try {
int w = cursor->bits->width;
int h = cursor->bits->height;
+
rdr::U8* cursorData = new rdr::U8[w * h * (getPF().bpp / 8)];
- xColorItem fg, bg;
- fg.red = cursor->foreRed;
- fg.green = cursor->foreGreen;
- fg.blue = cursor->foreBlue;
- FakeAllocColor(cmap, &fg);
- bg.red = cursor->backRed;
- bg.green = cursor->backGreen;
- bg.blue = cursor->backBlue;
- FakeAllocColor(cmap, &bg);
- FakeFreeColor(cmap, fg.pixel);
- FakeFreeColor(cmap, bg.pixel);
-
- int xMaskBytesPerRow = BitmapBytePad(w);
-
- for (int y = 0; y < h; y++) {
- for (int x = 0; x < w; x++) {
- int byte = y * xMaskBytesPerRow + x / 8;
+ int rfbMaskBytesPerRow = (w + 7) / 8;
+
+ rdr::U8* cursorMask = new rdr::U8[rfbMaskBytesPerRow * h];
+
+#ifdef ARGB_CURSOR
+ if (cursor->bits->argb) {
+ rdr::U8 *out;
+ CARD32 *in;
+
+ rdr::U8 rgb[3];
+
+ memset(cursorMask, 0, rfbMaskBytesPerRow * h);
+
+ in = cursor->bits->argb;
+ out = cursorData;
+ for (int y = 0; y < h; y++) {
+ for (int x = 0; x < w; x++) {
+ rgb[0] = (*in >> 16) & 0xff;
+ rgb[1] = (*in >> 8) & 0xff;
+ rgb[2] = (*in >> 0) & 0xff;
+
+ getPF().bufferFromRGB(out, rgb, 1, this);
+
+ if (((*in >> 24) & 0xff) > 127)
+ cursorMask[y * rfbMaskBytesPerRow + x/8] |= 0x80>>(x%8);
+
+ in++;
+ out += getPF().bpp/8;
+ }
+ }
+ } else {
+#endif
+ xColorItem fg, bg;
+ fg.red = cursor->foreRed;
+ fg.green = cursor->foreGreen;
+ fg.blue = cursor->foreBlue;
+ FakeAllocColor(cmap, &fg);
+ bg.red = cursor->backRed;
+ bg.green = cursor->backGreen;
+ bg.blue = cursor->backBlue;
+ FakeAllocColor(cmap, &bg);
+ FakeFreeColor(cmap, fg.pixel);
+ FakeFreeColor(cmap, bg.pixel);
+
+ int xMaskBytesPerRow = BitmapBytePad(w);
+
+ for (int y = 0; y < h; y++) {
+ for (int x = 0; x < w; x++) {
+ int byte = y * xMaskBytesPerRow + x / 8;
#if (BITMAP_BIT_ORDER == MSBFirst)
- int bit = 7 - x % 8;
+ int bit = 7 - x % 8;
#else
- int bit = x % 8;
+ int bit = x % 8;
#endif
- switch (getPF().bpp) {
- case 8:
- ((rdr::U8*)cursorData)[y * w + x]
- = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
- break;
- case 16:
- ((rdr::U16*)cursorData)[y * w + x]
- = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
- break;
- case 32:
- ((rdr::U32*)cursorData)[y * w + x]
- = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
- break;
+ switch (getPF().bpp) {
+ case 8:
+ ((rdr::U8*)cursorData)[y * w + x]
+ = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
+ break;
+ case 16:
+ ((rdr::U16*)cursorData)[y * w + x]
+ = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
+ break;
+ case 32:
+ ((rdr::U32*)cursorData)[y * w + x]
+ = (cursor->bits->source[byte] & (1 << bit)) ? fg.pixel : bg.pixel;
+ break;
+ }
}
}
- }
- int rfbMaskBytesPerRow = (w + 7) / 8;
-
- rdr::U8* cursorMask = new rdr::U8[rfbMaskBytesPerRow * h];
-
- for (int j = 0; j < h; j++) {
- for (int i = 0; i < rfbMaskBytesPerRow; i++)
+ for (int j = 0; j < h; j++) {
+ for (int i = 0; i < rfbMaskBytesPerRow; i++)
#if (BITMAP_BIT_ORDER == MSBFirst)
- cursorMask[j * rfbMaskBytesPerRow + i]
- = cursor->bits->mask[j * xMaskBytesPerRow + i];
+ cursorMask[j * rfbMaskBytesPerRow + i]
+ = cursor->bits->mask[j * xMaskBytesPerRow + i];
#else
- cursorMask[j * rfbMaskBytesPerRow + i]
- = reverseBits[cursor->bits->mask[j * xMaskBytesPerRow + i]];
+ cursorMask[j * rfbMaskBytesPerRow + i]
+ = reverseBits[cursor->bits->mask[j * xMaskBytesPerRow + i]];
#endif
+ }
+#ifdef ARGB_CURSOR
}
+#endif
server->setCursor(cursor->bits->width, cursor->bits->height,
Point(cursor->bits->xhot, cursor->bits->yhot),