return cachedScrollbarWidth;
}
var w1, w2,
- div = $( "<div style='display:block;position:absolute;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>" ),
+ div = $( "<div " +
+ "style='display:block;position:absolute;width:50px;height:50px;overflow:hidden;'>" +
+ "<div style='height:100px;width:auto;'></div></div>" ),
innerDiv = div.children()[ 0 ];
$( "body" ).append( div );
elemHeight = elem.outerHeight(),
marginLeft = parseCss( this, "marginLeft" ),
marginTop = parseCss( this, "marginTop" ),
- collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width,
- collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height,
+ collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) +
+ scrollInfo.width,
+ collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) +
+ scrollInfo.height,
position = $.extend( {}, basePosition ),
myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
// Element is initially over the left side of within
if ( overLeft > 0 && overRight <= 0 ) {
- newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
+ newOverRight = position.left + overLeft + data.collisionWidth - outerWidth -
+ withinOffset;
position.left += overLeft - newOverRight;
// Element is initially over right side of within
// Element is initially over the top of within
if ( overTop > 0 && overBottom <= 0 ) {
- newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
+ newOverBottom = position.top + overTop + data.collisionHeight - outerHeight -
+ withinOffset;
position.top += overTop - newOverBottom;
// Element is initially over bottom of within
newOverLeft;
if ( overLeft < 0 ) {
- newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
+ newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth -
+ outerWidth - withinOffset;
if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
position.left += myOffset + atOffset + offset;
}
} else if ( overRight > 0 ) {
- newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft;
+ newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset +
+ atOffset + offset - offsetLeft;
if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
position.left += myOffset + atOffset + offset;
}
newOverTop,
newOverBottom;
if ( overTop < 0 ) {
- newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
+ newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight -
+ outerHeight - withinOffset;
if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
position.top += myOffset + atOffset + offset;
}
} else if ( overBottom > 0 ) {
- newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop;
+ newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset +
+ offset - offsetTop;
if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
position.top += myOffset + atOffset + offset;
}