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authorGusted <williamzijl7@hotmail.com>2022-01-04 15:13:52 +0000
committerGitHub <noreply@github.com>2022-01-04 15:13:52 +0000
commit623c93ff46798e86636dba24f5a48bb35e12b9a5 (patch)
treec93a15869c17e979d5705785ef17280fb8fd531d /modules
parent165346c15c6d021028a65121e692a17ffc927e2c (diff)
downloadgitea-623c93ff46798e86636dba24f5a48bb35e12b9a5.tar.gz
gitea-623c93ff46798e86636dba24f5a48bb35e12b9a5.zip
Increase Salt randomness (#18179)
- The current implementation of `RandomString` doesn't give you a most-possible unique randomness. It gives you 6*`length` instead of the possible 8*`length` bits(or as `length`x bytes) randomness. This is because `RandomString` is being limited to a max value of 63, this in order to represent the random byte as a letter/digit. - The recommendation of pbkdf2 is to use 64+ bit salt, which the `RandomString` doesn't give with a length of 10, instead of increasing 10 to a higher number, this patch adds a new function called `RandomBytes` which does give you the guarentee of 8*`length` randomness and thus corresponding of `length`x bytes randomness. - Use hexadecimal to store the bytes value in the database, as mentioned, it doesn't play nice in order to convert it to a string. This will always be a length of 32(with `length` being 16). - When we detect on `Authenticate`(source: db) that a user has the old format of salt, re-hash the password such that the user will have it's password hashed with increased salt. Thanks to @zeripath for working out the rouge edges from my first commit 😄. Co-authored-by: lafriks <lauris@nix.lv> Co-authored-by: zeripath <art27@cantab.net>
Diffstat (limited to 'modules')
-rw-r--r--modules/util/util.go13
-rw-r--r--modules/util/util_test.go18
2 files changed, 29 insertions, 2 deletions
diff --git a/modules/util/util.go b/modules/util/util.go
index cbc6eb4f8a..c2117a6525 100644
--- a/modules/util/util.go
+++ b/modules/util/util.go
@@ -139,11 +139,11 @@ func MergeInto(dict map[string]interface{}, values ...interface{}) (map[string]i
// RandomInt returns a random integer between 0 and limit, inclusive
func RandomInt(limit int64) (int64, error) {
- int, err := rand.Int(rand.Reader, big.NewInt(limit))
+ rInt, err := rand.Int(rand.Reader, big.NewInt(limit))
if err != nil {
return 0, err
}
- return int.Int64(), nil
+ return rInt.Int64(), nil
}
const letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
@@ -161,3 +161,12 @@ func RandomString(length int64) (string, error) {
}
return string(bytes), nil
}
+
+// RandomBytes generates `length` bytes
+// This differs from RandomString, as RandomString is limits each byte to have
+// a maximum value of 63 instead of 255(max byte size)
+func RandomBytes(length int64) ([]byte, error) {
+ bytes := make([]byte, length)
+ _, err := rand.Read(bytes)
+ return bytes, err
+}
diff --git a/modules/util/util_test.go b/modules/util/util_test.go
index 39cf07c855..f42b1a930f 100644
--- a/modules/util/util_test.go
+++ b/modules/util/util_test.go
@@ -157,6 +157,24 @@ func Test_RandomString(t *testing.T) {
assert.NotEqual(t, str3, str4)
}
+func Test_RandomBytes(t *testing.T) {
+ bytes1, err := RandomBytes(32)
+ assert.NoError(t, err)
+
+ bytes2, err := RandomBytes(32)
+ assert.NoError(t, err)
+
+ assert.NotEqual(t, bytes1, bytes2)
+
+ bytes3, err := RandomBytes(256)
+ assert.NoError(t, err)
+
+ bytes4, err := RandomBytes(256)
+ assert.NoError(t, err)
+
+ assert.NotEqual(t, bytes3, bytes4)
+}
+
func Test_OptionalBool(t *testing.T) {
assert.Equal(t, OptionalBoolNone, OptionalBoolParse(""))
assert.Equal(t, OptionalBoolNone, OptionalBoolParse("x"))