From: Paul Bakaus Date: Wed, 17 Dec 2008 19:35:13 +0000 (+0000) Subject: sortable: removed default tolerance "guess" for the simplier (and better working... X-Git-Tag: 1.6rc3~254 X-Git-Url: https://source.dussan.org/?a=commitdiff_plain;h=b81c8733382c82f7680a8e085edcac8fef0b4e53;p=jquery-ui.git sortable: removed default tolerance "guess" for the simplier (and better working) default mode, and the plain "pointer" intersection --- diff --git a/ui/ui.sortable.js b/ui/ui.sortable.js index edeed0e9f..b15d13ebe 100644 --- a/ui/ui.sortable.js +++ b/ui/ui.sortable.js @@ -210,8 +210,10 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, { this.direction = intersection == 1 ? "down" : "up"; - if (this.options.tolerance == "pointer" || (this.options.tolerance == "guess" && this._intersectsGuess(item))) { + if (this.options.tolerance == "pointer" || this._intersectsWithSides(item)) { this.options.sortIndicator.call(this, event, item); + } else { + break; } this._propagate("change", event); //Call plugins and callbacks @@ -348,7 +350,7 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, { if( this.options.tolerance == "pointer" || this.options.forcePointerForContainers - || (this.options.tolerance == "guess" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height']) + || (this.options.tolerance != "pointer" && this.helperProportions[this.floating ? 'width' : 'height'] > item[this.floating ? 'width' : 'height']) ) { return isOverElement; } else { @@ -378,7 +380,7 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, { }, - _intersectsGuess: function(item) { + _intersectsWithSides: function(item) { var isOverBottomHalf = $.ui.isOverAxis(this.positionAbs.top + this.offset.click.top, item.top + (item.height/2), item.height), isOverRightHalf = $.ui.isOverAxis(this.positionAbs.left + this.offset.click.left, item.left + (item.width/2), item.width), @@ -906,7 +908,7 @@ $.extend($.ui.sortable, { scrollSensitivity: 20, scrollSpeed: 20, sortIndicator: $.ui.sortable.prototype._rearrange, - tolerance: "guess", + tolerance: "default", zIndex: 1000 } });