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Diffstat (limited to 'build/generate-emoji.go')
-rw-r--r--build/generate-emoji.go12
1 files changed, 5 insertions, 7 deletions
diff --git a/build/generate-emoji.go b/build/generate-emoji.go
index aa56d45f74..2f3536342d 100644
--- a/build/generate-emoji.go
+++ b/build/generate-emoji.go
@@ -30,9 +30,7 @@ const (
maxUnicodeVersion = 12
)
-var (
- flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
-)
+var flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
// Gemoji is a set of emoji data.
type Gemoji []Emoji
@@ -68,7 +66,7 @@ func main() {
}
// write
- err = os.WriteFile(*flagOut, buf, 0644)
+ err = os.WriteFile(*flagOut, buf, 0o644)
if err != nil {
log.Fatal(err)
}
@@ -109,7 +107,7 @@ func generate() ([]byte, error) {
return nil, err
}
- var skinTones = make(map[string]string)
+ skinTones := make(map[string]string)
skinTones["\U0001f3fb"] = "Light Skin Tone"
skinTones["\U0001f3fc"] = "Medium-Light Skin Tone"
@@ -119,7 +117,7 @@ func generate() ([]byte, error) {
var tmp Gemoji
- //filter out emoji that require greater than max unicode version
+ // filter out emoji that require greater than max unicode version
for i := range data {
val, _ := strconv.ParseFloat(data[i].UnicodeVersion, 64)
if int(val) <= maxUnicodeVersion {
@@ -158,7 +156,7 @@ func generate() ([]byte, error) {
// write a JSON file to use with tribute (write before adding skin tones since we can't support them there yet)
file, _ := json.Marshal(data)
- _ = os.WriteFile("assets/emoji.json", file, 0644)
+ _ = os.WriteFile("assets/emoji.json", file, 0o644)
// Add skin tones to emoji that support it
var (