From de484c9b372ddf72ae22155e8a730f3a33dd339a Mon Sep 17 00:00:00 2001 From: Adam Tkac Date: Thu, 24 Jun 2010 19:33:11 +0000 Subject: [PATCH] [Bugfix] Re-add zlib.dsp file which was accidentally removed in r4026. git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4069 3789f03b-4d11-0410-bbf8-ca57d06f2519 --- common/zlib/zlib.dsp | 217 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 217 insertions(+) create mode 100644 common/zlib/zlib.dsp diff --git a/common/zlib/zlib.dsp b/common/zlib/zlib.dsp new file mode 100644 index 00000000..ede5851e --- /dev/null +++ b/common/zlib/zlib.dsp @@ -0,0 +1,217 @@ +# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=zlib - Win32 Debug Unicode +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "zlib.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 Debug Unicode" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "zlib - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "zlib - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\Release" +# PROP Intermediate_Dir "..\Release\zlib" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O1 /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\Debug" +# PROP Intermediate_Dir "..\Debug\zlib" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "zlib - Win32 Debug Unicode" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "zlib___Win32_Debug_Unicode" +# PROP BASE Intermediate_Dir "zlib___Win32_Debug_Unicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\Debug_Unicode" +# PROP Intermediate_Dir "..\Debug_Unicode\zlib" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_LIB" /D "_DEBUG" /D "WIN32" /D "_UNICODE" /D "UNICODE" /YX /FD /GZ /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "zlib - Win32 Release" +# Name "zlib - Win32 Debug" +# Name "zlib - Win32 Debug Unicode" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\adler32.c +# End Source File +# Begin Source File + +SOURCE=.\compress.c +# End Source File +# Begin Source File + +SOURCE=.\crc32.c +# End Source File +# Begin Source File + +SOURCE=.\deflate.c +# End Source File +# Begin Source File + +SOURCE=.\gzio.c +# End Source File +# Begin Source File + +SOURCE=.\infblock.c +# End Source File +# Begin Source File + +SOURCE=.\infcodes.c +# End Source File +# Begin Source File + +SOURCE=.\inffast.c +# End Source File +# Begin Source File + +SOURCE=.\inflate.c +# End Source File +# Begin Source File + +SOURCE=.\inftrees.c +# End Source File +# Begin Source File + +SOURCE=.\infutil.c +# End Source File +# Begin Source File + +SOURCE=.\trees.c +# End Source File +# Begin Source File + +SOURCE=.\uncompr.c +# End Source File +# Begin Source File + +SOURCE=.\zutil.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\deflate.h +# End Source File +# Begin Source File + +SOURCE=.\infblock.h +# End Source File +# Begin Source File + +SOURCE=.\infcodes.h +# End Source File +# Begin Source File + +SOURCE=.\inffast.h +# End Source File +# Begin Source File + +SOURCE=.\inffixed.h +# End Source File +# Begin Source File + +SOURCE=.\inftrees.h +# End Source File +# Begin Source File + +SOURCE=.\infutil.h +# End Source File +# Begin Source File + +SOURCE=.\trees.h +# End Source File +# Begin Source File + +SOURCE=.\zconf.h +# End Source File +# Begin Source File + +SOURCE=.\zlib.h +# End Source File +# Begin Source File + +SOURCE=.\zutil.h +# End Source File +# End Group +# End Target +# End Project -- 2.39.5