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author | Antoine GIRARD <sapk@users.noreply.github.com> | 2019-09-04 21:53:54 +0200 |
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committer | Lauris BH <lauris.buksis@zzdats.lv> | 2019-09-04 22:53:54 +0300 |
commit | 9fe4437bda13aeec183f004af138254f351c279f (patch) | |
tree | 5255ced1684f767a6bb7eadda4ced8d0df5764b7 /vendor/github.com/go-openapi/errors/schema.go | |
parent | 4cb1bdddc88580d20305415869d4c13827097bd9 (diff) | |
download | gitea-9fe4437bda13aeec183f004af138254f351c279f.tar.gz gitea-9fe4437bda13aeec183f004af138254f351c279f.zip |
Use vendored go-swagger (#8087)
* Use vendored go-swagger
* vendor go-swagger
* revert un wanteed change
* remove un-needed GO111MODULE
* Update Makefile
Co-Authored-By: techknowlogick <matti@mdranta.net>
Diffstat (limited to 'vendor/github.com/go-openapi/errors/schema.go')
-rw-r--r-- | vendor/github.com/go-openapi/errors/schema.go | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/vendor/github.com/go-openapi/errors/schema.go b/vendor/github.com/go-openapi/errors/schema.go new file mode 100644 index 0000000000..14fb2c5f11 --- /dev/null +++ b/vendor/github.com/go-openapi/errors/schema.go @@ -0,0 +1,562 @@ +// Copyright 2015 go-swagger maintainers +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package errors + +import ( + "fmt" + "strings" +) + +const ( + invalidType = "%s is an invalid type name" + typeFail = "%s in %s must be of type %s" + typeFailWithData = "%s in %s must be of type %s: %q" + typeFailWithError = "%s in %s must be of type %s, because: %s" + requiredFail = "%s in %s is required" + tooLongMessage = "%s in %s should be at most %d chars long" + tooShortMessage = "%s in %s should be at least %d chars long" + patternFail = "%s in %s should match '%s'" + enumFail = "%s in %s should be one of %v" + multipleOfFail = "%s in %s should be a multiple of %v" + maxIncFail = "%s in %s should be less than or equal to %v" + maxExcFail = "%s in %s should be less than %v" + minIncFail = "%s in %s should be greater than or equal to %v" + minExcFail = "%s in %s should be greater than %v" + uniqueFail = "%s in %s shouldn't contain duplicates" + maxItemsFail = "%s in %s should have at most %d items" + minItemsFail = "%s in %s should have at least %d items" + typeFailNoIn = "%s must be of type %s" + typeFailWithDataNoIn = "%s must be of type %s: %q" + typeFailWithErrorNoIn = "%s must be of type %s, because: %s" + requiredFailNoIn = "%s is required" + tooLongMessageNoIn = "%s should be at most %d chars long" + tooShortMessageNoIn = "%s should be at least %d chars long" + patternFailNoIn = "%s should match '%s'" + enumFailNoIn = "%s should be one of %v" + multipleOfFailNoIn = "%s should be a multiple of %v" + maxIncFailNoIn = "%s should be less than or equal to %v" + maxExcFailNoIn = "%s should be less than %v" + minIncFailNoIn = "%s should be greater than or equal to %v" + minExcFailNoIn = "%s should be greater than %v" + uniqueFailNoIn = "%s shouldn't contain duplicates" + maxItemsFailNoIn = "%s should have at most %d items" + minItemsFailNoIn = "%s should have at least %d items" + noAdditionalItems = "%s in %s can't have additional items" + noAdditionalItemsNoIn = "%s can't have additional items" + tooFewProperties = "%s in %s should have at least %d properties" + tooFewPropertiesNoIn = "%s should have at least %d properties" + tooManyProperties = "%s in %s should have at most %d properties" + tooManyPropertiesNoIn = "%s should have at most %d properties" + unallowedProperty = "%s.%s in %s is a forbidden property" + unallowedPropertyNoIn = "%s.%s is a forbidden property" + failedAllPatternProps = "%s.%s in %s failed all pattern properties" + failedAllPatternPropsNoIn = "%s.%s failed all pattern properties" + multipleOfMustBePositive = "factor MultipleOf declared for %s must be positive: %v" +) + +// All code responses can be used to differentiate errors for different handling +// by the consuming program +const ( + // CompositeErrorCode remains 422 for backwards-compatibility + // and to separate it from validation errors with cause + CompositeErrorCode = 422 + // InvalidTypeCode is used for any subclass of invalid types + InvalidTypeCode = 600 + iota + RequiredFailCode + TooLongFailCode + TooShortFailCode + PatternFailCode + EnumFailCode + MultipleOfFailCode + MaxFailCode + MinFailCode + UniqueFailCode + MaxItemsFailCode + MinItemsFailCode + NoAdditionalItemsCode + TooFewPropertiesCode + TooManyPropertiesCode + UnallowedPropertyCode + FailedAllPatternPropsCode + MultipleOfMustBePositiveCode +) + +// CompositeError is an error that groups several errors together +type CompositeError struct { + Errors []error + code int32 + message string +} + +// Code for this error +func (c *CompositeError) Code() int32 { + return c.code +} + +func (c *CompositeError) Error() string { + if len(c.Errors) > 0 { + msgs := []string{c.message + ":"} + for _, e := range c.Errors { + msgs = append(msgs, e.Error()) + } + return strings.Join(msgs, "\n") + } + return c.message +} + +// CompositeValidationError an error to wrap a bunch of other errors +func CompositeValidationError(errors ...error) *CompositeError { + return &CompositeError{ + code: CompositeErrorCode, + Errors: append([]error{}, errors...), + message: "validation failure list", + } +} + +// FailedAllPatternProperties an error for when the property doesn't match a pattern +func FailedAllPatternProperties(name, in, key string) *Validation { + msg := fmt.Sprintf(failedAllPatternProps, name, key, in) + if in == "" { + msg = fmt.Sprintf(failedAllPatternPropsNoIn, name, key) + } + return &Validation{ + code: FailedAllPatternPropsCode, + Name: name, + In: in, + Value: key, + message: msg, + } +} + +// PropertyNotAllowed an error for when the property doesn't match a pattern +func PropertyNotAllowed(name, in, key string) *Validation { + msg := fmt.Sprintf(unallowedProperty, name, key, in) + if in == "" { + msg = fmt.Sprintf(unallowedPropertyNoIn, name, key) + } + return &Validation{ + code: UnallowedPropertyCode, + Name: name, + In: in, + Value: key, + message: msg, + } +} + +// TooFewProperties an error for an object with too few properties +func TooFewProperties(name, in string, n int64) *Validation { + msg := fmt.Sprintf(tooFewProperties, name, in, n) + if in == "" { + msg = fmt.Sprintf(tooFewPropertiesNoIn, name, n) + } + return &Validation{ + code: TooFewPropertiesCode, + Name: name, + In: in, + Value: n, + message: msg, + } +} + +// TooManyProperties an error for an object with too many properties +func TooManyProperties(name, in string, n int64) *Validation { + msg := fmt.Sprintf(tooManyProperties, name, in, n) + if in == "" { + msg = fmt.Sprintf(tooManyPropertiesNoIn, name, n) + } + return &Validation{ + code: TooManyPropertiesCode, + Name: name, + In: in, + Value: n, + message: msg, + } +} + +// AdditionalItemsNotAllowed an error for invalid additional items +func AdditionalItemsNotAllowed(name, in string) *Validation { + msg := fmt.Sprintf(noAdditionalItems, name, in) + if in == "" { + msg = fmt.Sprintf(noAdditionalItemsNoIn, name) + } + return &Validation{ + code: NoAdditionalItemsCode, + Name: name, + In: in, + message: msg, + } +} + +// InvalidCollectionFormat another flavor of invalid type error +func InvalidCollectionFormat(name, in, format string) *Validation { + return &Validation{ + code: InvalidTypeCode, + Name: name, + In: in, + Value: format, + message: fmt.Sprintf("the collection format %q is not supported for the %s param %q", format, in, name), + } +} + +// InvalidTypeName an error for when the type is invalid +func InvalidTypeName(typeName string) *Validation { + return &Validation{ + code: InvalidTypeCode, + Value: typeName, + message: fmt.Sprintf(invalidType, typeName), + } +} + +// InvalidType creates an error for when the type is invalid +func InvalidType(name, in, typeName string, value interface{}) *Validation { + var message string + + if in != "" { + switch value.(type) { + case string: + message = fmt.Sprintf(typeFailWithData, name, in, typeName, value) + case error: + message = fmt.Sprintf(typeFailWithError, name, in, typeName, value) + default: + message = fmt.Sprintf(typeFail, name, in, typeName) + } + } else { + switch value.(type) { + case string: + message = fmt.Sprintf(typeFailWithDataNoIn, name, typeName, value) + case error: + message = fmt.Sprintf(typeFailWithErrorNoIn, name, typeName, value) + default: + message = fmt.Sprintf(typeFailNoIn, name, typeName) + } + } + + return &Validation{ + code: InvalidTypeCode, + Name: name, + In: in, + Value: value, + message: message, + } + +} + +// DuplicateItems error for when an array contains duplicates +func DuplicateItems(name, in string) *Validation { + msg := fmt.Sprintf(uniqueFail, name, in) + if in == "" { + msg = fmt.Sprintf(uniqueFailNoIn, name) + } + return &Validation{ + code: UniqueFailCode, + Name: name, + In: in, + message: msg, + } +} + +// TooManyItems error for when an array contains too many items +func TooManyItems(name, in string, max int64) *Validation { + msg := fmt.Sprintf(maxItemsFail, name, in, max) + if in == "" { + msg = fmt.Sprintf(maxItemsFailNoIn, name, max) + } + + return &Validation{ + code: MaxItemsFailCode, + Name: name, + In: in, + message: msg, + } +} + +// TooFewItems error for when an array contains too few items +func TooFewItems(name, in string, min int64) *Validation { + msg := fmt.Sprintf(minItemsFail, name, in, min) + if in == "" { + msg = fmt.Sprintf(minItemsFailNoIn, name, min) + } + return &Validation{ + code: MinItemsFailCode, + Name: name, + In: in, + message: msg, + } +} + +// ExceedsMaximumInt error for when maxinum validation fails +func ExceedsMaximumInt(name, in string, max int64, exclusive bool) *Validation { + var message string + if in == "" { + m := maxIncFailNoIn + if exclusive { + m = maxExcFailNoIn + } + message = fmt.Sprintf(m, name, max) + } else { + m := maxIncFail + if exclusive { + m = maxExcFail + } + message = fmt.Sprintf(m, name, in, max) + } + return &Validation{ + code: MaxFailCode, + Name: name, + In: in, + Value: max, + message: message, + } +} + +// ExceedsMaximumUint error for when maxinum validation fails +func ExceedsMaximumUint(name, in string, max uint64, exclusive bool) *Validation { + var message string + if in == "" { + m := maxIncFailNoIn + if exclusive { + m = maxExcFailNoIn + } + message = fmt.Sprintf(m, name, max) + } else { + m := maxIncFail + if exclusive { + m = maxExcFail + } + message = fmt.Sprintf(m, name, in, max) + } + return &Validation{ + code: MaxFailCode, + Name: name, + In: in, + Value: max, + message: message, + } +} + +// ExceedsMaximum error for when maxinum validation fails +func ExceedsMaximum(name, in string, max float64, exclusive bool) *Validation { + var message string + if in == "" { + m := maxIncFailNoIn + if exclusive { + m = maxExcFailNoIn + } + message = fmt.Sprintf(m, name, max) + } else { + m := maxIncFail + if exclusive { + m = maxExcFail + } + message = fmt.Sprintf(m, name, in, max) + } + return &Validation{ + code: MaxFailCode, + Name: name, + In: in, + Value: max, + message: message, + } +} + +// ExceedsMinimumInt error for when maxinum validation fails +func ExceedsMinimumInt(name, in string, min int64, exclusive bool) *Validation { + var message string + if in == "" { + m := minIncFailNoIn + if exclusive { + m = minExcFailNoIn + } + message = fmt.Sprintf(m, name, min) + } else { + m := minIncFail + if exclusive { + m = minExcFail + } + message = fmt.Sprintf(m, name, in, min) + } + return &Validation{ + code: MinFailCode, + Name: name, + In: in, + Value: min, + message: message, + } +} + +// ExceedsMinimumUint error for when maxinum validation fails +func ExceedsMinimumUint(name, in string, min uint64, exclusive bool) *Validation { + var message string + if in == "" { + m := minIncFailNoIn + if exclusive { + m = minExcFailNoIn + } + message = fmt.Sprintf(m, name, min) + } else { + m := minIncFail + if exclusive { + m = minExcFail + } + message = fmt.Sprintf(m, name, in, min) + } + return &Validation{ + code: MinFailCode, + Name: name, + In: in, + Value: min, + message: message, + } +} + +// ExceedsMinimum error for when maxinum validation fails +func ExceedsMinimum(name, in string, min float64, exclusive bool) *Validation { + var message string + if in == "" { + m := minIncFailNoIn + if exclusive { + m = minExcFailNoIn + } + message = fmt.Sprintf(m, name, min) + } else { + m := minIncFail + if exclusive { + m = minExcFail + } + message = fmt.Sprintf(m, name, in, min) + } + return &Validation{ + code: MinFailCode, + Name: name, + In: in, + Value: min, + message: message, + } +} + +// NotMultipleOf error for when multiple of validation fails +func NotMultipleOf(name, in string, multiple interface{}) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(multipleOfFailNoIn, name, multiple) + } else { + msg = fmt.Sprintf(multipleOfFail, name, in, multiple) + } + return &Validation{ + code: MultipleOfFailCode, + Name: name, + In: in, + Value: multiple, + message: msg, + } +} + +// EnumFail error for when an enum validation fails +func EnumFail(name, in string, value interface{}, values []interface{}) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(enumFailNoIn, name, values) + } else { + msg = fmt.Sprintf(enumFail, name, in, values) + } + + return &Validation{ + code: EnumFailCode, + Name: name, + In: in, + Value: value, + Values: values, + message: msg, + } +} + +// Required error for when a value is missing +func Required(name, in string) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(requiredFailNoIn, name) + } else { + msg = fmt.Sprintf(requiredFail, name, in) + } + return &Validation{ + code: RequiredFailCode, + Name: name, + In: in, + message: msg, + } +} + +// TooLong error for when a string is too long +func TooLong(name, in string, max int64) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(tooLongMessageNoIn, name, max) + } else { + msg = fmt.Sprintf(tooLongMessage, name, in, max) + } + return &Validation{ + code: TooLongFailCode, + Name: name, + In: in, + message: msg, + } +} + +// TooShort error for when a string is too short +func TooShort(name, in string, min int64) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(tooShortMessageNoIn, name, min) + } else { + msg = fmt.Sprintf(tooShortMessage, name, in, min) + } + + return &Validation{ + code: TooShortFailCode, + Name: name, + In: in, + message: msg, + } +} + +// FailedPattern error for when a string fails a regex pattern match +// the pattern that is returned is the ECMA syntax version of the pattern not the golang version. +func FailedPattern(name, in, pattern string) *Validation { + var msg string + if in == "" { + msg = fmt.Sprintf(patternFailNoIn, name, pattern) + } else { + msg = fmt.Sprintf(patternFail, name, in, pattern) + } + + return &Validation{ + code: PatternFailCode, + Name: name, + In: in, + message: msg, + } +} + +// MultipleOfMustBePositive error for when a +// multipleOf factor is negative +func MultipleOfMustBePositive(name, in string, factor interface{}) *Validation { + return &Validation{ + code: MultipleOfMustBePositiveCode, + Name: name, + In: in, + Value: factor, + message: fmt.Sprintf(multipleOfMustBePositive, name, factor), + } +} |