#include <config.h>
#endif
-#ifndef WIN32
#include <os/os.h>
#include <assert.h>
+
+#ifndef WIN32
#include <pwd.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
+#else
+#include <windows.h>
+#include <wininet.h> /* MinGW needs it */
+#include <shlobj.h>
+#endif
int gethomedir(char **dirp)
{
+#ifndef WIN32
char *homedir, *dir;
size_t len;
uid_t uid;
struct passwd *passwd;
+#else
+ TCHAR *dir;
+ BOOL ret;
+#endif
assert(dirp != NULL && *dirp == NULL);
-#ifdef WIN32
- /* Not supported, yet */
- return -1;
-#endif
-
+#ifndef WIN32
homedir = getenv("HOME");
if (homedir == NULL) {
uid = getuid();
len = strlen(homedir) + 1;
dir = new char[len];
+ if (dir == NULL)
+ return -1;
+
memcpy(dir, homedir, len);
+#else
+ dir = new TCHAR[MAX_PATH];
+ if (dir == NULL)
+ return -1;
+
+ ret = SHGetSpecialFolderPath(NULL, dir, CSIDL_APPDATA, FALSE);
+ if (ret == FALSE) {
+ delete [] dir;
+ return -1;
+ }
+
+
+#endif
*dirp = dir;
return 0;
}
-#endif
-
* Get home directory. If HOME environment variable is set then it is returned.
* Otherwise home directory is obtained via getpwuid function.
*
+ * Note for Windows:
+ * This functions returns array of TCHARs, not array of chars.
+ *
* Returns:
* 0 - Success
* -1 - Failure