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author | wxiaoguang <wxiaoguang@gmail.com> | 2023-04-12 18:16:45 +0800 |
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committer | GitHub <noreply@github.com> | 2023-04-12 18:16:45 +0800 |
commit | 50a72e7a83a16d183a264e969a73cdbc7fb808f4 (patch) | |
tree | 013456110621c36edb3fa0d1bb77906ba8d4e013 /modules/util/timer.go | |
parent | 42919ccb7cd32ab67d0878baf2bac6cd007899a8 (diff) | |
download | gitea-50a72e7a83a16d183a264e969a73cdbc7fb808f4.tar.gz gitea-50a72e7a83a16d183a264e969a73cdbc7fb808f4.zip |
Use a general approach to access custom/static/builtin assets (#24022)
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)
For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.
This approach will hugely simplify a lot of code, make them testable.
Other changes:
* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code
---------
Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Diffstat (limited to 'modules/util/timer.go')
-rw-r--r-- | modules/util/timer.go | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/modules/util/timer.go b/modules/util/timer.go index daf96bda7e..d598fde73a 100644 --- a/modules/util/timer.go +++ b/modules/util/timer.go @@ -4,6 +4,7 @@ package util import ( + "sync" "time" ) @@ -18,3 +19,30 @@ func StopTimer(t *time.Timer) bool { } return stopped } + +func Debounce(d time.Duration) func(f func()) { + type debouncer struct { + mu sync.Mutex + t *time.Timer + } + db := &debouncer{} + + return func(f func()) { + db.mu.Lock() + defer db.mu.Unlock() + + if db.t != nil { + db.t.Stop() + } + var trigger *time.Timer + trigger = time.AfterFunc(d, func() { + db.mu.Lock() + defer db.mu.Unlock() + if trigger == db.t { + f() + db.t = nil + } + }) + db.t = trigger + } +} |