The AspectJ Language
Introduction
The previous chapter, , was a brief
overview of the AspectJ language. You should read this chapter to
understand AspectJ's syntax and semantics. It covers the same material as
the previous chapter, but more completely and in much more detail.
We will start out by looking at an example aspect that we'll build
out of a pointcut, an introduction, and two pieces of advice. This
example aspect will gives us something concrete to talk about.
The Anatomy of an Aspect
This lesson explains the parts of AspectJ's aspects. By reading this
lesson you will have an overview of what's in an aspect and you will be
exposed to the new terminology introduced by AspectJ.
An Example Aspect
Here's an example of an aspect definition in AspectJ:
The FaultHandler consists of one variable introduced
onto Server (line 03), two methods (lines 05-07
and 09-11), one pointcut (line 13), and two pieces of advice (lines
15-17 and 19-22).
This covers the basics of what aspects can contain. In general, aspects
consist of an association with other program entities, ordinary
variables and methods, pointcuts, introductions, and advice, where
advice may be before, after or around advice. The remainder of this
lesson focuses on those crosscut-related constructs.
Pointcuts
AspectJ's pointcuts define collections of events, i.e. interesting
points in the execution of a program. These events, or points in the
execution, can be method or constructor invocations and executions,
handling of exceptions, field assignments and accesses, etc. Take, for
example, the pointcut declaration in line 13:
This pointcut, named services, picks out those points
in the execution of the program when instances of the
Server class have their public methods called.
The idea behind this pointcut in the FaultHandler
aspect is that fault-handling-related behavior must be triggered on the
calls to public methods. For example, the server may be unable to
proceed with the request because of some fault. The calls of those
methods are, therefore, interesting events for this aspect, in the
sense that certain fault-related things will happen when these events
occur.
Part of the context in which the events occur is exposed by the formal
parameters of the pointcut. In this case, that consists of objects of
type server. That formal parameter is then being used on the right
hand side of the declaration in order to identify which events the
pointcut refers to. In this case, a pointcut picking out join points
where a Server is the target of some operation (target(s)) is being
composed (, meaning and) with a
pointcut picking out call join points (call(...)). The calls are
identified by signatures that can include wild cards. In this case,
there are wild cards in the return type position (first *), in the name
position (second *) and in the argument list position (..); the only
concrete information is given by the qualifier public.
What else?
Pointcuts define arbitrarily large sets of points in the execution
of a program. But they use only a finite number of
kinds of points. Those kinds of points
correspond to some of the most important concepts in Java. Here is
an incomplete list: method invocation, method execution, exception
handling, instantiation, constructor execution. Each of these has a
specific syntax that you will learn about in other parts of this
guide.
Advice
Advice defines pieces of aspect implementation that execute at join
points picked out by a pointcut. For example, the advice in lines 15-17
specifies that the following piece of code
is executed when instances of the Server class have their public
methods called, as specified by the pointcut services. More
specifically, it runs when those calls are made, just before the
corresponding methods are executed.
The advice in lines 19-22 defines another piece of implementation
that is executed on the same pointcut:
But this second method executes whenever those operations throw
exception of type FaultException.
What else?
There are two other variations of after advice: upon successful
return and upon return, either successful or with an exception.
There is also a third kind of advice called around. You will see
those in other parts of this guide.
Join Points and Pointcuts
Consider the following Java class:
In order to get an intuitive understanding of AspectJ's pointcuts, let's
go back to some of the basic principles of Java. Consider the following a
method declaration in class Point:
What this piece of program states is that when an object of type Point
has a method called setX with an integer as the argument called on it,
then the method body { this.x = x; } is executed. Similarly, the
constructor given in that class states that when an object of type Point
is instantiated through a constructor with two integers as arguments,
then the constructor body { this.x = x; this.y = y; } is executed.
One pattern that emerges from these descriptions is when something
happens, then something gets executed. In object-oriented programs, there
are several kinds of "things that happen" that are determined by the
language. We call these the join points of Java. Join points comprised
method calls, method executions, instantiations, constructor executions,
field references and handler executions. (See the quick reference for
complete listing.)
Pointcuts pick out these join points. For example, the pointcut
describes the calls to setX(int) or
setY(int) methods of any instance of Point. Here's
another example:
This pointcut picks out the join points at which exceptions of type
IOException are handled inside the code defined by class MyClass.
Pointcuts consist of a left-hand side and a right-hand side, separated by
a colon. The left-hand side defines the pointcut name and the pointcut
parameters (i.e. the data available when the events happen). The
right-hand side defines the events in the pointcut.
Pointcuts can then be used to define aspect code in advice, as we will
see later. But first let's see what types of events can be captured and
how they are described in AspectJ.
Designators
Here are examples of designators of
when a particular method body executes
execution(void Point.setX(int))
when a method is called
call(void Point.setX(int))
when an exception handler executes
handler(ArrayOutOfBoundsException)
when the object currently executing
(i.e. this) is of type SomeType
this(SomeType)
when the target object is of type
SomeType
target(SomeType)
when the executing code belongs to
class MyClass
within(MyClass)
when the join point is in the control flow of a call to a
Test's no-argument main method
cflow(void Test.main())
Designators compose through the operations or
("||"), and
("") and not
("!").
It is possible to use wildcards. So
execution(* *(..))
call(* set(..))
means (1) all the executions of methods with any return and
parameter types and (2) method calls of set methods with any
return and parameter types -- in case of overloading there may be
more than one; this designator picks out all of them.
You can select elements based on types. For example,
execution(int *())
call(* setY(long))
call(* Point.setY(int))
call(*.new(int, int))
means (1) all executions of methods with no parameters, returning
an int (2) the calls of
setY methods that take a
long as an argument, regardless of their return
type or defining type, (3) the calls of class
Point's setY methods that
take an int as an argument, regardless of the
return type, and (4) the calls of all classes' constructors that
take two ints as arguments.
You can compose designators. For example,
target(Point) call(int *())
call(* *(..)) (within(Line) || within(Point))
within(*) execution(*.new(int))
this(*) !this(Point)
call(int *(..))
means (1) all calls to methods received by instances of class
Point, with no parameters, returning an
int, (2) calls to any method where the call is
made from the code in Point's or
Line's type declaration, (3) executions of
constructors of all classes, that take an int as
an argument, and
(4) all method calls of any method returning an
int, from all objects except
Point objects to any other objects.
You can select methods and constructors based on their modifiers
and on negations of modifiers. For example, you can say:
call(public * *(..))
execution(!static * *(..))
execution(public !static * *(..))
which means (1) all invocation of public methods, (2) all
executions of non-static methods, and (3) all signatures of
the public, non-static methods.
Designators can also deal with interfaces. For example, given the
interface
the designator call(* MyInterface.*(..))
picks out the call join points for methods defined by the interface
MyInterface (or its superinterfaces).
call vs. execution
When methods and constructors run, there are two interesting times
associated with them. That is when they are called, and when they
actually execute.
AspectJ exposes these times as call and execution join points,
respectively, and allows them to be picked out specifically by call and
execution pointcuts.
So what's the difference between these times? Well, there are a number
of differences:
Firstly, the lexical pointcut declarations within
and withincode match differently. At a call join
point, the enclosing text is that of the call site. This means that
This means that call(void m()) within(void m())
will only capture recursive calls, for example. At an execution join
point, however, the control is already executing the method.
Secondly, the call join point does not capture super calls to
non-static methods. This is because such super calls are different in
Java, since they don't behave via dynamic dispatch like other calls to
non-static methods.
The rule of thumb is that if you want to pick a join point that runs
when an actual piece of code runs, pick an execution, but if you want
to pick one that runs when a particular signature is called, pick a
call.
Pointcut composition
Pointcuts are put together with the operators and (spelled
&&), or (spelled ||), and
not (spelled !). This allows the creation of very
powerful pointcuts from the simple building blocks of primitive
pointcuts. This composition can be somewhat confusing when used with
primitive pointcuts like cflow and cflowbelow. Here's an example:
cflow(P) picks out
the join points in the control flow of the join points picked out by
P. So, pictorially:
P ---------------------
\
\ cflow of P
\
What does cflow(P) &&
cflow(Q) pick out? Well, it picks
out those join points that are in both the control flow of
P and in the control flow of
Q. So...
P ---------------------
\
\ cflow of P
\
\
\
Q -------------\-------
\ \
\ cflow of Q \ cflow(P) && cflow(Q)
\ \
Note that P and Q might
not have any join points in common... but their control flows might have join
points in common.
But what does cflow(P
&& Q) mean? Well, it means
the control flow of those join points that are both picked out by
P picked out by Q.
P && Q -------------------
\
\ cflow of (P && Q)
\
and if there are no join points that are both picked by
P and picked out by Q,
then there's no chance that there are any join points in the control flow of
(P &&
Q).
Here's some code that expresses this.
Pointcut Parameters
Consider, for example, the first pointcut you've seen here,
As we've seen before, the right-hand side of the pointcut picks out the
calls to setX(int) or setY(int)
methods where the target is any object of type
Point. On the left-hand side, the pointcut is given
the name "setters" and no parameters. An empty parameter list means
that when those events happen no context is immediately available. But
consider this other version of the same pointcut:
This version picks out exactly the same calls. But in this version, the
pointcut has one parameter of type Point. This means
that when the events described on the right-hand side happen, a
Point object, named by a parameter named "p", is
available. According to the right-hand side of the pointcut, that
Point object in the pointcut parameters is the
object that receives the calls.
Here's another example that illustrates the flexible mechanism for
defining pointcut parameters:
This pointcut also has a parameter of type Point.
Similarly to the "setters" pointcut, this means that when the events
described on the right-hand side happen, a Point
object, named by a parameter named "p", is available. But in this case,
looking at the right-hand side, we find that the object named in the
parameters is not the target Point object that receives the
call; it's the argument (of type Point) passed to the "equals" method on some other
target Point object. If we wanted access to both objects, then the pointcut
definition that would define target Point p1
and argument Point p2 would be
Let's look at another variation of the "setters" pointcut:
In this case, a Point object and an integer value
are available when the calls happen. Looking at the events definition
on the right-hand side, we find that the Point
object is the object receiving the call, and the integer
value is the argument of the method .
The definition of pointcut parameters is relatively flexible. The most
important rule is that when each of those events defined in the
right-hand side happen, all the pointcut parameters must be bound to
some value. So, for example, the following pointcut definition will
result in a compilation error:
The right-hand side establishes that this pointcut picks out the call
join points consisting of the setX(int) method
called on a point object, or the setY(int) method
called on a point object. This is fine. The problem is that the
parameters definition tries to get access to two point objects. But
when setX(int) is called on a point object, there is
no other point object to grab! So in that case, the parameter
p2 is unbound, and hence, the compilation error.
Example: HandleLiveness
The example below consists of two object classes (plus an exception
class) and one aspect. Handle objects delegate their public, non-static
operations to their Partner objects. The aspect
HandleLiveness ensures that, before the delegations,
the partner exists and is alive, or else it throws an exception.
Advice
Advice defines pieces of aspect implementation that execute at
well-defined points in the execution of the program. Those points can be
given either by named pointcuts (like the ones you've seen above) or by
anonymous pointcuts. Here is an example of an advice on a named pointcut:
And here is exactly the same example, but using an anonymous
pointcut:
Here are examples of the different advice:
This before advice runs just before the execution of the actions
associated with the events in the (anonymous) pointcut.
This after advice runs just after each join point picked out by the
(anonymous) pointcut, regardless of whether it returns normally or throws
an exception.
This after returning advice runs just after each join point picked out by
the (anonymous) pointcut, but only if it returns normally. The return
value can be accessed, and is named x here. After the
advice runs, the return value is returned.
This after throwing advice runs just after each join point picked out by
the (anonymous) pointcut, but only when it throws an exception of type
Exception. Here the exception value can be accessed
with the name e. The advice re-raises the exception
after it's done.
This around advice traps the execution of the join point; it runs
instead of the join point. The original action
associated with the join point can be invoked through the special
proceed call.
Introduction
Introduction declarations add whole new elements in the given types, and
so change the type hierarchy. Here are examples of introduction
declarations:
This privately introduces a field named disabled in
Server and initializes it to
false. Because it is declared
private, only code defined in the aspect can access
the field.
This publicly introduces a method named getX in
Point; the method returns an int,
it has no arguments, and its body is return x.
Because it is defined publically, any code can call it.
This publicly introduces a constructor in Point; the constructor has
two arguments of type int, and its body is this.x = x; this.y = y;
This publicly introduces a field named x of type int in Point; the
field is initialized to 0.
This declares that the Point class now implements the
Comparable interface. Of course, this will be an error
unless Point defines the methods of
Comparable.
This declares that the Point class now extends the
GeometricObject class.
An aspect can introduce several elements in at the same time. For
example, the following declaration
publicly introduces both a field and a method into class
Point. Note that the identifier "name" in the body of
the method is bound to the "name" field in Point, even
if the aspect defined another field called "name".
One declaration can introduce several elements in several classes as
well. For example,
publicly introduces three methods, one in Point,
another in Line and another in Square. The three
methods have the same name (getName), no parameters, return a String, and
have the same body (return name;). The purpose of introducing several
elements in one single declaration is that their bodies are the same. The
introduction is an error if any of Point,
Line, or Square do not have a
"name" field.
An aspect can introduce fields and methods (even with bodies) onto
interfaces as well as classes.
Introduction Scope
AspectJ allows private and package-protected (default) introduction in
addition to public introduction. Private introduction means private in
relation to the aspect, not necessarily the target type. So, if an
aspect makes a private introduction of a field on a type
Then code in the aspect can refer to Foo's x field, but nobody else
can. Similarly, if an aspect makes a package-protected
introduction,
then everything in the aspect's package (which may not be Foo's
package) can access x.
Example: PointAssertions
The example below consists of one class and one aspect. The aspect
introduces all implementation that is related with assertions of the
class. It privately introduces two methods in the class Point, namely
assertX and assertY. It also advises the two set methods of Point with
before declarations that assert the validity of the given values. The
introductions are made privately because other parts of the program
have no business accessing the assert methods. Only the code inside of
the aspect can call those methods.
= 0);
}
private boolean Point.assertY(int y) {
return (y <= 100 && y >= 0);
}
before(Point p, int x): target(p) && args(x) && call(void setX(int)) {
if (!p.assertX(x)) {
System.out.println("Illegal value for x"); return;
}
}
before(Point p, int y): target(p) && args(y) && call(void setY(int)) {
if (!p.assertY(y)) {
System.out.println("Illegal value for y"); return;
}
}
}
]]>
Reflection
AspectJ provides a special reference variable, thisJoinPoint, that
contains reflective information about the current join point for the
advice to use. The thisJoinPoint variable can only be used in the context
of advice, just like this can only be used in the context of non-static
methods and variable initializers. In advice, thisJoinPoint is an object
of type JoinPoint.
One way to use it is simply to print it out. Like all Java objects,
thisJoinPoint has a toString() method that makes quick-and-dirty tracing
easy.
The type of thisJoinPoint includes a rich reflective class hierarchy of
signatures, and can be used to access both static and dynamic information
about join points. If, however, only the static information about the
join point (such as the Signature) is desired, a lightweight join-point
object is available from the thisJoinPointStaticPart special variable.
This object is the same object you would get from
The static part of a join point does not include dynamic information,
such as the arguments, which can be accessed with
But it has the performance benefit that repeated execution of the code
containing thisJoinPointStaticPart (through, for
example, separate method calls) will not result in repeated construction
of the reflective object.
It is always the case that
One more reflective variable is available:
thisEnclosingJoinPointStaticPart. This, like
thisJoinPointStaticPart, only holds the static part of
a join point, but it is not the current but the enclosing join point.
So, for example, it is possible to print out the calling source location
(if available) with