/* * jQuery UI Position @VERSION * * Copyright 2010, AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Position */ (function( $, undefined ) { $.ui = $.ui || {}; var horizontalPositions = /left|center|right/, verticalPositions = /top|center|bottom/, center = "center", _position = $.fn.position, _offset = $.fn.offset; $.fn.position = function( options ) { if ( !options || !options.of ) { return _position.apply( this, arguments ); } // make a copy, we don't want to modify arguments options = $.extend( {}, options ); var target = $( options.of ), targetElem = target[0], collision = ( options.collision || "flip" ).split( " " ), offset = options.offset ? options.offset.split( " " ) : [ 0, 0 ], targetWidth, targetHeight, basePosition; if ( targetElem.nodeType === 9 ) { targetWidth = target.width(); targetHeight = target.height(); basePosition = { top: 0, left: 0 }; // TODO: use $.isWindow() in 1.9 } else if ( targetElem.setTimeout ) { targetWidth = target.width(); targetHeight = target.height(); basePosition = { top: target.scrollTop(), left: target.scrollLeft() }; } else if ( targetElem.preventDefault ) { // force left top to allow flipping options.at = "left top"; targetWidth = targetHeight = 0; basePosition = { top: options.of.pageY, left: options.of.pageX }; } else { targetWidth = target.outerWidth(); targetHeight = target.outerHeight(); basePosition = target.offset(); } // force my and at to have valid horizontal and veritcal positions // if a value is missing or invalid, it will be converted to center $.each( [ "my", "at" ], function() { var pos = ( options[this] || "" ).split( " " ); if ( pos.length === 1) { pos = horizontalPositions.test( pos[0] ) ? pos.concat( [center] ) : verticalPositions.test( pos[0] ) ? [ center ].concat( pos ) : [ center, center ]; } pos[ 0 ] = horizontalPositions.test( pos[0] ) ? pos[ 0 ] : center; pos[ 1 ] = verticalPositions.test( pos[1] ) ? pos[ 1 ] : center; options[ this ] = pos; }); // normalize collision option if ( collision.length === 1 ) { collision[ 1 ] = collision[ 0 ]; } // normalize offset option offset[ 0 ] = parseInt( offset[0], 10 ) || 0; if ( offset.length === 1 ) { offset[ 1 ] = offset[ 0 ]; } offset[ 1 ] = parseInt( offset[1], 10 ) || 0; if ( options.at[0] === "right" ) { basePosition.left += targetWidth; } else if (options.at[0] === center ) { basePosition.left += targetWidth / 2; } if ( options.at[1] === "bottom" ) { basePosition.top += targetHeight; } else if ( options.at[1] === center ) { basePosition.top += targetHeight / 2; } basePosition.left += offset[ 0 ]; basePosition.top += offset[ 1 ]; return this.each(function() { var elem = $( this ), elemWidth = elem.outerWidth(), elemHeight = elem.outerHeight(), marginLeft = parseInt( $.curCSS( this, "marginLeft", true ) ) || 0, marginTop = parseInt( $.curCSS( this, "marginTop", true ) ) || 0, collisionWidth = elemWidth + marginLeft + parseInt( $.curCSS( this, "marginRight", true ) ) || 0, collisionHeight = elemHeight + marginTop + parseInt( $.curCSS( this, "marginBottom", true ) ) || 0, position = $.extend( {}, basePosition ), collisionPosition; if ( options.my[0] === "right" ) { position.left -= elemWidth; } else if ( options.my[0] === center ) { position.left -= elemWidth / 2; } if ( options.my[1] === "bottom" ) { position.top -= elemHeight; } else if ( options.my[1] === center ) { position.top -= elemHeight / 2; } // prevent fractions (see #5280) position.left = parseInt( position.left ); position.top = parseInt( position.top ); collisionPosition = { left: position.left - marginLeft, top: position.top - marginTop }; $.each( [ "left", "top" ], function( i, dir ) { if ( $.ui.position[ collision[i] ] ) { $.ui.position[ collision[i] ][ dir ]( position, { targetWidth: targetWidth, targetHeight: targetHeight, elemWidth: elemWidth, elemHeight: elemHeight, collisionPosition: collisionPosition, collisionWidth: collisionWidth, collisionHeight: collisionHeight, offset: offset, my: options.my, at: options.at }); } }); if ( $.fn.bgiframe ) { elem.bgiframe(); } elem.offset( $.extend( position, { using: options.using } ) ); }); }; $.ui.position = { fit: { left: function( position, data ) { var win = $( window ), over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(); position.left = over > 0 ? position.left - over : Math.max( position.left - data.collisionPosition.left, position.left ); }, top: function( position, data ) { var win = $( window ), over = data.collisionPosition.top + data.collisionHeight - win.height() - win.scrollTop(); position.top = over > 0 ? position.top - over : Math.max( position.top - data.collisionPosition.top, position.top ); } }, flip: { left: function( position, data ) { if ( data.at[0] === center ) { return; } var win = $( window ), over = data.collisionPosition.left + data.collisionWidth - win.width() - win.scrollLeft(), myOffset = data.my[ 0 ] === "left" ? -data.elemWidth : data.my[ 0 ] === "right" ? data.elemWidth : 0, atOffset = data.at[ 0 ] === "left" ? data.targetWidth : -data.targetWidth, offset = -2 * data.offset[ 0 ]; position.left += data.collisionPosition.left < 0 ? myOffset + atOffset + offset : over > 0 ? myOffset + atOffset + offset : 0; }, top: function( position, data ) { if
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