diff options
Diffstat (limited to 'modules/captcha/image.go')
-rw-r--r-- | modules/captcha/image.go | 487 |
1 files changed, 0 insertions, 487 deletions
diff --git a/modules/captcha/image.go b/modules/captcha/image.go deleted file mode 100644 index c9972ba2c3..0000000000 --- a/modules/captcha/image.go +++ /dev/null @@ -1,487 +0,0 @@ -// Copyright 2014 The Gogs Authors. All rights reserved. -// Use of this source code is governed by a MIT-style -// license that can be found in the LICENSE file. - -package captcha - -import ( - "bytes" - "image" - "image/color" - "image/png" - "io" - "math" -) - -const ( - fontWidth = 11 - fontHeight = 18 - blackChar = 1 - - // Standard width and height of a captcha image. - stdWidth = 240 - stdHeight = 80 - // Maximum absolute skew factor of a single digit. - maxSkew = 0.7 - // Number of background circles. - circleCount = 20 -) - -var font = [][]byte{ - { // 0 - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, - 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - }, - { // 1 - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - }, - { // 2 - 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, - 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - }, - { // 3 - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, - }, - { // 4 - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, - 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, - 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, - 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - }, - { // 5 - 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - }, - { // 6 - 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, - 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, - 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, - 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, - 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, - 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, - 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - }, - { // 7 - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, - 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, - }, - { // 8 - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, - 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, - 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, - 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - }, - { // 9 - 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, - 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, - 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, - 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, - 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, - 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, - 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, - }, -} - -type Image struct { - *image.Paletted - numWidth int - numHeight int - dotSize int -} - -var prng = &siprng{} - -// randIntn returns a pseudorandom non-negative int in range [0, n). -func randIntn(n int) int { - return prng.Intn(n) -} - -// randInt returns a pseudorandom int in range [from, to]. -func randInt(from, to int) int { - return prng.Intn(to+1-from) + from -} - -// randFloat returns a pseudorandom float64 in range [from, to]. -func randFloat(from, to float64) float64 { - return (to-from)*prng.Float64() + from -} - -func randomPalette() color.Palette { - p := make([]color.Color, circleCount+1) - // Transparent color. - p[0] = color.RGBA{0xFF, 0xFF, 0xFF, 0x00} - // Primary color. - prim := color.RGBA{ - uint8(randIntn(129)), - uint8(randIntn(129)), - uint8(randIntn(129)), - 0xFF, - } - p[1] = prim - // Circle colors. - for i := 2; i <= circleCount; i++ { - p[i] = randomBrightness(prim, 255) - } - return p -} - -// NewImage returns a new captcha image of the given width and height with the -// given digits, where each digit must be in range 0-9. -func NewImage(digits []byte, width, height int) *Image { - m := new(Image) - m.Paletted = image.NewPaletted(image.Rect(0, 0, width, height), randomPalette()) - m.calculateSizes(width, height, len(digits)) - // Randomly position captcha inside the image. - maxx := width - (m.numWidth+m.dotSize)*len(digits) - m.dotSize - maxy := height - m.numHeight - m.dotSize*2 - var border int - if width > height { - border = height / 5 - } else { - border = width / 5 - } - x := randInt(border, maxx-border) - y := randInt(border, maxy-border) - // Draw digits. - for _, n := range digits { - m.drawDigit(font[n], x, y) - x += m.numWidth + m.dotSize - } - // Draw strike-through line. - m.strikeThrough() - // Apply wave distortion. - m.distort(randFloat(5, 10), randFloat(100, 200)) - // Fill image with random circles. - m.fillWithCircles(circleCount, m.dotSize) - return m -} - -// encodedPNG encodes an image to PNG and returns -// the result as a byte slice. -func (m *Image) encodedPNG() []byte { - var buf bytes.Buffer - if err := png.Encode(&buf, m.Paletted); err != nil { - panic(err.Error()) - } - return buf.Bytes() -} - -// WriteTo writes captcha image in PNG format into the given writer. -func (m *Image) WriteTo(w io.Writer) (int64, error) { - n, err := w.Write(m.encodedPNG()) - return int64(n), err -} - -func (m *Image) calculateSizes(width, height, ncount int) { - // Goal: fit all digits inside the image. - var border int - if width > height { - border = height / 4 - } else { - border = width / 4 - } - // Convert everything to floats for calculations. - w := float64(width - border*2) - h := float64(height - border*2) - // fw takes into account 1-dot spacing between digits. - fw := float64(fontWidth + 1) - fh := float64(fontHeight) - nc := float64(ncount) - // Calculate the width of a single digit taking into account only the - // width of the image. - nw := w / nc - // Calculate the height of a digit from this width. - nh := nw * fh / fw - // Digit too high? - if nh > h { - // Fit digits based on height. - nh = h - nw = fw / fh * nh - } - // Calculate dot size. - m.dotSize = int(nh / fh) - // Save everything, making the actual width smaller by 1 dot to account - // for spacing between digits. - m.numWidth = int(nw) - m.dotSize - m.numHeight = int(nh) -} - -func (m *Image) drawHorizLine(fromX, toX, y int, colorIdx uint8) { - for x := fromX; x <= toX; x++ { - m.SetColorIndex(x, y, colorIdx) - } -} - -func (m *Image) drawCircle(x, y, radius int, colorIdx uint8) { - f := 1 - radius - dfx := 1 - dfy := -2 * radius - xo := 0 - yo := radius - - m.SetColorIndex(x, y+radius, colorIdx) - m.SetColorIndex(x, y-radius, colorIdx) - m.drawHorizLine(x-radius, x+radius, y, colorIdx) - - for xo < yo { - if f >= 0 { - yo-- - dfy += 2 - f += dfy - } - xo++ - dfx += 2 - f += dfx - m.drawHorizLine(x-xo, x+xo, y+yo, colorIdx) - m.drawHorizLine(x-xo, x+xo, y-yo, colorIdx) - m.drawHorizLine(x-yo, x+yo, y+xo, colorIdx) - m.drawHorizLine(x-yo, x+yo, y-xo, colorIdx) - } -} - -func (m *Image) fillWithCircles(n, maxradius int) { - maxx := m.Bounds().Max.X - maxy := m.Bounds().Max.Y - for i := 0; i < n; i++ { - colorIdx := uint8(randInt(1, circleCount-1)) - r := randInt(1, maxradius) - m.drawCircle(randInt(r, maxx-r), randInt(r, maxy-r), r, colorIdx) - } -} - -func (m *Image) strikeThrough() { - maxx := m.Bounds().Max.X - maxy := m.Bounds().Max.Y - y := randInt(maxy/3, maxy-maxy/3) - amplitude := randFloat(5, 20) - period := randFloat(80, 180) - dx := 2.0 * math.Pi / period - for x := 0; x < maxx; x++ { - xo := amplitude * math.Cos(float64(y)*dx) - yo := amplitude * math.Sin(float64(x)*dx) - for yn := 0; yn < m.dotSize; yn++ { - r := randInt(0, m.dotSize) - m.drawCircle(x+int(xo), y+int(yo)+(yn*m.dotSize), r/2, 1) - } - } -} - -func (m *Image) drawDigit(digit []byte, x, y int) { - skf := randFloat(-maxSkew, maxSkew) - xs := float64(x) - r := m.dotSize / 2 - y += randInt(-r, r) - for yo := 0; yo < fontHeight; yo++ { - for xo := 0; xo < fontWidth; xo++ { - if digit[yo*fontWidth+xo] != blackChar { - continue - } - m.drawCircle(x+xo*m.dotSize, y+yo*m.dotSize, r, 1) - } - xs += skf - x = int(xs) - } -} - -func (m *Image) distort(amplude float64, period float64) { - w := m.Bounds().Max.X - h := m.Bounds().Max.Y - - oldm := m.Paletted - newm := image.NewPaletted(image.Rect(0, 0, w, h), oldm.Palette) - - dx := 2.0 * math.Pi / period - for x := 0; x < w; x++ { - for y := 0; y < h; y++ { - xo := amplude * math.Sin(float64(y)*dx) - yo := amplude * math.Cos(float64(x)*dx) - newm.SetColorIndex(x, y, oldm.ColorIndexAt(x+int(xo), y+int(yo))) - } - } - m.Paletted = newm -} - -func randomBrightness(c color.RGBA, max uint8) color.RGBA { - minc := min3(c.R, c.G, c.B) - maxc := max3(c.R, c.G, c.B) - if maxc > max { - return c - } - n := randIntn(int(max-maxc)) - int(minc) - return color.RGBA{ - uint8(int(c.R) + n), - uint8(int(c.G) + n), - uint8(int(c.B) + n), - uint8(c.A), - } -} - -func min3(x, y, z uint8) (m uint8) { - m = x - if y < m { - m = y - } - if z < m { - m = z - } - return -} - -func max3(x, y, z uint8) (m uint8) { - m = x - if y > m { - m = y - } - if z > m { - m = z - } - return -} |