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<chapter id="examples" xreflabel="Examples">
<title>Examples</title>
<sect1><!-- About this Chapter -->
<title>About this Chapter</title>
<para>This chapter consists entirely of examples of AspectJ use.
<!-- ADD THIS IN AGAIN WHEN IT'S TRUE
The
examples have been chosen because they illustrate common AspectJ usage
patterns or techniques. Care has been taken to ensure that they also
exhibit good style, in addition to being merely syntactically and
semantically correct.
-->
</para>
<para>The examples can be grouped into four categories:</para>
<simplelist columns="2" type="horiz">
<member><emphasis role="bold">technique</emphasis></member>
<member>Examples which illustrate how to use one or more features of the
language. </member>
<member><emphasis role="bold">development</emphasis></member>
<member>Examples of using AspectJ during the development phase of a
project. </member>
<member><emphasis role="bold">production</emphasis></member>
<member>Examples of using AspectJ to provide functionality in an
application. </member>
<member><emphasis role="bold">reusable</emphasis></member>
<member>Examples of reuse of aspects and pointcuts.</member>
</simplelist>
</sect1>
<sect1>
<title>Obtaining, Compiling and Running the Examples</title>
<para>The examples source code is part of AspectJ's documentation
distribution which may be downloaded from <ulink
url="http://aspectj.org/dl">the AspectJ download page</ulink>.</para>
<para>Compiling most examples should be straightforward. Go the
<filename><replaceable>InstallDir</replaceable>/examples</filename>
directory, and look for a <filename>.lst</filename> file in one of the
example subdirectories. Use the <literal>-arglist</literal> option to
<literal>ajc</literal> to compile the example. For instance, to compile
the telecom example with billing, type </para>
<programlisting>
ajc -argfile telecom/billing.lst
</programlisting>
<para>To run the examples, your classpath must include the AspectJ run-time
Java archive (<literal>aspectjrt.jar</literal>). You may either set
the <literal>CLASSPATH</literal> environment variable or use the
<literal>-classpath</literal> command line option to the Java
interpreter:</para>
<programlisting>
(In Unix use a : in the CLASSPATH)
java -classpath ".:<replaceable>InstallDir</replaceable>/lib/aspectjrt.jar" telecom.billingSimulation
</programlisting>
<programlisting>
(In Windows use a ; in the CLASSPATH)
java -classpath ".;<replaceable>InstallDir</replaceable>/lib/aspectjrt.jar" telecom.billingSimulation
</programlisting>
</sect1>
<!-- ============================================================ -->
<!-- ============================================================ -->
<sect1>
<title>Basic Techniques</title>
<para>This section presents two basic techniques of using AspectJ, one each
from the two fundamental ways of capturing crosscutting concerns: with
dynamic join points and advice, and with static introduction. Advice
changes an application's behavior. Introduction changes both an
application's behavior and its structure. </para>
<para>The first example, <xref endterm="sec:JoinPointsAndtjp:title"
linkend="sec:JoinPointsAndtjp"/>, is about gathering and using
information about the join point that has triggered some advice. The
second example, <xref endterm="sec:RolesAndViews:title"
linkend="sec:RolesAndViews"/>, concerns changing an existing class
hierarchy. </para>
<!-- ======================================== -->
<sect2 id="sec:JoinPointsAndtjp"><!-- Join Points and thisJoinPoint -->
<title>Join Points and <literal>thisJoinPoint</literal></title>
<titleabbrev id="sec:JoinPointsAndtjp:title">Join Points and
<literal>thisJoinPoint</literal></titleabbrev>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/tjp</filename>.)</para>
<para>A join point is some point in the
execution of a program together with a view into the execution context
when that point occurs. Join points are picked out by pointcuts. When a
join point is reached, before, after or around advice on that join
point may be run. </para>
<para>When dealing with pointcuts that pick out join points of specific
method calls, field gets, or the like, the advice will know exactly what
kind of join point it is executing under. It might even have access to
context given by its pointcut. Here, for example, since the only join
points reached will be calls of a certain method, we can get the target
and one of the args of the method directly.
</para>
<programlisting><![CDATA[
before(Point p, int x): target(p)
&& args(x)
&& call(void setX(int)) {
if (!p.assertX(x)) {
System.out.println("Illegal value for x"); return;
}
}
]]></programlisting>
<para>But sometimes the join point is not so clear. For
instance, suppose a complex application is being debugged, and one
would like to know when any method in some class is being executed.
Then, the pointcut </para>
<programlisting><![CDATA[
pointcut execsInProblemClass(): within(ProblemClass)
&& execution(* *(..));
]]></programlisting>
<para>will select all join points where a method defined within the class
<classname>ProblemClass</classname> is being executed. But advice
executes when a particular join point is matched, and so the question,
"Which join point was matched?" naturally arises.</para>
<para>Information about the join point that was matched is available to
advice through the special variable <varname>thisJoinPoint</varname>,
of type <ulink
url="../api/org/aspectj/lang/JoinPoint.html"><classname>org.aspectj.lang.JoinPoint</classname></ulink>. This
class provides methods that return</para>
<itemizedlist spacing="compact">
<listitem>the kind of join point that was matched
</listitem>
<listitem>the source location of the current join point
</listitem>
<listitem>normal, short and long string representations of the
current join point</listitem>
<listitem>the actual argument(s) to the method or field selected
by the current join point </listitem>
<listitem>the signature of the method or field selected by the
current join point</listitem>
<listitem>the target object</listitem>
<listitem>the currently executing object</listitem>
<listitem>a reference to the static portion of the object
representing the current join point. This is also available through
the special variable <varname>thisJoinPointStaticPart</varname>.</listitem>
</itemizedlist>
<sect3>
<title>The <classname>Demo</classname> class</title>
<para>The class <classname>tjp.Demo</classname> in
<filename>tjp/Demo.java</filename> defines two methods
<literal>foo</literal> and <literal>bar</literal> with different
parameter lists and return types. Both are called, with suitable
arguments, by <classname>Demo</classname>'s <function>go</function>
method which was invoked from within its <function>main</function>
method. </para>
<programlisting><![CDATA[
public class Demo {
static Demo d;
public static void main(String[] args){
new Demo().go();
}
void go(){
d = new Demo();
d.foo(1,d);
System.out.println(d.bar(new Integer(3)));
}
void foo(int i, Object o){
System.out.println("Demo.foo(" + i + ", " + o + ")\n");
}
String bar (Integer j){
System.out.println("Demo.bar(" + j + ")\n");
return "Demo.bar(" + j + ")";
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Aspect <literal>GetInfo</literal></title>
<para>This aspect uses around advice to intercept the execution of
methods <literal>foo</literal> and <literal>bar</literal> in
<classname>Demo</classname>, and prints out information garnered from
<literal>thisJoinPoint</literal> to the console. </para>
<sect4>
<title>Defining the scope of a pointcut</title>
<para>The pointcut <function>goCut</function> is defined as
<literal><![CDATA[cflow(this(Demo)) && execution(void
go())]]></literal> so that only executions made in the control
flow of <literal>Demo.go</literal> are intercepted. The control
flow from the method <literal>go</literal> includes the execution of
<literal>go</literal> itself, so the definition of the around
advice includes <literal>!execution(* go())</literal> to exclude it
from the set of executions advised. </para>
</sect4>
<sect4>
<title>Printing the class and method name</title>
<para>The name of the method and that method's defining class are
available as parts of the <ulink
url="../api/org/aspectj/lang/Signature.html">Signature</ulink>,
found using the method <literal>getSignature</literal> of either
<literal>thisJoinPoint</literal> or
<literal>thisJoinPointStaticPart</literal>. </para>
<programlisting><![CDATA[
aspect GetInfo {
static final void println(String s){ System.out.println(s); }
pointcut goCut(): cflow(this(Demo) && execution(void go()));
pointcut demoExecs(): within(Demo) && execution(* *(..));
Object around(): demoExecs() && !execution(* go()) && goCut() {
println("Intercepted message: " +
thisJoinPointStaticPart.getSignature().getName());
println("in class: " +
thisJoinPointStaticPart.getSignature().getDeclaringType().getName());
printParameters(thisJoinPoint);
println("Running original method: \n" );
Object result = proceed();
println(" result: " + result );
return result;
}
static private void printParameters(JoinPoint jp) {
println("Arguments: " );
Object[] args = jp.getArgs();
String[] names = ((CodeSignature)jp.getSignature()).getParameterNames();
Class[] types = ((CodeSignature)jp.getSignature()).getParameterTypes();
for (int i = 0; i < args.length; i++) {
println(" " + i + ". " + names[i] +
" : " + types[i].getName() +
" = " + args[i]);
}
}
}
]]></programlisting>
</sect4>
<sect4>
<title>Printing the parameters</title>
<para>
The static portions of the parameter details, the name and
types of the parameters, can be accessed through the <ulink
url="../api/org/aspectj/lang/reflect/CodeSignature.html"><literal>CodeSignature</literal></ulink>
associated with the join point. All execution join points have code
signatures, so the cast to <literal>CodeSignature</literal>
cannot fail. </para>
<para>
The dynamic portions of the parameter details, the actual
values of the parameters, are accessed directly from the execution
join point object. </para>
</sect4>
</sect3>
</sect2>
<sect2 id="sec:RolesAndViews">
<title>Roles and Views Using Introduction</title>
<titleabbrev id="sec:RolesAndViews:title">Roles and Views Using
Introduction</titleabbrev>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/introduction</filename>.)</para>
<para>Like advice, pieces of introduction are members of an aspect. They
define new members that act as if they were defined on another
class. Unlike advice, introduction affects not only the behavior of the
application, but also the structural relationship between an
application's classes. </para>
<para>This is crucial: Affecting the class structure of an application at
makes these modifications available to other components of the
application.</para>
<para>Introduction modifies a class by adding or changing</para>
<itemizedlist spacing="compact">
<listitem>member fields</listitem>
<listitem>member methods</listitem>
<listitem>nested classes</listitem>
</itemizedlist>
<para>and by making the class</para>
<itemizedlist spacing="compact">
<listitem>implement interfaces</listitem>
<listitem>extend classes</listitem>
</itemizedlist>
<para>
This example provides three illustrations of the use of introduction to
encapsulate roles or views of a class. The class we will be introducing
into, <classname>Point</classname>, is a simple class with rectangular
and polar coordinates. Our introduction will make the class
<classname>Point</classname>, in turn, cloneable, hashable, and
comparable. These facilities are provided by introduction forms without
having to modify the class <classname>Point</classname>.
</para>
<sect3>
<title>The class <classname>Point</classname></title>
<para>The class <classname>Point</classname> defines geometric points
whose interface includes polar and rectangular coordinates, plus some
simple operations to relocate points. <classname>Point</classname>'s
implementation has attributes for both its polar and rectangular
coordinates, plus flags to indicate which currently reflect the
position of the point. Some operations cause the polar coordinates to
be updated from the rectangular, and some have the opposite effect.
This implementation, which is in intended to give the minimum number
of conversions between coordinate systems, has the property that not
all the attributes stored in a <classname>Point</classname> object
are necessary to give a canonical representation such as might be
used for storing, comparing, cloning or making hash codes from
points. Thus the aspects, though simple, are not totally trivial.
</para>
<para>
The diagram below gives an overview of the aspects and their
interaction with the class <classname>Point</classname>.</para>
<para>
<inlinemediaobject>
<imageobject>
<imagedata fileref="aspects.gif"/>
</imageobject>
</inlinemediaobject>
</para>
<para></para>
</sect3>
<sect3>
<title>Making <classname>Point</classname>s Cloneable — The Aspect
<classname>CloneablePoint</classname></title>
<para>This first example demonstrates the introduction of a interface
(<classname>Cloneable</classname>) and a method
(<function>clone</function>) into the class
<classname>Point</classname>. In Java, all objects inherit the method
<literal>clone</literal> from the class
<classname>Object</classname>, but an object is not cloneable unless
its class also implements the interface
<classname>Cloneable</classname>. In addition, classes frequently
have requirements over and above the simple bit-for-bit copying that
<literal>Object.clone</literal> does. In our case, we want to update
a <classname>Point</classname>'s coordinate systems before we
actually clone the <classname>Point</classname>. So we have to
override <literal>Object.clone</literal> with a new method that does
what we want. </para>
<para>The <classname>CloneablePoint</classname> aspect uses the
<literal>declare parents</literal> form to introduce the interface
<classname>Cloneable</classname> into the class
<classname>Point</classname>. It then defines a method,
<literal>Point.clone</literal>, which overrides the method
<function>clone</function> that was inherited from
<classname>Object</classname>. <function>Point.clone</function>
updates the <classname>Point</classname>'s coordinate systems before
invoking its superclass' <function>clone</function> method.</para>
<programlisting><![CDATA[
public aspect CloneablePoint {
declare parents: Point implements Cloneable;
public Object Point.clone() throws CloneNotSupportedException {
// we choose to bring all fields up to date before cloning.
makeRectangular();
makePolar();
return super.clone();
}
public static void main(String[] args){
Point p1 = new Point();
Point p2 = null;
p1.setPolar(Math.PI, 1.0);
try {
p2 = (Point)p1.clone();
} catch (CloneNotSupportedException e) {}
System.out.println("p1 =" + p1 );
System.out.println("p2 =" + p2 );
p1.rotate(Math.PI / -2);
System.out.println("p1 =" + p1 );
System.out.println("p2 =" + p2 );
}
}
]]></programlisting>
<para>Note that since aspects define types just as classes define
types, we can define a <function>main</function> method that is
invocable from the command line to use as a test method.</para>
</sect3>
<sect3>
<title>Making <classname>Point</classname>s Comparable — The
Aspect <classname>ComparablePoint</classname></title>
<para>This second example introduces another interface and
method into the class <classname>Point</classname>.</para>
<para>The interface <classname>Comparable</classname> defines the
single method <literal>compareTo</literal> which can be use to define
a natural ordering relation among the objects of a class that
implement it. </para>
<para>The aspect <classname>ComparablePoint</classname> introduces
implements <classname>Comparable</classname> into
<classname>Point</classname> along with a
<literal>compareTo</literal> method that can be used to compare
<classname>Point</classname>s. A <classname>Point</classname>
<literal>p1</literal> is said to be less than
another <classname>Point</classname><literal> p2</literal> if
<literal>p1</literal> is closer to the origin. </para>
<programlisting><![CDATA[
public aspect ComparablePoint {
declare parents: Point implements Comparable;
public int Point.compareTo(Object o) {
return (int) (this.getRho() - ((Point)o).getRho());
}
public static void main(String[] args){
Point p1 = new Point();
Point p2 = new Point();
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
p1.setRectangular(2,5);
p2.setRectangular(2,5);
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
p2.setRectangular(3,6);
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
p1.setPolar(Math.PI, 4);
p2.setPolar(Math.PI, 4);
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
p1.rotate(Math.PI / 4.0);
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
p1.offset(1,1);
System.out.println("p1 =?= p2 :" + p1.compareTo(p2));
}
}]]></programlisting>
</sect3>
<sect3>
<title>Making <classname>Point</classname>s Hashable — The Aspect
<classname>HashablePoint</classname></title>
<para>The third aspect overrides two previously defined methods to
give to <classname>Point</classname> the hashing behavior we
want.</para>
<para>The method <literal>Object.hashCode</literal> returns an unique
integer, suitable for use as a hash table key. Different
implementations are allowed return different integers, but must
return distinct integers for distinct objects, and the same integer
for objects that test equal. But since the default implementation
of <literal>Object.equal</literal> returns <literal>true</literal>
only when two objects are identical, we need to redefine both
<function>equals</function> and <function>hashCode</function> to work
correctly with objects of type <classname>Point</classname>. For
example, we want two <classname>Point</classname> objects to test
equal when they have the same <literal>x</literal> and
<literal>y</literal> values, or the same <literal>rho</literal> and
<literal>theta</literal> values, not just when they refer to the same
object. We do this by overriding the methods
<literal>equals</literal> and <literal>hashCode</literal> in the
class <classname>Point</classname>. </para>
<para>The class <classname>HashablePoint</classname> introduces the
methods <literal>hashCode</literal> and <literal>equals</literal>
into the class <classname>Point</classname>. These methods use
<classname>Point</classname>'s rectangular coordinates to generate a
hash code and to test for equality. The <literal>x</literal> and
<literal>y</literal> coordinates are obtained using the appropriate
get methods, which ensure the rectangular coordinates are up-to-date
before returning their values. </para>
<programlisting><![CDATA[
public aspect HashablePoint {
public int Point.hashCode() {
return (int) (getX() + getY() % Integer.MAX_VALUE);
}
public boolean Point.equals(Object o) {
if (o == this) { return true; }
if (!(o instanceof Point)) { return false; }
Point other = (Point)o;
return (getX() == other.getX()) && (getY() == other.getY());
}
public static void main(String[] args) {
Hashtable h = new Hashtable();
Point p1 = new Point();
p1.setRectangular(10, 10);
Point p2 = new Point();
p2.setRectangular(10, 10);
System.out.println("p1 = " + p1);
System.out.println("p2 = " + p2);
System.out.println("p1.hashCode() = " + p1.hashCode());
System.out.println("p2.hashCode() = " + p2.hashCode());
h.put(p1, "P1");
System.out.println("Got: " + h.get(p2));
}
}
]]></programlisting>
<para> Again, we supply a <literal>main</literal> method in the aspect
for testing.
</para>
</sect3>
</sect2>
</sect1>
<!-- ============================================================ -->
<!-- ============================================================ -->
<sect1>
<title>Development Aspects</title>
<sect2>
<title>Tracing Aspects</title>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/tracing</filename>.)
</para>
<sect3>
<title>Overview</title>
<para>
Writing a class that provides tracing functionality is easy: a couple
of functions, a boolean flag for turning tracing on and off, a choice
for an output stream, maybe some code for formatting the output---these
are all elements that <classname>Trace</classname> classes have been
known to have. <classname>Trace</classname> classes may be highly
sophisticated, too, if the task of tracing the execution of a program
demands so.
</para>
<para>
But developing the support for tracing is just one part of the effort
of inserting tracing into a program, and, most likely, not the biggest
part. The other part of the effort is calling the tracing functions at
appropriate times. In large systems, this interaction with the tracing
support can be overwhelming. Plus, tracing is one of those things that
slows the system down, so these calls should often be pulled out of the
system before the product is shipped. For these reasons, it is not
unusual for developers to write ad-hoc scripting programs that rewrite
the source code by inserting/deleting trace calls before and after the
method bodies.
</para>
<para>
AspectJ can be used for some of these tracing concerns in a less ad-hoc
way. Tracing can be seen as a concern that crosscuts the entire system
and as such is amenable to encapsulation in an aspect. In addition, it
is fairly independent of what the system is doing. Therefore tracing is
one of those kind of system aspects that can potentially be plugged in
and unplugged without any side-effects in the basic functionality of
the system.
</para>
</sect3>
<sect3>
<title>An Example Application</title>
<para>
Throughout this example we will use a simple application that contains
only four classes. The application is about shapes. The
<classname>TwoDShape</classname> class is the root of the shape
hierarchy:
</para>
<programlisting><![CDATA[
public abstract class TwoDShape {
protected double x, y;
protected TwoDShape(double x, double y) {
this.x = x; this.y = y;
}
public double getX() { return x; }
public double getY() { return y; }
public double distance(TwoDShape s) {
double dx = Math.abs(s.getX() - x);
double dy = Math.abs(s.getY() - y);
return Math.sqrt(dx*dx + dy*dy);
}
public abstract double perimeter();
public abstract double area();
public String toString() {
return (" @ (" + String.valueOf(x) + ", " + String.valueOf(y) + ") ");
}
}
]]></programlisting>
<para>
<classname>TwoDShape</classname> has two subclasses,
<classname>Circle</classname> and <classname>Square</classname>:
</para>
<programlisting><![CDATA[
public class Circle extends TwoDShape {
protected double r;
public Circle(double x, double y, double r) {
super(x, y); this.r = r;
}
public Circle(double x, double y) { this( x, y, 1.0); }
public Circle(double r) { this(0.0, 0.0, r); }
public Circle() { this(0.0, 0.0, 1.0); }
public double perimeter() {
return 2 * Math.PI * r;
}
public double area() {
return Math.PI * r*r;
}
public String toString() {
return ("Circle radius = " + String.valueOf(r) + super.toString());
}
}
]]></programlisting>
<programlisting><![CDATA[
public class Square extends TwoDShape {
protected double s; // side
public Square(double x, double y, double s) {
super(x, y); this.s = s;
}
public Square(double x, double y) { this( x, y, 1.0); }
public Square(double s) { this(0.0, 0.0, s); }
public Square() { this(0.0, 0.0, 1.0); }
public double perimeter() {
return 4 * s;
}
public double area() {
return s*s;
}
public String toString() {
return ("Square side = " + String.valueOf(s) + super.toString());
}
}
]]></programlisting>
<para>
To run this application, compile the classes. You can do it with or
without ajc, the AspectJ compiler. If you've installed AspectJ, go to
the directory
<filename><replaceable>InstallDir</replaceable>/examples</filename> and
type:
</para>
<programlisting>
ajc -argfile tracing/notrace.lst
</programlisting>
<para>To run the program, type</para>
<programlisting>
java tracing.ExampleMain
</programlisting>
<para>(we don't need anything special on the classpath since this is pure
Java code). You should see the following output:</para>
<programlisting><![CDATA[
c1.perimeter() = 12.566370614359172
c1.area() = 12.566370614359172
s1.perimeter() = 4.0
s1.area() = 1.0
c2.distance(c1) = 4.242640687119285
s1.distance(c1) = 2.23606797749979
s1.toString(): Square side = 1.0 @ (1.0, 2.0)
]]></programlisting>
</sect3>
<sect3>
<title>Tracing—Version 1</title>
<para>
In a first attempt to insert tracing in this application, we will start
by writing a <classname>Trace</classname> class that is exactly what we
would write if we didn't have aspects. The implementation is in
<filename>version1/Trace.java</filename>. Its public interface is:
</para>
<programlisting><![CDATA[
public class Trace {
public static int TRACELEVEL = 0;
public static void initStream(PrintStream s) {...}
public static void traceEntry(String str) {...}
public static void traceExit(String str) {...}
}
]]></programlisting>
<para>
If we didn't have AspectJ, we would have to insert calls to
<literal>traceEntry</literal> and <literal>traceExit</literal> in all
methods and constructors we wanted to trace, and to initialize
<literal>TRACELEVEL</literal> and the stream. If we wanted to trace all
the methods and constructors in our example, that would amount to
around 40 calls, and we would hope we had not forgotten any method. But
we can do that more consistently and reliably with the following
aspect (found in <filename>version1/TraceMyClasses.java</filename>):
</para>
<programlisting><![CDATA[
aspect TraceMyClasses {
pointcut myClass(): within(TwoDShape) || within(Circle) || within(Square);
pointcut myConstructor(): myClass() && execution(new(..));
pointcut myMethod(): myClass() && execution(* *(..));
before (): myConstructor() {
Trace.traceEntry("" + thisJoinPointStaticPart.getSignature());
}
after(): myConstructor() {
Trace.traceExit("" + thisJoinPointStaticPart.getSignature());
}
before (): myMethod() {
Trace.traceEntry("" + thisJoinPointStaticPart.getSignature());
}
after(): myMethod() {
Trace.traceExit("" + thisJoinPointStaticPart.getSignature());
}
}]]></programlisting>
<para>
This aspect performs the tracing calls at appropriate times. According
to this aspect, tracing is performed at the entrance and exit of every
method and constructor defined within the shape hierarchy.
</para>
<para>
What is printed at before and after each of the traced
join points is the signature of the method executing. Since the
signature is static information, we can get it through
<literal>thisJoinPointStaticPart</literal>.
</para>
<para>
To run this version of tracing, go to the directory
<filename><replaceable>InstallDir</replaceable>/examples</filename> and
type:
</para>
<programlisting><![CDATA[
ajc -argfile tracing/tracev1.lst
]]></programlisting>
<para>
Running the main method of
<classname>tracing.version1.TraceMyClasses</classname> should produce
the output:
</para>
<programlisting><![CDATA[
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Circle(double, double, double)
<-- tracing.Circle(double, double, double)
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Circle(double, double, double)
<-- tracing.Circle(double, double, double)
--> tracing.Circle(double)
<-- tracing.Circle(double)
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Square(double, double, double)
<-- tracing.Square(double, double, double)
--> tracing.Square(double, double)
<-- tracing.Square(double, double)
--> double tracing.Circle.perimeter()
<-- double tracing.Circle.perimeter()
c1.perimeter() = 12.566370614359172
--> double tracing.Circle.area()
<-- double tracing.Circle.area()
c1.area() = 12.566370614359172
--> double tracing.Square.perimeter()
<-- double tracing.Square.perimeter()
s1.perimeter() = 4.0
--> double tracing.Square.area()
<-- double tracing.Square.area()
s1.area() = 1.0
--> double tracing.TwoDShape.distance(TwoDShape)
--> double tracing.TwoDShape.getX()
<-- double tracing.TwoDShape.getX()
--> double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.distance(TwoDShape)
c2.distance(c1) = 4.242640687119285
--> double tracing.TwoDShape.distance(TwoDShape)
--> double tracing.TwoDShape.getX()
<-- double tracing.TwoDShape.getX()
--> double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.distance(TwoDShape)
s1.distance(c1) = 2.23606797749979
--> String tracing.Square.toString()
--> String tracing.TwoDShape.toString()
<-- String tracing.TwoDShape.toString()
<-- String tracing.Square.toString()
s1.toString(): Square side = 1.0 @ (1.0, 2.0)
]]></programlisting>
<para>
When <filename>TraceMyClasses.java</filename> is not provided to
<command>ajc</command>, the aspect does not have any affect on the
system and the tracing is unplugged.
</para>
</sect3>
<sect3>
<title>Tracing—Version 2</title>
<para>
Another way to accomplish the same thing would be to write a reusable
tracing aspect that can be used not only for these application classes,
but for any class. One way to do this is to merge the tracing
functionality of <literal>Trace—version1</literal> with the
crosscutting support of
<literal>TraceMyClasses—version1</literal>. We end up with a
<literal>Trace</literal> aspect (found in
<filename>version2/Trace.java</filename>) with the following public
interface
</para>
<programlisting><![CDATA[
abstract aspect Trace {
public static int TRACELEVEL = 2;
public static void initStream(PrintStream s) {...}
protected static void traceEntry(String str) {...}
protected static void traceExit(String str) {...}
abstract pointcut myClass();
}
]]></programlisting>
<para>
In order to use it, we need to define our own subclass that knows about
our application classes, in <filename>version2/TraceMyClasses.java</filename>:
</para>
<programlisting><![CDATA[
public aspect TraceMyClasses extends Trace {
pointcut myClass(): within(TwoDShape) || within(Circle) || within(Square);
public static void main(String[] args) {
Trace.TRACELEVEL = 2;
Trace.initStream(System.err);
ExampleMain.main(args);
}
}
]]></programlisting>
<para>
Notice that we've simply made the pointcut <literal>classes</literal>,
that was an abstract pointcut in the super-aspect, concrete. To run
this version of tracing, go to the directory
<filename>examples</filename> and type:
</para>
<programlisting><![CDATA[
ajc -argfile tracing/tracev2.lst
]]></programlisting>
<para>
The file tracev2.lst lists the application classes as well as this
version of the files Trace.java and TraceMyClasses.java. Running the
main method of <classname>tracing.version2.TraceMyClasses</classname>
should output exactly the same trace information as that from version
1.
</para>
<para>
The entire implementation of the new <classname>Trace</classname> class
is:
</para>
<programlisting><![CDATA[
abstract aspect Trace {
// implementation part
public static int TRACELEVEL = 2;
protected static PrintStream stream = System.err;
protected static int callDepth = 0;
public static void initStream(PrintStream s) {
stream = s;
}
protected static void traceEntry(String str) {
if (TRACELEVEL == 0) return;
if (TRACELEVEL == 2) callDepth++;
printEntering(str);
}
protected static void traceExit(String str) {
if (TRACELEVEL == 0) return;
printExiting(str);
if (TRACELEVEL == 2) callDepth--;
}
private static void printEntering(String str) {
printIndent();
stream.println("--> " + str);
}
private static void printExiting(String str) {
printIndent();
stream.println("<-- " + str);
}
private static void printIndent() {
for (int i = 0; i < callDepth; i++)
stream.print(" ");
}
// protocol part
abstract pointcut myClass();
pointcut myConstructor(): myClass() && execution(new(..));
pointcut myMethod(): myClass() && execution(* *(..));
before(): myConstructor() {
traceEntry("" + thisJoinPointStaticPart.getSignature());
}
after(): myConstructor() {
traceExit("" + thisJoinPointStaticPart.getSignature());
}
before(): myMethod() {
traceEntry("" + thisJoinPointStaticPart.getSignature());
}
after(): myMethod() {
traceExit("" + thisJoinPointStaticPart.getSignature());
}
}
]]></programlisting>
<para>
This version differs from version 1 in several subtle ways. The first
thing to notice is that this <classname>Trace</classname> class merges
the functional part of tracing with the crosscutting of the tracing
calls. That is, in version 1, there was a sharp separation between the
tracing support (the class <classname>Trace</classname>) and the
crosscutting usage of it (by the class
<classname>TraceMyClasses</classname>). In this version those two
things are merged. That's why the description of this class explicitly
says that "Trace messages are printed before and after constructors and
methods are," which is what we wanted in the first place. That is, the
placement of the calls, in this version, is established by the aspect
class itself, leaving less opportunity for misplacing calls.</para>
<para>
A consequence of this is that there is no need for providing traceEntry
and traceExit as public operations of this class. You can see that they
were classified as protected. They are supposed to be internal
implementation details of the advice.
</para>
<para>
The key piece of this aspect is the abstract pointcut classes that
serves as the base for the definition of the pointcuts constructors and
methods. Even though <classname>classes</classname> is abstract, and
therefore no concrete classes are mentioned, we can put advice on it,
as well as on the pointcuts that are based on it. The idea is "we don't
know exactly what the pointcut will be, but when we do, here's what we
want to do with it." In some ways, abstract pointcuts are similar to
abstract methods. Abstract methods don't provide the implementation,
but you know that the concrete subclasses will, so you can invoke those
methods.
</para>
</sect3>
</sect2>
</sect1>
<!-- ============================================================ -->
<!-- ============================================================ -->
<sect1>
<title>Production Aspects</title>
<!-- ==================== -->
<sect2><!-- A Bean Aspect -->
<title>A Bean Aspect</title>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/bean</filename>.)
</para>
<para>
This example examines an aspect that makes Point objects into a Java beans
with bound properties. </para>
<sect3>
<title>Introduction</title>
<para>
Java beans are reusable software components that can be visually
manipulated in a builder tool. The requirements for an object to be a
bean are few. Beans must define a no-argument constructor and must be
either <classname>Serializable</classname> or
<classname>Externalizable</classname>. Any properties of the object
that are to be treated as bean properties should be indicated by the
presence of appropriate <literal>get</literal> and
<literal>set</literal> methods whose names are
<literal>get</literal><emphasis>property</emphasis> and
<literal>set </literal><emphasis>property</emphasis>
where <emphasis>property</emphasis> is the name of a field in the bean
class. Some bean properties, known as bound properties, fire events
whenever their values change so that any registered listeners (such as,
other beans) will be informed of those changes. Making a bound property
involves keeping a list of registered listeners, and creating and
dispatching event objects in methods that change the property values,
such as set<emphasis>property</emphasis> methods.</para>
<para>
<classname>Point</classname> is a simple class representing points with
rectangular coordinates. <classname>Point</classname> does not know
anything about being a bean: there are set methods for
<literal>x</literal> and <literal>y</literal> but they do not fire
events, and the class is not serializable. Bound is an aspect that
makes <classname>Point</classname> a serializable class and makes its
<literal>get</literal> and <literal>set</literal> methods support the
bound property protocol.
</para>
</sect3>
<sect3>
<title>The Class <classname>Point</classname></title>
<para>
The class <classname>Point</classname> is a very simple class with
trivial getters and setters, and a simple vector offset method.
</para>
<programlisting><![CDATA[
class Point {
protected int x = 0;
protected int y = 0;
public int getX() {
return x;
}
public int getY() {
return y;
}
public void setRectangular(int newX, int newY) {
setX(newX);
setY(newY);
}
public void setX(int newX) {
x = newX;
}
public void setY(int newY) {
y = newY;
}
public void offset(int deltaX, int deltaY) {
setRectangular(x + deltaX, y + deltaY);
}
public String toString() {
return "(" + getX() + ", " + getY() + ")" ;
}
}]]></programlisting>
</sect3>
<sect3>
<title>The Aspect <classname>BoundPoint</classname></title>
<para>
The aspect <classname>BoundPoint</classname> adds "beanness" to
<classname>Point</classname> objects. The first thing it does is
privately introduce a reference to an instance of
<classname>PropertyChangeSupport</classname> into all
<classname>Point</classname> objects. The property change
support object must be constructed with a reference to the bean for
which it is providing support, so it is initialized by passing it this,
an instance of <classname>Point</classname>. The support field is
privately introduced, so only the code in the aspect can refer to it.
</para>
<para>
Methods for registering and managing listeners for property change
events are introduced into <classname>Point</classname> by the
introductions. These methods delegate the work to the
property change support object.
</para>
<para>
The introduction also makes <classname>Point</classname> implement the
<classname>Serializable</classname> interface. Implementing
<classname>Serializable</classname> does not require any methods to be
implemented. Serialization for <classname>Point</classname> objects is
provided by the default serialization method.
</para>
<para>
The pointcut <function>setters</function> names the
<literal>set</literal> methods: reception by a
<classname>Point</classname> object of any method whose name begins
with '<literal>set</literal>' and takes one parameter. The around
advice on <literal>setters()</literal> stores the values
of the <literal>X</literal> and <literal>Y</literal> properties, calls
the original <literal>set</literal> method and then fires the
appropriate property change event according to which set method was
called. Note that the call to the method proceed needs to pass along
the <literal>Point p</literal>. The rule of thumb is that context that
an around advice exposes must be passed forward to continue.
</para>
<programlisting><![CDATA[
aspect BoundPoint {
private PropertyChangeSupport Point.support = new PropertyChangeSupport(this);
public void Point.addPropertyChangeListener(PropertyChangeListener listener){
support.addPropertyChangeListener(listener);
}
public void Point.addPropertyChangeListener(String propertyName,
PropertyChangeListener listener){
support.addPropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(String propertyName,
PropertyChangeListener listener) {
support.removePropertyChangeListener(propertyName, listener);
}
public void Point.removePropertyChangeListener(PropertyChangeListener listener) {
support.removePropertyChangeListener(listener);
}
public void Point.hasListeners(String propertyName) {
support.hasListeners(propertyName);
}
declare parents: Point implements Serializable;
pointcut setter(Point p): call(void Point.set*(*)) && target(p);
void around(Point p): setter(p) {
String propertyName =
thisJoinPointStaticPart.getSignature().getName().substring("set".length());
int oldX = p.getX();
int oldY = p.getY();
proceed(p);
if (propertyName.equals("X")){
firePropertyChange(p, propertyName, oldX, p.getX());
} else {
firePropertyChange(p, propertyName, oldY, p.getY());
}
}
void firePropertyChange(Point p,
String property,
double oldval,
double newval) {
p.support.firePropertyChange(property,
new Double(oldval),
new Double(newval));
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Test Program</title>
<para>
The test program registers itself as a property change listener to a
<literal>Point</literal> object that it creates and then performs
simple manipulation of that point: calling its set methods and the
offset method. Then it serializes the point and writes it to a file and
then reads it back. The result of saving and restoring the point is that
a new point is created.
</para>
<programlisting><![CDATA[
class Demo implements PropertyChangeListener {
static final String fileName = "test.tmp";
public void propertyChange(PropertyChangeEvent e){
System.out.println("Property " + e.getPropertyName() + " changed from " +
e.getOldValue() + " to " + e.getNewValue() );
}
public static void main(String[] args){
Point p1 = new Point();
p1.addPropertyChangeListener(new Demo());
System.out.println("p1 =" + p1);
p1.setRectangular(5,2);
System.out.println("p1 =" + p1);
p1.setX( 6 );
p1.setY( 3 );
System.out.println("p1 =" + p1);
p1.offset(6,4);
System.out.println("p1 =" + p1);
save(p1, fileName);
Point p2 = (Point) restore(fileName);
System.out.println("Had: " + p1);
System.out.println("Got: " + p2);
}
...
}
]]></programlisting>
</sect3>
<sect3>
<title>Compiling and Running the Example</title>
<para>To compile and run this example, go to the examples directory and type:
</para>
<programlisting><![CDATA[
ajc -argfile bean/files.lst
java bean.Demo
]]></programlisting>
</sect3>
</sect2>
<!-- ==================== -->
<sect2><!-- The Subject/Observer Protocol -->
<title>The Subject/Observer Protocol</title>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/observer</filename>.)
</para>
<para>
This demo illustrates how the Subject/Observer design pattern can be
coded with aspects. </para>
<sect3>
<title>Overview</title>
<para>
The demo consists of the following: A colored label is a renderable
object that has a color that cycles through a set of colors, and a
number that records the number of cycles it has been through. A button
is an action item that records when it is clicked.
</para>
<para>
With these two kinds of objects, we can build up a Subject/Observer
relationship in which colored labels observe the clicks of buttons;
that is, where colored labels are the observers and buttons are the
subjects.
</para>
<para>
The demo is designed and implemented using the Subject/Observer design
pattern. The remainder of this example explains the classes and aspects
of this demo, and tells you how to run it.
</para>
</sect3>
<sect3>
<title>Generic Components</title>
<para>
The generic parts of the protocol are the interfaces
<classname>Subject</classname> and <classname>Observer</classname>, and
the abstract aspect <classname>SubjectObserverProtocol</classname>. The
<classname>Subject</classname> interface is simple, containing methods
to add, remove, and view <classname>Observer</classname> objects, and a
method for getting data about state changes:
</para>
<programlisting><![CDATA[
interface Subject {
void addObserver(Observer obs);
void removeObserver(Observer obs);
Vector getObservers();
Object getData();
}
]]></programlisting>
<para> The <classname>Observer</classname> interface is just as simple,
with methods to set and get <classname>Subject</classname> objects, and
a method to call when the subject gets updated.
</para>
<programlisting><![CDATA[
interface Observer {
void setSubject(Subject s);
Subject getSubject();
void update();
}
]]></programlisting>
<para>
The <classname>SubjectObserverProtocol</classname> aspect contains
within it all of the generic parts of the protocol, namely, how to fire
the <classname>Observer</classname> objects' update methods when some
state changes in a subject.
</para>
<programlisting><![CDATA[
abstract aspect SubjectObserverProtocol {
abstract pointcut stateChanges(Subject s);
after(Subject s): stateChanges(s) {
for (int i = 0; i < s.getObservers().size(); i++) {
((Observer)s.getObservers().elementAt(i)).update();
}
}
private Vector Subject.observers = new Vector();
public void Subject.addObserver(Observer obs) {
observers.addElement(obs);
obs.setSubject(this);
}
public void Subject.removeObserver(Observer obs) {
observers.removeElement(obs);
obs.setSubject(null);
}
public Vector Subject.getObservers() { return observers; }
private Subject Observer.subject = null;
public void Observer.setSubject(Subject s) { subject = s; }
public Subject Observer.getSubject() { return subject; }
}
]]></programlisting>
<para>
Note that this aspect does three things. It define an abstract pointcut
that extending aspects can override. It defines advice that should run
after the join points of the pointcut. And it introduces state and
behavior onto the <classname>Subject</classname> and
<classname>Observer</classname> interfaces.
</para>
</sect3>
<sect3>
<title>Application Classes</title>
<para> <classname>Button</classname> objects extend
<classname>java.awt.Button</classname>, and all they do is make sure
the <literal>void click()</literal> method is called whenever a button
is clicked.
</para>
<programlisting><![CDATA[
class Button extends java.awt.Button {
static final Color defaultBackgroundColor = Color.gray;
static final Color defaultForegroundColor = Color.black;
static final String defaultText = "cycle color";
Button(Display display) {
super();
setLabel(defaultText);
setBackground(defaultBackgroundColor);
setForeground(defaultForegroundColor);
addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
Button.this.click();
}
});
display.addToFrame(this);
}
public void click() {}
}
]]></programlisting>
<para>
Note that this class knows nothing about being a Subject.
</para>
<para>
ColorLabel objects are labels that support the void colorCycle()
method. Again, they know nothing about being an observer.
</para>
<programlisting><![CDATA[
class ColorLabel extends Label {
ColorLabel(Display display) {
super();
display.addToFrame(this);
}
final static Color[] colors = {Color.red, Color.blue,
Color.green, Color.magenta};
private int colorIndex = 0;
private int cycleCount = 0;
void colorCycle() {
cycleCount++;
colorIndex = (colorIndex + 1) % colors.length;
setBackground(colors[colorIndex]);
setText("" + cycleCount);
}
}
]]></programlisting>
<para>
Finally, the <classname>SubjectObserverProtocolImpl</classname>
implements the subject/observer protocol, with
<classname>Button</classname> objects as subjects and
<classname>ColorLabel</classname> objects as observers:
</para>
<programlisting><![CDATA[
package observer;
import java.util.Vector;
aspect SubjectObserverProtocolImpl extends SubjectObserverProtocol {
declare parents: Button implements Subject;
public Object Button.getData() { return this; }
declare parents: ColorLabel implements Observer;
public void ColorLabel.update() {
colorCycle();
}
pointcut stateChanges(Subject s):
target(s) &&
call(void Button.click());
}]]></programlisting>
<para>
It does this by introducing the appropriate interfaces onto the
<classname>Button</classname> and <classname>ColorLabel</classname>
classes, making sure the methods required by the interfaces are
implemented, and providing a definition for the
<literal>stateChanges</literal> pointcut. Now, every time a
<classname>Button</classname> is clicked, all
<classname>ColorLabel</classname> objects observing that button will
<literal>colorCycle</literal>.
</para>
</sect3>
<sect3>
<title>Compiling and Running</title>
<para> <classname>Demo</classname> is the top class that starts this
demo. It instantiates a two buttons and three observers and links them
together as subjects and observers. So to run the demo, go to the
<filename>examples</filename> directory and type:
</para>
<programlisting><![CDATA[
ajc -argfile observer/files.lst
java observer.Demo
]]></programlisting>
</sect3>
</sect2>
<!-- ==================== -->
<sect2>
<title>A Simple Telecom Simulation</title>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/telecom</filename>.)
</para>
<para>
This example illustrates some ways that dependent concerns can be encoded
with aspects. It uses an example system comprising a simple model of
telephone connections to which timing and billing features are added
using aspects, where the billing feature depends upon the timing feature.
</para>
<sect3>
<title>The Application</title>
<para>
The example application is a simple simulation of a telephony system in
which customers make, accept, merge and hang-up both local and long
distance calls. The application architecture is in three layers.
</para>
<itemizedlist>
<listitem>
<para>
The basic objects provide basic functionality to simulate
customers, calls and connections (regular calls have one
connection, conference calls have more than one).
</para>
</listitem>
<listitem>
<para>
The timing feature is concerned with timing the connections and
keeping the total connection time per customer. Aspects are used to
add a timer to each connection and to manage the total time per
customer.
</para>
</listitem>
<listitem>
<para>
The billing feature is concerned with charging customers for the
calls they make. Aspects are used to calculate a charge per
connection and, upon termination of a connection, to add the charge
to the appropriate customer's bill. The billing aspect builds upon
the timing aspect: it uses a pointcut defined in Timing and it uses
the timers that are associated with connections.
</para>
</listitem>
</itemizedlist>
<para>
The simulation of system has three configurations: basic, timing and
billing. Programs for the three configurations are in classes
<classname>BasicSimulation</classname>,
<classname>TimingSimulation</classname> and
<classname>BillingSimulation</classname>. These share a common
superclass <classname>AbstractSimulation</classname>, which defines the
method run with the simulation itself and the method wait used to
simulate elapsed time.
</para>
</sect3>
<sect3>
<title>The Basic Objects</title>
<para>
The telecom simulation comprises the classes
<classname>Customer</classname>, <classname>Call</classname> and the
abstract class <classname>Connection</classname> with its two concrete
subclasses <classname>Local</classname> and
<classname>LongDistance</classname>. Customers have a name and a
numeric area code. They also have methods for managing calls. Simple
calls are made between one customer (the caller) and another (the
receiver), a <classname>Connection</classname> object is used to
connect them. Conference calls between more than two customers will
involve more than one connection. A customer may be involved in many
calls at one time.
<inlinemediaobject>
<imageobject>
<imagedata fileref="telecom.gif"/>
</imageobject>
</inlinemediaobject>
</para>
</sect3>
<sect3>
<title>The Class <classname>Customer</classname></title>
<para>
<classname>Customer</classname> has methods <literal>call</literal>,
<literal>pickup</literal>, <literal>hangup</literal> and
<literal>merge</literal> for managing calls.
</para>
<programlisting><![CDATA[
public class Customer {
private String name;
private int areacode;
private Vector calls = new Vector();
protected void removeCall(Call c){
calls.removeElement(c);
}
protected void addCall(Call c){
calls.addElement(c);
}
public Customer(String name, int areacode) {
this.name = name;
this.areacode = areacode;
}
public String toString() {
return name + "(" + areacode + ")";
}
public int getAreacode(){
return areacode;
}
public boolean localTo(Customer other){
return areacode == other.areacode;
}
public Call call(Customer receiver) {
Call call = new Call(this, receiver);
addCall(call);
return call;
}
public void pickup(Call call) {
call.pickup();
addCall(call);
}
public void hangup(Call call) {
call.hangup(this);
removeCall(call);
}
public void merge(Call call1, Call call2){
call1.merge(call2);
removeCall(call2);
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Class <classname>Call</classname></title>
<para>
Calls are created with a caller and receiver who are customers. If the
caller and receiver have the same area code then the call can be
established with a <classname>Local</classname> connection (see below),
otherwise a <classname>LongDistance</classname> connection is required.
A call comprises a number of connections between customers. Initially
there is only the connection between the caller and receiver but
additional connections can be added if calls are merged to form
conference calls.
</para>
</sect3>
<sect3>
<title>The Class <classname>Connection</classname></title>
<para>The class <classname>Connection</classname> models the physical
details of establishing a connection between customers. It does this
with a simple state machine (connections are initially
<literal>PENDING</literal>, then <literal>COMPLETED</literal> and
finally <literal>DROPPED</literal>). Messages are printed to the
console so that the state of connections can be observed. Connection is
an abstract class with two concrete subclasses:
<classname>Local</classname> and <classname>LongDistance</classname>.
</para>
<programlisting><![CDATA[
abstract class Connection {
public static final int PENDING = 0;
public static final int COMPLETE = 1;
public static final int DROPPED = 2;
Customer caller, receiver;
private int state = PENDING;
Connection(Customer a, Customer b) {
this.caller = a;
this.receiver = b;
}
public int getState(){
return state;
}
public Customer getCaller() { return caller; }
public Customer getReceiver() { return receiver; }
void complete() {
state = COMPLETE;
System.out.println("connection completed");
}
void drop() {
state = DROPPED;
System.out.println("connection dropped");
}
public boolean connects(Customer c){
return (caller == c || receiver == c);
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Class Local</title>
<programlisting><![CDATA[
class Local extends Connection {
Local(Customer a, Customer b) {
super(a, b);
System.out.println("[new local connection from " +
a + " to " + b + "]");
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Class LongDistance</title>
<programlisting><![CDATA[
class LongDistance extends Connection {
LongDistance(Customer a, Customer b) {
super(a, b);
System.out.println("[new long distance connection from " +
a + " to " + b + "]");
}
}
]]></programlisting>
</sect3>
<sect3>
<title>Compiling and Running the Basic Simulation</title>
<para>
The source files for the basic system are listed in the file
<filename>basic.lst</filename>. To build and run the basic system, in a
shell window, type these commands:
</para>
<programlisting><![CDATA[
ajc -argfile telecom/basic.lst
java telecom.BasicSimulation
]]></programlisting>
</sect3>
<sect3>
<title>Timing</title>
<para>
The <classname>Timing</classname> aspect keeps track of total
connection time for each <classname>Customer</classname> by starting
and stopping a timer associated with each connection. It uses some
helper classes:
</para>
<sect4>
<title>The Class <classname>Timer</classname></title>
<para>
A <classname>Timer</classname> object simply records the current time
when it is started and stopped, and returns their difference when
asked for the elapsed time. The aspect
<classname>TimerLog</classname> (below) can be used to cause the
start and stop times to be printed to standard output.
</para>
<programlisting><![CDATA[
class Timer {
long startTime, stopTime;
public void start() {
startTime = System.currentTimeMillis();
stopTime = startTime;
}
public void stop() {
stopTime = System.currentTimeMillis();
}
public long getTime() {
return stopTime - startTime;
}
}
]]></programlisting>
</sect4>
</sect3>
<sect3>
<title>The Aspect <classname>TimerLog</classname></title>
<para>
The aspect <classname>TimerLog</classname> can be included in a
build to get the timer to announce when it is started and stopped.
</para>
<programlisting><![CDATA[
public aspect TimerLog {
after(Timer t): target(t) && call(* Timer.start()) {
System.err.println("Timer started: " + t.startTime);
}
after(Timer t): target(t) && call(* Timer.stop()) {
System.err.println("Timer stopped: " + t.stopTime);
}
}
]]></programlisting>
</sect3>
<sect3>
<title>The Aspect <classname>Timing</classname></title>
<para>
The aspect <classname>Timing</classname> introduces attribute
<literal>totalConnectTime</literal> into the class
<classname>Customer</classname> to store the accumulated connection
time per <classname>Customer</classname>. It introduces attribute
timer into <classname>Connection</classname> to associate a timer
with each <classname>Connection</classname>. Two pieces of after
advice ensure that the timer is started when a connection is
completed and and stopped when it is dropped. The pointcut
<literal>endTiming</literal> is defined so that it can be used by the
<classname>Billing</classname> aspect.
</para>
<programlisting><![CDATA[
public aspect Timing {
public long Customer.totalConnectTime = 0;
public long getTotalConnectTime(Customer cust) {
return cust.totalConnectTime;
}
private Timer Connection.timer = new Timer();
public Timer getTimer(Connection conn) { return conn.timer; }
after (Connection c): target(c) && call(void Connection.complete()) {
getTimer(c).start();
}
pointcut endTiming(Connection c): target(c) &&
call(void Connection.drop());
after(Connection c): endTiming(c) {
getTimer(c).stop();
c.getCaller().totalConnectTime += getTimer(c).getTime();
c.getReceiver().totalConnectTime += getTimer(c).getTime();
}
}]]></programlisting>
</sect3>
<sect3>
<title>Billing</title>
<para>
The Billing system adds billing functionality to the telecom
application on top of timing.
</para>
<sect4>
<title>The Aspect <classname>Billing</classname></title>
<para>
The aspect <classname>Billing</classname> introduces attribute
<literal>payer</literal> into <classname>Connection</classname>
to indicate who initiated the call and therefore who is
responsible to pay for it. It also introduces method
<literal>callRate</literal> into <classname>Connection</classname>
so that local and long distance calls can be charged
differently. The call charge must be calculated after the timer is
stopped; the after advice on pointcut
<literal>Timing.endTiming</literal> does this and
<classname>Billing</classname> dominates Timing to make
sure that this advice runs after <classname>Timing's</classname>
advice on the same join point. It introduces attribute
<literal>totalCharge</literal> and its associated methods into
<classname>Customer</classname> (to manage the
customer's bill information.
</para>
<programlisting><![CDATA[
public aspect Billing dominates Timing {
// domination required to get advice on endtiming in the right order
public static final long LOCAL_RATE = 3;
public static final long LONG_DISTANCE_RATE = 10;
public Customer Connection.payer;
public Customer getPayer(Connection conn) { return conn.payer; }
after(Customer cust) returning (Connection conn):
args(cust, ..) && call(Connection+.new(..)) {
conn.payer = cust;
}
public abstract long Connection.callRate();
public long LongDistance.callRate() { return LONG_DISTANCE_RATE; }
public long Local.callRate() { return LOCAL_RATE; }
after(Connection conn): Timing.endTiming(conn) {
long time = Timing.aspectOf().getTimer(conn).getTime();
long rate = conn.callRate();
long cost = rate * time;
getPayer(conn).addCharge(cost);
}
public long Customer.totalCharge = 0;
public long getTotalCharge(Customer cust) { return cust.totalCharge; }
public void Customer.addCharge(long charge){
totalCharge += charge;
}
}
]]></programlisting>
</sect4>
</sect3>
<sect3>
<title>Accessing the Introduced State</title>
<para>
Both the aspects <classname>Timing</classname> and
<classname>Billing</classname> contain the definition of operations
that the rest of the system may want to access. For example, when
running the simulation with one or both aspects, we want to find out
how much time each customer spent on the telephone and how big their
bill is. That information is also stored in the classes, but they are
accessed through static methods of the aspects, since the state they
refer to is private to the aspect.
</para>
<para>
Take a look at the file <filename>TimingSimulation.java</filename>. The
most important method of this class is the method
<filename>report(Customer c)</filename>, which is used in the method
run of the superclass <classname>AbstractSimulation</classname>. This
method is intended to print out the status of the customer, with
respect to the <classname>Timing</classname> feature.
</para>
<programlisting><![CDATA[
protected void report(Customer c){
Timing t = Timing.aspectOf();
System.out.println(c + " spent " + t.getTotalConnectTime(c));
}
]]></programlisting>
</sect3>
<sect3>
<title>Compiling and Running</title>
<para>
The files timing.lst and billing.lst contain file lists for the timing
and billing configurations. To build and run the application with only
the timing feature, go to the directory examples and type:
</para>
<programlisting><![CDATA[
ajc -argfile telecom/timing.lst
java telecom.TimingSimulation
]]></programlisting>
<para>
To build and run the application with the timing and billing features,
go to the directory examples and type:
</para>
<programlisting><![CDATA[
ajc -argfile telecom/billing.lst
java telecom.BillingSimulation
]]></programlisting>
</sect3>
<sect3>
<title>Discussion</title>
<para>
There are some explicit dependencies between the aspects Billing and
Timing:
<itemizedlist>
<listitem>
<para>
Billing is declared to dominate Timing so that Billing's after
advice runs after that of Timing when they are on the same join
point.
</para>
</listitem>
<listitem>
<para>
Billing uses the pointcut Timing.endTiming.
</para>
</listitem>
<listitem>
<para>
Billing needs access to the timer associated with a connection.
</para>
</listitem>
</itemizedlist>
</para>
</sect3>
</sect2>
</sect1>
<!-- ============================================================ -->
<!-- ============================================================ -->
<sect1>
<title>Reusable Aspects</title>
<sect2>
<title>Tracing Aspects Revisited</title>
<para>(The code for this example is in
<filename><replaceable>InstallDir</replaceable>/examples/tracing</filename>.)
</para>
<sect3>
<title>Tracing—Version 3</title>
<para>
One advantage of not exposing the methods traceEntry and traceExit as
public operations is that we can easily change their interface without
any dramatic consequences in the rest of the code.
</para>
<para>
Consider, again, the program without AspectJ. Suppose, for example,
that at some point later the requirements for tracing change, stating
that the trace messages should always include the string representation
of the object whose methods are being traced. This can be achieved in
at least two ways. One way is keep the interface of the methods
<literal>traceEntry</literal> and <literal>traceExit</literal> as it
was before,
</para>
<programlisting><![CDATA[
public static void traceEntry(String str);
public static void traceExit(String str);
]]></programlisting>
<para>
In this case, the caller is responsible for ensuring that the string
representation of the object is part of the string given as argument.
So, calls must look like:
</para>
<programlisting><![CDATA[
Trace.traceEntry("Square.distance in " + toString());
]]></programlisting>
<para>
Another way is to enforce the requirement with a second argument in the
trace operations, e.g.
</para>
<programlisting><![CDATA[
public static void traceEntry(String str, Object obj);
public static void traceExit(String str, Object obj);
]]></programlisting>
<para>
In this case, the caller is still responsible for sending the right
object, but at least there is some guarantees that some object will be
passed. The calls will look like:
</para>
<programlisting><![CDATA[
Trace.traceEntry("Square.distance", this);
]]></programlisting>
<para>
In either case, this change to the requirements of tracing will have
dramatic consequences in the rest of the code -- every call to the
trace operations traceEntry and traceExit must be changed!
</para>
<para>
Here's another advantage of doing tracing with an aspect. We've already
seen that in version 2 <literal>traceEntry</literal> and
<literal>traceExit</literal> are not publicly exposed. So changing
their interfaces, or the way they are used, has only a small effect
inside the <classname>Trace</classname> class. Here's a partial view at
the implementation of <classname>Trace</classname>, version 3. The
differences with respect to version 2 are stressed in the
comments:
</para>
<programlisting><![CDATA[
abstract aspect Trace {
public static int TRACELEVEL = 0;
protected static PrintStream stream = null;
protected static int callDepth = 0;
public static void initStream(PrintStream s) {
stream = s;
}
protected static void traceEntry(String str, Object o) {
if (TRACELEVEL == 0) return;
if (TRACELEVEL == 2) callDepth++;
printEntering(str + ": " + o.toString());
}
protected static void traceExit(String str, Object o) {
if (TRACELEVEL == 0) return;
printExiting(str + ": " + o.toString());
if (TRACELEVEL == 2) callDepth--;
}
private static void printEntering(String str) {
printIndent();
stream.println("Entering " + str);
}
private static void printExiting(String str) {
printIndent();
stream.println("Exiting " + str);
}
private static void printIndent() {
for (int i = 0; i < callDepth; i++)
stream.print(" ");
}
abstract pointcut myClass(Object obj);
pointcut myConstructor(Object obj): myClass(obj) && execution(new(..));
pointcut myMethod(Object obj): myClass(obj) &&
execution(* *(..)) && !execution(String toString());
before(Object obj): myConstructor(obj) {
traceEntry("" + thisJoinPointStaticPart.getSignature(), obj);
}
after(Object obj): myConstructor(obj) {
traceExit("" + thisJoinPointStaticPart.getSignature(), obj);
}
before(Object obj): myMethod(obj) {
traceEntry("" + thisJoinPointStaticPart.getSignature(), obj);
}
after(Object obj): myMethod(obj) {
traceExit("" + thisJoinPointStaticPart.getSignature(), obj);
}
}
]]></programlisting>
<para>
As you can see, we decided to apply the first design by preserving the
interface of the methods <literal>traceEntry</literal> and
<literal>traceExit</literal>. But it doesn't matter—we could as
easily have applied the second design (the code in the directory
<filename>examples/tracing/version3</filename> has the second design).
The point is that the effects of this change in the tracing
requirements are limited to the <classname>Trace</classname> aspect
class.
</para>
<para>
One implementation change worth noticing is the specification of the
pointcuts. They now expose the object. To maintain full consistency
with the behavior of version 2, we should have included tracing for
static methods, by defining another pointcut for static methods and
advising it. We leave that as an exercise.
</para>
<para>
Moreover, we had to exclude the execution join point of the method
<filename>toString</filename> from the <literal>methods</literal>
pointcut. The problem here is that <literal>toString</literal> is being
called from inside the advice. Therefore if we trace it, we will end
up in an infinite recursion of calls. This is a subtle point, and one
that you must be aware when writing advice. If the advice calls back to
the objects, there is always the possibility of recursion. Keep that in
mind!
</para>
<para>
In fact, esimply excluding the execution join point may not be enough,
if there are calls to other traced methods within it -- in which case,
the restriction should be
</para>
<programlisting><![CDATA[
&& !cflow(execution(String toString()))
]]></programlisting>
<para>
excluding both the execution of toString methods and all join points
under that execution.
</para>
<para>
In summary, to implement the change in the tracing requirements we had
to make a couple of changes in the implementation of the
<classname>Trace</classname> aspect class, including changing the
specification of the pointcuts. That's only natural. But the
implementation changes were limited to this aspect. Without aspects, we
would have to change the implementation of every application class.
</para>
<para>
Finally, to run this version of tracing, go to the directory
<filename>examples</filename> and type:
</para>
<programlisting><![CDATA[
ajc -argfile tracing/tracev3.lst
]]></programlisting>
<para>
The file tracev3.lst lists the application classes as well as this
version of the files <filename>Trace.java</filename> and
<filename>TraceMyClasses.java</filename>. To run the program, type
</para>
<programlisting><![CDATA[
java tracing.version3.TraceMyClasses
]]></programlisting>
<para>The output should be:</para>
<programlisting><![CDATA[
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Circle(double, double, double)
<-- tracing.Circle(double, double, double)
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Circle(double, double, double)
<-- tracing.Circle(double, double, double)
--> tracing.Circle(double)
<-- tracing.Circle(double)
--> tracing.TwoDShape(double, double)
<-- tracing.TwoDShape(double, double)
--> tracing.Square(double, double, double)
<-- tracing.Square(double, double, double)
--> tracing.Square(double, double)
<-- tracing.Square(double, double)
--> double tracing.Circle.perimeter()
<-- double tracing.Circle.perimeter()
c1.perimeter() = 12.566370614359172
--> double tracing.Circle.area()
<-- double tracing.Circle.area()
c1.area() = 12.566370614359172
--> double tracing.Square.perimeter()
<-- double tracing.Square.perimeter()
s1.perimeter() = 4.0
--> double tracing.Square.area()
<-- double tracing.Square.area()
s1.area() = 1.0
--> double tracing.TwoDShape.distance(TwoDShape)
--> double tracing.TwoDShape.getX()
<-- double tracing.TwoDShape.getX()
--> double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.distance(TwoDShape)
c2.distance(c1) = 4.242640687119285
--> double tracing.TwoDShape.distance(TwoDShape)
--> double tracing.TwoDShape.getX()
<-- double tracing.TwoDShape.getX()
--> double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.getY()
<-- double tracing.TwoDShape.distance(TwoDShape)
s1.distance(c1) = 2.23606797749979
--> String tracing.Square.toString()
--> String tracing.TwoDShape.toString()
<-- String tracing.TwoDShape.toString()
<-- String tracing.Square.toString()
s1.toString(): Square side = 1.0 @ (1.0, 2.0)
]]></programlisting>
</sect3>
</sect2>
</sect1>
</chapter>
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