import org.sablecc.sablecc.node.*; import org.sablecc.sablecc.analysis.Analysis; import org.sablecc.sablecc.node.Package; // avoid name conflicts with java.lang.Package public aspect NodesAspect { pointcut bangAlt(): target(Node) && !target(Alt) && call(* *(..)); pointcut bangAltName(): target(Node) && !target(AltName) && call(* *(..)); pointcut bangAltNameOpt(): target(Node) && !target(AltNameOpt) && call(* *(..)); pointcut bangAlts(): target(Node) && !target(Alts) && call(* *(..)); pointcut bangAltsTail(): target(Node) && !target(AltsTail) && call(* *(..)); pointcut bangAltsTails(): target(Node) && !target(AltsTails) && call(* *(..)); pointcut bangBasic(): target(Node) && !target(Basic) && call(* *(..)); pointcut bangBinOp(): target(Node) && !target(BinOp) && call(* *(..)); pointcut bangConcat(): target(Node) && !target(Concat) && call(* *(..)); pointcut bangElem(): target(Node) && !target(Elem) && call(* *(..)); pointcut bangElemName(): target(Node) && !target(ElemName) && call(* *(..)); pointcut bangElemNameOpt(): target(Node) && !target(ElemNameOpt) && call(* *(..)); pointcut bangElems(): target(Node) && !target(Elems) && call(* *(..)); pointcut bangGrammar(): target(Node) && !target(Grammar) && call(* *(..)); pointcut bangHelperDef(): target(Node) && !target(HelperDef) && call(* *(..)); pointcut bangHelperDefs(): target(Node) && !target(HelperDefs) && call(* *(..)); pointcut bangHelpers(): target(Node) && !target(Helpers) && call(* *(..)); pointcut bangHelpersOpt(): target(Node) && !target(HelpersOpt) && call(* *(..)); pointcut bangIdList(): target(Node) && !target(IdList) && call(* *(..)); pointcut bangIdListOpt(): target(Node) && !target(IdListOpt) && call(* *(..)); pointcut bangIdListTail(): target(Node) && !target(IdListTail) && call(* *(..)); pointcut bangIdListTails(): target(Node) && !target(IdListTails) && call(* *(..)); pointcut bangIgnTokens(): target(Node) && !target(IgnTokens) && call(* *(..)); pointcut bangIgnTokensOpt(): target(Node) && !target(IgnTokensOpt) && call(* *(..)); pointcut bangLookAhead(): target(Node) && !target(LookAhead) && call(* *(..)); pointcut bangLookAheadOpt(): target(Node) && !target(LookAheadOpt) && call(* *(..)); pointcut bangPackage(): target(Node) && !target(Package) && call(* *(..)); pointcut bangPackageOpt(): target(Node) && !target(PackageOpt) && call(* *(..)); pointcut bangPChar(): target(Node) && !target(PChar) && call(* *(..)); pointcut bangPkgId(): target(Node) && !target(PkgId) && call(* *(..)); pointcut bangPkgName(): target(Node) && !target(PkgName) && call(* *(..)); pointcut bangPkgNameOpt(): target(Node) && !target(PkgNameOpt) && call(* *(..)); pointcut bangPkgNameTail(): target(Node) && !target(PkgNameTail) && call(* *(..)); pointcut bangPkgNameTails(): target(Node) && !target(PkgNameTails) && call(* *(..)); pointcut bangProd(): target(Node) && !target(Prod) && call(* *(..)); pointcut bangProds(): target(Node) && !target(Prods) && call(* *(..)); pointcut bangProductions(): target(Node) && !target(Productions) && call(* *(..)); pointcut bangProductionsOpt(): target(Node) && !target(ProductionsOpt) && call(* *(..)); pointcut bangPSet(): target(Node) && !target(PSet) && call(* *(..)); pointcut bangRegExp(): target(Node) && !target(RegExp) && call(* *(..)); pointcut bangRegExpTail(): target(Node) && !target(RegExpTail) && call(* *(..)); pointcut bangRegExpTails(): target(Node) && !target(RegExpTails) && call(* *(..)); pointcut bangSpecifier(): target(Node) && !target(Specifier) && call(* *(..)); pointcut bangSpecifierOpt(): target(Node) && !target(SpecifierOpt) && call(* *(..)); pointcut bangStart(): target(Node) && !target(Start) && call(* *(..)); pointcut bangStateList(): target(Node) && !target(StateList) && call(* *(..)); pointcut bangStateListOpt(): target(Node) && !target(StateListOpt) && call(* *(..)); pointcut bangStateListTail(): target(Node) && !target(StateListTail) && call(* *(..)); pointcut bangStateListTails(): target(Node) && !target(StateListTails) && call(* *(..)); pointcut bangStates(): target(Node) && !target(States) && call(* *(..)); pointcut bangStatesOpt(): target(Node) && !target(StatesOpt) && call(* *(..)); pointcut bangToken(): target(Node) && !target(Token) && call(* *(..)); pointcut bangTokenDef(): target(Node) && !target(TokenDef) && call(* *(..)); pointcut bangTokenDefs(): target(Node) && !target(TokenDefs) && call(* *(..)); pointcut bangTokens(): target(Node) && !target(Tokens) && call(* *(..)); pointcut bangTokensOpt(): target(Node) && !target(TokensOpt) && call(* *(..)); pointcut bangTransition(): target(Node) && !target(Transition) && call(* *(..)); pointcut bangTransitionOpt(): target(Node) && !target(TransitionOpt) && call(* *(..)); pointcut bangUnExp(): target(Node) && !target(UnExp) && call(* *(..)); pointcut bangUnExps(): target(Node) && !target(UnExps) && call(* *(..)); pointcut bangUnOp(): target(Node) && !target(UnOp) && call(* *(..)); pointcut bangUnOpOpt(): target(Node) && !target(UnOpOpt) && call(* *(..)); }