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authorzeripath <art27@cantab.net>2021-05-15 15:22:26 +0100
committerGitHub <noreply@github.com>2021-05-15 16:22:26 +0200
commitba526ceffe33a54b6015cdfbdc9bba920484dc23 (patch)
treeddd9ff13b0da7b272b5a60445a997319cb0de882 /modules/queue/queue_disk.go
parent9f19c2b8cca9edf2ad7b8803e6ed72b1aea322a5 (diff)
downloadgitea-ba526ceffe33a54b6015cdfbdc9bba920484dc23.tar.gz
gitea-ba526ceffe33a54b6015cdfbdc9bba920484dc23.zip
Multiple Queue improvements: LevelDB Wait on empty, shutdown empty shadow level queue, reduce goroutines etc (#15693)
* move shutdownfns, terminatefns and hammerfns out of separate goroutines Coalesce the shutdownfns etc into a list of functions that get run at shutdown rather then have them run at goroutines blocked on selects. This may help reduce the background select/poll load in certain configurations. * The LevelDB queues can actually wait on empty instead of polling Slight refactor to cause leveldb queues to wait on empty instead of polling. * Shutdown the shadow level queue once it is empty * Remove bytefifo additional goroutine for readToChan as it can just be run in run * Remove additional removeWorkers goroutine for workers * Simplify the AtShutdown and AtTerminate functions and add Channel Flusher * Add shutdown flusher to CUQ * move persistable channel shutdown stuff to Shutdown Fn * Ensure that UPCQ has the correct config * handle shutdown during the flushing * reduce risk of race between zeroBoost and addWorkers * prevent double shutdown Signed-off-by: Andrew Thornton <art27@cantab.net>
Diffstat (limited to 'modules/queue/queue_disk.go')
-rw-r--r--modules/queue/queue_disk.go9
1 files changed, 6 insertions, 3 deletions
diff --git a/modules/queue/queue_disk.go b/modules/queue/queue_disk.go
index 6c15a8e63b..911233a5d9 100644
--- a/modules/queue/queue_disk.go
+++ b/modules/queue/queue_disk.go
@@ -5,6 +5,8 @@
package queue
import (
+ "context"
+
"code.gitea.io/gitea/modules/nosql"
"gitea.com/lunny/levelqueue"
@@ -37,6 +39,7 @@ func NewLevelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
if len(config.ConnectionString) == 0 {
config.ConnectionString = config.DataDir
}
+ config.WaitOnEmpty = true
byteFIFO, err := NewLevelQueueByteFIFO(config.ConnectionString, config.QueueName)
if err != nil {
@@ -82,7 +85,7 @@ func NewLevelQueueByteFIFO(connection, prefix string) (*LevelQueueByteFIFO, erro
}
// PushFunc will push data into the fifo
-func (fifo *LevelQueueByteFIFO) PushFunc(data []byte, fn func() error) error {
+func (fifo *LevelQueueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error {
if fn != nil {
if err := fn(); err != nil {
return err
@@ -92,7 +95,7 @@ func (fifo *LevelQueueByteFIFO) PushFunc(data []byte, fn func() error) error {
}
// Pop pops data from the start of the fifo
-func (fifo *LevelQueueByteFIFO) Pop() ([]byte, error) {
+func (fifo *LevelQueueByteFIFO) Pop(ctx context.Context) ([]byte, error) {
data, err := fifo.internal.RPop()
if err != nil && err != levelqueue.ErrNotFound {
return nil, err
@@ -108,7 +111,7 @@ func (fifo *LevelQueueByteFIFO) Close() error {
}
// Len returns the length of the fifo
-func (fifo *LevelQueueByteFIFO) Len() int64 {
+func (fifo *LevelQueueByteFIFO) Len(ctx context.Context) int64 {
return fifo.internal.Len()
}