From 0bbf9260154ff3a0721b736b3487f1ee57b5a552 Mon Sep 17 00:00:00 2001 From: Paul Bakaus Date: Tue, 28 Jul 2009 05:50:23 +0000 Subject: [PATCH] sortable: fixed issues with nested containers (fixes #4703,#4611, thanks kae!) --- ui/ui.sortable.js | 80 ++++++++++++++++++++++++++++++----------------- 1 file changed, 51 insertions(+), 29 deletions(-) diff --git a/ui/ui.sortable.js b/ui/ui.sortable.js index f2d5dc4ed..36e13ae75 100644 --- a/ui/ui.sortable.js +++ b/ui/ui.sortable.js @@ -258,6 +258,7 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, { && this.placeholder[intersection == 1 ? "next" : "prev"]()[0] != itemElement //no useless actions that have been done before && !$.ui.contains(this.placeholder[0], itemElement) //no action if the item moved is the parent of the item checked && (this.options.type == 'semi-dynamic' ? !$.ui.contains(this.element[0], itemElement) : true) + //&& itemElement.parentNode == this.placeholder[0].parentNode // only rearrange items within the same container ) { this.direction = intersection == 1 ? "down" : "up"; @@ -640,47 +641,68 @@ $.widget("ui.sortable", $.extend({}, $.ui.mouse, { }, _contactContainers: function(event) { + + // get innermost container that intersects with item + var innermostContainer = null, innermostIndex = null; + + for (var i = this.containers.length - 1; i >= 0; i--){ - if(this._intersectsWith(this.containers[i].containerCache)) { - if(!this.containers[i].containerCache.over) { - - if(this.currentContainer != this.containers[i]) { - - //When entering a new container, we will find the item with the least distance and append our item near it - var dist = 10000; var itemWithLeastDistance = null; var base = this.positionAbs[this.containers[i].floating ? 'left' : 'top']; - for (var j = this.items.length - 1; j >= 0; j--) { - if(!$.ui.contains(this.containers[i].element[0], this.items[j].item[0])) continue; - var cur = this.items[j][this.containers[i].floating ? 'left' : 'top']; - if(Math.abs(cur - base) < dist) { - dist = Math.abs(cur - base); itemWithLeastDistance = this.items[j]; - } - } + // never consider a container that's located within the item itself + if($.ui.contains(this.currentItem[0], this.containers[i].element[0])) + continue; - if(!itemWithLeastDistance && !this.options.dropOnEmpty) //Check if dropOnEmpty is enabled - continue; - - this.currentContainer = this.containers[i]; - itemWithLeastDistance ? this._rearrange(event, itemWithLeastDistance, null, true) : this._rearrange(event, null, this.containers[i].element, true); - this._trigger("change", event, this._uiHash()); - this.containers[i]._trigger("change", event, this._uiHash(this)); + if(this._intersectsWith(this.containers[i].containerCache)) { - //Update the placeholder - this.options.placeholder.update(this.currentContainer, this.placeholder); + // if we've already found a container and it's more "inner" than this, then continue + if(innermostContainer && $.ui.contains(this.containers[i].element[0], innermostContainer.element[0])) + continue; - } - - this.containers[i]._trigger("over", event, this._uiHash(this)); - this.containers[i].containerCache.over = 1; - } + innermostContainer = this.containers[i]; + innermostIndex = i; + } else { + // container doesn't intersect. trigger "out" event if necessary if(this.containers[i].containerCache.over) { this.containers[i]._trigger("out", event, this._uiHash(this)); this.containers[i].containerCache.over = 0; } } - }; + } + + // if no intersecting containers found, return + if(!innermostContainer) return; + + // move the item into the container if it's not there already + if(this.currentContainer != this.containers[innermostIndex]) { + + //When entering a new container, we will find the item with the least distance and append our item near it + var dist = 10000; var itemWithLeastDistance = null; var base = this.positionAbs[this.containers[innermostIndex].floating ? 'left' : 'top']; + for (var j = this.items.length - 1; j >= 0; j--) { + if(!$.ui.contains(this.containers[innermostIndex].element[0], this.items[j].item[0])) continue; + var cur = this.items[j][this.containers[innermostIndex].floating ? 'left' : 'top']; + if(Math.abs(cur - base) < dist) { + dist = Math.abs(cur - base); itemWithLeastDistance = this.items[j]; + } + } + + if(!itemWithLeastDistance && !this.options.dropOnEmpty) //Check if dropOnEmpty is enabled + return; + + this.currentContainer = this.containers[innermostIndex]; + itemWithLeastDistance ? this._rearrange(event, itemWithLeastDistance, null, true) : this._rearrange(event, null, this.containers[innermostIndex].element, true); + this._trigger("change", event, this._uiHash()); + this.containers[innermostIndex]._trigger("change", event, this._uiHash(this)); + + //Update the placeholder + this.options.placeholder.update(this.currentContainer, this.placeholder); + + } + + this.containers[innermostIndex]._trigger("over", event, this._uiHash(this)); + this.containers[innermostIndex].containerCache.over = 1; + }, _createHelper: function(event) { -- 2.39.5