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-rw-r--r--models/auth/oauth2.go22
1 files changed, 18 insertions, 4 deletions
diff --git a/models/auth/oauth2.go b/models/auth/oauth2.go
index e7030fce28..2341e08620 100644
--- a/models/auth/oauth2.go
+++ b/models/auth/oauth2.go
@@ -6,13 +6,13 @@ package auth
import (
"crypto/sha256"
+ "encoding/base32"
"encoding/base64"
"fmt"
"net/url"
"strings"
"code.gitea.io/gitea/models/db"
- "code.gitea.io/gitea/modules/secret"
"code.gitea.io/gitea/modules/timeutil"
"code.gitea.io/gitea/modules/util"
@@ -57,12 +57,22 @@ func (app *OAuth2Application) ContainsRedirectURI(redirectURI string) bool {
return util.IsStringInSlice(redirectURI, app.RedirectURIs, true)
}
+// Base32 characters, but lowercased.
+const lowerBase32Chars = "abcdefghijklmnopqrstuvwxyz234567"
+
+// base32 encoder that uses lowered characters without padding.
+var base32Lower = base32.NewEncoding(lowerBase32Chars).WithPadding(base32.NoPadding)
+
// GenerateClientSecret will generate the client secret and returns the plaintext and saves the hash at the database
func (app *OAuth2Application) GenerateClientSecret() (string, error) {
- clientSecret, err := secret.New()
+ rBytes, err := util.CryptoRandomBytes(32)
if err != nil {
return "", err
}
+ // Add a prefix to the base32, this is in order to make it easier
+ // for code scanners to grab sensitive tokens.
+ clientSecret := "gto_" + base32Lower.EncodeToString(rBytes)
+
hashedSecret, err := bcrypt.GenerateFromPassword([]byte(clientSecret), bcrypt.DefaultCost)
if err != nil {
return "", err
@@ -394,10 +404,14 @@ func (grant *OAuth2Grant) GenerateNewAuthorizationCode(redirectURI, codeChalleng
}
func (grant *OAuth2Grant) generateNewAuthorizationCode(e db.Engine, redirectURI, codeChallenge, codeChallengeMethod string) (code *OAuth2AuthorizationCode, err error) {
- var codeSecret string
- if codeSecret, err = secret.New(); err != nil {
+ rBytes, err := util.CryptoRandomBytes(32)
+ if err != nil {
return &OAuth2AuthorizationCode{}, err
}
+ // Add a prefix to the base32, this is in order to make it easier
+ // for code scanners to grab sensitive tokens.
+ codeSecret := "gta_" + base32Lower.EncodeToString(rBytes)
+
code = &OAuth2AuthorizationCode{
Grant: grant,
GrantID: grant.ID,