diff options
Diffstat (limited to 'models/auth/oauth2.go')
-rw-r--r-- | models/auth/oauth2.go | 22 |
1 files changed, 18 insertions, 4 deletions
diff --git a/models/auth/oauth2.go b/models/auth/oauth2.go index e7030fce28..2341e08620 100644 --- a/models/auth/oauth2.go +++ b/models/auth/oauth2.go @@ -6,13 +6,13 @@ package auth import ( "crypto/sha256" + "encoding/base32" "encoding/base64" "fmt" "net/url" "strings" "code.gitea.io/gitea/models/db" - "code.gitea.io/gitea/modules/secret" "code.gitea.io/gitea/modules/timeutil" "code.gitea.io/gitea/modules/util" @@ -57,12 +57,22 @@ func (app *OAuth2Application) ContainsRedirectURI(redirectURI string) bool { return util.IsStringInSlice(redirectURI, app.RedirectURIs, true) } +// Base32 characters, but lowercased. +const lowerBase32Chars = "abcdefghijklmnopqrstuvwxyz234567" + +// base32 encoder that uses lowered characters without padding. +var base32Lower = base32.NewEncoding(lowerBase32Chars).WithPadding(base32.NoPadding) + // GenerateClientSecret will generate the client secret and returns the plaintext and saves the hash at the database func (app *OAuth2Application) GenerateClientSecret() (string, error) { - clientSecret, err := secret.New() + rBytes, err := util.CryptoRandomBytes(32) if err != nil { return "", err } + // Add a prefix to the base32, this is in order to make it easier + // for code scanners to grab sensitive tokens. + clientSecret := "gto_" + base32Lower.EncodeToString(rBytes) + hashedSecret, err := bcrypt.GenerateFromPassword([]byte(clientSecret), bcrypt.DefaultCost) if err != nil { return "", err @@ -394,10 +404,14 @@ func (grant *OAuth2Grant) GenerateNewAuthorizationCode(redirectURI, codeChalleng } func (grant *OAuth2Grant) generateNewAuthorizationCode(e db.Engine, redirectURI, codeChallenge, codeChallengeMethod string) (code *OAuth2AuthorizationCode, err error) { - var codeSecret string - if codeSecret, err = secret.New(); err != nil { + rBytes, err := util.CryptoRandomBytes(32) + if err != nil { return &OAuth2AuthorizationCode{}, err } + // Add a prefix to the base32, this is in order to make it easier + // for code scanners to grab sensitive tokens. + codeSecret := "gta_" + base32Lower.EncodeToString(rBytes) + code = &OAuth2AuthorizationCode{ Grant: grant, GrantID: grant.ID, |