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authorzeripath <art27@cantab.net>2022-07-04 11:17:09 +0100
committerGitHub <noreply@github.com>2022-07-04 12:17:09 +0200
commitba0f9274e99ce7e28d587e30eee4a211b0556354 (patch)
tree838c6aee4022d5f708f9c3c3dc1e799573b8b84e /modules
parent33f6f91008f2219e94e8d909539b38a590554122 (diff)
downloadgitea-ba0f9274e99ce7e28d587e30eee4a211b0556354.tar.gz
gitea-ba0f9274e99ce7e28d587e30eee4a211b0556354.zip
Allow dev i18n to be more concurrent (#20159)
The recent changes to add live-reloading to the i18n translation files made the i18n code totally non-concurrent when using dev. This will make discovering other concurrency related issues far more difficult. This PR fixes these, adds some more comments to the code and slightly restructures a few functions. Signed-off-by: Andrew Thornton <art27@cantab.net>
Diffstat (limited to 'modules')
-rw-r--r--modules/translation/i18n/i18n.go242
1 files changed, 168 insertions, 74 deletions
diff --git a/modules/translation/i18n/i18n.go b/modules/translation/i18n/i18n.go
index acce5f19fb..bb906f3c08 100644
--- a/modules/translation/i18n/i18n.go
+++ b/modules/translation/i18n/i18n.go
@@ -25,9 +25,13 @@ var (
)
type locale struct {
+ // This mutex will be set if we have live-reload enabled (e.g. dev mode)
+ reloadMu *sync.RWMutex
+
store *LocaleStore
langName string
- textMap map[int]string // the map key (idx) is generated by store's textIdxMap
+
+ idxToMsgMap map[int]string // the map idx is generated by store's trKeyToIdxMap
sourceFileName string
sourceFileInfo os.FileInfo
@@ -35,164 +39,254 @@ type locale struct {
}
type LocaleStore struct {
- reloadMu *sync.Mutex // for non-prod(dev), use a mutex for live-reload. for prod, no mutex, no live-reload.
+ // This mutex will be set if we have live-reload enabled (e.g. dev mode)
+ reloadMu *sync.RWMutex
langNames []string
langDescs []string
+ localeMap map[string]*locale
- localeMap map[string]*locale
- textIdxMap map[string]int
+ // this needs to be locked when live-reloading
+ trKeyToIdxMap map[string]int
defaultLang string
}
func NewLocaleStore(isProd bool) *LocaleStore {
- ls := &LocaleStore{localeMap: make(map[string]*locale), textIdxMap: make(map[string]int)}
+ store := &LocaleStore{localeMap: make(map[string]*locale), trKeyToIdxMap: make(map[string]int)}
if !isProd {
- ls.reloadMu = &sync.Mutex{}
+ store.reloadMu = &sync.RWMutex{}
}
- return ls
+ return store
}
// AddLocaleByIni adds locale by ini into the store
-// if source is a string, then the file is loaded. in dev mode, the file can be live-reloaded
+// if source is a string, then the file is loaded. In dev mode, this file will be checked for live-reloading
// if source is a []byte, then the content is used
-func (ls *LocaleStore) AddLocaleByIni(langName, langDesc string, source interface{}) error {
- if _, ok := ls.localeMap[langName]; ok {
+// Note: this is not concurrent safe
+func (store *LocaleStore) AddLocaleByIni(langName, langDesc string, source interface{}) error {
+ if _, ok := store.localeMap[langName]; ok {
return ErrLocaleAlreadyExist
}
- lc := &locale{store: ls, langName: langName}
+ l := &locale{store: store, langName: langName}
+ if store.reloadMu != nil {
+ l.reloadMu = &sync.RWMutex{}
+ l.reloadMu.Lock() // Arguably this is not necessary as AddLocaleByIni isn't concurrent safe - but for consistency we do this
+ defer l.reloadMu.Unlock()
+ }
+
if fileName, ok := source.(string); ok {
- lc.sourceFileName = fileName
- lc.sourceFileInfo, _ = os.Stat(fileName) // live-reload only works for regular files. the error can be ignored
+ l.sourceFileName = fileName
+ l.sourceFileInfo, _ = os.Stat(fileName) // live-reload only works for regular files. the error can be ignored
+ }
+
+ var err error
+ l.idxToMsgMap, err = store.readIniToIdxToMsgMap(source)
+ if err != nil {
+ return err
}
- ls.langNames = append(ls.langNames, langName)
- ls.langDescs = append(ls.langDescs, langDesc)
- ls.localeMap[lc.langName] = lc
+ store.langNames = append(store.langNames, langName)
+ store.langDescs = append(store.langDescs, langDesc)
+
+ store.localeMap[l.langName] = l
- return ls.reloadLocaleByIni(langName, source)
+ return nil
}
-func (ls *LocaleStore) reloadLocaleByIni(langName string, source interface{}) error {
+// readIniToIdxToMsgMap will read a provided ini and creates an idxToMsgMap
+func (store *LocaleStore) readIniToIdxToMsgMap(source interface{}) (map[int]string, error) {
iniFile, err := ini.LoadSources(ini.LoadOptions{
IgnoreInlineComment: true,
UnescapeValueCommentSymbols: true,
}, source)
if err != nil {
- return fmt.Errorf("unable to load ini: %w", err)
+ return nil, fmt.Errorf("unable to load ini: %w", err)
}
iniFile.BlockMode = false
- lc := ls.localeMap[langName]
- lc.textMap = make(map[int]string)
+ idxToMsgMap := make(map[int]string)
+
+ if store.reloadMu != nil {
+ store.reloadMu.Lock()
+ defer store.reloadMu.Unlock()
+ }
+
for _, section := range iniFile.Sections() {
for _, key := range section.Keys() {
+
var trKey string
if section.Name() == "" || section.Name() == "DEFAULT" {
trKey = key.Name()
} else {
trKey = section.Name() + "." + key.Name()
}
- textIdx, ok := ls.textIdxMap[trKey]
+
+ // Instead of storing the key strings in multiple different maps we compute a idx which will act as numeric code for key
+ // This reduces the size of the locale idxToMsgMaps
+ idx, ok := store.trKeyToIdxMap[trKey]
if !ok {
- textIdx = len(ls.textIdxMap)
- ls.textIdxMap[trKey] = textIdx
+ idx = len(store.trKeyToIdxMap)
+ store.trKeyToIdxMap[trKey] = idx
}
- lc.textMap[textIdx] = key.Value()
+ idxToMsgMap[idx] = key.Value()
}
}
iniFile = nil
- return nil
+ return idxToMsgMap, nil
+}
+
+func (store *LocaleStore) idxForTrKey(trKey string) (int, bool) {
+ if store.reloadMu != nil {
+ store.reloadMu.RLock()
+ defer store.reloadMu.RUnlock()
+ }
+ idx, ok := store.trKeyToIdxMap[trKey]
+ return idx, ok
}
-func (ls *LocaleStore) HasLang(langName string) bool {
- _, ok := ls.localeMap[langName]
+// HasLang reports if a language is available in the store
+func (store *LocaleStore) HasLang(langName string) bool {
+ _, ok := store.localeMap[langName]
return ok
}
-func (ls *LocaleStore) ListLangNameDesc() (names, desc []string) {
- return ls.langNames, ls.langDescs
+// ListLangNameDesc reports if a language available in the store
+func (store *LocaleStore) ListLangNameDesc() (names, desc []string) {
+ return store.langNames, store.langDescs
}
// SetDefaultLang sets default language as a fallback
-func (ls *LocaleStore) SetDefaultLang(lang string) {
- ls.defaultLang = lang
+func (store *LocaleStore) SetDefaultLang(lang string) {
+ store.defaultLang = lang
}
// Tr translates content to target language. fall back to default language.
-func (ls *LocaleStore) Tr(lang, trKey string, trArgs ...interface{}) string {
- l, ok := ls.localeMap[lang]
+func (store *LocaleStore) Tr(lang, trKey string, trArgs ...interface{}) string {
+ l, ok := store.localeMap[lang]
if !ok {
- l, ok = ls.localeMap[ls.defaultLang]
+ l, ok = store.localeMap[store.defaultLang]
}
+
if ok {
return l.Tr(trKey, trArgs...)
}
return trKey
}
+// reloadIfNeeded will check if the locale needs to be reloaded
+// this function will assume that the l.reloadMu has been RLocked if it already exists
+func (l *locale) reloadIfNeeded() {
+ if l.reloadMu == nil {
+ return
+ }
+
+ now := time.Now()
+ if now.Sub(l.lastReloadCheckTime) < time.Second || l.sourceFileInfo == nil || l.sourceFileName == "" {
+ return
+ }
+
+ l.reloadMu.RUnlock()
+ l.reloadMu.Lock() // (NOTE: a pre-emption can occur between these two locks so we need to recheck)
+ defer l.reloadMu.RLock()
+ defer l.reloadMu.Unlock()
+
+ if now.Sub(l.lastReloadCheckTime) < time.Second || l.sourceFileInfo == nil || l.sourceFileName == "" {
+ return
+ }
+
+ l.lastReloadCheckTime = now
+ sourceFileInfo, err := os.Stat(l.sourceFileName)
+ if err != nil || sourceFileInfo.ModTime().Equal(l.sourceFileInfo.ModTime()) {
+ return
+ }
+
+ idxToMsgMap, err := l.store.readIniToIdxToMsgMap(l.sourceFileName)
+ if err == nil {
+ l.idxToMsgMap = idxToMsgMap
+ } else {
+ log.Error("Unable to live-reload the locale file %q, err: %v", l.sourceFileName, err)
+ }
+
+ // We will set the sourceFileInfo to this file to prevent repeated attempts to re-load this broken file
+ l.sourceFileInfo = sourceFileInfo
+}
+
// Tr translates content to locale language. fall back to default language.
func (l *locale) Tr(trKey string, trArgs ...interface{}) string {
- if l.store.reloadMu != nil {
- l.store.reloadMu.Lock()
- defer l.store.reloadMu.Unlock()
- now := time.Now()
- if now.Sub(l.lastReloadCheckTime) >= time.Second && l.sourceFileInfo != nil && l.sourceFileName != "" {
- l.lastReloadCheckTime = now
- if sourceFileInfo, err := os.Stat(l.sourceFileName); err == nil && !sourceFileInfo.ModTime().Equal(l.sourceFileInfo.ModTime()) {
- if err = l.store.reloadLocaleByIni(l.langName, l.sourceFileName); err == nil {
- l.sourceFileInfo = sourceFileInfo
- } else {
- log.Error("unable to live-reload the locale file %q, err: %v", l.sourceFileName, err)
- }
- }
- }
+ if l.reloadMu != nil {
+ l.reloadMu.RLock()
+ defer l.reloadMu.RUnlock()
+ l.reloadIfNeeded()
}
+
msg, _ := l.tryTr(trKey, trArgs...)
return msg
}
func (l *locale) tryTr(trKey string, trArgs ...interface{}) (msg string, found bool) {
trMsg := trKey
- textIdx, ok := l.store.textIdxMap[trKey]
+
+ // convert the provided trKey to a common idx from the store
+ idx, ok := l.store.idxForTrKey(trKey)
+
if ok {
- if msg, found = l.textMap[textIdx]; found {
- trMsg = msg // use current translation
+ if msg, found = l.idxToMsgMap[idx]; found {
+ trMsg = msg // use the translation that we have found
} else if l.langName != l.store.defaultLang {
+ // No translation available in our current language... fallback to the default language
+
+ // Attempt to get the default language from the locale store
if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
- return def.tryTr(trKey, trArgs...)
+
+ if def.reloadMu != nil {
+ def.reloadMu.RLock()
+ def.reloadIfNeeded()
+ }
+ if msg, found = def.idxToMsgMap[idx]; found {
+ trMsg = msg // use the translation that we have found
+ }
+ if def.reloadMu != nil {
+ def.reloadMu.RUnlock()
+ }
}
- } else if !setting.IsProd {
- log.Error("missing i18n translation key: %q", trKey)
}
}
- if len(trArgs) > 0 {
- fmtArgs := make([]interface{}, 0, len(trArgs))
- for _, arg := range trArgs {
- val := reflect.ValueOf(arg)
- if val.Kind() == reflect.Slice {
- // before, it can accept Tr(lang, key, a, [b, c], d, [e, f]) as Sprintf(msg, a, b, c, d, e, f), it's an unstable behavior
- // now, we restrict the strange behavior and only support:
- // 1. Tr(lang, key, [slice-items]) as Sprintf(msg, items...)
- // 2. Tr(lang, key, args...) as Sprintf(msg, args...)
- if len(trArgs) == 1 {
- for i := 0; i < val.Len(); i++ {
- fmtArgs = append(fmtArgs, val.Index(i).Interface())
- }
- } else {
- log.Error("the args for i18n shouldn't contain uncertain slices, key=%q, args=%v", trKey, trArgs)
- break
+ if !found && !setting.IsProd {
+ log.Error("missing i18n translation key: %q", trKey)
+ }
+
+ if len(trArgs) == 0 {
+ return trMsg, found
+ }
+
+ fmtArgs := make([]interface{}, 0, len(trArgs))
+ for _, arg := range trArgs {
+ val := reflect.ValueOf(arg)
+ if val.Kind() == reflect.Slice {
+ // Previously, we would accept Tr(lang, key, a, [b, c], d, [e, f]) as Sprintf(msg, a, b, c, d, e, f)
+ // but this is an unstable behavior.
+ //
+ // So we restrict the accepted arguments to either:
+ //
+ // 1. Tr(lang, key, [slice-items]) as Sprintf(msg, items...)
+ // 2. Tr(lang, key, args...) as Sprintf(msg, args...)
+ if len(trArgs) == 1 {
+ for i := 0; i < val.Len(); i++ {
+ fmtArgs = append(fmtArgs, val.Index(i).Interface())
}
} else {
- fmtArgs = append(fmtArgs, arg)
+ log.Error("the args for i18n shouldn't contain uncertain slices, key=%q, args=%v", trKey, trArgs)
+ break
}
+ } else {
+ fmtArgs = append(fmtArgs, arg)
}
- return fmt.Sprintf(trMsg, fmtArgs...), found
}
- return trMsg, found
+
+ return fmt.Sprintf(trMsg, fmtArgs...), found
}
// ResetDefaultLocales resets the current default locales