return ret
end
+-- Used to do the following:
+-- If there is a group of symbols_allowed, it checks if that is an array
+-- If that is a hash table then we transform it to a normal list, probably adding symbols to adjust scores
+local function transform_settings_maybe(settings, name)
+ if settings.apply then
+ local apply = settings.apply
+
+ if apply.symbols_enabled then
+ local senabled = apply.symbols_enabled
+
+ if not senabled[1] then
+ -- Transform map to a list
+ local nlist = {}
+ if not settings.symbols then
+ settings.symbols = {}
+ end
+ for k,v in pairs(senabled) do
+ if tonumber(v) then
+ -- Move to symbols as well
+ settings.symbols[k] = tonumber(v)
+ lua_util.debugm('settings', rspamd_config,
+ 'set symbol %s -> %s for settings %s', k, v, name)
+ end
+ nlist[#nlist + 1] = k
+ end
+ -- Convert
+ apply.symbols_enabled = nlist
+ end
+
+ local symhash = lua_util.list_to_hash(apply.symbols_enabled)
+
+ if apply.symbols then
+ -- Check if added symbols are enabled
+ for _,s in ipairs(apply.symbols) do
+ if not symhash[s] then
+ lua_util.debugm('settings', rspamd_config,
+ 'added symbol %s to symbols_enabled for %s', s, name)
+ end
+ end
+ end
+ end
+ end
+
+ return settings
+end
+
local function register_settings_id(str, settings)
local numeric_id = numeric_settings_id(str)
else
known_ids[numeric_id] = {
name = str,
- settings = settings,
+ settings = transform_settings_maybe(settings, str),
symbols = {}
}
end