.html" title="class in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../coordination/MethodState.html" title="class in coordination"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Class Method</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.Method</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>Method</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.util.Vector</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Method.html#exes">exes</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.lang.String</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Method.html#name">name</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Method.html#Method(java.lang.String)">Method</A></B>(java.lang.String&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Method.html#addExclusion(coordination.Exclusion)">addExclusion</A></B>(<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>&nbsp;ex)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Method.html#removeExclusion(coordination.Exclusion)">removeExclusion</A></B>(<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>&nbsp;ex)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="name"><!-- --></A><H3>
-name</H3>
-<PRE>
-java.lang.String <B>name</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="exes"><!-- --></A><H3>
-exes</H3>
-<PRE>
-java.util.Vector <B>exes</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Method(java.lang.String)"><!-- --></A><H3>
-Method</H3>
-<PRE>
-<B>Method</B>(java.lang.String&nbsp;n)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="addExclusion(coordination.Exclusion)"><!-- --></A><H3>
-addExclusion</H3>
-<PRE>
-void <B>addExclusion</B>(<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>&nbsp;ex)</PRE>
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-</DL>
-<HR>
-
-<A NAME="removeExclusion(coordination.Exclusion)"><!-- --></A><H3>
-removeExclusion</H3>
-<PRE>
-void <B>removeExclusion</B>(<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>&nbsp;ex)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/MethodState.html b/ajdoc/testdata/spacewar/doc/coordination/MethodState.html
deleted file mode 100644 (file)
index 324788f..0000000
+++ /dev/null
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-<HEAD>
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-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Class MethodState</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.MethodState</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>MethodState</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
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-<A NAME="field_summary"><!-- --></A>
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-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.util.Vector</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/MethodState.html#threads">threads</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
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-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/MethodState.html#MethodState()">MethodState</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/MethodState.html#enterInThread(java.lang.Thread)">enterInThread</A></B>(java.lang.Thread&nbsp;t)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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-<BR>
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-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
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-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
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-&nbsp;
-<P>
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-<!-- ============ FIELD DETAIL =========== -->
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-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="threads"><!-- --></A><H3>
-threads</H3>
-<PRE>
-java.util.Vector <B>threads</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
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-<!-- ========= CONSTRUCTOR DETAIL ======== -->
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-<A NAME="constructor_detail"><!-- --></A>
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-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
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-<A NAME="MethodState()"><!-- --></A><H3>
-MethodState</H3>
-<PRE>
-<B>MethodState</B>()</PRE>
-<DL>
-</DL>
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-<!-- ============ METHOD DETAIL ========== -->
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-<DL>
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-<P>
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-hasOtherThreadThan</H3>
-<PRE>
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-<DL>
-<DD>
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-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/coordination/Mutex.html b/ajdoc/testdata/spacewar/doc/coordination/Mutex.html
deleted file mode 100644 (file)
index aca1f71..0000000
+++ /dev/null
@@ -1,411 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Mutex
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Mutex class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Mutex";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/MethodState.html" title="class in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../coordination/Selfex.html" title="class in coordination"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Mutex.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Class Mutex</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.Mutex</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Mutex</B><DT>extends java.lang.Object<DT>implements <A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.lang.String[]</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#methodNames">methodNames</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../coordination/MethodState.html" title="class in coordination">MethodState</A>[]</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#methodStates">methodStates</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.lang.String</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#prettyName">prettyName</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#Mutex(java.lang.String[])">Mutex</A></B>(java.lang.String[]&nbsp;_methodNames)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#enterExclusion(java.lang.String)">enterExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#exitExclusion(java.lang.String)">exitExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#printNames()">printNames</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Mutex.html#testExclusion(java.lang.String)">testExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="methodNames"><!-- --></A><H3>
-methodNames</H3>
-<PRE>
-java.lang.String[] <B>methodNames</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="methodStates"><!-- --></A><H3>
-methodStates</H3>
-<PRE>
-<A HREF="../coordination/MethodState.html" title="class in coordination">MethodState</A>[] <B>methodStates</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="prettyName"><!-- --></A><H3>
-prettyName</H3>
-<PRE>
-java.lang.String <B>prettyName</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Mutex(java.lang.String[])"><!-- --></A><H3>
-Mutex</H3>
-<PRE>
-<B>Mutex</B>(java.lang.String[]&nbsp;_methodNames)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="testExclusion(java.lang.String)"><!-- --></A><H3>
-testExclusion</H3>
-<PRE>
-public boolean <B>testExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#testExclusion(java.lang.String)">testExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="enterExclusion(java.lang.String)"><!-- --></A><H3>
-enterExclusion</H3>
-<PRE>
-public void <B>enterExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#enterExclusion(java.lang.String)">enterExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="exitExclusion(java.lang.String)"><!-- --></A><H3>
-exitExclusion</H3>
-<PRE>
-public void <B>exitExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#exitExclusion(java.lang.String)">exitExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="printNames()"><!-- --></A><H3>
-printNames</H3>
-<PRE>
-public void <B>printNames</B>()</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#printNames()">printNames</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/MethodState.html" title="class in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../coordination/Selfex.html" title="class in coordination"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Mutex.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/coordination/Selfex.html b/ajdoc/testdata/spacewar/doc/coordination/Selfex.html
deleted file mode 100644 (file)
index 5e09bb6..0000000
+++ /dev/null
@@ -1,411 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Selfex
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.Selfex class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Selfex";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/Mutex.html" title="class in coordination"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;NEXT CLASS</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Selfex.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
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-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Class Selfex</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.Selfex</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Selfex</B><DT>extends java.lang.Object<DT>implements <A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#count">count</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.lang.String</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#methodName">methodName</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.lang.Thread</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#thread">thread</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#Selfex(java.lang.String)">Selfex</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#enterExclusion(java.lang.String)">enterExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#exitExclusion(java.lang.String)">exitExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#printNames()">printNames</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/Selfex.html#testExclusion(java.lang.String)">testExclusion</A></B>(java.lang.String&nbsp;_methodName)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="methodName"><!-- --></A><H3>
-methodName</H3>
-<PRE>
-java.lang.String <B>methodName</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="thread"><!-- --></A><H3>
-thread</H3>
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-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="count"><!-- --></A><H3>
-count</H3>
-<PRE>
-int <B>count</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Selfex(java.lang.String)"><!-- --></A><H3>
-Selfex</H3>
-<PRE>
-<B>Selfex</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="testExclusion(java.lang.String)"><!-- --></A><H3>
-testExclusion</H3>
-<PRE>
-public boolean <B>testExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#testExclusion(java.lang.String)">testExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="enterExclusion(java.lang.String)"><!-- --></A><H3>
-enterExclusion</H3>
-<PRE>
-public void <B>enterExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#enterExclusion(java.lang.String)">enterExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="exitExclusion(java.lang.String)"><!-- --></A><H3>
-exitExclusion</H3>
-<PRE>
-public void <B>exitExclusion</B>(java.lang.String&nbsp;_methodName)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#exitExclusion(java.lang.String)">exitExclusion</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="printNames()"><!-- --></A><H3>
-printNames</H3>
-<PRE>
-public void <B>printNames</B>()</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../coordination/Exclusion.html#printNames()">printNames</A></CODE> in interface <CODE><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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-  </TR>
-</TABLE>
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-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../coordination/Mutex.html" title="class in coordination"><B>PREV CLASS</B></A>&nbsp;
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  //-->
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-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/TimeoutException.html b/ajdoc/testdata/spacewar/doc/coordination/TimeoutException.html
deleted file mode 100644 (file)
index 9cc93e7..0000000
+++ /dev/null
@@ -1,284 +0,0 @@
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-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-TimeoutException
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination.TimeoutException class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="TimeoutException";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
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-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
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-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Throwable">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-coordination</FONT>
-<BR>
-Class TimeoutException</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.lang.Throwable
-      <IMG SRC="../resources/inherit.gif" ALT="extended by">java.lang.Exception
-          <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>coordination.TimeoutException</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD>
-</DL>
-<HR>
-<DL>
-<DT>public class <B>TimeoutException</B><DT>extends java.lang.Exception</DL>
-
-<P>
-
-<P>
-
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../serialized-form.html#coordination.TimeoutException">Serialized Form</A></DL>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;long</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/TimeoutException.html#time">time</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.lang.Exception"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.lang.Exception</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE></CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../coordination/TimeoutException.html#TimeoutException(long)">TimeoutException</A></B>(long&nbsp;_time)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
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-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
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-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
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-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
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-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
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-<A NAME="time"><!-- --></A><H3>
-time</H3>
-<PRE>
-long <B>time</B></PRE>
-<DL>
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-<P>
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-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
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-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="TimeoutException(long)"><!-- --></A><H3>
-TimeoutException</H3>
-<PRE>
-<B>TimeoutException</B>(long&nbsp;_time)</PRE>
-<DL>
-<DD>
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-<!-- ============ METHOD DETAIL ========== -->
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/package-frame.html b/ajdoc/testdata/spacewar/doc/coordination/package-frame.html
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-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-coordination
-</TITLE>
-
-<META NAME="keywords" CONTENT="coordination package">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
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-<BODY BGCOLOR="white">
-<FONT size="+1" CLASS="FrameTitleFont">
-<A HREF="../coordination/package-summary.html" target="classFrame">coordination</A></FONT>
-<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
-<TR>
-<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
-Interfaces</FONT>&nbsp;
-<FONT CLASS="FrameItemFont">
-<BR>
-<A HREF="Condition.html" title="interface in coordination" target="classFrame"><I>Condition</I></A>
-<BR>
-<A HREF="CoordinationAction.html" title="interface in coordination" target="classFrame"><I>CoordinationAction</I></A>
-<BR>
-<A HREF="Exclusion.html" title="interface in coordination" target="classFrame"><I>Exclusion</I></A></FONT></TD>
-</TR>
-</TABLE>
-
-
-<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
-<TR>
-<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
-Classes</FONT>&nbsp;
-<FONT CLASS="FrameItemFont">
-<BR>
-<A HREF="Coordinator.html" title="class in coordination" target="classFrame">Coordinator</A>
-<BR>
-<A HREF="Method.html" title="class in coordination" target="classFrame">Method</A>
-<BR>
-<A HREF="MethodState.html" title="class in coordination" target="classFrame">MethodState</A>
-<BR>
-<A HREF="Mutex.html" title="class in coordination" target="classFrame">Mutex</A>
-<BR>
-<A HREF="Selfex.html" title="class in coordination" target="classFrame">Selfex</A></FONT></TD>
-</TR>
-</TABLE>
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-<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
-Exceptions</FONT>&nbsp;
-<FONT CLASS="FrameItemFont">
-<BR>
-<A HREF="TimeoutException.html" title="class in coordination" target="classFrame">TimeoutException</A></FONT></TD>
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diff --git a/ajdoc/testdata/spacewar/doc/coordination/package-summary.html b/ajdoc/testdata/spacewar/doc/coordination/package-summary.html
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 --><TITLE>coordination</TITLE><META NAME="keywords" CONTENT="coordination package"><LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){    parent.document.title="coordination";}</SCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Package</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV PACKAGE&nbsp;&nbsp;<A HREF="../spacewar/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><H2>Package coordination</H2><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Interface Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Condition.html" title="interface in coordination">Condition</A></B></TD><TD> Interface for pre-conditions that are passed to guardedEntry methods of Coordinator.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A></B></TD><TD> Interface for coordination actions that are passed to guardedEntry methods of Coordinator.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A></B></TD><TD></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Coordinator.html" title="class in coordination">Coordinator</A></B></TD><TD> The Coordinator class provides the basic functionality for synchronizing and coordinating different threads upon entering and exiting methods.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Method.html" title="class in coordination">Method</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/MethodState.html" title="class in coordination">MethodState</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Mutex.html" title="class in coordination">Mutex</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/Selfex.html" title="class in coordination">Selfex</A></B></TD><TD></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Exception Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../coordination/TimeoutException.html" title="class in coordination">TimeoutException</A></B></TD><TD></TD></TR></TABLE>&nbsp;<P><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Package</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV PACKAGE&nbsp;&nbsp;<A HREF="../spacewar/package-summary.html"><B>NEXT PACKAGE</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR></BODY></HTML>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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-<UL>
-<LI TYPE="circle">class java.lang.Object<UL>
-<LI TYPE="circle">class coordination.<A HREF="../coordination/Coordinator.html" title="class in coordination"><B>Coordinator</B></A><LI TYPE="circle">class coordination.<A HREF="../coordination/Method.html" title="class in coordination"><B>Method</B></A><LI TYPE="circle">class coordination.<A HREF="../coordination/MethodState.html" title="class in coordination"><B>MethodState</B></A><LI TYPE="circle">class coordination.<A HREF="../coordination/Mutex.html" title="class in coordination"><B>Mutex</B></A> (implements coordination.<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>)
-<LI TYPE="circle">class coordination.<A HREF="../coordination/Selfex.html" title="class in coordination"><B>Selfex</B></A> (implements coordination.<A HREF="../coordination/Exclusion.html" title="interface in coordination">Exclusion</A>)
-<LI TYPE="circle">class java.lang.Throwable (implements java.io.Serializable)
-<UL>
-<LI TYPE="circle">class java.lang.Exception<UL>
-<LI TYPE="circle">class coordination.<A HREF="../coordination/TimeoutException.html" title="class in coordination"><B>TimeoutException</B></A></UL>
-</UL>
-</UL>
-</UL>
-<H2>
-Interface Hierarchy
-</H2>
-<UL>
-<LI TYPE="circle">interface coordination.<A HREF="../coordination/Condition.html" title="interface in coordination"><B>Condition</B></A><LI TYPE="circle">interface coordination.<A HREF="../coordination/CoordinationAction.html" title="interface in coordination"><B>CoordinationAction</B></A><LI TYPE="circle">interface coordination.<A HREF="../coordination/Exclusion.html" title="interface in coordination"><B>Exclusion</B></A></UL>
-<HR>
-
-
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Tree</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
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-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
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-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
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diff --git a/ajdoc/testdata/spacewar/doc/deprecated-list.html b/ajdoc/testdata/spacewar/doc/deprecated-list.html
deleted file mode 100644 (file)
index ee96282..0000000
+++ /dev/null
@@ -1,132 +0,0 @@
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-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:26 PDT 2004 -->
-<TITLE>
-Deprecated List
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Deprecated List";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
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-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Deprecated</B></FONT>&nbsp;</TD>
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-  </TR>
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
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-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<CENTER>
-<H2>
-<B>Deprecated API</B></H2>
-</CENTER>
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Deprecated</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
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-&nbsp;<A HREF="deprecated-list.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
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-<A NAME="skip-navbar_bottom"></A>
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diff --git a/ajdoc/testdata/spacewar/doc/help-doc.html b/ajdoc/testdata/spacewar/doc/help-doc.html
deleted file mode 100644 (file)
index 9ec0b1d..0000000
+++ /dev/null
@@ -1,187 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-API Help
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="API Help";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
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-  //-->
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-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
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-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<CENTER>
-<H1>
-How This API Document Is Organized</H1>
-</CENTER>
-This API (Application Programming Interface) document has pages corresponding to the items in the navigation bar, described as follows.<H3>
-Overview</H3>
-<BLOCKQUOTE>
-
-<P>
-The <A HREF="overview-summary.html">Overview</A> page is the front page of this API document and provides a list of all packages with a summary for each.  This page can also contain an overall description of the set of packages.</BLOCKQUOTE>
-<H3>
-Package</H3>
-<BLOCKQUOTE>
-
-<P>
-Each package has a page that contains a list of its classes and interfaces, with a summary for each. This page can contain four categories:<UL>
-<LI>Interfaces (italic)<LI>Classes<LI>Exceptions<LI>Errors</UL>
-</BLOCKQUOTE>
-<H3>
-Class/Interface</H3>
-<BLOCKQUOTE>
-
-<P>
-Each class, interface, nested class and nested interface has its own separate page. Each of these pages has three sections consisting of a class/interface description, summary tables, and detailed member descriptions:<UL>
-<LI>Class inheritance diagram<LI>Direct Subclasses<LI>All Known Subinterfaces<LI>All Known Implementing Classes<LI>Class/interface declaration<LI>Class/interface description
-<P>
-<LI>Nested Class Summary<LI>Field Summary<LI>Constructor Summary<LI>Method Summary
-<P>
-<LI>Field Detail<LI>Constructor Detail<LI>Method Detail</UL>
-Each summary entry contains the first sentence from the detailed description for that item. The summary entries are alphabetical, while the detailed descriptions are in the order they appear in the source code. This preserves the logical groupings established by the programmer.</BLOCKQUOTE>
-<H3>
-Tree (Class Hierarchy)</H3>
-<BLOCKQUOTE>
-There is a <A HREF="overview-tree.html">Class Hierarchy</A> page for all packages, plus a hierarchy for each package. Each hierarchy page contains a list of classes and a list of interfaces. The classes are organized by inheritance structure starting with <code>java.lang.Object</code>. The interfaces do not inherit from <code>java.lang.Object</code>.<UL>
-<LI>When viewing the Overview page, clicking on "Tree" displays the hierarchy for all packages.<LI>When viewing a particular package, class or interface page, clicking "Tree" displays the hierarchy for only that package.</UL>
-</BLOCKQUOTE>
-<H3>
-Deprecated API</H3>
-<BLOCKQUOTE>
-The <A HREF="deprecated-list.html">Deprecated API</A> page lists all of the API that have been deprecated. A deprecated API is not recommended for use, generally due to improvements, and a replacement API is usually given. Deprecated APIs may be removed in future implementations.</BLOCKQUOTE>
-<H3>
-Index</H3>
-<BLOCKQUOTE>
-The <A HREF="index-all.html">Index</A> contains an alphabetic list of all classes, interfaces, constructors, methods, and fields.</BLOCKQUOTE>
-<H3>
-Prev/Next</H3>
-These links take you to the next or previous class, interface, package, or related page.<H3>
-Frames/No Frames</H3>
-These links show and hide the HTML frames.  All pages are available with or without frames.
-<P>
-<H3>
-Serialized Form</H3>
-Each serializable or externalizable class has a description of its serialization fields and methods. This information is of interest to re-implementors, not to developers using the API. While there is no link in the navigation bar, you can get to this information by going to any serialized class and clicking "Serialized Form" in the "See also" section of the class description.
-<P>
-<FONT SIZE="-1">
-<EM>
-This help file applies to API documentation generated using the standard doclet.</EM>
-</FONT>
-<BR>
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-
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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-  </TR>
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
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-  //-->
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-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
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diff --git a/ajdoc/testdata/spacewar/doc/index-all.html b/ajdoc/testdata/spacewar/doc/index-all.html
deleted file mode 100644 (file)
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:26 PDT 2004 --><TITLE>Index</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){    parent.document.title="Index";}</SCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="index-all.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_E_">E</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_K_">K</A> <A HREF="#_L_">L</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A> <A HREF="#_U_">U</A> <A HREF="#_W_">W</A> <HR><A NAME="_A_"><!-- --></A><H2><B>A</B></H2><DL><DT><A HREF="spacewar/SpaceObject.html#accelerate(double, double)"><B>accelerate(double, double)</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SWFrame.html#actionPerformed(java.awt.event.ActionEvent)"><B>actionPerformed(ActionEvent)</B></A> - Method in class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A><DD><DT><A HREF="coordination/Method.html#addExclusion(coordination.Exclusion)"><B>addExclusion(Exclusion)</B></A> - Method in class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A><DD><DT><A HREF="coordination/Coordinator.html#addMutex(java.lang.String[])"><B>addMutex(String[])</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Takes an array of multi-part method names and marks those methods as mutually exclusive.<DT><A HREF="spacewar/Game.html#addRobot()"><B>addRobot()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> add a robot to the game.<DT><A HREF="coordination/Coordinator.html#addSelfex(java.lang.String)"><B>addSelfex(String)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Takes a multi-part method name (eg "BoundedBuffer.put") and marks that method as self-exclusive.</DL><HR><A NAME="_B_"><!-- --></A><H2><B>B</B></H2><DL><DT><A HREF="spacewar/Ship.html#BULLET_SPEED"><B>BULLET_SPEED</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Bullet.html" title="class in spacewar"><B>Bullet</B></A> - class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A>.<DD><DT><A HREF="spacewar/Bullet.html#Bullet(spacewar.Game, double, double, double, double)"><B>Bullet(Game, double, double, double, double)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A><DD><DT><A HREF="spacewar/Ship.html#bounce(spacewar.Ship, spacewar.Ship)"><B>bounce(Ship, Ship)</B></A> - Static method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD></DL><HR><A NAME="_C_"><!-- --></A><H2><B>C</B></H2><DL><DT><A HREF="spacewar/Ship.html#CLOCKWISE"><B>CLOCKWISE</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Ship.html#COUNTERCLOCKWISE"><B>COUNTERCLOCKWISE</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="coordination/Condition.html" title="interface in coordination"><B>Condition</B></A> - interface coordination.<A HREF="coordination/Condition.html" title="interface in coordination">Condition</A>.<DD> Interface for pre-conditions that are passed to guardedEntry methods of Coordinator.<DT><A HREF="coordination/CoordinationAction.html" title="interface in coordination"><B>CoordinationAction</B></A> - interface coordination.<A HREF="coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A>.<DD> Interface for coordination actions that are passed to guardedEntry methods of Coordinator.<DT><A HREF="coordination/Coordinator.html" title="class in coordination"><B>Coordinator</B></A> - class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A>.<DD> The Coordinator class provides the basic functionality for synchronizing and coordinating different threads upon entering and exiting methods.<DT><A HREF="coordination/Coordinator.html#Coordinator()"><B>Coordinator()</B></A> - Constructor for class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD><DT><A HREF="coordination/Condition.html#checkit()"><B>checkit()</B></A> - Method in interface coordination.<A HREF="coordination/Condition.html" title="interface in coordination">Condition</A><DD> This method is called automatically by Coordinator.guardedEntry(...) and it's called everytime the coordination state changes.<DT><A HREF="spacewar/InfoWin.html#clear()"><B>clear()</B></A> - Method in class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A><DD><DT><A HREF="spacewar/Bullet.html#clockTick()"><B>clockTick()</B></A> - Method in class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A><DD><DT><A HREF="spacewar/Game.html#clockTick()"><B>clockTick()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/Registry.html#clockTick()"><B>clockTick()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/Ship.html#clockTick()"><B>clockTick()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SpaceObject.html#clockTick()"><B>clockTick()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD> Move 1 unit of time's worth of distance.<DT><A HREF="coordination/package-summary.html"><B>coordination</B></A> - package coordination<DD>&nbsp;<DT><A HREF="coordination/Selfex.html#count"><B>count</B></A> - Variable in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD></DL><HR><A NAME="_D_"><!-- --></A><H2><B>D</B></H2><DL><DT><A HREF="spacewar/Ship.html#DEFAULT_ACCELERATION"><B>DEFAULT_ACCELERATION</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Ship.html#DEFAULT_ANGULAR_VELOCITY"><B>DEFAULT_ANGULAR_VELOCITY</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Debug.html" title="class in spacewar"><B>Debug</B></A> - class spacewar.<A HREF="spacewar/Debug.html" title="class in spacewar">Debug</A>.<DD> This aspect specifies debugging information to be output to the information window.<DT><A HREF="spacewar/Debug.html#Debug()"><B>Debug()</B></A> - Constructor for class spacewar.<A HREF="spacewar/Debug.html" title="class in spacewar">Debug</A><DD>&nbsp;<DT><A HREF="spacewar/Display.html" title="class in spacewar"><B>Display</B></A> - class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A>.<DD> The display aspects capture the look and feel of the Game in modular pluggable units.<DT><A HREF="spacewar/Display.html#Display(spacewar.Game)"><B>Display(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>Display.DisplayAspect</B></A> - class spacewar.<A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A>.<DD><DT><A HREF="spacewar/Display.DisplayAspect.html#Display.DisplayAspect()"><B>Display.DisplayAspect()</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A><DD>&nbsp;<DT><A HREF="spacewar/Display1.html" title="class in spacewar"><B>Display1</B></A> - class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A>.<DD> This is the standard display aspect.<DT><A HREF="spacewar/Display1.html#Display1(spacewar.Game)"><B>Display1(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A><DD><DT><A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>Display1.SpaceObjectPainting</B></A> - class spacewar.<A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar">Display1.SpaceObjectPainting</A>.<DD><DT><A HREF="spacewar/Display1.SpaceObjectPainting.html#Display1.SpaceObjectPainting()"><B>Display1.SpaceObjectPainting()</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar">Display1.SpaceObjectPainting</A><DD>&nbsp;<DT><A HREF="spacewar/Display2.html" title="class in spacewar"><B>Display2</B></A> - class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A>.<DD> This is the cheap Display aspect.<DT><A HREF="spacewar/Display2.html#Display2(spacewar.Game)"><B>Display2(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A><DD><DT><A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>Display2.SpaceObjectPainting</B></A> - class spacewar.<A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar">Display2.SpaceObjectPainting</A>.<DD><DT><A HREF="spacewar/Display2.SpaceObjectPainting.html#Display2.SpaceObjectPainting()"><B>Display2.SpaceObjectPainting()</B></A> - Constructor for class spacewar.<A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar">Display2.SpaceObjectPainting</A><DD>&nbsp;<DT><A HREF="spacewar/Robot.html#destroy()"><B>destroy()</B></A> - Method in class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A><DD><DT><A HREF="spacewar/SpaceObject.html#die()"><B>die()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="coordination/CoordinationAction.html#doit()"><B>doit()</B></A> - Method in interface coordination.<A HREF="coordination/CoordinationAction.html" title="interface in coordination">CoordinationAction</A><DD> This method is called  by Coordinator.guardedEntry(...) and Coordinator.guardedExit(...).<DT><A HREF="spacewar/Registry.html#dummy()"><B>dummy()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD></DL><HR><A NAME="_E_"><!-- --></A><H2><B>E</B></H2><DL><DT><A HREF="spacewar/EnergyPacket.html" title="class in spacewar"><B>EnergyPacket</B></A> - class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A>.<DD><DT><A HREF="spacewar/EnergyPacket.html#EnergyPacket(spacewar.Game, double, double, double, double, double)"><B>EnergyPacket(Game, double, double, double, double, double)</B></A> - Constructor for class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A><DD><DT><A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>EnergyPacketProducer</B></A> - class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A>.<DD><DT><A HREF="spacewar/EnergyPacketProducer.html#EnergyPacketProducer(spacewar.Game)"><B>EnergyPacketProducer(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A><DD><DT><A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar"><B>EnsureShipIsAlive</B></A> - class spacewar.<A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar">EnsureShipIsAlive</A>.<DD> This aspect makes sure that the ship is alive before performing any console commands.<DT><A HREF="spacewar/EnsureShipIsAlive.html#EnsureShipIsAlive()"><B>EnsureShipIsAlive()</B></A> - Constructor for class spacewar.<A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar">EnsureShipIsAlive</A><DD>&nbsp;<DT><A HREF="coordination/Exclusion.html" title="interface in coordination"><B>Exclusion</B></A> - interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A>.<DD><DT><A HREF="coordination/Exclusion.html#enterExclusion(java.lang.String)"><B>enterExclusion(String)</B></A> - Method in interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A><DD><DT><A HREF="coordination/Mutex.html#enterExclusion(java.lang.String)"><B>enterExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="coordination/Selfex.html#enterExclusion(java.lang.String)"><B>enterExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="coordination/MethodState.html#enterInThread(java.lang.Thread)"><B>enterInThread(Thread)</B></A> - Method in class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A><DD><DT><A HREF="spacewar/Game.html#error(java.lang.Object)"><B>error(Object)</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="coordination/Method.html#exes"><B>exes</B></A> - Variable in class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A><DD><DT><A HREF="coordination/Exclusion.html#exitExclusion(java.lang.String)"><B>exitExclusion(String)</B></A> - Method in interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A><DD><DT><A HREF="coordination/Mutex.html#exitExclusion(java.lang.String)"><B>exitExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="coordination/Selfex.html#exitExclusion(java.lang.String)"><B>exitExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="coordination/MethodState.html#exitInThread(java.lang.Thread)"><B>exitInThread(Thread)</B></A> - Method in class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A><DD><DT><A HREF="spacewar/Ship.html#expendEnergy(double)"><B>expendEnergy(double)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> returns false if energy is out, otherwise decrements energy by amount and returns true</DL><HR><A NAME="_F_"><!-- --></A><H2><B>F</B></H2><DL><DT><A HREF="spacewar/KeyMapping.html#fire"><B>fire</B></A> - Variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/Ship.html#fire()"><B>fire()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> create a bullet and fire it<DT><A HREF="spacewar/Display.html#frame"><B>frame</B></A> - Variable in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD></DL><HR><A NAME="_G_"><!-- --></A><H2><B>G</B></H2><DL><DT><A HREF="spacewar/Game.html" title="class in spacewar"><B>Game</B></A> - class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A>.<DD> The Game class is the root of the spacewar game.<DT><A HREF="spacewar/Game.html#Game(java.lang.String)"><B>Game(String)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/GameSynchronization.html" title="class in spacewar"><B>GameSynchronization</B></A> - class spacewar.<A HREF="spacewar/GameSynchronization.html" title="class in spacewar">GameSynchronization</A>.<DD> This aspect ensures synchronized access to methods of the Game in the presence of several threads.<DT><A HREF="spacewar/GameSynchronization.html#GameSynchronization()"><B>GameSynchronization()</B></A> - Constructor for class spacewar.<A HREF="spacewar/GameSynchronization.html" title="class in spacewar">GameSynchronization</A><DD><DT><A HREF="spacewar/Display.html#game"><B>game</B></A> - Variable in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Ship.html#getDamage()"><B>getDamage()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Ship.html#getDamageLevel()"><B>getDamageLevel()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SWFrame.html#getDisplay()"><B>getDisplay()</B></A> - Method in class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A><DD><DT><A HREF="spacewar/EnergyPacket.html#getEnergy()"><B>getEnergy()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A><DD><DT><A HREF="spacewar/Ship.html#getEnergy()"><B>getEnergy()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Ship.html#getEnergyLevel()"><B>getEnergyLevel()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Display.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/EnergyPacketProducer.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A><DD><DT><A HREF="spacewar/Pilot.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/Registry.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/SWFrame.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A><DD><DT><A HREF="spacewar/SpaceObject.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Timer.html#getGame()"><B>getGame()</B></A> - Method in class spacewar.<A HREF="spacewar/Timer.html" title="class in spacewar">Timer</A><DD><DT><A HREF="spacewar/Game.html#getHeight()"><B>getHeight()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> returns the height of the screen, delegating to screenSize<DT><A HREF="spacewar/SWFrame.html#getMenu()"><B>getMenu()</B></A> - Method in class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A><DD><DT><A HREF="spacewar/Pilot.html#getNumber()"><B>getNumber()</B></A> - Method in class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/Registry.html#getObjects()"><B>getObjects()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/SpaceObject.html#getOldXPos()"><B>getOldXPos()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SpaceObject.html#getOldYPos()"><B>getOldYPos()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Ship.html#getOrientation()"><B>getOrientation()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Ship.html#getPilot()"><B>getPilot()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Display.html#getPilot1()"><B>getPilot1()</B></A> - Static method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Game.html#getPilot1()"><B>getPilot1()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/Display.html#getPilot2()"><B>getPilot2()</B></A> - Static method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Game.html#getPilot2()"><B>getPilot2()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/Ship.html#getRAcc()"><B>getRAcc()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Game.html#getRegistry()"><B>getRegistry()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/Pilot.html#getShip()"><B>getShip()</B></A> - Method in class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/Registry.html#getShips()"><B>getShips()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/Bullet.html#getSize()"><B>getSize()</B></A> - Method in class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A><DD><DT><A HREF="spacewar/EnergyPacket.html#getSize()"><B>getSize()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A><DD><DT><A HREF="spacewar/Ship.html#getSize()"><B>getSize()</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SpaceObject.html#getSize()"><B>getSize()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Registry.html#getTable()"><B>getTable()</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/Game.html#getWidth()"><B>getWidth()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> returns the width of the screen, delegating to screenSize<DT><A HREF="spacewar/SpaceObject.html#getXPos()"><B>getXPos()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SpaceObject.html#getXVel()"><B>getXVel()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SpaceObject.html#getYPos()"><B>getYPos()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SpaceObject.html#getYVel()"><B>getYVel()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="coordination/Coordinator.html#guardedEntry(java.lang.String)"><B>guardedEntry(String)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method is the guard for enforcing all synchronization and coordination constraints of a given method, and it should be called just before the method is executed.<DT><A HREF="coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition)"><B>guardedEntry(String, Condition)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Just like guardedEntry(String methName), but the given method is executed only when the given condition is true.<DT><A HREF="coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.CoordinationAction)"><B>guardedEntry(String, CoordinationAction)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Just like guardedEntry(String methName), but with an additional coordination action that is executed before the given method is executed.<DT><A HREF="coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition, coordination.CoordinationAction)"><B>guardedEntry(String, Condition, CoordinationAction)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Just like guardedEntry(String methName), but the given method is executed only when the given condition is true; the additional coordination action that is executed before the given method is executed.<DT><A HREF="coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, long)"><B>guardedEntryWithTimeout(String, long)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method is similar to guardedEntry, but it takes an additional parameter - the milliseconds after which any suspension will abort with a timeout.<DT><A HREF="coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, long)"><B>guardedEntryWithTimeout(String, Condition, long)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method is similar to guardedEntry, but it takes an additional parameter - the milliseconds after which any suspension will abort with a timeout.<DT><A HREF="coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.CoordinationAction, long)"><B>guardedEntryWithTimeout(String, CoordinationAction, long)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method is similar to guardedEntry, but it takes an additional parameter - the milliseconds after which any suspension will abort with a timeout.<DT><A HREF="coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, coordination.CoordinationAction, long)"><B>guardedEntryWithTimeout(String, Condition, CoordinationAction, long)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method is similar to guardedEntry, but it takes an additional parameter - the milliseconds after which any suspension will abort with a timeout.<DT><A HREF="coordination/Coordinator.html#guardedExit(java.lang.String)"><B>guardedExit(String)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> This method provides the means for updating all synchronization and coordination state after the execution of a given method, and it should be  called after the method is executed.<DT><A HREF="coordination/Coordinator.html#guardedExit(java.lang.String, coordination.CoordinationAction)"><B>guardedExit(String, CoordinationAction)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Just like guardedExit(String methName) but with an additional coordination action that is executed.</DL><HR><A NAME="_H_"><!-- --></A><H2><B>H</B></H2><DL><DT><A HREF="spacewar/Bullet.html#handleCollision(spacewar.SpaceObject)"><B>handleCollision(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar">Bullet</A><DD><DT><A HREF="spacewar/EnergyPacket.html#handleCollision(spacewar.SpaceObject)"><B>handleCollision(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A><DD><DT><A HREF="spacewar/Ship.html#handleCollision(spacewar.SpaceObject)"><B>handleCollision(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SpaceObject.html#handleCollision(spacewar.SpaceObject)"><B>handleCollision(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD> resolve the effects of colliding with a space object.<DT><A HREF="spacewar/Game.html#handleCollisions()"><B>handleCollisions()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="coordination/MethodState.html#hasOtherThreadThan(java.lang.Thread)"><B>hasOtherThreadThan(Thread)</B></A> - Method in class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A><DD></DL><HR><A NAME="_I_"><!-- --></A><H2><B>I</B></H2><DL><DT><A HREF="spacewar/InfoWin.html" title="class in spacewar"><B>InfoWin</B></A> - class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A>.<DD><DT><A HREF="spacewar/InfoWin.html#InfoWin()"><B>InfoWin()</B></A> - Constructor for class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A><DD><DT><A HREF="spacewar/Ship.html#inflictDamage(double)"><B>inflictDamage(double)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> increments damage by amount and handles the destruction of a ship if damage reaches MAX_DAMAGE.<DT><A HREF="spacewar/SpaceObject.html#isAlive()"><B>isAlive()</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Game.html#isCollision(spacewar.SpaceObject, spacewar.SpaceObject)"><B>isCollision(SpaceObject, SpaceObject)</B></A> - Static method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD></DL><HR><A NAME="_K_"><!-- --></A><H2><B>K</B></H2><DL><DT><A HREF="spacewar/KeyMapping.html" title="class in spacewar"><B>KeyMapping</B></A> - class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A>.<DD><DT><A HREF="spacewar/KeyMapping.html#KeyMapping(int, int, int, int)"><B>KeyMapping(int, int, int, int)</B></A> - Constructor for class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/KeyMapping.html#keyMapping1"><B>keyMapping1</B></A> - Static variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/KeyMapping.html#keyMapping2"><B>keyMapping2</B></A> - Static variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/Player.html#keyPressed(java.awt.event.KeyEvent)"><B>keyPressed(KeyEvent)</B></A> - Method in class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar">Player</A><DD><DT><A HREF="spacewar/Player.html#keyReleased(java.awt.event.KeyEvent)"><B>keyReleased(KeyEvent)</B></A> - Method in class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar">Player</A><DD><DT><A HREF="spacewar/Player.html#keyTyped(java.awt.event.KeyEvent)"><B>keyTyped(KeyEvent)</B></A> - Method in class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar">Player</A><DD></DL><HR><A NAME="_L_"><!-- --></A><H2><B>L</B></H2><DL><DT><A HREF="spacewar/KeyMapping.html#left"><B>left</B></A> - Variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD></DL><HR><A NAME="_M_"><!-- --></A><H2><B>M</B></H2><DL><DT><A HREF="spacewar/Ship.html#MAX_DAMAGE"><B>MAX_DAMAGE</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="coordination/Method.html" title="class in coordination"><B>Method</B></A> - class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A>.<DD><DT><A HREF="coordination/Method.html#Method(java.lang.String)"><B>Method(String)</B></A> - Constructor for class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A><DD><DT><A HREF="coordination/MethodState.html" title="class in coordination"><B>MethodState</B></A> - class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A>.<DD><DT><A HREF="coordination/MethodState.html#MethodState()"><B>MethodState()</B></A> - Constructor for class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A><DD>&nbsp;<DT><A HREF="coordination/Mutex.html" title="class in coordination"><B>Mutex</B></A> - class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A>.<DD><DT><A HREF="coordination/Mutex.html#Mutex(java.lang.String[])"><B>Mutex(String[])</B></A> - Constructor for class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="spacewar/Game.html#main(java.lang.String[])"><B>main(String[])</B></A> - Static method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> To run the game from top level, simply say Java Game, as usual.<DT><A HREF="coordination/Selfex.html#methodName"><B>methodName</B></A> - Variable in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="coordination/Mutex.html#methodNames"><B>methodNames</B></A> - Variable in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="coordination/Mutex.html#methodStates"><B>methodStates</B></A> - Variable in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD></DL><HR><A NAME="_N_"><!-- --></A><H2><B>N</B></H2><DL><DT><A HREF="coordination/Method.html#name"><B>name</B></A> - Variable in class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A><DD><DT><A HREF="spacewar/Game.html#newPlayer(int)"><B>newPlayer(int)</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> returns a new player.<DT><A HREF="spacewar/Game.html#newRobot(int)"><B>newRobot(int)</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> returns a new robot.<DT><A HREF="spacewar/Game.html#newShip(spacewar.Pilot)"><B>newShip(Pilot)</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> returns a new ship.<DT><A HREF="spacewar/Display.html#noticeSizeChange()"><B>noticeSizeChange()</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display1.html#noticeSizeChange()"><B>noticeSizeChange()</B></A> - Method in class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A><DD><DT><A HREF="spacewar/Display2.html#noticeSizeChange()"><B>noticeSizeChange()</B></A> - Method in class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A><DD></DL><HR><A NAME="_O_"><!-- --></A><H2><B>O</B></H2><DL><DT><A HREF="spacewar/Display.html#offGraphics"><B>offGraphics</B></A> - Variable in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display.html#offImage"><B>offImage</B></A> - Variable in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD></DL><HR><A NAME="_P_"><!-- --></A><H2><B>P</B></H2><DL><DT><A HREF="spacewar/Pilot.html" title="class in spacewar"><B>Pilot</B></A> - class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A>.<DD> Pilot is the abstract superclass of Player and Robot.<DT><A HREF="spacewar/Pilot.html#Pilot(spacewar.Game, int)"><B>Pilot(Game, int)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/Player.html" title="class in spacewar"><B>Player</B></A> - class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar">Player</A>.<DD><DT><A HREF="spacewar/Player.html#Player(spacewar.Game, int)"><B>Player(Game, int)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar">Player</A><DD><DT><A HREF="spacewar/Display.html#paint(java.awt.Graphics)"><B>paint(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display1.html#paintLevels(java.awt.Graphics, spacewar.Ship, int, int)"><B>paintLevels(Graphics, Ship, int, int)</B></A> - Static method in class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A><DD><DT><A HREF="spacewar/Display2.html#paintLevels(java.awt.Graphics, spacewar.Ship, int, int)"><B>paintLevels(Graphics, Ship, int, int)</B></A> - Method in class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A><DD><DT><A HREF="spacewar/Display.html#paintObjects(java.awt.Graphics)"><B>paintObjects(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display1.html#paintObjects(java.awt.Graphics)"><B>paintObjects(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A><DD><DT><A HREF="spacewar/Display2.html#paintObjects(java.awt.Graphics)"><B>paintObjects(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A><DD><DT><A HREF="spacewar/Display.html#paintStatus(java.awt.Graphics)"><B>paintStatus(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD><DT><A HREF="spacewar/Display1.html#paintStatus(java.awt.Graphics)"><B>paintStatus(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar">Display1</A><DD><DT><A HREF="spacewar/Display2.html#paintStatus(java.awt.Graphics)"><B>paintStatus(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar">Display2</A><DD><DT><A HREF="coordination/Mutex.html#prettyName"><B>prettyName</B></A> - Variable in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="spacewar/InfoWin.html#print(java.lang.String)"><B>print(String)</B></A> - Method in class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A><DD><DT><A HREF="coordination/Exclusion.html#printNames()"><B>printNames()</B></A> - Method in interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A><DD><DT><A HREF="coordination/Mutex.html#printNames()"><B>printNames()</B></A> - Method in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="coordination/Selfex.html#printNames()"><B>printNames()</B></A> - Method in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="spacewar/InfoWin.html#println(java.lang.String)"><B>println(String)</B></A> - Method in class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar">InfoWin</A><DD><DT><A HREF="spacewar/EnergyPacketProducer.html#produceAPacket()"><B>produceAPacket()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A><DD></DL><HR><A NAME="_Q_"><!-- --></A><H2><B>Q</B></H2><DL><DT><A HREF="spacewar/Game.html#quit()"><B>quit()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> leave the game.</DL><HR><A NAME="_R_"><!-- --></A><H2><B>R</B></H2><DL><DT><A HREF="spacewar/Registry.html" title="class in spacewar"><B>Registry</B></A> - class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A>.<DD> The Registry keeps track of all the space objects that are floating around.<DT><A HREF="spacewar/Registry.html#Registry(spacewar.Game)"><B>Registry(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar"><B>Registry.RegistrationProtection</B></A> - class spacewar.<A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar">Registry.RegistrationProtection</A>.<DD><DT><A HREF="spacewar/Registry.RegistrationProtection.html#Registry.RegistrationProtection()"><B>Registry.RegistrationProtection()</B></A> - Constructor for class spacewar.<A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar">Registry.RegistrationProtection</A><DD>&nbsp;<DT><A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar"><B>RegistrySynchronization</B></A> - class spacewar.<A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar">RegistrySynchronization</A>.<DD> This aspect ensures synchronized access to methods of the Registry in the presence of several threads.<DT><A HREF="spacewar/RegistrySynchronization.html#RegistrySynchronization()"><B>RegistrySynchronization()</B></A> - Constructor for class spacewar.<A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar">RegistrySynchronization</A><DD><DT><A HREF="spacewar/Robot.html" title="class in spacewar"><B>Robot</B></A> - class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A>.<DD> Robot is an automatic pilot that now has quite a bit of intelligence.<DT><A HREF="spacewar/Robot.html#Robot(spacewar.Game, int)"><B>Robot(Game, int)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A><DD><DT><A HREF="spacewar/Registry.html#register(spacewar.SpaceObject)"><B>register(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="coordination/Method.html#removeExclusion(coordination.Exclusion)"><B>removeExclusion(Exclusion)</B></A> - Method in class coordination.<A HREF="coordination/Method.html" title="class in coordination">Method</A><DD><DT><A HREF="coordination/Coordinator.html#removeMutex(java.lang.String[])"><B>removeMutex(String[])</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Takes an array of multi-part method names that correspond to an existing mutex set and remove the mutual exclusion constraint.<DT><A HREF="coordination/Coordinator.html#removeSelfex(java.lang.String)"><B>removeSelfex(String)</B></A> - Method in class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination">Coordinator</A><DD> Takes a multi-part method name (e.g.<DT><A HREF="spacewar/Ship.html#repairDamage(double)"><B>repairDamage(double)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> repairs some damage<DT><A HREF="spacewar/Game.html#resetShips()"><B>resetShips()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD> resurrect the ships in the game.<DT><A HREF="spacewar/KeyMapping.html#right"><B>right</B></A> - Variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/Ship.html#rotate(int)"><B>rotate(int)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> affect rotation thrusters.<DT><A HREF="spacewar/EnergyPacketProducer.html#run()"><B>run()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A><DD><DT><A HREF="spacewar/Game.html#run()"><B>run()</B></A> - Method in class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar">Game</A><DD><DT><A HREF="spacewar/Robot.html#run()"><B>run()</B></A> - Method in class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A><DD><DT><A HREF="spacewar/Timer.html#run()"><B>run()</B></A> - Method in class spacewar.<A HREF="spacewar/Timer.html" title="class in spacewar">Timer</A><DD></DL><HR><A NAME="_S_"><!-- --></A><H2><B>S</B></H2><DL><DT><A HREF="spacewar/Ship.html#STOP"><B>STOP</B></A> - Static variable in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SWFrame.html" title="class in spacewar"><B>SWFrame</B></A> - class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A>.<DD><DT><A HREF="spacewar/SWFrame.html#SWFrame(spacewar.Game, spacewar.Display)"><B>SWFrame(Game, Display)</B></A> - Constructor for class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar">SWFrame</A><DD><DT><A HREF="coordination/Selfex.html" title="class in coordination"><B>Selfex</B></A> - class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A>.<DD><DT><A HREF="coordination/Selfex.html#Selfex(java.lang.String)"><B>Selfex(String)</B></A> - Constructor for class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="spacewar/Ship.html" title="class in spacewar"><B>Ship</B></A> - class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A>.<DD><DT><A HREF="spacewar/Ship.html#Ship(spacewar.Game, double, double, double)"><B>Ship(Game, double, double, double)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/SpaceObject.html" title="class in spacewar"><B>SpaceObject</B></A> - class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>.<DD> SpaceObjects are objects that float around in space.<DT><A HREF="spacewar/SpaceObject.html#SpaceObject(spacewar.Game, double, double, double, double)"><B>SpaceObject(Game, double, double, double, double)</B></A> - Constructor for class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Ship.html#setAcceleration(double)"><B>setAcceleration(double)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> First check to make sure we have enough energy to accelerate.<DT><A HREF="spacewar/Ship.html#setAngularVelocity(double)"><B>setAngularVelocity(double)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> First check to make sure we have enough energy to rotate.<DT><A HREF="spacewar/SpaceObject.html#setIsAlive(boolean)"><B>setIsAlive(boolean)</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Ship.html#setPilot(spacewar.Pilot)"><B>setPilot(Pilot)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD><DT><A HREF="spacewar/Pilot.html#setShip(spacewar.Ship)"><B>setShip(Ship)</B></A> - Method in class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/SpaceObject.html#setXVel(double)"><B>setXVel(double)</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/SpaceObject.html#setYVel(double)"><B>setYVel(double)</B></A> - Method in class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A><DD><DT><A HREF="spacewar/Pilot.html#ship"><B>ship</B></A> - Variable in class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar">Pilot</A><DD><DT><A HREF="spacewar/Robot.html#sleepForABit(int)"><B>sleepForABit(int)</B></A> - Method in class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A><DD><DT><A HREF="spacewar/package-summary.html"><B>spacewar</B></A> - package spacewar<DD>&nbsp;<DT><A HREF="spacewar/Robot.html#start()"><B>start()</B></A> - Method in class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar">Robot</A><DD></DL><HR><A NAME="_T_"><!-- --></A><H2><B>T</B></H2><DL><DT><A HREF="coordination/TimeoutException.html" title="class in coordination"><B>TimeoutException</B></A> - exception coordination.<A HREF="coordination/TimeoutException.html" title="class in coordination">TimeoutException</A>.<DD><DT><A HREF="coordination/TimeoutException.html#TimeoutException(long)"><B>TimeoutException(long)</B></A> - Constructor for class coordination.<A HREF="coordination/TimeoutException.html" title="class in coordination">TimeoutException</A><DD><DT><A HREF="spacewar/Timer.html" title="class in spacewar"><B>Timer</B></A> - class spacewar.<A HREF="spacewar/Timer.html" title="class in spacewar">Timer</A>.<DD><DT><A HREF="spacewar/Timer.html#Timer(spacewar.Game)"><B>Timer(Game)</B></A> - Constructor for class spacewar.<A HREF="spacewar/Timer.html" title="class in spacewar">Timer</A><DD><DT><A HREF="coordination/Exclusion.html#testExclusion(java.lang.String)"><B>testExclusion(String)</B></A> - Method in interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A><DD><DT><A HREF="coordination/Mutex.html#testExclusion(java.lang.String)"><B>testExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Mutex.html" title="class in coordination">Mutex</A><DD><DT><A HREF="coordination/Selfex.html#testExclusion(java.lang.String)"><B>testExclusion(String)</B></A> - Method in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="coordination/Selfex.html#thread"><B>thread</B></A> - Variable in class coordination.<A HREF="coordination/Selfex.html" title="class in coordination">Selfex</A><DD><DT><A HREF="coordination/MethodState.html#threads"><B>threads</B></A> - Variable in class coordination.<A HREF="coordination/MethodState.html" title="class in coordination">MethodState</A><DD><DT><A HREF="spacewar/KeyMapping.html#thrust"><B>thrust</B></A> - Variable in class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A><DD><DT><A HREF="spacewar/Ship.html#thrust(boolean)"><B>thrust(boolean)</B></A> - Method in class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar">Ship</A><DD> turn on acceleration<DT><A HREF="coordination/TimeoutException.html#time"><B>time</B></A> - Variable in class coordination.<A HREF="coordination/TimeoutException.html" title="class in coordination">TimeoutException</A><DD></DL><HR><A NAME="_U_"><!-- --></A><H2><B>U</B></H2><DL><DT><A HREF="spacewar/Registry.html#unregister(spacewar.SpaceObject)"><B>unregister(SpaceObject)</B></A> - Method in class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar">Registry</A><DD><DT><A HREF="spacewar/Display.html#update(java.awt.Graphics)"><B>update(Graphics)</B></A> - Method in class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar">Display</A><DD></DL><HR><A NAME="_W_"><!-- --></A><H2><B>W</B></H2><DL><DT><A HREF="spacewar/EnergyPacketProducer.html#waitForABit()"><B>waitForABit()</B></A> - Method in class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A><DD></DL><HR><A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_E_">E</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_I_">I</A> <A HREF="#_K_">K</A> <A HREF="#_L_">L</A> <A HREF="#_M_">M</A> <A HREF="#_N_">N</A> <A HREF="#_O_">O</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <A HREF="#_T_">T</A> <A HREF="#_U_">U</A> <A HREF="#_W_">W</A> <!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="index-all.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR></BODY></HTML>
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diff --git a/ajdoc/testdata/spacewar/doc/overview-frame.html b/ajdoc/testdata/spacewar/doc/overview-frame.html
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diff --git a/ajdoc/testdata/spacewar/doc/overview-summary.html b/ajdoc/testdata/spacewar/doc/overview-summary.html
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-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Overview</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV&nbsp;
-&nbsp;NEXT</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="overview-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Packages</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD WIDTH="20%"><B><A HREF="coordination/package-summary.html">coordination</A></B></TD>
-<TD>&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD WIDTH="20%"><B><A HREF="spacewar/package-summary.html">spacewar</A></B></TD>
-<TD>&nbsp;</TD>
-</TR>
-</TABLE>
-
-<P>
-&nbsp;<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Overview</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV&nbsp;
-&nbsp;NEXT</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="overview-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/overview-tree.html b/ajdoc/testdata/spacewar/doc/overview-tree.html
deleted file mode 100644 (file)
index 92ee3fb..0000000
+++ /dev/null
@@ -1,182 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:26 PDT 2004 -->
-<TITLE>
-Class Hierarchy
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Class Hierarchy";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Tree</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV&nbsp;
-&nbsp;NEXT</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="overview-tree.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<CENTER>
-<H2>
-Hierarchy For All Packages</H2>
-</CENTER>
-<DL>
-<DT><B>Package Hierarchies:</B><DD><A HREF="coordination/package-tree.html">coordination</A>, <A HREF="spacewar/package-tree.html">spacewar</A></DL>
-<HR>
-<H2>
-Class Hierarchy
-</H2>
-<UL>
-<LI TYPE="circle">class java.lang.Object<UL>
-<LI TYPE="circle">class java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
-<UL>
-<LI TYPE="circle">class java.awt.Canvas (implements javax.accessibility.Accessible)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Display.html" title="class in spacewar"><B>Display</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Display1.html" title="class in spacewar"><B>Display1</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Display2.html" title="class in spacewar"><B>Display2</B></A></UL>
-</UL>
-<LI TYPE="circle">class java.awt.Container<UL>
-<LI TYPE="circle">class java.awt.Window (implements javax.accessibility.Accessible)
-<UL>
-<LI TYPE="circle">class java.awt.Frame (implements java.awt.MenuContainer)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/SWFrame.html" title="class in spacewar"><B>SWFrame</B></A> (implements java.awt.event.ActionListener)
-</UL>
-</UL>
-</UL>
-</UL>
-<LI TYPE="circle">class coordination.<A HREF="coordination/Coordinator.html" title="class in coordination"><B>Coordinator</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/GameSynchronization.html" title="class in spacewar"><B>GameSynchronization</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/RegistrySynchronization.html" title="class in spacewar"><B>RegistrySynchronization</B></A></UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Debug.html" title="class in spacewar"><B>Debug</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>Display.DisplayAspect</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>Display1.SpaceObjectPainting</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>Display2.SpaceObjectPainting</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/EnsureShipIsAlive.html" title="class in spacewar"><B>EnsureShipIsAlive</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/InfoWin.html" title="class in spacewar"><B>InfoWin</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/KeyMapping.html" title="class in spacewar"><B>KeyMapping</B></A><LI TYPE="circle">class coordination.<A HREF="coordination/Method.html" title="class in coordination"><B>Method</B></A><LI TYPE="circle">class coordination.<A HREF="coordination/MethodState.html" title="class in coordination"><B>MethodState</B></A><LI TYPE="circle">class coordination.<A HREF="coordination/Mutex.html" title="class in coordination"><B>Mutex</B></A> (implements coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A>)
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Pilot.html" title="class in spacewar"><B>Pilot</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Player.html" title="class in spacewar"><B>Player</B></A> (implements java.awt.event.KeyListener)
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Robot.html" title="class in spacewar"><B>Robot</B></A> (implements java.lang.Runnable)
-</UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Registry.html" title="class in spacewar"><B>Registry</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Registry.RegistrationProtection.html" title="class in spacewar"><B>Registry.RegistrationProtection</B></A><LI TYPE="circle">class coordination.<A HREF="coordination/Selfex.html" title="class in coordination"><B>Selfex</B></A> (implements coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination">Exclusion</A>)
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/SpaceObject.html" title="class in spacewar"><B>SpaceObject</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/Bullet.html" title="class in spacewar"><B>Bullet</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/EnergyPacket.html" title="class in spacewar"><B>EnergyPacket</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Ship.html" title="class in spacewar"><B>Ship</B></A></UL>
-<LI TYPE="circle">class java.lang.Thread (implements java.lang.Runnable)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>EnergyPacketProducer</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Game.html" title="class in spacewar"><B>Game</B></A><LI TYPE="circle">class spacewar.<A HREF="spacewar/Timer.html" title="class in spacewar"><B>Timer</B></A></UL>
-<LI TYPE="circle">class java.lang.Throwable (implements java.io.Serializable)
-<UL>
-<LI TYPE="circle">class java.lang.Exception<UL>
-<LI TYPE="circle">class coordination.<A HREF="coordination/TimeoutException.html" title="class in coordination"><B>TimeoutException</B></A></UL>
-</UL>
-</UL>
-</UL>
-<H2>
-Interface Hierarchy
-</H2>
-<UL>
-<LI TYPE="circle">interface coordination.<A HREF="coordination/Condition.html" title="interface in coordination"><B>Condition</B></A><LI TYPE="circle">interface coordination.<A HREF="coordination/CoordinationAction.html" title="interface in coordination"><B>CoordinationAction</B></A><LI TYPE="circle">interface coordination.<A HREF="coordination/Exclusion.html" title="interface in coordination"><B>Exclusion</B></A></UL>
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Tree</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV&nbsp;
-&nbsp;NEXT</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="overview-tree.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/package-list b/ajdoc/testdata/spacewar/doc/package-list
deleted file mode 100644 (file)
index 1a30b70..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-coordination\r
-spacewar\r
diff --git a/ajdoc/testdata/spacewar/doc/packages.html b/ajdoc/testdata/spacewar/doc/packages.html
deleted file mode 100644 (file)
index 7c7020c..0000000
+++ /dev/null
@@ -1,31 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style">
-
-
-</HEAD>
-
-<BODY BGCOLOR="white">
-
-<BR>
-
-<BR>
-
-<BR>
-<CENTER>
-The front page has been relocated.Please see:
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="index.html">Frame version</A>
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="overview-summary.html">Non-frame version.</A></CENTER>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/resources/inherit.gif b/ajdoc/testdata/spacewar/doc/resources/inherit.gif
deleted file mode 100644 (file)
index c814867..0000000
Binary files a/ajdoc/testdata/spacewar/doc/resources/inherit.gif and /dev/null differ
diff --git a/ajdoc/testdata/spacewar/doc/serialized-form.html b/ajdoc/testdata/spacewar/doc/serialized-form.html
deleted file mode 100644 (file)
index 1fbe6e3..0000000
+++ /dev/null
@@ -1 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 --><TITLE>Serialized Form</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){    parent.document.title="Serialized Form";}</SCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="serialized-form.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><CENTER><H1>Serialized Form</H1></CENTER><HR SIZE="4" NOSHADE><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD ALIGN="center"><FONT SIZE="+2"><B>Package</B> <B>coordination</B></FONT></TD></TR></TABLE><P><A NAME="coordination.TimeoutException"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class <A HREF="coordination/TimeoutException.html" title="class in coordination">coordination.TimeoutException</A> extends java.lang.Exception implements Serializable</B></FONT></TD></TR></TABLE><P><A NAME="serializedForm"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Serialized Fields</B></FONT></TD></TR></TABLE><H3>time</H3><PRE>long <B>time</B></PRE><DL><DD><P><DL></DL></DL><P><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="serialized-form.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR></BODY></HTML>
\ No newline at end of file
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Bullet.html b/ajdoc/testdata/spacewar/doc/spacewar/Bullet.html
deleted file mode 100644 (file)
index 855b30a..0000000
+++ /dev/null
@@ -1,627 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Bullet
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Bullet class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Bullet";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV CLASS&nbsp;
-&nbsp;<A HREF="../spacewar/Debug.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Bullet.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Bullet</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">spacewar.SpaceObject</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Bullet</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>Bullet</B><DT>extends <A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#Bullet(spacewar.Game, double, double, double, double)">Bullet</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-       double&nbsp;xP,
-       double&nbsp;yP,
-       double&nbsp;xV,
-       double&nbsp;yV)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#accelerate(double, double)">accelerate</A></B>(double&nbsp;dXVel,
-           double&nbsp;dYVel)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#die()">die</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getOldXPos()">getOldXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getOldYPos()">getOldYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getSize()">getSize</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getXPos()">getXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getXVel()">getXVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getYPos()">getYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#getYVel()">getYVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#isAlive()">isAlive</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#setIsAlive(boolean)">setIsAlive</A></B>(boolean&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#setXVel(double)">setXVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Bullet.html#setYVel(double)">setYVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Bullet(spacewar.Game, double, double, double, double)"><!-- --></A><H3>
-Bullet</H3>
-<PRE>
-<B>Bullet</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-       double&nbsp;xP,
-       double&nbsp;yP,
-       double&nbsp;xV,
-       double&nbsp;yV)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getSize()"><!-- --></A><H3>
-getSize</H3>
-<PRE>
-int <B>getSize</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#getSize()">getSize</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="handleCollision(spacewar.SpaceObject)"><!-- --></A><H3>
-handleCollision</H3>
-<PRE>
-void <B>handleCollision</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-<DT><B>Parameters:</B><DD><CODE>obj</CODE> - the space object that this object is colliding with.</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#clockTick()">clockTick</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXPos()"><!-- --></A><H3>
-getXPos</H3>
-<PRE>
-double <B>getXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYPos()"><!-- --></A><H3>
-getYPos</H3>
-<PRE>
-double <B>getYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldXPos()"><!-- --></A><H3>
-getOldXPos</H3>
-<PRE>
-double <B>getOldXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldYPos()"><!-- --></A><H3>
-getOldYPos</H3>
-<PRE>
-double <B>getOldYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXVel()"><!-- --></A><H3>
-getXVel</H3>
-<PRE>
-double <B>getXVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYVel()"><!-- --></A><H3>
-getYVel</H3>
-<PRE>
-double <B>getYVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setXVel(double)"><!-- --></A><H3>
-setXVel</H3>
-<PRE>
-void <B>setXVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setYVel(double)"><!-- --></A><H3>
-setYVel</H3>
-<PRE>
-void <B>setYVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="isAlive()"><!-- --></A><H3>
-isAlive</H3>
-<PRE>
-boolean <B>isAlive</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setIsAlive(boolean)"><!-- --></A><H3>
-setIsAlive</H3>
-<PRE>
-void <B>setIsAlive</B>(boolean&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="accelerate(double, double)"><!-- --></A><H3>
-accelerate</H3>
-<PRE>
-void <B>accelerate</B>(double&nbsp;dXVel,
-                double&nbsp;dYVel)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="die()"><!-- --></A><H3>
-die</H3>
-<PRE>
-void <B>die</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;PREV CLASS&nbsp;
-&nbsp;<A HREF="../spacewar/Debug.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Bullet.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
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-
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-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Debug.html b/ajdoc/testdata/spacewar/doc/spacewar/Debug.html
deleted file mode 100644 (file)
index 644872f..0000000
+++ /dev/null
@@ -1,380 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Debug
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Debug class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Debug";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Bullet.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Debug.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Debug</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Debug</B>
-</PRE>
-<HR>
-<DL>
-<DT>public class <B>Debug</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- This aspect specifies debugging information to be output to the
- information window.
-
- When the debug aspect is compiled in the Frame menu has several checkbox
- items that can be used to control the amount of tracing information
- displayed.  (By default the first three are off, because they generate
- so much information.)
-
- There are two reasons to gather all this debugging code into an aspect
- like this:
-
-   (1) It makes it easier to understand when it is all in one place.
-
-   (2) It means that we can "plug and debug".  We can enable/disable
-       the debugging code simply by weaving or not weaving this
-       aspect in.
-
- All in all, this is a lot better than the usual practice of writing
- complex debugging code and then deleting it when the bug is found,
- only to regret it a month later when a related bug surfaces.  (Or even
- the same bug!)
-
- This file also defines a class InfoWin, which it uses to display all the
- debugging information.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== POINTCUT SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Pointcut Summary</B></FONT></TD></TR>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>(package private)</TT></FONT></TD>
-<TD><TT><A HREF="#allConstructorsCut()">allConstructorsCut()</A></TT><BR>&nbsp;</TR></TD>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>(package private)</TT></FONT></TD>
-<TD><TT><A HREF="#allInitializationsCut()">allInitializationsCut()</A></TT><BR>&nbsp;</TR></TD>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>(package private)</TT></FONT></TD>
-<TD><TT><A HREF="#allMethodsCut()">allMethodsCut()</A></TT><BR>&nbsp;</TR></TD>
-</TABLE><P>&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(SWFrame): <anonymous pointcut>"><TT><B>afterReturning(SWFrame): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#before(): allConstructorsCut.."><TT><B>before(): allConstructorsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): allConstructorsCut.."><TT><B>afterReturning(): allConstructorsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#before(): allInitializationsCut.."><TT><B>before(): allInitializationsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/EnsureShipIsAlive.html"><tt>spacewar.EnsureShipIsAlive</tt></A>, <A HREF="../spacewar/GameSynchronization.html"><tt>spacewar.GameSynchronization</tt></A>, <A HREF="../spacewar/RegistrySynchronization.html"><tt>spacewar.RegistrySynchronization</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="../spacewar/Display2.html"><tt>spacewar.Display2</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="../spacewar/EnergyPacketProducer.html"><tt>spacewar.EnergyPacketProducer</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="../spacewar/Pilot.html"><tt>spacewar.Pilot</tt></A>, <A HREF="../spacewar/Player.html"><tt>spacewar.Player</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="../spacewar/Registry.html"><tt>spacewar.Registry</tt></A>, <A HREF="../spacewar/Robot.html"><tt>spacewar.Robot</tt></A>, <A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A>, <A HREF="../spacewar/Timer.html"><tt>spacewar.Timer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): allInitializationsCut.."><TT><B>afterReturning(): allInitializationsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/EnsureShipIsAlive.html"><tt>spacewar.EnsureShipIsAlive</tt></A>, <A HREF="../spacewar/GameSynchronization.html"><tt>spacewar.GameSynchronization</tt></A>, <A HREF="../spacewar/RegistrySynchronization.html"><tt>spacewar.RegistrySynchronization</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="../spacewar/Display2.html"><tt>spacewar.Display2</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="../spacewar/EnergyPacketProducer.html"><tt>spacewar.EnergyPacketProducer</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="../spacewar/Pilot.html"><tt>spacewar.Pilot</tt></A>, <A HREF="../spacewar/Player.html"><tt>spacewar.Player</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="../spacewar/Registry.html"><tt>spacewar.Registry</tt></A>, <A HREF="../spacewar/Robot.html"><tt>spacewar.Robot</tt></A>, <A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A>, <A HREF="../spacewar/Timer.html"><tt>spacewar.Timer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#before(): allMethodsCut.."><TT><B>before(): allMethodsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="Bullet.html#getSize()"><tt>spacewar.Bullet.getSize</tt></A>, <A HREF="Bullet.html#handleCollision(SpaceObject)"><tt>spacewar.Bullet.handleCollision</tt></A>, <A HREF="Bullet.html#clockTick()"><tt>spacewar.Bullet.clockTick</tt></A>, <A HREF="Display.html#getGame()"><tt>spacewar.Display.getGame</tt></A>, <A HREF="Display.html#getPilot1()"><tt>spacewar.Display.getPilot1</tt></A>, <A HREF="Display.html#getPilot2()"><tt>spacewar.Display.getPilot2</tt></A>, <A HREF="Display.html#noticeSizeChange()"><tt>spacewar.Display.noticeSizeChange</tt></A>, <A HREF="Display.html#initializeOffImage()"><tt>spacewar.Display.initializeOffImage</tt></A>, <A HREF="Display.html#paint(Graphics)"><tt>spacewar.Display.paint</tt></A>, <A HREF="Display.html#update(Graphics)"><tt>spacewar.Display.update</tt></A>, <A HREF="Display.html#paintObjects(Graphics)"><tt>spacewar.Display.paintObjects</tt></A>, <A HREF="Display.html#paintStatus(Graphics)"><tt>spacewar.Display.paintStatus</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="Display1.html#noticeSizeChange()"><tt>spacewar.Display1.noticeSizeChange</tt></A>, <A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display1.html#paintStatus(Graphics)"><tt>spacewar.Display1.paintStatus</tt></A>, <A HREF="Display1.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display1.paintLevels</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="Display2.html#noticeSizeChange()"><tt>spacewar.Display2.noticeSizeChange</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Display2.html#paintStatus(Graphics)"><tt>spacewar.Display2.paintStatus</tt></A>, <A HREF="Display2.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display2.paintLevels</tt></A>, <A HREF="EnergyPacket.html#getSize()"><tt>spacewar.EnergyPacket.getSize</tt></A>, <A HREF="EnergyPacket.html#getEnergy()"><tt>spacewar.EnergyPacket.getEnergy</tt></A>, <A HREF="EnergyPacket.html#handleCollision(SpaceObject)"><tt>spacewar.EnergyPacket.handleCollision</tt></A>, <A HREF="EnergyPacketProducer.html#getGame()"><tt>spacewar.EnergyPacketProducer.getGame</tt></A>, <A HREF="EnergyPacketProducer.html#run()"><tt>spacewar.EnergyPacketProducer.run</tt></A>, <A HREF="EnergyPacketProducer.html#waitForABit()"><tt>spacewar.EnergyPacketProducer.waitForABit</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="Game.html#getRegistry()"><tt>spacewar.Game.getRegistry</tt></A>, <A HREF="Game.html#getPilot1()"><tt>spacewar.Game.getPilot1</tt></A>, <A HREF="Game.html#getPilot2()"><tt>spacewar.Game.getPilot2</tt></A>, <A HREF="Game.html#getWidth()"><tt>spacewar.Game.getWidth</tt></A>, <A HREF="Game.html#getHeight()"><tt>spacewar.Game.getHeight</tt></A>, <A HREF="Game.html#run()"><tt>spacewar.Game.run</tt></A>, <A HREF="Game.html#addRobot()"><tt>spacewar.Game.addRobot</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#quit()"><tt>spacewar.Game.quit</tt></A>, <A HREF="Game.html#error(Object)"><tt>spacewar.Game.error</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Game.html#isCollision(SpaceObject, SpaceObject)"><tt>spacewar.Game.isCollision</tt></A>, <A HREF="Pilot.html#getGame()"><tt>spacewar.Pilot.getGame</tt></A>, <A HREF="Pilot.html#getNumber()"><tt>spacewar.Pilot.getNumber</tt></A>, <A HREF="Pilot.html#getShip()"><tt>spacewar.Pilot.getShip</tt></A>, <A HREF="Pilot.html#setShip(Ship)"><tt>spacewar.Pilot.setShip</tt></A>, <A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Player.html#keyTyped(KeyEvent)"><tt>spacewar.Player.keyTyped</tt></A>, <A HREF="Registry.html#getGame()"><tt>spacewar.Registry.getGame</tt></A>, <A HREF="Registry.html#register(SpaceObject)"><tt>spacewar.Registry.register</tt></A>, <A HREF="Registry.html#unregister(SpaceObject)"><tt>spacewar.Registry.unregister</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Registry.html#getObjects()"><tt>spacewar.Registry.getObjects</tt></A>, <A HREF="Registry.html#getShips()"><tt>spacewar.Registry.getShips</tt></A>, <A HREF="Registry.html#getTable()"><tt>spacewar.Registry.getTable</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Robot.html#start()"><tt>spacewar.Robot.start</tt></A>, <A HREF="Robot.html#destroy()"><tt>spacewar.Robot.destroy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="Robot.html#sleepForABit(int)"><tt>spacewar.Robot.sleepForABit</tt></A>, <A HREF="Ship.html#getSize()"><tt>spacewar.Ship.getSize</tt></A>, <A HREF="Ship.html#getEnergy()"><tt>spacewar.Ship.getEnergy</tt></A>, <A HREF="Ship.html#getDamage()"><tt>spacewar.Ship.getDamage</tt></A>, <A HREF="Ship.html#getOrientation()"><tt>spacewar.Ship.getOrientation</tt></A>, <A HREF="Ship.html#getRAcc()"><tt>spacewar.Ship.getRAcc</tt></A>, <A HREF="Ship.html#getPilot()"><tt>spacewar.Ship.getPilot</tt></A>, <A HREF="Ship.html#setPilot(Pilot)"><tt>spacewar.Ship.setPilot</tt></A>, <A HREF="Ship.html#getEnergyLevel()"><tt>spacewar.Ship.getEnergyLevel</tt></A>, <A HREF="Ship.html#getDamageLevel()"><tt>spacewar.Ship.getDamageLevel</tt></A>, <A HREF="Ship.html#expendEnergy(double)"><tt>spacewar.Ship.expendEnergy</tt></A>, <A HREF="Ship.html#inflictDamage(double)"><tt>spacewar.Ship.inflictDamage</tt></A>, <A HREF="Ship.html#repairDamage(double)"><tt>spacewar.Ship.repairDamage</tt></A>, <A HREF="Ship.html#clockTick()"><tt>spacewar.Ship.clockTick</tt></A>, <A HREF="Ship.html#setAcceleration(double)"><tt>spacewar.Ship.setAcceleration</tt></A>, <A HREF="Ship.html#setAngularVelocity(double)"><tt>spacewar.Ship.setAngularVelocity</tt></A>, <A HREF="Ship.html#rotate(int)"><tt>spacewar.Ship.rotate</tt></A>, <A HREF="Ship.html#thrust(boolean)"><tt>spacewar.Ship.thrust</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A>, <A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="SpaceObject.html#getGame()"><tt>spacewar.SpaceObject.getGame</tt></A>, <A HREF="SpaceObject.html#getXPos()"><tt>spacewar.SpaceObject.getXPos</tt></A>, <A HREF="SpaceObject.html#getYPos()"><tt>spacewar.SpaceObject.getYPos</tt></A>, <A HREF="SpaceObject.html#getOldXPos()"><tt>spacewar.SpaceObject.getOldXPos</tt></A>, <A HREF="SpaceObject.html#getOldYPos()"><tt>spacewar.SpaceObject.getOldYPos</tt></A>, <A HREF="SpaceObject.html#getXVel()"><tt>spacewar.SpaceObject.getXVel</tt></A>, <A HREF="SpaceObject.html#getYVel()"><tt>spacewar.SpaceObject.getYVel</tt></A>, <A HREF="SpaceObject.html#setXVel(double)"><tt>spacewar.SpaceObject.setXVel</tt></A>, <A HREF="SpaceObject.html#setYVel(double)"><tt>spacewar.SpaceObject.setYVel</tt></A>, <A HREF="SpaceObject.html#isAlive()"><tt>spacewar.SpaceObject.isAlive</tt></A>, <A HREF="SpaceObject.html#setIsAlive(boolean)"><tt>spacewar.SpaceObject.setIsAlive</tt></A>, <A HREF="SpaceObject.html#clockTick()"><tt>spacewar.SpaceObject.clockTick</tt></A>, <A HREF="SpaceObject.html#accelerate(double, double)"><tt>spacewar.SpaceObject.accelerate</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A>, <A HREF="SWFrame.html#getGame()"><tt>spacewar.SWFrame.getGame</tt></A>, <A HREF="SWFrame.html#getDisplay()"><tt>spacewar.SWFrame.getDisplay</tt></A>, <A HREF="SWFrame.html#getMenu()"><tt>spacewar.SWFrame.getMenu</tt></A>, <A HREF="SWFrame.html#actionPerformed(ActionEvent)"><tt>spacewar.SWFrame.actionPerformed</tt></A>, <A HREF="Timer.html#getGame()"><tt>spacewar.Timer.getGame</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): allMethodsCut.."><TT><B>afterReturning(): allMethodsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="Bullet.html#getSize()"><tt>spacewar.Bullet.getSize</tt></A>, <A HREF="Bullet.html#handleCollision(SpaceObject)"><tt>spacewar.Bullet.handleCollision</tt></A>, <A HREF="Bullet.html#clockTick()"><tt>spacewar.Bullet.clockTick</tt></A>, <A HREF="Display.html#getGame()"><tt>spacewar.Display.getGame</tt></A>, <A HREF="Display.html#getPilot1()"><tt>spacewar.Display.getPilot1</tt></A>, <A HREF="Display.html#getPilot2()"><tt>spacewar.Display.getPilot2</tt></A>, <A HREF="Display.html#noticeSizeChange()"><tt>spacewar.Display.noticeSizeChange</tt></A>, <A HREF="Display.html#initializeOffImage()"><tt>spacewar.Display.initializeOffImage</tt></A>, <A HREF="Display.html#paint(Graphics)"><tt>spacewar.Display.paint</tt></A>, <A HREF="Display.html#update(Graphics)"><tt>spacewar.Display.update</tt></A>, <A HREF="Display.html#paintObjects(Graphics)"><tt>spacewar.Display.paintObjects</tt></A>, <A HREF="Display.html#paintStatus(Graphics)"><tt>spacewar.Display.paintStatus</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="Display1.html#noticeSizeChange()"><tt>spacewar.Display1.noticeSizeChange</tt></A>, <A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display1.html#paintStatus(Graphics)"><tt>spacewar.Display1.paintStatus</tt></A>, <A HREF="Display1.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display1.paintLevels</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="Display2.html#noticeSizeChange()"><tt>spacewar.Display2.noticeSizeChange</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Display2.html#paintStatus(Graphics)"><tt>spacewar.Display2.paintStatus</tt></A>, <A HREF="Display2.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display2.paintLevels</tt></A>, <A HREF="EnergyPacket.html#getSize()"><tt>spacewar.EnergyPacket.getSize</tt></A>, <A HREF="EnergyPacket.html#getEnergy()"><tt>spacewar.EnergyPacket.getEnergy</tt></A>, <A HREF="EnergyPacket.html#handleCollision(SpaceObject)"><tt>spacewar.EnergyPacket.handleCollision</tt></A>, <A HREF="EnergyPacketProducer.html#getGame()"><tt>spacewar.EnergyPacketProducer.getGame</tt></A>, <A HREF="EnergyPacketProducer.html#run()"><tt>spacewar.EnergyPacketProducer.run</tt></A>, <A HREF="EnergyPacketProducer.html#waitForABit()"><tt>spacewar.EnergyPacketProducer.waitForABit</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="Game.html#getRegistry()"><tt>spacewar.Game.getRegistry</tt></A>, <A HREF="Game.html#getPilot1()"><tt>spacewar.Game.getPilot1</tt></A>, <A HREF="Game.html#getPilot2()"><tt>spacewar.Game.getPilot2</tt></A>, <A HREF="Game.html#getWidth()"><tt>spacewar.Game.getWidth</tt></A>, <A HREF="Game.html#getHeight()"><tt>spacewar.Game.getHeight</tt></A>, <A HREF="Game.html#run()"><tt>spacewar.Game.run</tt></A>, <A HREF="Game.html#addRobot()"><tt>spacewar.Game.addRobot</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#quit()"><tt>spacewar.Game.quit</tt></A>, <A HREF="Game.html#error(Object)"><tt>spacewar.Game.error</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Game.html#isCollision(SpaceObject, SpaceObject)"><tt>spacewar.Game.isCollision</tt></A>, <A HREF="Pilot.html#getGame()"><tt>spacewar.Pilot.getGame</tt></A>, <A HREF="Pilot.html#getNumber()"><tt>spacewar.Pilot.getNumber</tt></A>, <A HREF="Pilot.html#getShip()"><tt>spacewar.Pilot.getShip</tt></A>, <A HREF="Pilot.html#setShip(Ship)"><tt>spacewar.Pilot.setShip</tt></A>, <A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Player.html#keyTyped(KeyEvent)"><tt>spacewar.Player.keyTyped</tt></A>, <A HREF="Registry.html#getGame()"><tt>spacewar.Registry.getGame</tt></A>, <A HREF="Registry.html#register(SpaceObject)"><tt>spacewar.Registry.register</tt></A>, <A HREF="Registry.html#unregister(SpaceObject)"><tt>spacewar.Registry.unregister</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Registry.html#getObjects()"><tt>spacewar.Registry.getObjects</tt></A>, <A HREF="Registry.html#getShips()"><tt>spacewar.Registry.getShips</tt></A>, <A HREF="Registry.html#getTable()"><tt>spacewar.Registry.getTable</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Robot.html#start()"><tt>spacewar.Robot.start</tt></A>, <A HREF="Robot.html#destroy()"><tt>spacewar.Robot.destroy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="Robot.html#sleepForABit(int)"><tt>spacewar.Robot.sleepForABit</tt></A>, <A HREF="Ship.html#getSize()"><tt>spacewar.Ship.getSize</tt></A>, <A HREF="Ship.html#getEnergy()"><tt>spacewar.Ship.getEnergy</tt></A>, <A HREF="Ship.html#getDamage()"><tt>spacewar.Ship.getDamage</tt></A>, <A HREF="Ship.html#getOrientation()"><tt>spacewar.Ship.getOrientation</tt></A>, <A HREF="Ship.html#getRAcc()"><tt>spacewar.Ship.getRAcc</tt></A>, <A HREF="Ship.html#getPilot()"><tt>spacewar.Ship.getPilot</tt></A>, <A HREF="Ship.html#setPilot(Pilot)"><tt>spacewar.Ship.setPilot</tt></A>, <A HREF="Ship.html#getEnergyLevel()"><tt>spacewar.Ship.getEnergyLevel</tt></A>, <A HREF="Ship.html#getDamageLevel()"><tt>spacewar.Ship.getDamageLevel</tt></A>, <A HREF="Ship.html#expendEnergy(double)"><tt>spacewar.Ship.expendEnergy</tt></A>, <A HREF="Ship.html#inflictDamage(double)"><tt>spacewar.Ship.inflictDamage</tt></A>, <A HREF="Ship.html#repairDamage(double)"><tt>spacewar.Ship.repairDamage</tt></A>, <A HREF="Ship.html#clockTick()"><tt>spacewar.Ship.clockTick</tt></A>, <A HREF="Ship.html#setAcceleration(double)"><tt>spacewar.Ship.setAcceleration</tt></A>, <A HREF="Ship.html#setAngularVelocity(double)"><tt>spacewar.Ship.setAngularVelocity</tt></A>, <A HREF="Ship.html#rotate(int)"><tt>spacewar.Ship.rotate</tt></A>, <A HREF="Ship.html#thrust(boolean)"><tt>spacewar.Ship.thrust</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A>, <A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="SpaceObject.html#getGame()"><tt>spacewar.SpaceObject.getGame</tt></A>, <A HREF="SpaceObject.html#getXPos()"><tt>spacewar.SpaceObject.getXPos</tt></A>, <A HREF="SpaceObject.html#getYPos()"><tt>spacewar.SpaceObject.getYPos</tt></A>, <A HREF="SpaceObject.html#getOldXPos()"><tt>spacewar.SpaceObject.getOldXPos</tt></A>, <A HREF="SpaceObject.html#getOldYPos()"><tt>spacewar.SpaceObject.getOldYPos</tt></A>, <A HREF="SpaceObject.html#getXVel()"><tt>spacewar.SpaceObject.getXVel</tt></A>, <A HREF="SpaceObject.html#getYVel()"><tt>spacewar.SpaceObject.getYVel</tt></A>, <A HREF="SpaceObject.html#setXVel(double)"><tt>spacewar.SpaceObject.setXVel</tt></A>, <A HREF="SpaceObject.html#setYVel(double)"><tt>spacewar.SpaceObject.setYVel</tt></A>, <A HREF="SpaceObject.html#isAlive()"><tt>spacewar.SpaceObject.isAlive</tt></A>, <A HREF="SpaceObject.html#setIsAlive(boolean)"><tt>spacewar.SpaceObject.setIsAlive</tt></A>, <A HREF="SpaceObject.html#clockTick()"><tt>spacewar.SpaceObject.clockTick</tt></A>, <A HREF="SpaceObject.html#accelerate(double, double)"><tt>spacewar.SpaceObject.accelerate</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A>, <A HREF="SWFrame.html#getGame()"><tt>spacewar.SWFrame.getGame</tt></A>, <A HREF="SWFrame.html#getDisplay()"><tt>spacewar.SWFrame.getDisplay</tt></A>, <A HREF="SWFrame.html#getMenu()"><tt>spacewar.SWFrame.getMenu</tt></A>, <A HREF="SWFrame.html#actionPerformed(ActionEvent)"><tt>spacewar.SWFrame.actionPerformed</tt></A>, <A HREF="Timer.html#getGame()"><tt>spacewar.Timer.getGame</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Object): <anonymous pointcut>.."><TT><B>afterReturning(Object): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Registry): <anonymous pointcut>.."><TT><B>afterReturning(Registry): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>"><TT><B>afterReturning(): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Ship, SpaceObject): <anonymous pointcut>.."><TT><B>afterReturning(Ship, SpaceObject): <anonymous pointcut>..</B></TT></A><BR>&nbsp;null</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Ship, Ship): <anonymous pointcut>.."><TT><B>afterReturning(Ship, Ship): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#before(Ship, double): <anonymous pointcut>.."><TT><B>before(Ship, double): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Debug.html#Debug()">Debug</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== POINTCUT DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Pointcut Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="allConstructorsCut()"><!-- --></A>
-<H3>allConstructorsCut()</H3><P><P><HR>
-<A NAME="allInitializationsCut()"><!-- --></A>
-<H3>allInitializationsCut()</H3><P><P><HR>
-<A NAME="allMethodsCut()"><!-- --></A>
-<H3>allMethodsCut()</H3><P><P><P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(SWFrame): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(SWFrame): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="before(): allConstructorsCut.."><!-- --></A>
-<H3>before</H3><P><TT><B>before(): allConstructorsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): allConstructorsCut.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): allConstructorsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="before(): allInitializationsCut.."><!-- --></A>
-<H3>before</H3><P><TT><B>before(): allInitializationsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/EnsureShipIsAlive.html"><tt>spacewar.EnsureShipIsAlive</tt></A>, <A HREF="../spacewar/GameSynchronization.html"><tt>spacewar.GameSynchronization</tt></A>, <A HREF="../spacewar/RegistrySynchronization.html"><tt>spacewar.RegistrySynchronization</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="../spacewar/Display2.html"><tt>spacewar.Display2</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="../spacewar/EnergyPacketProducer.html"><tt>spacewar.EnergyPacketProducer</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="../spacewar/Pilot.html"><tt>spacewar.Pilot</tt></A>, <A HREF="../spacewar/Player.html"><tt>spacewar.Player</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="../spacewar/Registry.html"><tt>spacewar.Registry</tt></A>, <A HREF="../spacewar/Robot.html"><tt>spacewar.Robot</tt></A>, <A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A>, <A HREF="../spacewar/Timer.html"><tt>spacewar.Timer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): allInitializationsCut.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): allInitializationsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/EnsureShipIsAlive.html"><tt>spacewar.EnsureShipIsAlive</tt></A>, <A HREF="../spacewar/GameSynchronization.html"><tt>spacewar.GameSynchronization</tt></A>, <A HREF="../spacewar/RegistrySynchronization.html"><tt>spacewar.RegistrySynchronization</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="../spacewar/Display2.html"><tt>spacewar.Display2</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="../spacewar/EnergyPacketProducer.html"><tt>spacewar.EnergyPacketProducer</tt></A>, <A HREF="../spacewar/Game.html"><tt>spacewar.Game</tt></A>, <A HREF="../spacewar/Pilot.html"><tt>spacewar.Pilot</tt></A>, <A HREF="../spacewar/Player.html"><tt>spacewar.Player</tt></A>, <A HREF="../spacewar/KeyMapping.html"><tt>spacewar.KeyMapping</tt></A>, <A HREF="../spacewar/Registry.html"><tt>spacewar.Registry</tt></A>, <A HREF="../spacewar/Robot.html"><tt>spacewar.Robot</tt></A>, <A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A>, <A HREF="../spacewar/Timer.html"><tt>spacewar.Timer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="before(): allMethodsCut.."><!-- --></A>
-<H3>before</H3><P><TT><B>before(): allMethodsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="Bullet.html#getSize()"><tt>spacewar.Bullet.getSize</tt></A>, <A HREF="Bullet.html#handleCollision(SpaceObject)"><tt>spacewar.Bullet.handleCollision</tt></A>, <A HREF="Bullet.html#clockTick()"><tt>spacewar.Bullet.clockTick</tt></A>, <A HREF="Display.html#getGame()"><tt>spacewar.Display.getGame</tt></A>, <A HREF="Display.html#getPilot1()"><tt>spacewar.Display.getPilot1</tt></A>, <A HREF="Display.html#getPilot2()"><tt>spacewar.Display.getPilot2</tt></A>, <A HREF="Display.html#noticeSizeChange()"><tt>spacewar.Display.noticeSizeChange</tt></A>, <A HREF="Display.html#initializeOffImage()"><tt>spacewar.Display.initializeOffImage</tt></A>, <A HREF="Display.html#paint(Graphics)"><tt>spacewar.Display.paint</tt></A>, <A HREF="Display.html#update(Graphics)"><tt>spacewar.Display.update</tt></A>, <A HREF="Display.html#paintObjects(Graphics)"><tt>spacewar.Display.paintObjects</tt></A>, <A HREF="Display.html#paintStatus(Graphics)"><tt>spacewar.Display.paintStatus</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="Display1.html#noticeSizeChange()"><tt>spacewar.Display1.noticeSizeChange</tt></A>, <A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display1.html#paintStatus(Graphics)"><tt>spacewar.Display1.paintStatus</tt></A>, <A HREF="Display1.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display1.paintLevels</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="Display2.html#noticeSizeChange()"><tt>spacewar.Display2.noticeSizeChange</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Display2.html#paintStatus(Graphics)"><tt>spacewar.Display2.paintStatus</tt></A>, <A HREF="Display2.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display2.paintLevels</tt></A>, <A HREF="EnergyPacket.html#getSize()"><tt>spacewar.EnergyPacket.getSize</tt></A>, <A HREF="EnergyPacket.html#getEnergy()"><tt>spacewar.EnergyPacket.getEnergy</tt></A>, <A HREF="EnergyPacket.html#handleCollision(SpaceObject)"><tt>spacewar.EnergyPacket.handleCollision</tt></A>, <A HREF="EnergyPacketProducer.html#getGame()"><tt>spacewar.EnergyPacketProducer.getGame</tt></A>, <A HREF="EnergyPacketProducer.html#run()"><tt>spacewar.EnergyPacketProducer.run</tt></A>, <A HREF="EnergyPacketProducer.html#waitForABit()"><tt>spacewar.EnergyPacketProducer.waitForABit</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="Game.html#getRegistry()"><tt>spacewar.Game.getRegistry</tt></A>, <A HREF="Game.html#getPilot1()"><tt>spacewar.Game.getPilot1</tt></A>, <A HREF="Game.html#getPilot2()"><tt>spacewar.Game.getPilot2</tt></A>, <A HREF="Game.html#getWidth()"><tt>spacewar.Game.getWidth</tt></A>, <A HREF="Game.html#getHeight()"><tt>spacewar.Game.getHeight</tt></A>, <A HREF="Game.html#run()"><tt>spacewar.Game.run</tt></A>, <A HREF="Game.html#addRobot()"><tt>spacewar.Game.addRobot</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#quit()"><tt>spacewar.Game.quit</tt></A>, <A HREF="Game.html#error(Object)"><tt>spacewar.Game.error</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Game.html#isCollision(SpaceObject, SpaceObject)"><tt>spacewar.Game.isCollision</tt></A>, <A HREF="Pilot.html#getGame()"><tt>spacewar.Pilot.getGame</tt></A>, <A HREF="Pilot.html#getNumber()"><tt>spacewar.Pilot.getNumber</tt></A>, <A HREF="Pilot.html#getShip()"><tt>spacewar.Pilot.getShip</tt></A>, <A HREF="Pilot.html#setShip(Ship)"><tt>spacewar.Pilot.setShip</tt></A>, <A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Player.html#keyTyped(KeyEvent)"><tt>spacewar.Player.keyTyped</tt></A>, <A HREF="Registry.html#getGame()"><tt>spacewar.Registry.getGame</tt></A>, <A HREF="Registry.html#register(SpaceObject)"><tt>spacewar.Registry.register</tt></A>, <A HREF="Registry.html#unregister(SpaceObject)"><tt>spacewar.Registry.unregister</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Registry.html#getObjects()"><tt>spacewar.Registry.getObjects</tt></A>, <A HREF="Registry.html#getShips()"><tt>spacewar.Registry.getShips</tt></A>, <A HREF="Registry.html#getTable()"><tt>spacewar.Registry.getTable</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Robot.html#start()"><tt>spacewar.Robot.start</tt></A>, <A HREF="Robot.html#destroy()"><tt>spacewar.Robot.destroy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="Robot.html#sleepForABit(int)"><tt>spacewar.Robot.sleepForABit</tt></A>, <A HREF="Ship.html#getSize()"><tt>spacewar.Ship.getSize</tt></A>, <A HREF="Ship.html#getEnergy()"><tt>spacewar.Ship.getEnergy</tt></A>, <A HREF="Ship.html#getDamage()"><tt>spacewar.Ship.getDamage</tt></A>, <A HREF="Ship.html#getOrientation()"><tt>spacewar.Ship.getOrientation</tt></A>, <A HREF="Ship.html#getRAcc()"><tt>spacewar.Ship.getRAcc</tt></A>, <A HREF="Ship.html#getPilot()"><tt>spacewar.Ship.getPilot</tt></A>, <A HREF="Ship.html#setPilot(Pilot)"><tt>spacewar.Ship.setPilot</tt></A>, <A HREF="Ship.html#getEnergyLevel()"><tt>spacewar.Ship.getEnergyLevel</tt></A>, <A HREF="Ship.html#getDamageLevel()"><tt>spacewar.Ship.getDamageLevel</tt></A>, <A HREF="Ship.html#expendEnergy(double)"><tt>spacewar.Ship.expendEnergy</tt></A>, <A HREF="Ship.html#inflictDamage(double)"><tt>spacewar.Ship.inflictDamage</tt></A>, <A HREF="Ship.html#repairDamage(double)"><tt>spacewar.Ship.repairDamage</tt></A>, <A HREF="Ship.html#clockTick()"><tt>spacewar.Ship.clockTick</tt></A>, <A HREF="Ship.html#setAcceleration(double)"><tt>spacewar.Ship.setAcceleration</tt></A>, <A HREF="Ship.html#setAngularVelocity(double)"><tt>spacewar.Ship.setAngularVelocity</tt></A>, <A HREF="Ship.html#rotate(int)"><tt>spacewar.Ship.rotate</tt></A>, <A HREF="Ship.html#thrust(boolean)"><tt>spacewar.Ship.thrust</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A>, <A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="SpaceObject.html#getGame()"><tt>spacewar.SpaceObject.getGame</tt></A>, <A HREF="SpaceObject.html#getXPos()"><tt>spacewar.SpaceObject.getXPos</tt></A>, <A HREF="SpaceObject.html#getYPos()"><tt>spacewar.SpaceObject.getYPos</tt></A>, <A HREF="SpaceObject.html#getOldXPos()"><tt>spacewar.SpaceObject.getOldXPos</tt></A>, <A HREF="SpaceObject.html#getOldYPos()"><tt>spacewar.SpaceObject.getOldYPos</tt></A>, <A HREF="SpaceObject.html#getXVel()"><tt>spacewar.SpaceObject.getXVel</tt></A>, <A HREF="SpaceObject.html#getYVel()"><tt>spacewar.SpaceObject.getYVel</tt></A>, <A HREF="SpaceObject.html#setXVel(double)"><tt>spacewar.SpaceObject.setXVel</tt></A>, <A HREF="SpaceObject.html#setYVel(double)"><tt>spacewar.SpaceObject.setYVel</tt></A>, <A HREF="SpaceObject.html#isAlive()"><tt>spacewar.SpaceObject.isAlive</tt></A>, <A HREF="SpaceObject.html#setIsAlive(boolean)"><tt>spacewar.SpaceObject.setIsAlive</tt></A>, <A HREF="SpaceObject.html#clockTick()"><tt>spacewar.SpaceObject.clockTick</tt></A>, <A HREF="SpaceObject.html#accelerate(double, double)"><tt>spacewar.SpaceObject.accelerate</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A>, <A HREF="SWFrame.html#getGame()"><tt>spacewar.SWFrame.getGame</tt></A>, <A HREF="SWFrame.html#getDisplay()"><tt>spacewar.SWFrame.getDisplay</tt></A>, <A HREF="SWFrame.html#getMenu()"><tt>spacewar.SWFrame.getMenu</tt></A>, <A HREF="SWFrame.html#actionPerformed(ActionEvent)"><tt>spacewar.SWFrame.actionPerformed</tt></A>, <A HREF="Timer.html#getGame()"><tt>spacewar.Timer.getGame</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): allMethodsCut.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): allMethodsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/Ship.html"><tt>spacewar.Ship</tt></A>, <A HREF="../spacewar/Bullet.html"><tt>spacewar.Bullet</tt></A>, <A HREF="../spacewar/EnergyPacket.html"><tt>spacewar.EnergyPacket</tt></A>, <A HREF="Bullet.html#getSize()"><tt>spacewar.Bullet.getSize</tt></A>, <A HREF="Bullet.html#handleCollision(SpaceObject)"><tt>spacewar.Bullet.handleCollision</tt></A>, <A HREF="Bullet.html#clockTick()"><tt>spacewar.Bullet.clockTick</tt></A>, <A HREF="Display.html#getGame()"><tt>spacewar.Display.getGame</tt></A>, <A HREF="Display.html#getPilot1()"><tt>spacewar.Display.getPilot1</tt></A>, <A HREF="Display.html#getPilot2()"><tt>spacewar.Display.getPilot2</tt></A>, <A HREF="Display.html#noticeSizeChange()"><tt>spacewar.Display.noticeSizeChange</tt></A>, <A HREF="Display.html#initializeOffImage()"><tt>spacewar.Display.initializeOffImage</tt></A>, <A HREF="Display.html#paint(Graphics)"><tt>spacewar.Display.paint</tt></A>, <A HREF="Display.html#update(Graphics)"><tt>spacewar.Display.update</tt></A>, <A HREF="Display.html#paintObjects(Graphics)"><tt>spacewar.Display.paintObjects</tt></A>, <A HREF="Display.html#paintStatus(Graphics)"><tt>spacewar.Display.paintStatus</tt></A>, <A HREF="../spacewar/Display.html"><tt>spacewar.Display</tt></A>, <A HREF="Display1.html#noticeSizeChange()"><tt>spacewar.Display1.noticeSizeChange</tt></A>, <A HREF="Display1.html#paintObjects(Graphics)"><tt>spacewar.Display1.paintObjects</tt></A>, <A HREF="Display1.html#paintStatus(Graphics)"><tt>spacewar.Display1.paintStatus</tt></A>, <A HREF="Display1.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display1.paintLevels</tt></A>, <A HREF="../spacewar/Display1.html"><tt>spacewar.Display1</tt></A>, <A HREF="Display2.html#noticeSizeChange()"><tt>spacewar.Display2.noticeSizeChange</tt></A>, <A HREF="Display2.html#paintObjects(Graphics)"><tt>spacewar.Display2.paintObjects</tt></A>, <A HREF="Display2.html#paintStatus(Graphics)"><tt>spacewar.Display2.paintStatus</tt></A>, <A HREF="Display2.html#paintLevels(Graphics, Ship, int, int)"><tt>spacewar.Display2.paintLevels</tt></A>, <A HREF="EnergyPacket.html#getSize()"><tt>spacewar.EnergyPacket.getSize</tt></A>, <A HREF="EnergyPacket.html#getEnergy()"><tt>spacewar.EnergyPacket.getEnergy</tt></A>, <A HREF="EnergyPacket.html#handleCollision(SpaceObject)"><tt>spacewar.EnergyPacket.handleCollision</tt></A>, <A HREF="EnergyPacketProducer.html#getGame()"><tt>spacewar.EnergyPacketProducer.getGame</tt></A>, <A HREF="EnergyPacketProducer.html#run()"><tt>spacewar.EnergyPacketProducer.run</tt></A>, <A HREF="EnergyPacketProducer.html#waitForABit()"><tt>spacewar.EnergyPacketProducer.waitForABit</tt></A>, <A HREF="EnergyPacketProducer.html#produceAPacket()"><tt>spacewar.EnergyPacketProducer.produceAPacket</tt></A>, <A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, <A HREF="Game.html#getRegistry()"><tt>spacewar.Game.getRegistry</tt></A>, <A HREF="Game.html#getPilot1()"><tt>spacewar.Game.getPilot1</tt></A>, <A HREF="Game.html#getPilot2()"><tt>spacewar.Game.getPilot2</tt></A>, <A HREF="Game.html#getWidth()"><tt>spacewar.Game.getWidth</tt></A>, <A HREF="Game.html#getHeight()"><tt>spacewar.Game.getHeight</tt></A>, <A HREF="Game.html#run()"><tt>spacewar.Game.run</tt></A>, <A HREF="Game.html#addRobot()"><tt>spacewar.Game.addRobot</tt></A>, <A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#quit()"><tt>spacewar.Game.quit</tt></A>, <A HREF="Game.html#error(Object)"><tt>spacewar.Game.error</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Game.html#newShip(Pilot)"><tt>spacewar.Game.newShip</tt></A>, <A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Game.html#handleCollisions()"><tt>spacewar.Game.handleCollisions</tt></A>, <A HREF="Game.html#isCollision(SpaceObject, SpaceObject)"><tt>spacewar.Game.isCollision</tt></A>, <A HREF="Pilot.html#getGame()"><tt>spacewar.Pilot.getGame</tt></A>, <A HREF="Pilot.html#getNumber()"><tt>spacewar.Pilot.getNumber</tt></A>, <A HREF="Pilot.html#getShip()"><tt>spacewar.Pilot.getShip</tt></A>, <A HREF="Pilot.html#setShip(Ship)"><tt>spacewar.Pilot.setShip</tt></A>, <A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Player.html#keyTyped(KeyEvent)"><tt>spacewar.Player.keyTyped</tt></A>, <A HREF="Registry.html#getGame()"><tt>spacewar.Registry.getGame</tt></A>, <A HREF="Registry.html#register(SpaceObject)"><tt>spacewar.Registry.register</tt></A>, <A HREF="Registry.html#unregister(SpaceObject)"><tt>spacewar.Registry.unregister</tt></A>, <A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="Registry.html#getObjects()"><tt>spacewar.Registry.getObjects</tt></A>, <A HREF="Registry.html#getShips()"><tt>spacewar.Registry.getShips</tt></A>, <A HREF="Registry.html#getTable()"><tt>spacewar.Registry.getTable</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Robot.html#start()"><tt>spacewar.Robot.start</tt></A>, <A HREF="Robot.html#destroy()"><tt>spacewar.Robot.destroy</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, <A HREF="Robot.html#sleepForABit(int)"><tt>spacewar.Robot.sleepForABit</tt></A>, <A HREF="Ship.html#getSize()"><tt>spacewar.Ship.getSize</tt></A>, <A HREF="Ship.html#getEnergy()"><tt>spacewar.Ship.getEnergy</tt></A>, <A HREF="Ship.html#getDamage()"><tt>spacewar.Ship.getDamage</tt></A>, <A HREF="Ship.html#getOrientation()"><tt>spacewar.Ship.getOrientation</tt></A>, <A HREF="Ship.html#getRAcc()"><tt>spacewar.Ship.getRAcc</tt></A>, <A HREF="Ship.html#getPilot()"><tt>spacewar.Ship.getPilot</tt></A>, <A HREF="Ship.html#setPilot(Pilot)"><tt>spacewar.Ship.setPilot</tt></A>, <A HREF="Ship.html#getEnergyLevel()"><tt>spacewar.Ship.getEnergyLevel</tt></A>, <A HREF="Ship.html#getDamageLevel()"><tt>spacewar.Ship.getDamageLevel</tt></A>, <A HREF="Ship.html#expendEnergy(double)"><tt>spacewar.Ship.expendEnergy</tt></A>, <A HREF="Ship.html#inflictDamage(double)"><tt>spacewar.Ship.inflictDamage</tt></A>, <A HREF="Ship.html#repairDamage(double)"><tt>spacewar.Ship.repairDamage</tt></A>, <A HREF="Ship.html#clockTick()"><tt>spacewar.Ship.clockTick</tt></A>, <A HREF="Ship.html#setAcceleration(double)"><tt>spacewar.Ship.setAcceleration</tt></A>, <A HREF="Ship.html#setAngularVelocity(double)"><tt>spacewar.Ship.setAngularVelocity</tt></A>, <A HREF="Ship.html#rotate(int)"><tt>spacewar.Ship.rotate</tt></A>, <A HREF="Ship.html#thrust(boolean)"><tt>spacewar.Ship.thrust</tt></A>, <A HREF="Ship.html#fire()"><tt>spacewar.Ship.fire</tt></A>, <A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="SpaceObject.html#getGame()"><tt>spacewar.SpaceObject.getGame</tt></A>, <A HREF="SpaceObject.html#getXPos()"><tt>spacewar.SpaceObject.getXPos</tt></A>, <A HREF="SpaceObject.html#getYPos()"><tt>spacewar.SpaceObject.getYPos</tt></A>, <A HREF="SpaceObject.html#getOldXPos()"><tt>spacewar.SpaceObject.getOldXPos</tt></A>, <A HREF="SpaceObject.html#getOldYPos()"><tt>spacewar.SpaceObject.getOldYPos</tt></A>, <A HREF="SpaceObject.html#getXVel()"><tt>spacewar.SpaceObject.getXVel</tt></A>, <A HREF="SpaceObject.html#getYVel()"><tt>spacewar.SpaceObject.getYVel</tt></A>, <A HREF="SpaceObject.html#setXVel(double)"><tt>spacewar.SpaceObject.setXVel</tt></A>, <A HREF="SpaceObject.html#setYVel(double)"><tt>spacewar.SpaceObject.setYVel</tt></A>, <A HREF="SpaceObject.html#isAlive()"><tt>spacewar.SpaceObject.isAlive</tt></A>, <A HREF="SpaceObject.html#setIsAlive(boolean)"><tt>spacewar.SpaceObject.setIsAlive</tt></A>, <A HREF="SpaceObject.html#clockTick()"><tt>spacewar.SpaceObject.clockTick</tt></A>, <A HREF="SpaceObject.html#accelerate(double, double)"><tt>spacewar.SpaceObject.accelerate</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A>, <A HREF="SWFrame.html#getGame()"><tt>spacewar.SWFrame.getGame</tt></A>, <A HREF="SWFrame.html#getDisplay()"><tt>spacewar.SWFrame.getDisplay</tt></A>, <A HREF="SWFrame.html#getMenu()"><tt>spacewar.SWFrame.getMenu</tt></A>, <A HREF="SWFrame.html#actionPerformed(ActionEvent)"><tt>spacewar.SWFrame.actionPerformed</tt></A>, <A HREF="Timer.html#getGame()"><tt>spacewar.Timer.getGame</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Object): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Object): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#clockTick()"><tt>spacewar.Game.clockTick</tt></A>, <A HREF="Registry.html#clockTick()"><tt>spacewar.Registry.clockTick</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, <A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Registry): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Registry): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, <A HREF="../spacewar/SpaceObject.html"><tt>spacewar.SpaceObject</tt></A>, <A HREF="SpaceObject.html#die()"><tt>spacewar.SpaceObject.die</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Ship, SpaceObject): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Ship, SpaceObject): <anonymous pointcut>..</B></TT>
-<P><P>null<P><HR>
-<A NAME="afterReturning(Ship, Ship): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Ship, Ship): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="before(Ship, double): <anonymous pointcut>.."><!-- --></A>
-<H3>before</H3><P><TT><B>before(Ship, double): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Ship.html#handleCollision(SpaceObject)"><tt>spacewar.Ship.handleCollision</tt></A>, <A HREF="Ship.html#bounce(Ship, Ship)"><tt>spacewar.Ship.bounce</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Debug()"><!-- --></A><H3>
-Debug</H3>
-<PRE>
-public <B>Debug</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Bullet.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Debug.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display.DisplayAspect.html b/ajdoc/testdata/spacewar/doc/spacewar/Display.DisplayAspect.html
deleted file mode 100644 (file)
index 7757aed..0000000
+++ /dev/null
@@ -1,276 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display.DisplayAspect
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display.DisplayAspect class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display.DisplayAspect";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display1.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display.DisplayAspect.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display.DisplayAspect</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display.DisplayAspect</B>
-</PRE>
-<DL>
-<DT><B>Enclosing class:</B><DD><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>public static class <B>Display.DisplayAspect</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(String, Game): <anonymous pointcut>.."><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Player): <anonymous pointcut>"><TT><B>afterReturning(Player): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>"><TT><B>afterReturning(Display): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>.."><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>"><TT><B>afterReturning(): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Display.DisplayAspect.html#Display.DisplayAspect()">Display.DisplayAspect</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(String, Game): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Player): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Player): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display.DisplayAspect()"><!-- --></A><H3>
-Display.DisplayAspect</H3>
-<PRE>
-public <B>Display.DisplayAspect</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display1.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display.DisplayAspect.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display.html b/ajdoc/testdata/spacewar/doc/spacewar/Display.html
deleted file mode 100644 (file)
index 3237e20..0000000
+++ /dev/null
@@ -1,653 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
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-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
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-&nbsp;<A HREF="../spacewar/Debug.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Component
-      <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Canvas
-          <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>javax.accessibility.Accessible, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable</DD>
-</DL>
-<DL>
-<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../spacewar/Display1.html" title="class in spacewar">Display1</A>, <A HREF="../spacewar/Display2.html" title="class in spacewar">Display2</A></DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Display</B><DT>extends java.awt.Canvas</DL>
-
-<P>
-
- The display aspects capture the look and feel of the Game in modular
- pluggable units.
-
- The model is that constructing a concrete subclass of Display attaches that
- kind of display to the game.  It will Display the game as it goes along.
- A game can have any number of displays.  Any of the displays will accept
- keyboard input.
-<P>
-
-<P>
-<DL>
-</DL>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-<A NAME="nested_class_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Nested Class Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Canvas.AccessibleAWTCanvas</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(String, Game): <anonymous pointcut>.."><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Player): <anonymous pointcut>"><TT><B>afterReturning(Player): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>"><TT><B>afterReturning(Display): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>.."><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>"><TT><B>afterReturning(): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#frame">frame</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#game">game</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Graphics</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#offGraphics">offGraphics</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Image</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#offImage">offImage</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from interface java.awt.image.ImageObserver</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#Display(spacewar.Game)">Display</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#getPilot1()">getPilot1</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#getPilot2()">getPilot2</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#noticeSizeChange()">noticeSizeChange</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#paint(java.awt.Graphics)">paint</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#paintObjects(java.awt.Graphics)">paintObjects</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#paintStatus(java.awt.Graphics)">paintStatus</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.html#update(java.awt.Graphics)">update</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(String, Game): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Player): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Player): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="game"><!-- --></A><H3>
-game</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>game</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="frame"><!-- --></A><H3>
-frame</H3>
-<PRE>
-<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A> <B>frame</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offImage"><!-- --></A><H3>
-offImage</H3>
-<PRE>
-java.awt.Image <B>offImage</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offGraphics"><!-- --></A><H3>
-offGraphics</H3>
-<PRE>
-java.awt.Graphics <B>offGraphics</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display(spacewar.Game)"><!-- --></A><H3>
-Display</H3>
-<PRE>
-<B>Display</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;g)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot1()"><!-- --></A><H3>
-getPilot1</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot1</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot2()"><!-- --></A><H3>
-getPilot2</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot2</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="noticeSizeChange()"><!-- --></A><H3>
-noticeSizeChange</H3>
-<PRE>
-void <B>noticeSizeChange</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paint(java.awt.Graphics)"><!-- --></A><H3>
-paint</H3>
-<PRE>
-public void <B>paint</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="update(java.awt.Graphics)"><!-- --></A><H3>
-update</H3>
-<PRE>
-public void <B>update</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintObjects(java.awt.Graphics)"><!-- --></A><H3>
-paintObjects</H3>
-<PRE>
-void <B>paintObjects</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintStatus(java.awt.Graphics)"><!-- --></A><H3>
-paintStatus</H3>
-<PRE>
-void <B>paintStatus</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Debug.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
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-
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-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display1.SpaceObjectPainting.html b/ajdoc/testdata/spacewar/doc/spacewar/Display1.SpaceObjectPainting.html
deleted file mode 100644 (file)
index 7fc01e3..0000000
+++ /dev/null
@@ -1,244 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display1.SpaceObjectPainting
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display1.SpaceObjectPainting class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display1.SpaceObjectPainting";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
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-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
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-  </TR>
-</TABLE>
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-&nbsp;<A HREF="../spacewar/Display1.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-  <!--
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-  //-->
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display1.SpaceObjectPainting</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display1.SpaceObjectPainting</B>
-</PRE>
-<DL>
-<DT><B>Enclosing class:</B><DD><A HREF="../spacewar/Display1.html" title="class in spacewar">Display1</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>public static class <B>Display1.SpaceObjectPainting</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(Pilot, Ship): <anonymous pointcut>.."><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Display1.SpaceObjectPainting.html#Display1.SpaceObjectPainting()">Display1.SpaceObjectPainting</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(Pilot, Ship): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display1.SpaceObjectPainting()"><!-- --></A><H3>
-Display1.SpaceObjectPainting</H3>
-<PRE>
-public <B>Display1.SpaceObjectPainting</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display1.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display2.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display1.SpaceObjectPainting.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display1.html b/ajdoc/testdata/spacewar/doc/spacewar/Display1.html
deleted file mode 100644 (file)
index 548f627..0000000
+++ /dev/null
@@ -1,710 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display1
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display1 class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display1";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display1.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display1</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Component
-      <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Canvas
-          <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/Display.html" title="class in spacewar">spacewar.Display</A>
-              <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display1</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>javax.accessibility.Accessible, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Display1</B><DT>extends <A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></DL>
-
-<P>
-
- This is the standard display aspect.
-<P>
-
-<P>
-<DL>
-</DL>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-<A NAME="nested_class_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Nested Class Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar">Display1.SpaceObjectPainting</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Canvas.AccessibleAWTCanvas</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(String, Game): <anonymous pointcut>.."><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Player): <anonymous pointcut>"><TT><B>afterReturning(Player): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>"><TT><B>afterReturning(Display): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>.."><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>"><TT><B>afterReturning(): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(Pilot, Ship): <anonymous pointcut>.."><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#frame">frame</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#game">game</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Graphics</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#offGraphics">offGraphics</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Image</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#offImage">offImage</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from interface java.awt.image.ImageObserver</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#Display1(spacewar.Game)">Display1</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;game)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#getPilot1()">getPilot1</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#getPilot2()">getPilot2</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#noticeSizeChange()">noticeSizeChange</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#paint(java.awt.Graphics)">paint</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#paintLevels(java.awt.Graphics, spacewar.Ship, int, int)">paintLevels</A></B>(java.awt.Graphics&nbsp;g,
-            <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;ship,
-            int&nbsp;top,
-            int&nbsp;left)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#paintObjects(java.awt.Graphics)">paintObjects</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#paintStatus(java.awt.Graphics)">paintStatus</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display1.html#update(java.awt.Graphics)">update</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(String, Game): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Player): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Player): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(Pilot, Ship): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="game"><!-- --></A><H3>
-game</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>game</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="frame"><!-- --></A><H3>
-frame</H3>
-<PRE>
-<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A> <B>frame</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offImage"><!-- --></A><H3>
-offImage</H3>
-<PRE>
-java.awt.Image <B>offImage</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offGraphics"><!-- --></A><H3>
-offGraphics</H3>
-<PRE>
-java.awt.Graphics <B>offGraphics</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display1(spacewar.Game)"><!-- --></A><H3>
-Display1</H3>
-<PRE>
-<B>Display1</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;game)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="noticeSizeChange()"><!-- --></A><H3>
-noticeSizeChange</H3>
-<PRE>
-void <B>noticeSizeChange</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#noticeSizeChange()">noticeSizeChange</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintObjects(java.awt.Graphics)"><!-- --></A><H3>
-paintObjects</H3>
-<PRE>
-void <B>paintObjects</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#paintObjects(java.awt.Graphics)">paintObjects</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintStatus(java.awt.Graphics)"><!-- --></A><H3>
-paintStatus</H3>
-<PRE>
-void <B>paintStatus</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#paintStatus(java.awt.Graphics)">paintStatus</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintLevels(java.awt.Graphics, spacewar.Ship, int, int)"><!-- --></A><H3>
-paintLevels</H3>
-<PRE>
-static void <B>paintLevels</B>(java.awt.Graphics&nbsp;g,
-                        <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;ship,
-                        int&nbsp;top,
-                        int&nbsp;left)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot1()"><!-- --></A><H3>
-getPilot1</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot1</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot2()"><!-- --></A><H3>
-getPilot2</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot2</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paint(java.awt.Graphics)"><!-- --></A><H3>
-paint</H3>
-<PRE>
-public void <B>paint</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="update(java.awt.Graphics)"><!-- --></A><H3>
-update</H3>
-<PRE>
-public void <B>update</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
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-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  //-->
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display2.SpaceObjectPainting.html b/ajdoc/testdata/spacewar/doc/spacewar/Display2.SpaceObjectPainting.html
deleted file mode 100644 (file)
index 5d32c6a..0000000
+++ /dev/null
@@ -1,244 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display2.SpaceObjectPainting
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display2.SpaceObjectPainting class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display2.SpaceObjectPainting";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
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-&nbsp;<A HREF="../spacewar/Display2.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display2.SpaceObjectPainting</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display2.SpaceObjectPainting</B>
-</PRE>
-<DL>
-<DT><B>Enclosing class:</B><DD><A HREF="../spacewar/Display2.html" title="class in spacewar">Display2</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>public static class <B>Display2.SpaceObjectPainting</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(Pilot, Ship): <anonymous pointcut>.."><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Display2.SpaceObjectPainting.html#Display2.SpaceObjectPainting()">Display2.SpaceObjectPainting</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(Pilot, Ship): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display2.SpaceObjectPainting()"><!-- --></A><H3>
-Display2.SpaceObjectPainting</H3>
-<PRE>
-public <B>Display2.SpaceObjectPainting</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
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-&nbsp;<A HREF="../spacewar/Display2.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/EnergyPacket.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display2.SpaceObjectPainting.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Display2.html b/ajdoc/testdata/spacewar/doc/spacewar/Display2.html
deleted file mode 100644 (file)
index 542e04f..0000000
+++ /dev/null
@@ -1,710 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Display2
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Display2 class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Display2";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display2.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Display2</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Component
-      <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Canvas
-          <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/Display.html" title="class in spacewar">spacewar.Display</A>
-              <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Display2</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>javax.accessibility.Accessible, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Display2</B><DT>extends <A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></DL>
-
-<P>
-
- This is the cheap Display aspect.
-<P>
-
-<P>
-<DL>
-</DL>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-<A NAME="nested_class_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Nested Class Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar">Display2.SpaceObjectPainting</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Canvas.AccessibleAWTCanvas</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(String, Game): <anonymous pointcut>.."><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Player): <anonymous pointcut>"><TT><B>afterReturning(Player): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>"><TT><B>afterReturning(Display): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(Display): <anonymous pointcut>.."><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>"><TT><B>afterReturning(): <anonymous pointcut></B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(Pilot, Ship): <anonymous pointcut>.."><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#frame">frame</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#game">game</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Graphics</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#offGraphics">offGraphics</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Image</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#offImage">offImage</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from interface java.awt.image.ImageObserver</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#Display2(spacewar.Game)">Display2</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;game)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#getPilot1()">getPilot1</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#getPilot2()">getPilot2</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#noticeSizeChange()">noticeSizeChange</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#paint(java.awt.Graphics)">paint</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#paintLevels(java.awt.Graphics, spacewar.Ship, int, int)">paintLevels</A></B>(java.awt.Graphics&nbsp;g,
-            <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;ship,
-            int&nbsp;top,
-            int&nbsp;left)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#paintObjects(java.awt.Graphics)">paintObjects</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#paintStatus(java.awt.Graphics)">paintStatus</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Display2.html#update(java.awt.Graphics)">update</A></B>(java.awt.Graphics&nbsp;g)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Canvas"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Canvas</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>addNotify, createBufferStrategy, createBufferStrategy, getAccessibleContext, getBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, deliverEvent, disable, disableEvents, dispatchEvent, doLayout, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, getAlignmentX, getAlignmentY, getBackground, getBounds, getBounds, getColorModel, getComponentAt, getComponentAt, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeys, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getListeners, getLocale, getLocation, getLocation, getLocationOnScreen, getMaximumSize, getMinimumSize, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPreferredSize, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, invalidate, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusCycleRoot, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, layout, list, list, list, list, list, locate, location, lostFocus, minimumSize, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, paramString, postEvent, preferredSize, prepareImage, prepareImage, print, printAll, processComponentEvent, processEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removeNotify, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeys, setFocusTraversalKeysEnabled, setFont, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle, validate</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(String, Game): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(String, Game): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#main(String[])"><tt>spacewar.Game.main</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Player): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Player): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Display.DisplayAspect.html#afterReturning(String, Game): <anonymous pointcut>.."><tt>spacewar.DisplayAspect.afterReturning</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(Display): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Display): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="../spacewar/SWFrame.html"><tt>spacewar.SWFrame</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><HR>
-<A NAME="afterReturning(): <anonymous pointcut>"><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut></B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Timer.html#run()"><tt>spacewar.Timer.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(Pilot, Ship): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(Pilot, Ship): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Game.html#resetShips()"><tt>spacewar.Game.resetShips</tt></A>, <A HREF="Game.html#newPlayer(int)"><tt>spacewar.Game.newPlayer</tt></A>, <A HREF="Game.html#newRobot(int)"><tt>spacewar.Game.newRobot</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A></B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="game"><!-- --></A><H3>
-game</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>game</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="frame"><!-- --></A><H3>
-frame</H3>
-<PRE>
-<A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A> <B>frame</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offImage"><!-- --></A><H3>
-offImage</H3>
-<PRE>
-java.awt.Image <B>offImage</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="offGraphics"><!-- --></A><H3>
-offGraphics</H3>
-<PRE>
-java.awt.Graphics <B>offGraphics</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Display2(spacewar.Game)"><!-- --></A><H3>
-Display2</H3>
-<PRE>
-<B>Display2</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;game)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="noticeSizeChange()"><!-- --></A><H3>
-noticeSizeChange</H3>
-<PRE>
-void <B>noticeSizeChange</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#noticeSizeChange()">noticeSizeChange</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintObjects(java.awt.Graphics)"><!-- --></A><H3>
-paintObjects</H3>
-<PRE>
-void <B>paintObjects</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#paintObjects(java.awt.Graphics)">paintObjects</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintStatus(java.awt.Graphics)"><!-- --></A><H3>
-paintStatus</H3>
-<PRE>
-void <B>paintStatus</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/Display.html#paintStatus(java.awt.Graphics)">paintStatus</A></CODE> in class <CODE><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paintLevels(java.awt.Graphics, spacewar.Ship, int, int)"><!-- --></A><H3>
-paintLevels</H3>
-<PRE>
-void <B>paintLevels</B>(java.awt.Graphics&nbsp;g,
-                 <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;ship,
-                 int&nbsp;top,
-                 int&nbsp;left)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot1()"><!-- --></A><H3>
-getPilot1</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot1</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot2()"><!-- --></A><H3>
-getPilot2</H3>
-<PRE>
-static <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot2</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="paint(java.awt.Graphics)"><!-- --></A><H3>
-paint</H3>
-<PRE>
-public void <B>paint</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="update(java.awt.Graphics)"><!-- --></A><H3>
-update</H3>
-<PRE>
-public void <B>update</B>(java.awt.Graphics&nbsp;g)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Display2.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/EnergyPacket.html b/ajdoc/testdata/spacewar/doc/spacewar/EnergyPacket.html
deleted file mode 100644 (file)
index 5770885..0000000
+++ /dev/null
@@ -1,653 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-EnergyPacket
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.EnergyPacket class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="EnergyPacket";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="EnergyPacket.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class EnergyPacket</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">spacewar.SpaceObject</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.EnergyPacket</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>EnergyPacket</B><DT>extends <A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#EnergyPacket(spacewar.Game, double, double, double, double, double)">EnergyPacket</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-             double&nbsp;xP,
-             double&nbsp;yP,
-             double&nbsp;xV,
-             double&nbsp;yV,
-             double&nbsp;e)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#accelerate(double, double)">accelerate</A></B>(double&nbsp;dXVel,
-           double&nbsp;dYVel)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- Move 1 unit of time's worth of distance.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#die()">die</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getEnergy()">getEnergy</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getOldXPos()">getOldXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getOldYPos()">getOldYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getSize()">getSize</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getXPos()">getXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getXVel()">getXVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getYPos()">getYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#getYVel()">getYVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#isAlive()">isAlive</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#setIsAlive(boolean)">setIsAlive</A></B>(boolean&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#setXVel(double)">setXVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacket.html#setYVel(double)">setYVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="EnergyPacket(spacewar.Game, double, double, double, double, double)"><!-- --></A><H3>
-EnergyPacket</H3>
-<PRE>
-<B>EnergyPacket</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-             double&nbsp;xP,
-             double&nbsp;yP,
-             double&nbsp;xV,
-             double&nbsp;yV,
-             double&nbsp;e)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getSize()"><!-- --></A><H3>
-getSize</H3>
-<PRE>
-int <B>getSize</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#getSize()">getSize</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getEnergy()"><!-- --></A><H3>
-getEnergy</H3>
-<PRE>
-double <B>getEnergy</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="handleCollision(spacewar.SpaceObject)"><!-- --></A><H3>
-handleCollision</H3>
-<PRE>
-void <B>handleCollision</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-<DT><B>Parameters:</B><DD><CODE>obj</CODE> - the space object that this object is colliding with.</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXPos()"><!-- --></A><H3>
-getXPos</H3>
-<PRE>
-double <B>getXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYPos()"><!-- --></A><H3>
-getYPos</H3>
-<PRE>
-double <B>getYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldXPos()"><!-- --></A><H3>
-getOldXPos</H3>
-<PRE>
-double <B>getOldXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldYPos()"><!-- --></A><H3>
-getOldYPos</H3>
-<PRE>
-double <B>getOldYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXVel()"><!-- --></A><H3>
-getXVel</H3>
-<PRE>
-double <B>getXVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYVel()"><!-- --></A><H3>
-getYVel</H3>
-<PRE>
-double <B>getYVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setXVel(double)"><!-- --></A><H3>
-setXVel</H3>
-<PRE>
-void <B>setXVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setYVel(double)"><!-- --></A><H3>
-setYVel</H3>
-<PRE>
-void <B>setYVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="isAlive()"><!-- --></A><H3>
-isAlive</H3>
-<PRE>
-boolean <B>isAlive</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setIsAlive(boolean)"><!-- --></A><H3>
-setIsAlive</H3>
-<PRE>
-void <B>setIsAlive</B>(boolean&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- Move 1 unit of time's worth of distance.  I.e. increment xPos by xVel
- and yPos by yVel.  If we move off an edge of the screen move us back
- in the opposite edge.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="accelerate(double, double)"><!-- --></A><H3>
-accelerate</H3>
-<PRE>
-void <B>accelerate</B>(double&nbsp;dXVel,
-                double&nbsp;dYVel)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="die()"><!-- --></A><H3>
-die</H3>
-<PRE>
-void <B>die</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="EnergyPacket.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/EnergyPacketProducer.html b/ajdoc/testdata/spacewar/doc/spacewar/EnergyPacketProducer.html
deleted file mode 100644 (file)
index 419598f..0000000
+++ /dev/null
@@ -1,360 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-EnergyPacketProducer
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.EnergyPacketProducer class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="EnergyPacketProducer";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
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-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/EnergyPacket.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
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-spacewar</FONT>
-<BR>
-Class EnergyPacketProducer</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.lang.Thread
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.EnergyPacketProducer</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.lang.Runnable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>EnergyPacketProducer</B><DT>extends java.lang.Thread</DL>
-
-<P>
-
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-<!-- ======== NESTED CLASS SUMMARY ======== -->
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-<B>Field Summary</B></FONT></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacketProducer.html#EnergyPacketProducer(spacewar.Game)">EnergyPacketProducer</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacketProducer.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacketProducer.html#produceAPacket()">produceAPacket</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacketProducer.html#run()">run</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/EnergyPacketProducer.html#waitForABit()">waitForABit</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="EnergyPacketProducer(spacewar.Game)"><!-- --></A><H3>
-EnergyPacketProducer</H3>
-<PRE>
-<B>EnergyPacketProducer</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="run()"><!-- --></A><H3>
-run</H3>
-<PRE>
-public void <B>run</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="waitForABit()"><!-- --></A><H3>
-waitForABit</H3>
-<PRE>
-void <B>waitForABit</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="produceAPacket()"><!-- --></A><H3>
-produceAPacket</H3>
-<PRE>
-void <B>produceAPacket</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/EnsureShipIsAlive.html b/ajdoc/testdata/spacewar/doc/spacewar/EnsureShipIsAlive.html
deleted file mode 100644 (file)
index df30697..0000000
+++ /dev/null
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-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect EnsureShipIsAlive</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.EnsureShipIsAlive</B>
-</PRE>
-<HR>
-<DL>
-<DT>public class <B>EnsureShipIsAlive</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- This aspect makes sure that the ship is alive before performing any console
- commands.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
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-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#around(Ship): helmCommandsCut.."><TT><B>around(Ship): helmCommandsCut..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/EnsureShipIsAlive.html#EnsureShipIsAlive()">EnsureShipIsAlive</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="around(Ship): helmCommandsCut.."><!-- --></A>
-<H3>around</H3><P><TT><B>around(Ship): helmCommandsCut..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Player.html#keyPressed(KeyEvent)"><tt>spacewar.Player.keyPressed</tt></A>, <A HREF="Player.html#keyReleased(KeyEvent)"><tt>spacewar.Player.keyReleased</tt></A>, <A HREF="Robot.html#run()"><tt>spacewar.Robot.run</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="EnsureShipIsAlive()"><!-- --></A><H3>
-EnsureShipIsAlive</H3>
-<PRE>
-public <B>EnsureShipIsAlive</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="EnsureShipIsAlive.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Game.html b/ajdoc/testdata/spacewar/doc/spacewar/Game.html
deleted file mode 100644 (file)
index 6513d54..0000000
+++ /dev/null
@@ -1,687 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Game
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Game class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Game";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/EnsureShipIsAlive.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/GameSynchronization.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Game.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.lang.Thread">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Game</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.lang.Thread
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Game</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.lang.Runnable</DD>
-</DL>
-<HR>
-<DL>
-<DT>public class <B>Game</B><DT>extends java.lang.Thread</DL>
-
-<P>
-
- The Game class is the root of the spacewar game.  To start a spacewar
- game, you can either call the main method, or instantiate this class
- directly.
-
- Synchronization is done by the GameSynchronization aspect.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Game.html#Game(java.lang.String)">Game</A></B>(java.lang.String&nbsp;mode)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#addRobot()">addRobot</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- add a robot to the game.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#error(java.lang.Object)">error</A></B>(java.lang.Object&nbsp;o)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#getHeight()">getHeight</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns the height of the screen, delegating to screenSize</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#getPilot1()">getPilot1</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#getPilot2()">getPilot2</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Registry.html" title="class in spacewar">Registry</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#getRegistry()">getRegistry</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#getWidth()">getWidth</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns the width of the screen, delegating to screenSize</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#handleCollisions()">handleCollisions</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#isCollision(spacewar.SpaceObject, spacewar.SpaceObject)">isCollision</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;a,
-            <A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;b)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#main(java.lang.String[])">main</A></B>(java.lang.String[]&nbsp;args)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- To run the game from top level, simply say Java Game, as usual.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Player.html" title="class in spacewar">Player</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#newPlayer(int)">newPlayer</A></B>(int&nbsp;number)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new player.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Robot.html" title="class in spacewar">Robot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#newRobot(int)">newRobot</A></B>(int&nbsp;number)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new robot.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#newShip(spacewar.Pilot)">newShip</A></B>(<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A>&nbsp;pilot)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new ship.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#quit()">quit</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- leave the game.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#resetShips()">resetShips</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- resurrect the ships in the game.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Game.html#run()">run</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Game(java.lang.String)"><!-- --></A><H3>
-Game</H3>
-<PRE>
-public <B>Game</B>(java.lang.String&nbsp;mode)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="main(java.lang.String[])"><!-- --></A><H3>
-main</H3>
-<PRE>
-public static void <B>main</B>(java.lang.String[]&nbsp;args)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- To run the game from top level, simply say Java Game, as usual.  Passing
- an argument makes the game run in demo mode.  Without an argument it runs
- in the normal player mode.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getRegistry()"><!-- --></A><H3>
-getRegistry</H3>
-<PRE>
-<A HREF="../spacewar/Registry.html" title="class in spacewar">Registry</A> <B>getRegistry</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot1()"><!-- --></A><H3>
-getPilot1</H3>
-<PRE>
-<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot1</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot2()"><!-- --></A><H3>
-getPilot2</H3>
-<PRE>
-<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot2</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getWidth()"><!-- --></A><H3>
-getWidth</H3>
-<PRE>
-int <B>getWidth</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns the width of the screen, delegating to screenSize
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getHeight()"><!-- --></A><H3>
-getHeight</H3>
-<PRE>
-int <B>getHeight</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns the height of the screen, delegating to screenSize
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="run()"><!-- --></A><H3>
-run</H3>
-<PRE>
-public void <B>run</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="addRobot()"><!-- --></A><H3>
-addRobot</H3>
-<PRE>
-void <B>addRobot</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- add a robot to the game.  This is a menu command.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="resetShips()"><!-- --></A><H3>
-resetShips</H3>
-<PRE>
-void <B>resetShips</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- resurrect the ships in the game.  This is a menu command.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="quit()"><!-- --></A><H3>
-quit</H3>
-<PRE>
-void <B>quit</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- leave the game.  This is a menu command.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="error(java.lang.Object)"><!-- --></A><H3>
-error</H3>
-<PRE>
-void <B>error</B>(java.lang.Object&nbsp;o)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="newPlayer(int)"><!-- --></A><H3>
-newPlayer</H3>
-<PRE>
-<A HREF="../spacewar/Player.html" title="class in spacewar">Player</A> <B>newPlayer</B>(int&nbsp;number)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new player.  With <A HREF="../spacewar/Game.html#newRobot(int)"><CODE>newRobot(int)</CODE></A> and <A HREF="../spacewar/Game.html#newShip(spacewar.Pilot)"><CODE>newShip(spacewar.Pilot)</CODE></A>, the only ways to make a Player, a Robot, or a Ship.
- The structural invariant is that there should be no calls to
- new of one of these three classes outside these three methods.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="newRobot(int)"><!-- --></A><H3>
-newRobot</H3>
-<PRE>
-<A HREF="../spacewar/Robot.html" title="class in spacewar">Robot</A> <B>newRobot</B>(int&nbsp;number)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new robot.  With <A HREF="../spacewar/Game.html#newPlayer(int)"><CODE>newPlayer(int)</CODE></A> and <A HREF="../spacewar/Game.html#newShip(spacewar.Pilot)"><CODE>newShip(spacewar.Pilot)</CODE></A>, the only ways to make a Player, a Robot, or a Ship.
- The structural invariant is that there should be no calls to
- new of one of these three classes outside these three methods.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="newShip(spacewar.Pilot)"><!-- --></A><H3>
-newShip</H3>
-<PRE>
-<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>newShip</B>(<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A>&nbsp;pilot)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- returns a new ship.  With <A HREF="../spacewar/Game.html#newRobot(int)"><CODE>newRobot(int)</CODE></A> and <A HREF="../spacewar/Game.html#newPlayer(int)"><CODE>newPlayer(int)</CODE></A>, the only ways to make a Player, a Robot, or a
- Ship.  The structural invariant is that there should be no
- calls to new of one of these three classes outside these three
- methods.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="handleCollisions()"><!-- --></A><H3>
-handleCollisions</H3>
-<PRE>
-void <B>handleCollisions</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="isCollision(spacewar.SpaceObject, spacewar.SpaceObject)"><!-- --></A><H3>
-isCollision</H3>
-<PRE>
-static boolean <B>isCollision</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;a,
-                           <A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;b)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/EnsureShipIsAlive.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/GameSynchronization.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Game.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
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-<HR>
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/GameSynchronization.html b/ajdoc/testdata/spacewar/doc/spacewar/GameSynchronization.html
deleted file mode 100644 (file)
index 81de1d5..0000000
+++ /dev/null
@@ -1,265 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-GameSynchronization
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.GameSynchronization class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="GameSynchronization";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
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-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
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-  </TR>
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-</EM>
-</TD>
-</TR>
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-&nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
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-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_coordination.Coordinator">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class GameSynchronization</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../coordination/Coordinator.html" title="class in coordination">coordination.Coordinator</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.GameSynchronization</B>
-</PRE>
-<HR>
-<DL>
-<DT>public class <B>GameSynchronization</B><DT>extends <A HREF="../coordination/Coordinator.html" title="class in coordination">Coordinator</A></DL>
-
-<P>
-
- This aspect ensures synchronized access to methods of the Game in the
- presence of several threads.
-
- It uses the Coordinator class, from the AspectJ coordination library.
- (This case is right on the borderline of being too simple to use the
- coordination library, but we use it anyways to keep the similarity
- with the RegistrySynchronizer.)
-
- It uses a per-Game coordination scheme, so there is one instance of
- this class for each instance of the Game class.  When this class is
- constructed, it registers appropriate mutexes and selfexes using
- the behavior inherited from Coordinator.
-
- The coordination constraints for the Game are simple.  We just need to
- make sure that newShip and handleCollisions are mutually exclusive.  That
- ensures that they we can't destroy a ship that has just been replaced.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== POINTCUT SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Pointcut Summary</B></FONT></TD></TR>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>protected</TT></FONT></TD>
-<TD><TT><A HREF="#synchronizationPoint()">synchronizationPoint()</A></TT><BR>&nbsp;</TR></TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/GameSynchronization.html#GameSynchronization()">GameSynchronization</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_coordination.Coordinator"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class coordination.<A HREF="../coordination/Coordinator.html" title="class in coordination">Coordinator</A></B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><A HREF="../coordination/Coordinator.html#addMutex(java.lang.String[])">addMutex</A>, <A HREF="../coordination/Coordinator.html#addSelfex(java.lang.String)">addSelfex</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition, coordination.CoordinationAction)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.CoordinationAction)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String)">guardedExit</A>, <A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String, coordination.CoordinationAction)">guardedExit</A>, <A HREF="../coordination/Coordinator.html#removeMutex(java.lang.String[])">removeMutex</A>, <A HREF="../coordination/Coordinator.html#removeSelfex(java.lang.String)">removeSelfex</A></CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== POINTCUT DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Pointcut Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="synchronizationPoint()"><!-- --></A>
-<H3>synchronizationPoint()</H3><P><P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="GameSynchronization()"><!-- --></A><H3>
-GameSynchronization</H3>
-<PRE>
-public <B>GameSynchronization</B>()</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
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-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
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-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_coordination.Coordinator">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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-<!-- ======== END OF BOTTOM NAVBAR ======= -->
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/InfoWin.html b/ajdoc/testdata/spacewar/doc/spacewar/InfoWin.html
deleted file mode 100644 (file)
index d68b46a..0000000
+++ /dev/null
@@ -1,302 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-InfoWin
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.InfoWin class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="InfoWin";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
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-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-Class InfoWin</H2>
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-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.InfoWin</B>
-</PRE>
-<HR>
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-<DT> class <B>InfoWin</B><DT>extends java.lang.Object</DL>
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-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/InfoWin.html#InfoWin()">InfoWin</A></B>()</CODE>
-
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-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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-&nbsp;
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-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/InfoWin.html#clear()">clear</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/InfoWin.html#print(java.lang.String)">print</A></B>(java.lang.String&nbsp;line)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/InfoWin.html#println(java.lang.String)">println</A></B>(java.lang.String&nbsp;line)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
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-&nbsp;
-<P>
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-<!-- ========= CONSTRUCTOR DETAIL ======== -->
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-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="InfoWin()"><!-- --></A><H3>
-InfoWin</H3>
-<PRE>
-<B>InfoWin</B>()</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="clear()"><!-- --></A><H3>
-clear</H3>
-<PRE>
-void <B>clear</B>()</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="println(java.lang.String)"><!-- --></A><H3>
-println</H3>
-<PRE>
-void <B>println</B>(java.lang.String&nbsp;line)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="print(java.lang.String)"><!-- --></A><H3>
-print</H3>
-<PRE>
-void <B>print</B>(java.lang.String&nbsp;line)</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/KeyMapping.html b/ajdoc/testdata/spacewar/doc/spacewar/KeyMapping.html
deleted file mode 100644 (file)
index fb94110..0000000
+++ /dev/null
@@ -1,365 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-KeyMapping
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.KeyMapping class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="KeyMapping";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
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-<!-- ========= START OF TOP NAVBAR ======= -->
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_top_firstrow"><!-- --></A>
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-</EM>
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/InfoWin.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-  <!--
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
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-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class KeyMapping</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.KeyMapping</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>KeyMapping</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#fire">fire</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#keyMapping1">keyMapping1</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;<A HREF="../spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#keyMapping2">keyMapping2</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#left">left</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#right">right</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#thrust">thrust</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/KeyMapping.html#KeyMapping(int, int, int, int)">KeyMapping</A></B>(int&nbsp;k_left,
-           int&nbsp;k_right,
-           int&nbsp;k_thrust,
-           int&nbsp;k_fire)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="keyMapping1"><!-- --></A><H3>
-keyMapping1</H3>
-<PRE>
-static final <A HREF="../spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A> <B>keyMapping1</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="keyMapping2"><!-- --></A><H3>
-keyMapping2</H3>
-<PRE>
-static final <A HREF="../spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A> <B>keyMapping2</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="left"><!-- --></A><H3>
-left</H3>
-<PRE>
-int <B>left</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="right"><!-- --></A><H3>
-right</H3>
-<PRE>
-int <B>right</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="thrust"><!-- --></A><H3>
-thrust</H3>
-<PRE>
-int <B>thrust</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-<HR>
-
-<A NAME="fire"><!-- --></A><H3>
-fire</H3>
-<PRE>
-int <B>fire</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="KeyMapping(int, int, int, int)"><!-- --></A><H3>
-KeyMapping</H3>
-<PRE>
-<B>KeyMapping</B>(int&nbsp;k_left,
-           int&nbsp;k_right,
-           int&nbsp;k_thrust,
-           int&nbsp;k_fire)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/InfoWin.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="KeyMapping.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Pilot.html b/ajdoc/testdata/spacewar/doc/spacewar/Pilot.html
deleted file mode 100644 (file)
index 141cc4f..0000000
+++ /dev/null
@@ -1,370 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Pilot
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Pilot class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Pilot";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/KeyMapping.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Player.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Pilot.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Pilot</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Pilot</B>
-</PRE>
-<DL>
-<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../spacewar/Player.html" title="class in spacewar">Player</A>, <A HREF="../spacewar/Robot.html" title="class in spacewar">Robot</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>abstract class <B>Pilot</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- Pilot is the abstract superclass of Player and Robot.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>protected &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#ship">ship</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#Pilot(spacewar.Game, int)">Pilot</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;g,
-      int&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#getNumber()">getNumber</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#getShip()">getShip</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Pilot.html#setShip(spacewar.Ship)">setShip</A></B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="ship"><!-- --></A><H3>
-ship</H3>
-<PRE>
-protected <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>ship</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Pilot(spacewar.Game, int)"><!-- --></A><H3>
-Pilot</H3>
-<PRE>
-<B>Pilot</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;g,
-      int&nbsp;n)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getNumber()"><!-- --></A><H3>
-getNumber</H3>
-<PRE>
-int <B>getNumber</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getShip()"><!-- --></A><H3>
-getShip</H3>
-<PRE>
-<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>getShip</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setShip(spacewar.Ship)"><!-- --></A><H3>
-setShip</H3>
-<PRE>
-void <B>setShip</B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/KeyMapping.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Player.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Pilot.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Player.html b/ajdoc/testdata/spacewar/doc/spacewar/Player.html
deleted file mode 100644 (file)
index aac1d01..0000000
+++ /dev/null
@@ -1,448 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-Player
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Player class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Player";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Registry.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Player.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Player</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/Pilot.html" title="class in spacewar">spacewar.Pilot</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Player</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.util.EventListener, java.awt.event.KeyListener</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Player</B><DT>extends <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A><DT>implements java.awt.event.KeyListener</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>protected &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#ship">ship</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#Player(spacewar.Game, int)">Player</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-       int&nbsp;number)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#getNumber()">getNumber</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#getShip()">getShip</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#keyPressed(java.awt.event.KeyEvent)">keyPressed</A></B>(java.awt.event.KeyEvent&nbsp;e)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#keyReleased(java.awt.event.KeyEvent)">keyReleased</A></B>(java.awt.event.KeyEvent&nbsp;e)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#keyTyped(java.awt.event.KeyEvent)">keyTyped</A></B>(java.awt.event.KeyEvent&nbsp;e)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Player.html#setShip(spacewar.Ship)">setShip</A></B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="ship"><!-- --></A><H3>
-ship</H3>
-<PRE>
-protected <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>ship</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Player(spacewar.Game, int)"><!-- --></A><H3>
-Player</H3>
-<PRE>
-<B>Player</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-       int&nbsp;number)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="keyPressed(java.awt.event.KeyEvent)"><!-- --></A><H3>
-keyPressed</H3>
-<PRE>
-public void <B>keyPressed</B>(java.awt.event.KeyEvent&nbsp;e)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE>keyPressed</CODE> in interface <CODE>java.awt.event.KeyListener</CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="keyReleased(java.awt.event.KeyEvent)"><!-- --></A><H3>
-keyReleased</H3>
-<PRE>
-public void <B>keyReleased</B>(java.awt.event.KeyEvent&nbsp;e)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE>keyReleased</CODE> in interface <CODE>java.awt.event.KeyListener</CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="keyTyped(java.awt.event.KeyEvent)"><!-- --></A><H3>
-keyTyped</H3>
-<PRE>
-public void <B>keyTyped</B>(java.awt.event.KeyEvent&nbsp;e)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE>keyTyped</CODE> in interface <CODE>java.awt.event.KeyListener</CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getNumber()"><!-- --></A><H3>
-getNumber</H3>
-<PRE>
-int <B>getNumber</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getShip()"><!-- --></A><H3>
-getShip</H3>
-<PRE>
-<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>getShip</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setShip(spacewar.Ship)"><!-- --></A><H3>
-setShip</H3>
-<PRE>
-void <B>setShip</B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Registry.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Player.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Registry.RegistrationProtection.html b/ajdoc/testdata/spacewar/doc/spacewar/Registry.RegistrationProtection.html
deleted file mode 100644 (file)
index c6dfe8b..0000000
+++ /dev/null
@@ -1,244 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Registry.RegistrationProtection
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Registry.RegistrationProtection class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Registry.RegistrationProtection";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Registry.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Registry.RegistrationProtection.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Registry.RegistrationProtection</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Registry.RegistrationProtection</B>
-</PRE>
-<DL>
-<DT><B>Enclosing class:</B><DD><A HREF="../spacewar/Registry.html" title="class in spacewar">Registry</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>public static class <B>Registry.RegistrationProtection</B><DT>extends java.lang.Object</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== ADVICE SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>.."><TT><B>afterReturning(): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/Registry.RegistrationProtection.html#Registry.RegistrationProtection()">Registry.RegistrationProtection</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Registry.RegistrationProtection()"><!-- --></A><H3>
-Registry.RegistrationProtection</H3>
-<PRE>
-public <B>Registry.RegistrationProtection</B>()</PRE>
-<DL>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Registry.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Registry.RegistrationProtection.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Registry.html b/ajdoc/testdata/spacewar/doc/spacewar/Registry.html
deleted file mode 100644 (file)
index 5f718c7..0000000
+++ /dev/null
@@ -1,461 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Registry
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Registry class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Registry";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Player.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Registry.RegistrationProtection.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Registry.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
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-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Aspect Registry</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Registry</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>Registry</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- The Registry keeps track of all the space objects that are floating around.
- It basically supports register, unregister and contents type operations.
-
- The synchronization is done by the RegistrySynchronization aspect.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-<A NAME="nested_class_summary"><!-- --></A>
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-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Nested Class Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>static&nbsp;class</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.RegistrationProtection.html" title="class in spacewar">Registry.RegistrationProtection</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== ADVICE SUMMARY ======= -->
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Advice Summary</B></FONT></TD></TR>
-<TR><TD><A HREF="#afterReturning(): <anonymous pointcut>.."><TT><B>afterReturning(): <anonymous pointcut>..</B></TT></A><BR>&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-</TD></TR><TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
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-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#Registry(spacewar.Game)">Registry</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#dummy()">dummy</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>[]</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#getObjects()">getObjects</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>[]</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#getShips()">getShips</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.util.Hashtable</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#getTable()">getTable</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#register(spacewar.SpaceObject)">register</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;object)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Registry.html#unregister(spacewar.SpaceObject)">unregister</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;object)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== ADVICE DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Advice Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="afterReturning(): <anonymous pointcut>.."><!-- --></A>
-<H3>afterReturning</H3><P><TT><B>afterReturning(): <anonymous pointcut>..</B></TT>
-<P><P><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="10%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advises:</b></font></td><td><A HREF="Registry.html#dummy()"><tt>spacewar.Registry.dummy</tt></A>, </B></FONT></TD></TR></TABLE>
-</TR></TD>
-<P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Registry(spacewar.Game)"><!-- --></A><H3>
-Registry</H3>
-<PRE>
-<B>Registry</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="register(spacewar.SpaceObject)"><!-- --></A><H3>
-register</H3>
-<PRE>
-void <B>register</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;object)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="unregister(spacewar.SpaceObject)"><!-- --></A><H3>
-unregister</H3>
-<PRE>
-void <B>unregister</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;object)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="dummy()"><!-- --></A><H3>
-dummy</H3>
-<PRE>
-void <B>dummy</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getObjects()"><!-- --></A><H3>
-getObjects</H3>
-<PRE>
-<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>[] <B>getObjects</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getShips()"><!-- --></A><H3>
-getShips</H3>
-<PRE>
-<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>[] <B>getShips</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getTable()"><!-- --></A><H3>
-getTable</H3>
-<PRE>
-java.util.Hashtable <B>getTable</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
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-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Player.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_class_summary">NESTED</A>&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/RegistrySynchronization.html b/ajdoc/testdata/spacewar/doc/spacewar/RegistrySynchronization.html
deleted file mode 100644 (file)
index 395ea72..0000000
+++ /dev/null
@@ -1,262 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-RegistrySynchronization
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.RegistrySynchronization class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="RegistrySynchronization";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
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-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
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-  </TR>
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-</TD>
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-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-
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-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_coordination.Coordinator">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class RegistrySynchronization</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../coordination/Coordinator.html" title="class in coordination">coordination.Coordinator</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.RegistrySynchronization</B>
-</PRE>
-<HR>
-<DL>
-<DT>public class <B>RegistrySynchronization</B><DT>extends <A HREF="../coordination/Coordinator.html" title="class in coordination">Coordinator</A></DL>
-
-<P>
-
- This aspect ensures synchronized access to methods of the Registry in
- the presence of several threads.
-
- It uses the Coordinator class, from the AspectJ coordination library.
-
- It uses a per-Registry coordination scheme, so there is one instance of
- this class for each instance of the Registry class.  When this class is
- constructed, it registers appropriate mutexes and selfexes using the
- behavior inherited from Coordinator.
-
- The mutating methods (register and unregister) should be self-exclusive.
- Each reader method should be mutually exclusive with the mutating
- methods.  But the readers can run concurrently.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== POINTCUT SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Pointcut Summary</B></FONT></TD></TR>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>protected</TT></FONT></TD>
-<TD><TT><A HREF="#synchronizationPoint()">synchronizationPoint()</A></TT><BR>&nbsp;</TR></TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><B><A HREF="../spacewar/RegistrySynchronization.html#RegistrySynchronization()">RegistrySynchronization</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="methods_inherited_from_class_coordination.Coordinator"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class coordination.<A HREF="../coordination/Coordinator.html" title="class in coordination">Coordinator</A></B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE><A HREF="../coordination/Coordinator.html#addMutex(java.lang.String[])">addMutex</A>, <A HREF="../coordination/Coordinator.html#addSelfex(java.lang.String)">addSelfex</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.Condition, coordination.CoordinationAction)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntry(java.lang.String, coordination.CoordinationAction)">guardedEntry</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.Condition, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, coordination.CoordinationAction, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedEntryWithTimeout(java.lang.String, long)">guardedEntryWithTimeout</A>, <A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String)">guardedExit</A>, <A HREF="../coordination/Coordinator.html#guardedExit(java.lang.String, coordination.CoordinationAction)">guardedExit</A>, <A HREF="../coordination/Coordinator.html#removeMutex(java.lang.String[])">removeMutex</A>, <A HREF="../coordination/Coordinator.html#removeSelfex(java.lang.String)">removeSelfex</A></CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== POINTCUT DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Pointcut Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="synchronizationPoint()"><!-- --></A>
-<H3>synchronizationPoint()</H3><P><P><!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="RegistrySynchronization()"><!-- --></A><H3>
-RegistrySynchronization</H3>
-<PRE>
-public <B>RegistrySynchronization</B>()</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Registry.RegistrationProtection.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Robot.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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-&nbsp;<SCRIPT type="text/javascript">
-  <!--
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
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-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_coordination.Coordinator">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD>
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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Robot.html b/ajdoc/testdata/spacewar/doc/spacewar/Robot.html
deleted file mode 100644 (file)
index f8369f0..0000000
+++ /dev/null
@@ -1,476 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Robot
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Robot class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Robot";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
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-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Robot.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Robot</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/Pilot.html" title="class in spacewar">spacewar.Pilot</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Robot</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.lang.Runnable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Robot</B><DT>extends <A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A><DT>implements java.lang.Runnable</DL>
-
-<P>
-
- Robot is an automatic pilot that now has quite a bit of intelligence.
- So, beware !
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>protected &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#ship">ship</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#Robot(spacewar.Game, int)">Robot</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-      int&nbsp;number)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#destroy()">destroy</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#getNumber()">getNumber</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#getShip()">getShip</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#run()">run</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#setShip(spacewar.Ship)">setShip</A></B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#sleepForABit(int)">sleepForABit</A></B>(int&nbsp;time)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Robot.html#start()">start</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="ship"><!-- --></A><H3>
-ship</H3>
-<PRE>
-protected <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>ship</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-</DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Robot(spacewar.Game, int)"><!-- --></A><H3>
-Robot</H3>
-<PRE>
-<B>Robot</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-      int&nbsp;number)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="start()"><!-- --></A><H3>
-start</H3>
-<PRE>
-void <B>start</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="destroy()"><!-- --></A><H3>
-destroy</H3>
-<PRE>
-void <B>destroy</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="run()"><!-- --></A><H3>
-run</H3>
-<PRE>
-public void <B>run</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE>run</CODE> in interface <CODE>java.lang.Runnable</CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="sleepForABit(int)"><!-- --></A><H3>
-sleepForABit</H3>
-<PRE>
-void <B>sleepForABit</B>(int&nbsp;time)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getNumber()"><!-- --></A><H3>
-getNumber</H3>
-<PRE>
-int <B>getNumber</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getShip()"><!-- --></A><H3>
-getShip</H3>
-<PRE>
-<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A> <B>getShip</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setShip(spacewar.Ship)"><!-- --></A><H3>
-setShip</H3>
-<PRE>
-void <B>setShip</B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;s)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Robot.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/SWFrame.html b/ajdoc/testdata/spacewar/doc/spacewar/SWFrame.html
deleted file mode 100644 (file)
index ad4d898..0000000
+++ /dev/null
@@ -1,494 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-SWFrame
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.SWFrame class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="SWFrame";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/SpaceObject.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Timer.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="SWFrame.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
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-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_java.awt.Frame">NESTED</A>&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.awt.Frame">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class SWFrame</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Component
-      <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Container
-          <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Window
-              <IMG SRC="../resources/inherit.gif" ALT="extended by">java.awt.Frame
-                  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.SWFrame</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>javax.accessibility.Accessible, java.awt.event.ActionListener, java.util.EventListener, java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>SWFrame</B><DT>extends java.awt.Frame<DT>implements java.awt.event.ActionListener</DL>
-
-<P>
-
-<P>
-
-<P>
-<DL>
-</DL>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-<A NAME="nested_class_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Nested Class Summary</B></FONT></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Frame"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Frame</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Frame.AccessibleAWTFrame</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Window"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Window</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Window.AccessibleAWTWindow</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Container"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Container</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Container.AccessibleAWTContainer</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Nested classes inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>java.awt.Component.AccessibleAWTComponent, java.awt.Component.BltBufferStrategy, java.awt.Component.FlipBufferStrategy</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Frame"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Frame</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Window"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Window</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE></CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Container"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Container</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE></CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from interface java.awt.image.ImageObserver</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SWFrame.html#SWFrame(spacewar.Game, spacewar.Display)">SWFrame</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-        <A HREF="../spacewar/Display.html" title="class in spacewar">Display</A>&nbsp;d)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SWFrame.html#actionPerformed(java.awt.event.ActionEvent)">actionPerformed</A></B>(java.awt.event.ActionEvent&nbsp;e)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SWFrame.html#getDisplay()">getDisplay</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SWFrame.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;java.awt.Menu</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SWFrame.html#getMenu()">getMenu</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Frame"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Frame</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>addNotify, finalize, getAccessibleContext, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, paramString, remove, removeNotify, setCursor, setExtendedState, setIconImage, setMaximizedBounds, setMenuBar, setResizable, setState, setTitle, setUndecorated</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Window"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Window</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getGraphicsConfiguration, getInputContext, getListeners, getLocale, getMostRecentFocusOwner, getOwnedWindows, getOwner, getToolkit, getWarningString, getWindowFocusListeners, getWindowListeners, getWindowStateListeners, hide, isActive, isFocusableWindow, isFocusCycleRoot, isFocused, isShowing, pack, postEvent, processEvent, processWindowEvent, processWindowFocusEvent, processWindowStateEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, setCursor, setFocusableWindowState, setFocusCycleRoot, setLocationRelativeTo, show, toBack, toFront</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Container"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Container</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>add, add, add, add, add, addContainerListener, addImpl, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paint, paintComponents, preferredSize, print, printComponents, processContainerEvent, remove, remove, removeAll, removeContainerListener, setFocusTraversalKeys, setFocusTraversalPolicy, setFont, setLayout, transferFocusBackward, transferFocusDownCycle, update, validate, validateTree</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.awt.Component</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isOpaque, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processHierarchyBoundsEvent, processHierarchyEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, processMouseWheelEvent, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocus, requestFocusInWindow, requestFocusInWindow, reshape, resize, resize, setBackground, setBounds, setBounds, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, size, toString, transferFocus, transferFocusUpCycle</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.awt.MenuContainer"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from interface java.awt.MenuContainer</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>getFont, postEvent</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="SWFrame(spacewar.Game, spacewar.Display)"><!-- --></A><H3>
-SWFrame</H3>
-<PRE>
-<B>SWFrame</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-        <A HREF="../spacewar/Display.html" title="class in spacewar">Display</A>&nbsp;d)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getDisplay()"><!-- --></A><H3>
-getDisplay</H3>
-<PRE>
-<A HREF="../spacewar/Display.html" title="class in spacewar">Display</A> <B>getDisplay</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getMenu()"><!-- --></A><H3>
-getMenu</H3>
-<PRE>
-java.awt.Menu <B>getMenu</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="actionPerformed(java.awt.event.ActionEvent)"><!-- --></A><H3>
-actionPerformed</H3>
-<PRE>
-public void <B>actionPerformed</B>(java.awt.event.ActionEvent&nbsp;e)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE>actionPerformed</CODE> in interface <CODE>java.awt.event.ActionListener</CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/SpaceObject.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/Timer.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="SWFrame.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_java.awt.Frame">NESTED</A>&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.awt.Frame">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Ship.html b/ajdoc/testdata/spacewar/doc/spacewar/Ship.html
deleted file mode 100644 (file)
index 7b68cf9..0000000
+++ /dev/null
@@ -1,1198 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Ship
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Ship class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Ship";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Robot.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/SpaceObject.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Ship.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Ship</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">spacewar.SpaceObject</A>
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Ship</B>
-</PRE>
-<HR>
-<DL>
-<DT> class <B>Ship</B><DT>extends <A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- ======== POINTCUT SUMMARY ======= -->
-
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="1"CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#CCCCFF"><FONT SIZE="+2"><B>Pointcut Summary</B></FONT></TD></TR>
-<TR><TD WIDTH="1%"><FONT SIZE=-1><TT>(package private)</TT></FONT></TD>
-<TD><TT><A HREF="#helmCommandsCut(Ship)">helmCommandsCut(Ship)</A></TT><BR>&nbsp;</TR></TD>
-</TABLE><P>&nbsp;
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#BULLET_SPEED">BULLET_SPEED</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#CLOCKWISE">CLOCKWISE</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#COUNTERCLOCKWISE">COUNTERCLOCKWISE</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#DEFAULT_ACCELERATION">DEFAULT_ACCELERATION</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#DEFAULT_ANGULAR_VELOCITY">DEFAULT_ANGULAR_VELOCITY</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#MAX_DAMAGE">MAX_DAMAGE</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#STOP">STOP</A></B></CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#Ship(spacewar.Game, double, double, double)">Ship</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-     double&nbsp;xPos,
-     double&nbsp;yPos,
-     double&nbsp;orientation)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#accelerate(double, double)">accelerate</A></B>(double&nbsp;dXVel,
-           double&nbsp;dYVel)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) static&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#bounce(spacewar.Ship, spacewar.Ship)">bounce</A></B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;shipA,
-       <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;shipB)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A>, </TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#die()">die</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#expendEnergy(double)">expendEnergy</A></B>(double&nbsp;amount)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns false if energy is out, otherwise decrements energy by amount
- and returns true</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#fire()">fire</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- create a bullet and fire it</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getDamage()">getDamage</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;float</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getDamageLevel()">getDamageLevel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getEnergy()">getEnergy</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;float</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getEnergyLevel()">getEnergyLevel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getOldXPos()">getOldXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getOldYPos()">getOldYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getOrientation()">getOrientation</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getPilot()">getPilot</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getRAcc()">getRAcc</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getSize()">getSize</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getXPos()">getXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getXVel()">getXVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getYPos()">getYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#getYVel()">getYVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#inflictDamage(double)">inflictDamage</A></B>(double&nbsp;amount)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- increments damage by amount and handles the destruction of a ship if
- damage reaches MAX_DAMAGE.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#isAlive()">isAlive</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#repairDamage(double)">repairDamage</A></B>(double&nbsp;amount)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- repairs some damage</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#rotate(int)">rotate</A></B>(int&nbsp;direction)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- affect rotation thrusters.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setAcceleration(double)">setAcceleration</A></B>(double&nbsp;acc)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- First check to make sure we have enough energy to accelerate.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setAngularVelocity(double)">setAngularVelocity</A></B>(double&nbsp;omega)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- First check to make sure we have enough energy to rotate.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setIsAlive(boolean)">setIsAlive</A></B>(boolean&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setPilot(spacewar.Pilot)">setPilot</A></B>(<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A>&nbsp;p)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setXVel(double)">setXVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#setYVel(double)">setYVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Ship.html#thrust(boolean)">thrust</A></B>(boolean&nbsp;onOff)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- turn on acceleration</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<P>&nbsp;
-<!-- ======== POINTCUT DETAIL SUMMARY ======= -->
-
-<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Pointcut Detail</B></FONT></TD>
-</TR>
-</TABLE><A NAME="helmCommandsCut(Ship)"><!-- --></A>
-<H3>helmCommandsCut(Ship)</H3><P><P><!-- ============ FIELD DETAIL =========== -->
-
-<A NAME="field_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Field Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="MAX_DAMAGE"><!-- --></A><H3>
-MAX_DAMAGE</H3>
-<PRE>
-static final int <B>MAX_DAMAGE</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.MAX_DAMAGE">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="BULLET_SPEED"><!-- --></A><H3>
-BULLET_SPEED</H3>
-<PRE>
-static final int <B>BULLET_SPEED</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.BULLET_SPEED">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="CLOCKWISE"><!-- --></A><H3>
-CLOCKWISE</H3>
-<PRE>
-static final int <B>CLOCKWISE</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.CLOCKWISE">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="STOP"><!-- --></A><H3>
-STOP</H3>
-<PRE>
-static final int <B>STOP</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.STOP">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="COUNTERCLOCKWISE"><!-- --></A><H3>
-COUNTERCLOCKWISE</H3>
-<PRE>
-static final int <B>COUNTERCLOCKWISE</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.COUNTERCLOCKWISE">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="DEFAULT_ANGULAR_VELOCITY"><!-- --></A><H3>
-DEFAULT_ANGULAR_VELOCITY</H3>
-<PRE>
-static final double <B>DEFAULT_ANGULAR_VELOCITY</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.DEFAULT_ANGULAR_VELOCITY">Constant Field Values</A></DL>
-</DL>
-<HR>
-
-<A NAME="DEFAULT_ACCELERATION"><!-- --></A><H3>
-DEFAULT_ACCELERATION</H3>
-<PRE>
-static final double <B>DEFAULT_ACCELERATION</B></PRE>
-<DL>
-<DD>
-<P>
-<DL>
-<DT><B>See Also:</B><DD><A HREF="../constant-values.html#spacewar.Ship.DEFAULT_ACCELERATION">Constant Field Values</A></DL>
-</DL>
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Ship(spacewar.Game, double, double, double)"><!-- --></A><H3>
-Ship</H3>
-<PRE>
-<B>Ship</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-     double&nbsp;xPos,
-     double&nbsp;yPos,
-     double&nbsp;orientation)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getSize()"><!-- --></A><H3>
-getSize</H3>
-<PRE>
-int <B>getSize</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#getSize()">getSize</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getEnergy()"><!-- --></A><H3>
-getEnergy</H3>
-<PRE>
-double <B>getEnergy</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getDamage()"><!-- --></A><H3>
-getDamage</H3>
-<PRE>
-double <B>getDamage</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOrientation()"><!-- --></A><H3>
-getOrientation</H3>
-<PRE>
-double <B>getOrientation</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getRAcc()"><!-- --></A><H3>
-getRAcc</H3>
-<PRE>
-double <B>getRAcc</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getPilot()"><!-- --></A><H3>
-getPilot</H3>
-<PRE>
-<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A> <B>getPilot</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setPilot(spacewar.Pilot)"><!-- --></A><H3>
-setPilot</H3>
-<PRE>
-void <B>setPilot</B>(<A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A>&nbsp;p)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getEnergyLevel()"><!-- --></A><H3>
-getEnergyLevel</H3>
-<PRE>
-float <B>getEnergyLevel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getDamageLevel()"><!-- --></A><H3>
-getDamageLevel</H3>
-<PRE>
-float <B>getDamageLevel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="expendEnergy(double)"><!-- --></A><H3>
-expendEnergy</H3>
-<PRE>
-boolean <B>expendEnergy</B>(double&nbsp;amount)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- returns false if energy is out, otherwise decrements energy by amount
- and returns true
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="inflictDamage(double)"><!-- --></A><H3>
-inflictDamage</H3>
-<PRE>
-void <B>inflictDamage</B>(double&nbsp;amount)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- increments damage by amount and handles the destruction of a ship if
- damage reaches MAX_DAMAGE.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="repairDamage(double)"><!-- --></A><H3>
-repairDamage</H3>
-<PRE>
-void <B>repairDamage</B>(double&nbsp;amount)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- repairs some damage
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-public void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Overrides:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#clockTick()">clockTick</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setAcceleration(double)"><!-- --></A><H3>
-setAcceleration</H3>
-<PRE>
-void <B>setAcceleration</B>(double&nbsp;acc)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- First check to make sure we have enough energy to accelerate.  If
- we do, then go ahead and do so.  Acceleration is in the direction
- we are already facing (i.e. orientation).
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setAngularVelocity(double)"><!-- --></A><H3>
-setAngularVelocity</H3>
-<PRE>
-void <B>setAngularVelocity</B>(double&nbsp;omega)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- First check to make sure we have enough energy to rotate.  If
- we do, then go ahead and do so.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="rotate(int)"><!-- --></A><H3>
-rotate</H3>
-<PRE>
-void <B>rotate</B>(int&nbsp;direction)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- affect rotation thrusters.  Direction can be one of <A HREF="../spacewar/Ship.html#CLOCKWISE"><CODE>CLOCKWISE</CODE></A>, <A HREF="../spacewar/Ship.html#COUNTERCLOCKWISE"><CODE>COUNTERCLOCKWISE</CODE></A>, or zero for turning off
- the thrusters.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="thrust(boolean)"><!-- --></A><H3>
-thrust</H3>
-<PRE>
-void <B>thrust</B>(boolean&nbsp;onOff)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- turn on acceleration
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="fire()"><!-- --></A><H3>
-fire</H3>
-<PRE>
-void <B>fire</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
- create a bullet and fire it
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="handleCollision(spacewar.SpaceObject)"><!-- --></A><H3>
-handleCollision</H3>
-<PRE>
-void <B>handleCollision</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-<DT><B>Specified by:</B><DD><CODE><A HREF="../spacewar/SpaceObject.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></CODE> in class <CODE><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></CODE></DL>
-</DD>
-<DD><DL>
-<DT><B>Parameters:</B><DD><CODE>obj</CODE> - the space object that this object is colliding with.</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="bounce(spacewar.Ship, spacewar.Ship)"><!-- --></A><H3>
-bounce</H3>
-<PRE>
-static void <B>bounce</B>(<A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;shipA,
-                   <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A>&nbsp;shipB)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A>, </TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXPos()"><!-- --></A><H3>
-getXPos</H3>
-<PRE>
-double <B>getXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYPos()"><!-- --></A><H3>
-getYPos</H3>
-<PRE>
-double <B>getYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldXPos()"><!-- --></A><H3>
-getOldXPos</H3>
-<PRE>
-double <B>getOldXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldYPos()"><!-- --></A><H3>
-getOldYPos</H3>
-<PRE>
-double <B>getOldYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXVel()"><!-- --></A><H3>
-getXVel</H3>
-<PRE>
-double <B>getXVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYVel()"><!-- --></A><H3>
-getYVel</H3>
-<PRE>
-double <B>getYVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setXVel(double)"><!-- --></A><H3>
-setXVel</H3>
-<PRE>
-void <B>setXVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setYVel(double)"><!-- --></A><H3>
-setYVel</H3>
-<PRE>
-void <B>setYVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="isAlive()"><!-- --></A><H3>
-isAlive</H3>
-<PRE>
-boolean <B>isAlive</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setIsAlive(boolean)"><!-- --></A><H3>
-setIsAlive</H3>
-<PRE>
-void <B>setIsAlive</B>(boolean&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="accelerate(double, double)"><!-- --></A><H3>
-accelerate</H3>
-<PRE>
-void <B>accelerate</B>(double&nbsp;dXVel,
-                double&nbsp;dYVel)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="die()"><!-- --></A><H3>
-die</H3>
-<PRE>
-void <B>die</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Robot.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/SpaceObject.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Ship.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/SpaceObject.html b/ajdoc/testdata/spacewar/doc/spacewar/SpaceObject.html
deleted file mode 100644 (file)
index 3859be4..0000000
+++ /dev/null
@@ -1,630 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-SpaceObject
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.SpaceObject class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="SpaceObject";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar"><B>NEXT CLASS</B></A></FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="SpaceObject.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class SpaceObject</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.SpaceObject</B>
-</PRE>
-<DL>
-<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../spacewar/Bullet.html" title="class in spacewar">Bullet</A>, <A HREF="../spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A>, <A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></DD>
-</DL>
-<HR>
-<DL>
-<DT>abstract class <B>SpaceObject</B><DT>extends java.lang.Object</DL>
-
-<P>
-
- SpaceObjects are objects that float around in space.  They support the
- minimal SpaceObject protocol, having to do with position, velocity,
- size and liveness.  They are constructed with game, position, velocity
- and size.  When constructed, a spaceobject adds itself to the registry.
-
- When it dies, a spaceobject removes itself from the registry.  But note
- that it doesn't decide when to die, subclasses do that.
-
- The display aspects actually draw the space object on the screen and say
- how much space it takes up there.
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#SpaceObject(spacewar.Game, double, double, double, double)">SpaceObject</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-            double&nbsp;xP,
-            double&nbsp;yP,
-            double&nbsp;xV,
-            double&nbsp;yV)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#accelerate(double, double)">accelerate</A></B>(double&nbsp;dXVel,
-           double&nbsp;dYVel)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#clockTick()">clockTick</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- Move 1 unit of time's worth of distance.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#die()">die</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getOldXPos()">getOldXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getOldYPos()">getOldYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) abstract &nbsp;int</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getSize()">getSize</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getXPos()">getXPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getXVel()">getXVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getYPos()">getYPos</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;double</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#getYVel()">getYVel</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) abstract &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#handleCollision(spacewar.SpaceObject)">handleCollision</A></B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; resolve the effects of colliding with a space object.</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;boolean</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#isAlive()">isAlive</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#setIsAlive(boolean)">setIsAlive</A></B>(boolean&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#setXVel(double)">setXVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/SpaceObject.html#setYVel(double)">setYVel</A></B>(double&nbsp;n)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="SpaceObject(spacewar.Game, double, double, double, double)"><!-- --></A><H3>
-SpaceObject</H3>
-<PRE>
-<B>SpaceObject</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame,
-            double&nbsp;xP,
-            double&nbsp;yP,
-            double&nbsp;xV,
-            double&nbsp;yV)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXPos()"><!-- --></A><H3>
-getXPos</H3>
-<PRE>
-double <B>getXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYPos()"><!-- --></A><H3>
-getYPos</H3>
-<PRE>
-double <B>getYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldXPos()"><!-- --></A><H3>
-getOldXPos</H3>
-<PRE>
-double <B>getOldXPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getOldYPos()"><!-- --></A><H3>
-getOldYPos</H3>
-<PRE>
-double <B>getOldYPos</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getXVel()"><!-- --></A><H3>
-getXVel</H3>
-<PRE>
-double <B>getXVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getYVel()"><!-- --></A><H3>
-getYVel</H3>
-<PRE>
-double <B>getYVel</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setXVel(double)"><!-- --></A><H3>
-setXVel</H3>
-<PRE>
-void <B>setXVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setYVel(double)"><!-- --></A><H3>
-setYVel</H3>
-<PRE>
-void <B>setYVel</B>(double&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="isAlive()"><!-- --></A><H3>
-isAlive</H3>
-<PRE>
-boolean <B>isAlive</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="setIsAlive(boolean)"><!-- --></A><H3>
-setIsAlive</H3>
-<PRE>
-void <B>setIsAlive</B>(boolean&nbsp;n)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="clockTick()"><!-- --></A><H3>
-clockTick</H3>
-<PRE>
-void <B>clockTick</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
- Move 1 unit of time's worth of distance.  I.e. increment xPos by xVel
- and yPos by yVel.  If we move off an edge of the screen move us back
- in the opposite edge.
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="accelerate(double, double)"><!-- --></A><H3>
-accelerate</H3>
-<PRE>
-void <B>accelerate</B>(double&nbsp;dXVel,
-                double&nbsp;dYVel)</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="die()"><!-- --></A><H3>
-die</H3>
-<PRE>
-void <B>die</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="getSize()"><!-- --></A><H3>
-getSize</H3>
-<PRE>
-abstract int <B>getSize</B>()</PRE>
-<DL>
-<DD>
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="handleCollision(spacewar.SpaceObject)"><!-- --></A><H3>
-handleCollision</H3>
-<PRE>
-abstract void <B>handleCollision</B>(<A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A>&nbsp;obj)</PRE>
-<DL>
-<DD> resolve the effects of colliding with a space object.
-<P>
-<DD><DL>
-<DT><B>Parameters:</B><DD><CODE>obj</CODE> - the space object that this object is colliding with.</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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-  </TR>
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-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/Ship.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
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-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/Timer.html b/ajdoc/testdata/spacewar/doc/spacewar/Timer.html
deleted file mode 100644 (file)
index 1c0a70d..0000000
+++ /dev/null
@@ -1,314 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:28 PDT 2004 -->
-<TITLE>
-Timer
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar.Timer class">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="Timer";
-}
-</SCRIPT>
-
-</HEAD>
-
-<BODY BGCOLOR="white" onload="windowTitle();">
-
-
-<!-- ========= START OF TOP NAVBAR ======= -->
-<A NAME="navbar_top"><!-- --></A>
-<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;NEXT CLASS</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Timer.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.lang.Thread">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_top"></A>
-<!-- ========= END OF TOP NAVBAR ========= -->
-
-<HR>
-<!-- ======== START OF CLASS DATA ======== -->
-<H2>
-<FONT SIZE="-1">
-spacewar</FONT>
-<BR>
-Class Timer</H2>
-<PRE>
-java.lang.Object
-  <IMG SRC="../resources/inherit.gif" ALT="extended by">java.lang.Thread
-      <IMG SRC="../resources/inherit.gif" ALT="extended by"><B>spacewar.Timer</B>
-</PRE>
-<DL>
-<DT><B>All Implemented Interfaces:</B> <DD>java.lang.Runnable</DD>
-</DL>
-<HR>
-<DL>
-<DT> class <B>Timer</B><DT>extends java.lang.Thread</DL>
-
-<P>
-
-<P>
-
-<P>
-<HR>
-
-<P>
-<!-- ======== NESTED CLASS SUMMARY ======== -->
-
-
-<!-- =========== FIELD SUMMARY =========== -->
-
-<A NAME="field_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Field Summary</B></FONT></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="fields_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Fields inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ======== CONSTRUCTOR SUMMARY ======== -->
-
-<A NAME="constructor_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Constructor Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private)</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Timer.html#Timer(spacewar.Game)">Timer</A></B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
-</TR>
-</TABLE>
-&nbsp;
-<!-- ========== METHOD SUMMARY =========== -->
-
-<A NAME="method_summary"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=2><FONT SIZE="+2">
-<B>Method Summary</B></FONT></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>(package private) &nbsp;<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Timer.html#getGame()">getGame</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
-<CODE>&nbsp;void</CODE></FONT></TD>
-<TD><CODE><B><A HREF="../spacewar/Timer.html#run()">run</A></B>()</CODE>
-
-<BR>
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-</TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Thread"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Thread</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
-<TD><B>Methods inherited from class java.lang.Object</B></TD>
-</TR>
-<TR BGCOLOR="white" CLASS="TableRowColor">
-<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
-</TR>
-</TABLE>
-&nbsp;
-<P>
-
-<!-- ============ FIELD DETAIL =========== -->
-
-
-<!-- ========= CONSTRUCTOR DETAIL ======== -->
-
-<A NAME="constructor_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Constructor Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="Timer(spacewar.Game)"><!-- --></A><H3>
-Timer</H3>
-<PRE>
-<B>Timer</B>(<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A>&nbsp;theGame)</PRE>
-<DL>
-<DD>
-<P>
-</DL>
-
-<!-- ============ METHOD DETAIL ========== -->
-
-<A NAME="method_detail"><!-- --></A>
-<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
-<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
-<TD COLSPAN=1><FONT SIZE="+2">
-<B>Method Detail</B></FONT></TD>
-</TR>
-</TABLE>
-
-<A NAME="getGame()"><!-- --></A><H3>
-getGame</H3>
-<PRE>
-<A HREF="../spacewar/Game.html" title="class in spacewar">Game</A> <B>getGame</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<HR>
-
-<A NAME="run()"><!-- --></A><H3>
-run</H3>
-<PRE>
-public void <B>run</B>()</PRE>
-<DL>
-<DD><TABLE WIDTH="100%" BGCOLOR=#FFFFFF><TR><TD width="15%" bgcolor="#FFD8B0"><B><FONT COLOR=000000>&nbsp;Advised&nbsp;by:</font></b></td><td><A HREF="Debug.html#before(): allMethodsCut.."><tt>spacewar.Debug.before</tt></A>, <A HREF="Debug.html#afterReturning(): allMethodsCut.."><tt>spacewar.Debug.afterReturning</tt></A></TR></TD></TABLE>
-
-<P>
-<DD><DL>
-</DL>
-</DD>
-</DL>
-<!-- ========= END OF CLASS DATA ========= -->
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>
-  </TR>
-</TABLE>
-</TD>
-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
-</TR>
-
-<TR>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-&nbsp;<A HREF="../spacewar/SWFrame.html" title="class in spacewar"><B>PREV CLASS</B></A>&nbsp;
-&nbsp;NEXT CLASS</FONT></TD>
-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
-  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;
-&nbsp;<A HREF="Timer.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;
-&nbsp;<SCRIPT type="text/javascript">
-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
-  }
-  //-->
-</SCRIPT>
-<NOSCRIPT>
-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
-</NOSCRIPT>
-
-</FONT></TD>
-</TR>
-<TR>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#fields_inherited_from_class_java.lang.Thread">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
-<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
-DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
-</TR>
-</TABLE>
-<A NAME="skip-navbar_bottom"></A>
-<!-- ======== END OF BOTTOM NAVBAR ======= -->
-
-<HR>
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/package-frame.html b/ajdoc/testdata/spacewar/doc/spacewar/package-frame.html
deleted file mode 100644 (file)
index 9089707..0000000
+++ /dev/null
@@ -1,80 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-spacewar
-</TITLE>
-
-<META NAME="keywords" CONTENT="spacewar package">
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-
-</HEAD>
-
-<BODY BGCOLOR="white">
-<FONT size="+1" CLASS="FrameTitleFont">
-<A HREF="../spacewar/package-summary.html" target="classFrame">spacewar</A></FONT>
-<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
-<TR>
-<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
-Classes</FONT>&nbsp;
-<FONT CLASS="FrameItemFont">
-<BR>
-<A HREF="Bullet.html" title="class in spacewar" target="classFrame">Bullet</A>
-<BR>
-<A HREF="Debug.html" title="class in spacewar" target="classFrame">Debug</A>
-<BR>
-<A HREF="Display.html" title="class in spacewar" target="classFrame">Display</A>
-<BR>
-<A HREF="Display.DisplayAspect.html" title="class in spacewar" target="classFrame">Display.DisplayAspect</A>
-<BR>
-<A HREF="Display1.html" title="class in spacewar" target="classFrame">Display1</A>
-<BR>
-<A HREF="Display1.SpaceObjectPainting.html" title="class in spacewar" target="classFrame">Display1.SpaceObjectPainting</A>
-<BR>
-<A HREF="Display2.html" title="class in spacewar" target="classFrame">Display2</A>
-<BR>
-<A HREF="Display2.SpaceObjectPainting.html" title="class in spacewar" target="classFrame">Display2.SpaceObjectPainting</A>
-<BR>
-<A HREF="EnergyPacket.html" title="class in spacewar" target="classFrame">EnergyPacket</A>
-<BR>
-<A HREF="EnergyPacketProducer.html" title="class in spacewar" target="classFrame">EnergyPacketProducer</A>
-<BR>
-<A HREF="EnsureShipIsAlive.html" title="class in spacewar" target="classFrame">EnsureShipIsAlive</A>
-<BR>
-<A HREF="Game.html" title="class in spacewar" target="classFrame">Game</A>
-<BR>
-<A HREF="GameSynchronization.html" title="class in spacewar" target="classFrame">GameSynchronization</A>
-<BR>
-<A HREF="InfoWin.html" title="class in spacewar" target="classFrame">InfoWin</A>
-<BR>
-<A HREF="KeyMapping.html" title="class in spacewar" target="classFrame">KeyMapping</A>
-<BR>
-<A HREF="Pilot.html" title="class in spacewar" target="classFrame">Pilot</A>
-<BR>
-<A HREF="Player.html" title="class in spacewar" target="classFrame">Player</A>
-<BR>
-<A HREF="Registry.html" title="class in spacewar" target="classFrame">Registry</A>
-<BR>
-<A HREF="Registry.RegistrationProtection.html" title="class in spacewar" target="classFrame">Registry.RegistrationProtection</A>
-<BR>
-<A HREF="RegistrySynchronization.html" title="class in spacewar" target="classFrame">RegistrySynchronization</A>
-<BR>
-<A HREF="Robot.html" title="class in spacewar" target="classFrame">Robot</A>
-<BR>
-<A HREF="Ship.html" title="class in spacewar" target="classFrame">Ship</A>
-<BR>
-<A HREF="SpaceObject.html" title="class in spacewar" target="classFrame">SpaceObject</A>
-<BR>
-<A HREF="SWFrame.html" title="class in spacewar" target="classFrame">SWFrame</A>
-<BR>
-<A HREF="Timer.html" title="class in spacewar" target="classFrame">Timer</A></FONT></TD>
-</TR>
-</TABLE>
-
-
-</BODY>
-</HTML>
diff --git a/ajdoc/testdata/spacewar/doc/spacewar/package-summary.html b/ajdoc/testdata/spacewar/doc/spacewar/package-summary.html
deleted file mode 100644 (file)
index 6a4dc60..0000000
+++ /dev/null
@@ -1 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 --><TITLE>spacewar</TITLE><META NAME="keywords" CONTENT="spacewar package"><LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){    parent.document.title="spacewar";}</SCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Package</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../coordination/package-summary.html"><B>PREV PACKAGE</B></A>&nbsp;&nbsp;NEXT PACKAGE</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><H2>Package spacewar</H2><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Class Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Bullet.html" title="class in spacewar">Bullet</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Debug.html" title="class in spacewar">Debug</A></B></TD><TD> This aspect specifies debugging information to be output to the information window.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display.html" title="class in spacewar">Display</A></B></TD><TD> The display aspects capture the look and feel of the Game in modular pluggable units.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar">Display.DisplayAspect</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display1.html" title="class in spacewar">Display1</A></B></TD><TD> This is the standard display aspect.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar">Display1.SpaceObjectPainting</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display2.html" title="class in spacewar">Display2</A></B></TD><TD> This is the cheap Display aspect.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar">Display2.SpaceObjectPainting</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/EnergyPacket.html" title="class in spacewar">EnergyPacket</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/EnergyPacketProducer.html" title="class in spacewar">EnergyPacketProducer</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/EnsureShipIsAlive.html" title="class in spacewar">EnsureShipIsAlive</A></B></TD><TD> This aspect makes sure that the ship is alive before performing any console commands.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Game.html" title="class in spacewar">Game</A></B></TD><TD> The Game class is the root of the spacewar game.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/GameSynchronization.html" title="class in spacewar">GameSynchronization</A></B></TD><TD> This aspect ensures synchronized access to methods of the Game in the presence of several threads.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/InfoWin.html" title="class in spacewar">InfoWin</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/KeyMapping.html" title="class in spacewar">KeyMapping</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Pilot.html" title="class in spacewar">Pilot</A></B></TD><TD> Pilot is the abstract superclass of Player and Robot.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Player.html" title="class in spacewar">Player</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Registry.html" title="class in spacewar">Registry</A></B></TD><TD> The Registry keeps track of all the space objects that are floating around.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Registry.RegistrationProtection.html" title="class in spacewar">Registry.RegistrationProtection</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar">RegistrySynchronization</A></B></TD><TD> This aspect ensures synchronized access to methods of the Registry in the presence of several threads.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Robot.html" title="class in spacewar">Robot</A></B></TD><TD> Robot is an automatic pilot that now has quite a bit of intelligence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Ship.html" title="class in spacewar">Ship</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/SpaceObject.html" title="class in spacewar">SpaceObject</A></B></TD><TD> SpaceObjects are objects that float around in space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/SWFrame.html" title="class in spacewar">SWFrame</A></B></TD><TD></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD WIDTH="15%"><B><A HREF="../spacewar/Timer.html" title="class in spacewar">Timer</A></B></TD><TD></TD></TR></TABLE>&nbsp;<P><HR><!-- ======= START OF BOTTOM NAVBAR ====== --><A NAME="navbar_bottom"><!-- --></A><A HREF="#skip-navbar_bottom" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Package</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../coordination/package-summary.html"><B>PREV PACKAGE</B></A>&nbsp;&nbsp;NEXT PACKAGE</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../index.html" target="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="package-summary.html" target="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT type="text/javascript">  <!--  if(window==top) {    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT>  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR></TABLE><A NAME="skip-navbar_bottom"></A><!-- ======== END OF BOTTOM NAVBAR ======= --><HR></BODY><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diff --git a/ajdoc/testdata/spacewar/doc/spacewar/package-tree.html b/ajdoc/testdata/spacewar/doc/spacewar/package-tree.html
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<!--NewPage-->
-<HTML>
-<HEAD>
-<!-- Generated by javadoc (build 1.4.2_04) on Tue Apr 06 19:57:27 PDT 2004 -->
-<TITLE>
-spacewar Class Hierarchy
-</TITLE>
-
-
-<LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style">
-
-<SCRIPT type="text/javascript">
-function windowTitle()
-{
-    parent.document.title="spacewar Class Hierarchy";
-}
-</SCRIPT>
-
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-<A NAME="navbar_top_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
-  <TR ALIGN="center" VALIGN="top">
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Tree</B></FONT>&nbsp;</TD>
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>
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-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
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-  <!--
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-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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-Hierarchy For Package spacewar
-</H2>
-</CENTER>
-<DL>
-<DT><B>Package Hierarchies:</B><DD><A HREF="../overview-tree.html">All Packages</A></DL>
-<HR>
-<H2>
-Class Hierarchy
-</H2>
-<UL>
-<LI TYPE="circle">class java.lang.Object<UL>
-<LI TYPE="circle">class java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
-<UL>
-<LI TYPE="circle">class java.awt.Canvas (implements javax.accessibility.Accessible)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display.html" title="class in spacewar"><B>Display</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display1.html" title="class in spacewar"><B>Display1</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display2.html" title="class in spacewar"><B>Display2</B></A></UL>
-</UL>
-<LI TYPE="circle">class java.awt.Container<UL>
-<LI TYPE="circle">class java.awt.Window (implements javax.accessibility.Accessible)
-<UL>
-<LI TYPE="circle">class java.awt.Frame (implements java.awt.MenuContainer)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/SWFrame.html" title="class in spacewar"><B>SWFrame</B></A> (implements java.awt.event.ActionListener)
-</UL>
-</UL>
-</UL>
-</UL>
-<LI TYPE="circle">class coordination.<A HREF="../coordination/Coordinator.html" title="class in coordination"><B>Coordinator</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/GameSynchronization.html" title="class in spacewar"><B>GameSynchronization</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/RegistrySynchronization.html" title="class in spacewar"><B>RegistrySynchronization</B></A></UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Debug.html" title="class in spacewar"><B>Debug</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display.DisplayAspect.html" title="class in spacewar"><B>Display.DisplayAspect</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display1.SpaceObjectPainting.html" title="class in spacewar"><B>Display1.SpaceObjectPainting</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Display2.SpaceObjectPainting.html" title="class in spacewar"><B>Display2.SpaceObjectPainting</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/EnsureShipIsAlive.html" title="class in spacewar"><B>EnsureShipIsAlive</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/InfoWin.html" title="class in spacewar"><B>InfoWin</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/KeyMapping.html" title="class in spacewar"><B>KeyMapping</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Pilot.html" title="class in spacewar"><B>Pilot</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Player.html" title="class in spacewar"><B>Player</B></A> (implements java.awt.event.KeyListener)
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Robot.html" title="class in spacewar"><B>Robot</B></A> (implements java.lang.Runnable)
-</UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Registry.html" title="class in spacewar"><B>Registry</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Registry.RegistrationProtection.html" title="class in spacewar"><B>Registry.RegistrationProtection</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/SpaceObject.html" title="class in spacewar"><B>SpaceObject</B></A><UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/Bullet.html" title="class in spacewar"><B>Bullet</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/EnergyPacket.html" title="class in spacewar"><B>EnergyPacket</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Ship.html" title="class in spacewar"><B>Ship</B></A></UL>
-<LI TYPE="circle">class java.lang.Thread (implements java.lang.Runnable)
-<UL>
-<LI TYPE="circle">class spacewar.<A HREF="../spacewar/EnergyPacketProducer.html" title="class in spacewar"><B>EnergyPacketProducer</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Game.html" title="class in spacewar"><B>Game</B></A><LI TYPE="circle">class spacewar.<A HREF="../spacewar/Timer.html" title="class in spacewar"><B>Timer</B></A></UL>
-</UL>
-</UL>
-<HR>
-
-
-<!-- ======= START OF BOTTOM NAVBAR ====== -->
-<A NAME="navbar_bottom"><!-- --></A>
-<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
-<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
-<TR>
-<TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
-<A NAME="navbar_bottom_firstrow"><!-- --></A>
-<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
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-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
-  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Tree</B></FONT>&nbsp;</TD>
-  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>
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-  </TR>
-</TABLE>
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-<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
-</EM>
-</TD>
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-
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-<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
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-  <!--
-  if(window==top) {
-    document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>');
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-  //-->
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-  <A HREF="../allclasses-noframe.html"><B>All Classes</B></A>
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diff --git a/ajdoc/testdata/spacewar/doc/stylesheet.css b/ajdoc/testdata/spacewar/doc/stylesheet.css
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-/* Javadoc style sheet */\r
-\r
-/* Define colors, fonts and other style attributes here to override the defaults */\r
-\r
-/* Page background color */\r
-body { background-color: #FFFFFF }\r
-\r
-/* Headings */\r
-h1 { font-size: 145% }\r
-\r
-/* Table colors */\r
-.TableHeadingColor     { background: #CCCCFF } /* Dark mauve */\r
-.TableSubHeadingColor  { background: #EEEEFF } /* Light mauve */\r
-.TableRowColor         { background: #FFFFFF } /* White */\r
-\r
-/* Font used in left-hand frame lists */\r
-.FrameTitleFont   { font-size: 100%; font-family: Helvetica, Arial, sans-serif }\r
-.FrameHeadingFont { font-size:  90%; font-family: Helvetica, Arial, sans-serif }\r
-.FrameItemFont    { font-size:  90%; font-family: Helvetica, Arial, sans-serif }\r
-\r
-/* Navigation bar fonts and colors */\r
-.NavBarCell1    { background-color:#EEEEFF;} /* Light mauve */\r
-.NavBarCell1Rev { background-color:#00008B;} /* Dark Blue */\r
-.NavBarFont1    { font-family: Arial, Helvetica, sans-serif; color:#000000;}\r
-.NavBarFont1Rev { font-family: Arial, Helvetica, sans-serif; color:#FFFFFF;}\r
-\r
-.NavBarCell2    { font-family: Arial, Helvetica, sans-serif; background-color:#FFFFFF;}\r
-.NavBarCell3    { font-family: Arial, Helvetica, sans-serif; background-color:#FFFFFF;}\r
-\r