package org.apache.fop.render;
// FOP
-import java.awt.Color;
import java.awt.geom.Rectangle2D;
import java.util.List;
import java.util.Map;
return fontInfo.getFontInstance(triplet, size);
}
- /**
- * Lightens up a color for groove, ridge, inset and outset border effects.
- * @param col the color to lighten up
- * @param factor factor by which to lighten up (negative values darken the color)
- * @return the modified color
- */
- public static Color lightenColor(Color col, float factor) {
- // TODO: This function converts the color into the sRGB namespace.
- // This should be avoided if possible.
- float[] cols = new float[4];
- cols = col.getRGBComponents(cols);
- if (factor > 0) {
- cols[0] += (1.0 - cols[0]) * factor;
- cols[1] += (1.0 - cols[1]) * factor;
- cols[2] += (1.0 - cols[2]) * factor;
- } else {
- cols[0] -= cols[0] * -factor;
- cols[1] -= cols[1] * -factor;
- cols[2] -= cols[2] * -factor;
- }
- return new Color(cols[0], cols[1], cols[2], cols[3]);
- }
-
/**
* Creates a RendererContext for an image.
* @param x the x coordinate (in millipoints)
import org.apache.fop.render.afp.modca.AFPDataStream;
import org.apache.fop.render.afp.modca.ImageObject;
import org.apache.fop.render.afp.modca.PageObject;
+import org.apache.fop.util.ColorUtil;
/**
* This is an implementation of a FOP Renderer that renders areas to AFP.
{
float colFactor = (style == EN_GROOVE ? 0.4f : -0.4f);
if (horz) {
- Color uppercol = lightenColor(col, -colFactor);
- Color lowercol = lightenColor(col, colFactor);
+ Color uppercol = ColorUtil.lightenColor(col, -colFactor);
+ Color lowercol = ColorUtil.lightenColor(col, colFactor);
float h3 = h / 3;
float ym1 = y1;
afpDataStream.createLine(
lowercol
);
} else {
- Color leftcol = lightenColor(col, -colFactor);
- Color rightcol = lightenColor(col, colFactor);
+ Color leftcol = ColorUtil.lightenColor(col, -colFactor);
+ Color rightcol = ColorUtil.lightenColor(col, colFactor);
float w3 = w / 3;
float xm1 = x1 + (w3 / 2);
afpDataStream.createLine(
import org.apache.fop.render.RendererContext;
import org.apache.fop.render.pdf.CTMHelper;
import org.apache.fop.util.CharUtilities;
+import org.apache.fop.util.ColorUtil;
/**
* The <code>Java2DRenderer</code> class provides the abstract technical
case Constants.EN_RIDGE:
float colFactor = (style == EN_GROOVE ? 0.4f : -0.4f);
if (horz) {
- Color uppercol = lightenColor(col, -colFactor);
- Color lowercol = lightenColor(col, colFactor);
+ Color uppercol = ColorUtil.lightenColor(col, -colFactor);
+ Color lowercol = ColorUtil.lightenColor(col, colFactor);
float h3 = h / 3;
float ym1 = y1 + (h3 / 2);
g2d.setStroke(new BasicStroke(h3));
g2d.setColor(lowercol);
g2d.draw(new Line2D.Float(x1, ym1 + h3 + h3, x2, ym1 + h3 + h3));
} else {
- Color leftcol = lightenColor(col, -colFactor);
- Color rightcol = lightenColor(col, colFactor);
+ Color leftcol = ColorUtil.lightenColor(col, -colFactor);
+ Color rightcol = ColorUtil.lightenColor(col, colFactor);
float w3 = w / 3;
float xm1 = x1 + (w3 / 2);
g2d.setStroke(new BasicStroke(w3));
case Constants.EN_OUTSET:
colFactor = (style == EN_OUTSET ? 0.4f : -0.4f);
if (horz) {
- col = lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
+ col = ColorUtil.lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
g2d.setStroke(new BasicStroke(h));
float ym1 = y1 + (h / 2);
g2d.setColor(col);
g2d.draw(new Line2D.Float(x1, ym1, x2, ym1));
} else {
- col = lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
+ col = ColorUtil.lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
float xm1 = x1 + (w / 2);
g2d.setStroke(new BasicStroke(w));
g2d.setColor(col);
case EN_RIDGE:
float half = area.getRuleThickness() / 2000f;
- state.updateColor(lightenColor(col, 0.6f));
+ state.updateColor(ColorUtil.lightenColor(col, 0.6f));
moveTo(startx, starty);
lineTo(endx, starty);
lineTo(endx, starty + 2 * half);
import org.apache.fop.render.RendererContext;
import org.apache.fop.util.CharUtilities;
import org.apache.fop.util.ColorProfileUtil;
+import org.apache.fop.util.ColorUtil;
/**
* Renderer that renders areas to PDF.
float colFactor = (style == EN_GROOVE ? 0.4f : -0.4f);
currentStream.add("[] 0 d ");
if (horz) {
- Color uppercol = lightenColor(col, -colFactor);
- Color lowercol = lightenColor(col, colFactor);
+ Color uppercol = ColorUtil.lightenColor(col, -colFactor);
+ Color lowercol = ColorUtil.lightenColor(col, colFactor);
float h3 = h / 3;
currentStream.add(format(h3) + " w\n");
float ym1 = y1 + (h3 / 2);
currentStream.add(format(x1) + " " + format(ym1 + h3 + h3) + " m "
+ format(x2) + " " + format(ym1 + h3 + h3) + " l S\n");
} else {
- Color leftcol = lightenColor(col, -colFactor);
- Color rightcol = lightenColor(col, colFactor);
+ Color leftcol = ColorUtil.lightenColor(col, -colFactor);
+ Color rightcol = ColorUtil.lightenColor(col, colFactor);
float w3 = w / 3;
currentStream.add(format(w3) + " w\n");
float xm1 = x1 + (w3 / 2);
currentStream.add("[] 0 d ");
Color c = col;
if (horz) {
- c = lightenColor(c, (startOrBefore ? 1 : -1) * colFactor);
+ c = ColorUtil.lightenColor(c, (startOrBefore ? 1 : -1) * colFactor);
currentStream.add(format(h) + " w\n");
float ym1 = y1 + (h / 2);
setColor(c, false, null);
currentStream.add(format(x1) + " " + format(ym1) + " m "
+ format(x2) + " " + format(ym1) + " l S\n");
} else {
- c = lightenColor(c, (startOrBefore ? 1 : -1) * colFactor);
+ c = ColorUtil.lightenColor(c, (startOrBefore ? 1 : -1) * colFactor);
currentStream.add(format(w) + " w\n");
float xm1 = x1 + (w / 2);
setColor(c, false, null);
case EN_RIDGE:
float half = area.getRuleThickness() / 2000f;
- setColor(lightenColor(col, 0.6f), true, null);
+ setColor(ColorUtil.lightenColor(col, 0.6f), true, null);
currentStream.add(format(startx) + " " + format(starty) + " m\n");
currentStream.add(format(endx) + " " + format(starty) + " l\n");
currentStream.add(format(endx) + " " + format(starty + 2 * half) + " l\n");
import org.apache.fop.render.ps.extensions.PSSetPageDevice;
import org.apache.fop.render.ps.extensions.PSSetupCode;
import org.apache.fop.util.CharUtilities;
+import org.apache.fop.util.ColorUtil;
/**
* Renderer that renders to PostScript.
float colFactor = (style == EN_GROOVE ? 0.4f : -0.4f);
gen.useDash(null);
if (horz) {
- Color uppercol = lightenColor(col, -colFactor);
- Color lowercol = lightenColor(col, colFactor);
+ Color uppercol = ColorUtil.lightenColor(col, -colFactor);
+ Color lowercol = ColorUtil.lightenColor(col, colFactor);
float h3 = h / 3;
gen.useLineWidth(h3);
float ym1 = y1 + (h3 / 2);
gen.useColor(lowercol);
drawLine(x1, ym1 + h3 + h3, x2, ym1 + h3 + h3);
} else {
- Color leftcol = lightenColor(col, -colFactor);
- Color rightcol = lightenColor(col, colFactor);
+ Color leftcol = ColorUtil.lightenColor(col, -colFactor);
+ Color rightcol = ColorUtil.lightenColor(col, colFactor);
float w3 = w / 3;
gen.useLineWidth(w3);
float xm1 = x1 + (w3 / 2);
colFactor = (style == EN_OUTSET ? 0.4f : -0.4f);
gen.useDash(null);
if (horz) {
- Color c = lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
+ Color c = ColorUtil.lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
gen.useLineWidth(h);
float ym1 = y1 + (h / 2);
gen.useColor(c);
drawLine(x1, ym1, x2, ym1);
} else {
- Color c = lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
+ Color c = ColorUtil.lightenColor(col, (startOrBefore ? 1 : -1) * colFactor);
gen.useLineWidth(w);
float xm1 = x1 + (w / 2);
gen.useColor(c);
case EN_RIDGE:
float half = area.getRuleThickness() / 2000f;
- gen.useColor(lightenColor(col, 0.6f));
+ gen.useColor(ColorUtil.lightenColor(col, 0.6f));
moveTo(startx, starty);
lineTo(endx, starty);
lineTo(endx, starty + 2 * half);
colorMap.put("transparent", new Color(0, 0, 0, 0));
}
+ /**
+ * Lightens up a color for groove, ridge, inset and outset border effects.
+ * @param col the color to lighten up
+ * @param factor factor by which to lighten up (negative values darken the color)
+ * @return the modified color
+ */
+ public static Color lightenColor(Color col, float factor) {
+ // TODO: This function converts the color into the sRGB namespace.
+ // This should be avoided if possible.
+ float[] cols = new float[4];
+ cols = col.getRGBComponents(cols);
+ if (factor > 0) {
+ cols[0] += (1.0 - cols[0]) * factor;
+ cols[1] += (1.0 - cols[1]) * factor;
+ cols[2] += (1.0 - cols[2]) * factor;
+ } else {
+ cols[0] -= cols[0] * -factor;
+ cols[1] -= cols[1] * -factor;
+ cols[2] -= cols[2] * -factor;
+ }
+ return new Color(cols[0], cols[1], cols[2], cols[3]);
+ }
+
}