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-rw-r--r--modules/queue/queue_disk_channel.go193
1 files changed, 193 insertions, 0 deletions
diff --git a/modules/queue/queue_disk_channel.go b/modules/queue/queue_disk_channel.go
new file mode 100644
index 0000000000..895c8ce918
--- /dev/null
+++ b/modules/queue/queue_disk_channel.go
@@ -0,0 +1,193 @@
+// Copyright 2019 The Gitea Authors. All rights reserved.
+// Use of this source code is governed by a MIT-style
+// license that can be found in the LICENSE file.
+
+package queue
+
+import (
+ "context"
+ "time"
+
+ "code.gitea.io/gitea/modules/log"
+)
+
+// PersistableChannelQueueType is the type for persistable queue
+const PersistableChannelQueueType Type = "persistable-channel"
+
+// PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue
+type PersistableChannelQueueConfiguration struct {
+ Name string
+ DataDir string
+ BatchLength int
+ QueueLength int
+ Timeout time.Duration
+ MaxAttempts int
+ Workers int
+ MaxWorkers int
+ BlockTimeout time.Duration
+ BoostTimeout time.Duration
+ BoostWorkers int
+}
+
+// PersistableChannelQueue wraps a channel queue and level queue together
+type PersistableChannelQueue struct {
+ *ChannelQueue
+ delayedStarter
+ closed chan struct{}
+}
+
+// NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down
+// This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
+func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
+ configInterface, err := toConfig(PersistableChannelQueueConfiguration{}, cfg)
+ if err != nil {
+ return nil, err
+ }
+ config := configInterface.(PersistableChannelQueueConfiguration)
+
+ channelQueue, err := NewChannelQueue(handle, ChannelQueueConfiguration{
+ QueueLength: config.QueueLength,
+ BatchLength: config.BatchLength,
+ Workers: config.Workers,
+ MaxWorkers: config.MaxWorkers,
+ BlockTimeout: config.BlockTimeout,
+ BoostTimeout: config.BoostTimeout,
+ BoostWorkers: config.BoostWorkers,
+ Name: config.Name + "-channel",
+ }, exemplar)
+ if err != nil {
+ return nil, err
+ }
+
+ // the level backend only needs temporary workers to catch up with the previously dropped work
+ levelCfg := LevelQueueConfiguration{
+ DataDir: config.DataDir,
+ QueueLength: config.QueueLength,
+ BatchLength: config.BatchLength,
+ Workers: 1,
+ MaxWorkers: 6,
+ BlockTimeout: 1 * time.Second,
+ BoostTimeout: 5 * time.Minute,
+ BoostWorkers: 5,
+ Name: config.Name + "-level",
+ }
+
+ levelQueue, err := NewLevelQueue(handle, levelCfg, exemplar)
+ if err == nil {
+ queue := &PersistableChannelQueue{
+ ChannelQueue: channelQueue.(*ChannelQueue),
+ delayedStarter: delayedStarter{
+ internal: levelQueue.(*LevelQueue),
+ name: config.Name,
+ },
+ closed: make(chan struct{}),
+ }
+ _ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil)
+ return queue, nil
+ }
+ if IsErrInvalidConfiguration(err) {
+ // Retrying ain't gonna make this any better...
+ return nil, ErrInvalidConfiguration{cfg: cfg}
+ }
+
+ queue := &PersistableChannelQueue{
+ ChannelQueue: channelQueue.(*ChannelQueue),
+ delayedStarter: delayedStarter{
+ cfg: levelCfg,
+ underlying: LevelQueueType,
+ timeout: config.Timeout,
+ maxAttempts: config.MaxAttempts,
+ name: config.Name,
+ },
+ closed: make(chan struct{}),
+ }
+ _ = GetManager().Add(queue, PersistableChannelQueueType, config, exemplar, nil)
+ return queue, nil
+}
+
+// Name returns the name of this queue
+func (p *PersistableChannelQueue) Name() string {
+ return p.delayedStarter.name
+}
+
+// Push will push the indexer data to queue
+func (p *PersistableChannelQueue) Push(data Data) error {
+ select {
+ case <-p.closed:
+ return p.internal.Push(data)
+ default:
+ return p.ChannelQueue.Push(data)
+ }
+}
+
+// Run starts to run the queue
+func (p *PersistableChannelQueue) Run(atShutdown, atTerminate func(context.Context, func())) {
+ p.lock.Lock()
+ if p.internal == nil {
+ err := p.setInternal(atShutdown, p.ChannelQueue.pool.handle, p.exemplar)
+ p.lock.Unlock()
+ if err != nil {
+ log.Fatal("Unable to create internal queue for %s Error: %v", p.Name(), err)
+ return
+ }
+ } else {
+ p.lock.Unlock()
+ }
+ atShutdown(context.Background(), p.Shutdown)
+ atTerminate(context.Background(), p.Terminate)
+
+ // Just run the level queue - we shut it down later
+ go p.internal.Run(func(_ context.Context, _ func()) {}, func(_ context.Context, _ func()) {})
+
+ go func() {
+ _ = p.ChannelQueue.pool.AddWorkers(p.workers, 0)
+ }()
+
+ log.Trace("PersistableChannelQueue: %s Waiting til closed", p.delayedStarter.name)
+ <-p.closed
+ log.Trace("PersistableChannelQueue: %s Cancelling pools", p.delayedStarter.name)
+ p.ChannelQueue.pool.cancel()
+ p.internal.(*LevelQueue).pool.cancel()
+ log.Trace("PersistableChannelQueue: %s Waiting til done", p.delayedStarter.name)
+ p.ChannelQueue.pool.Wait()
+ p.internal.(*LevelQueue).pool.Wait()
+ // Redirect all remaining data in the chan to the internal channel
+ go func() {
+ log.Trace("PersistableChannelQueue: %s Redirecting remaining data", p.delayedStarter.name)
+ for data := range p.ChannelQueue.pool.dataChan {
+ _ = p.internal.Push(data)
+ }
+ log.Trace("PersistableChannelQueue: %s Done Redirecting remaining data", p.delayedStarter.name)
+ }()
+ log.Trace("PersistableChannelQueue: %s Done main loop", p.delayedStarter.name)
+}
+
+// Shutdown processing this queue
+func (p *PersistableChannelQueue) Shutdown() {
+ log.Trace("PersistableChannelQueue: %s Shutdown", p.delayedStarter.name)
+ select {
+ case <-p.closed:
+ default:
+ p.lock.Lock()
+ defer p.lock.Unlock()
+ if p.internal != nil {
+ p.internal.(*LevelQueue).Shutdown()
+ }
+ close(p.closed)
+ }
+}
+
+// Terminate this queue and close the queue
+func (p *PersistableChannelQueue) Terminate() {
+ log.Trace("PersistableChannelQueue: %s Terminating", p.delayedStarter.name)
+ p.Shutdown()
+ p.lock.Lock()
+ defer p.lock.Unlock()
+ if p.internal != nil {
+ p.internal.(*LevelQueue).Terminate()
+ }
+}
+
+func init() {
+ queuesMap[PersistableChannelQueueType] = NewPersistableChannelQueue
+}