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author | zeripath <art27@cantab.net> | 2023-02-19 07:35:20 +0000 |
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committer | GitHub <noreply@github.com> | 2023-02-19 15:35:20 +0800 |
commit | 61b89747ed54e17ab5c7730adbad1c5d4d5ff78a (patch) | |
tree | f9523f365e1409f39fe2b7579474cdf194277c3b /modules/auth/password/password.go | |
parent | d5e417a33d04d7a2d16317495d7aad45ca0868ed (diff) | |
download | gitea-61b89747ed54e17ab5c7730adbad1c5d4d5ff78a.tar.gz gitea-61b89747ed54e17ab5c7730adbad1c5d4d5ff78a.zip |
Provide the ability to set password hash algorithm parameters (#22942)
This PR refactors and improves the password hashing code within gitea
and makes it possible for server administrators to set the password
hashing parameters
In addition it takes the opportunity to adjust the settings for `pbkdf2`
in order to make the hashing a little stronger.
The majority of this work was inspired by PR #14751 and I would like to
thank @boppy for their work on this.
Thanks to @gusted for the suggestion to adjust the `pbkdf2` hashing
parameters.
Close #14751
---------
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Diffstat (limited to 'modules/auth/password/password.go')
-rw-r--r-- | modules/auth/password/password.go | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/modules/auth/password/password.go b/modules/auth/password/password.go new file mode 100644 index 0000000000..2172dc8b44 --- /dev/null +++ b/modules/auth/password/password.go @@ -0,0 +1,126 @@ +// Copyright 2019 The Gitea Authors. All rights reserved. +// SPDX-License-Identifier: MIT + +package password + +import ( + "bytes" + goContext "context" + "crypto/rand" + "math/big" + "strings" + "sync" + + "code.gitea.io/gitea/modules/setting" + "code.gitea.io/gitea/modules/translation" +) + +// complexity contains information about a particular kind of password complexity +type complexity struct { + ValidChars string + TrNameOne string +} + +var ( + matchComplexityOnce sync.Once + validChars string + requiredList []complexity + + charComplexities = map[string]complexity{ + "lower": { + `abcdefghijklmnopqrstuvwxyz`, + "form.password_lowercase_one", + }, + "upper": { + `ABCDEFGHIJKLMNOPQRSTUVWXYZ`, + "form.password_uppercase_one", + }, + "digit": { + `0123456789`, + "form.password_digit_one", + }, + "spec": { + ` !"#$%&'()*+,-./:;<=>?@[\]^_{|}~` + "`", + "form.password_special_one", + }, + } +) + +// NewComplexity for preparation +func NewComplexity() { + matchComplexityOnce.Do(func() { + setupComplexity(setting.PasswordComplexity) + }) +} + +func setupComplexity(values []string) { + if len(values) != 1 || values[0] != "off" { + for _, val := range values { + if complex, ok := charComplexities[val]; ok { + validChars += complex.ValidChars + requiredList = append(requiredList, complex) + } + } + if len(requiredList) == 0 { + // No valid character classes found; use all classes as default + for _, complex := range charComplexities { + validChars += complex.ValidChars + requiredList = append(requiredList, complex) + } + } + } + if validChars == "" { + // No complexities to check; provide a sensible default for password generation + validChars = charComplexities["lower"].ValidChars + charComplexities["upper"].ValidChars + charComplexities["digit"].ValidChars + } +} + +// IsComplexEnough return True if password meets complexity settings +func IsComplexEnough(pwd string) bool { + NewComplexity() + if len(validChars) > 0 { + for _, req := range requiredList { + if !strings.ContainsAny(req.ValidChars, pwd) { + return false + } + } + } + return true +} + +// Generate a random password +func Generate(n int) (string, error) { + NewComplexity() + buffer := make([]byte, n) + max := big.NewInt(int64(len(validChars))) + for { + for j := 0; j < n; j++ { + rnd, err := rand.Int(rand.Reader, max) + if err != nil { + return "", err + } + buffer[j] = validChars[rnd.Int64()] + } + pwned, err := IsPwned(goContext.Background(), string(buffer)) + if err != nil { + return "", err + } + if IsComplexEnough(string(buffer)) && !pwned && string(buffer[0]) != " " && string(buffer[n-1]) != " " { + return string(buffer), nil + } + } +} + +// BuildComplexityError builds the error message when password complexity checks fail +func BuildComplexityError(locale translation.Locale) string { + var buffer bytes.Buffer + buffer.WriteString(locale.Tr("form.password_complexity")) + buffer.WriteString("<ul>") + for _, c := range requiredList { + buffer.WriteString("<li>") + buffer.WriteString(locale.Tr(c.TrNameOne)) + buffer.WriteString("</li>") + } + buffer.WriteString("</ul>") + return buffer.String() +} |