diff options
Diffstat (limited to 'modules/translation/i18n/i18n.go')
-rw-r--r-- | modules/translation/i18n/i18n.go | 313 |
1 files changed, 32 insertions, 281 deletions
diff --git a/modules/translation/i18n/i18n.go b/modules/translation/i18n/i18n.go index bb906f3c08..23b4e23c76 100644 --- a/modules/translation/i18n/i18n.go +++ b/modules/translation/i18n/i18n.go @@ -5,297 +5,48 @@ package i18n import ( - "errors" - "fmt" - "os" - "reflect" - "sync" - "time" - - "code.gitea.io/gitea/modules/log" - "code.gitea.io/gitea/modules/setting" - - "gopkg.in/ini.v1" -) - -var ( - ErrLocaleAlreadyExist = errors.New("lang already exists") - - DefaultLocales = NewLocaleStore(true) + "io" ) -type locale struct { - // This mutex will be set if we have live-reload enabled (e.g. dev mode) - reloadMu *sync.RWMutex - - store *LocaleStore - langName string - - idxToMsgMap map[int]string // the map idx is generated by store's trKeyToIdxMap - - sourceFileName string - sourceFileInfo os.FileInfo - lastReloadCheckTime time.Time -} - -type LocaleStore struct { - // This mutex will be set if we have live-reload enabled (e.g. dev mode) - reloadMu *sync.RWMutex - - langNames []string - langDescs []string - localeMap map[string]*locale - - // this needs to be locked when live-reloading - trKeyToIdxMap map[string]int - - defaultLang string -} - -func NewLocaleStore(isProd bool) *LocaleStore { - store := &LocaleStore{localeMap: make(map[string]*locale), trKeyToIdxMap: make(map[string]int)} - if !isProd { - store.reloadMu = &sync.RWMutex{} - } - return store -} - -// AddLocaleByIni adds locale by ini into the store -// if source is a string, then the file is loaded. In dev mode, this file will be checked for live-reloading -// if source is a []byte, then the content is used -// Note: this is not concurrent safe -func (store *LocaleStore) AddLocaleByIni(langName, langDesc string, source interface{}) error { - if _, ok := store.localeMap[langName]; ok { - return ErrLocaleAlreadyExist - } - - l := &locale{store: store, langName: langName} - if store.reloadMu != nil { - l.reloadMu = &sync.RWMutex{} - l.reloadMu.Lock() // Arguably this is not necessary as AddLocaleByIni isn't concurrent safe - but for consistency we do this - defer l.reloadMu.Unlock() - } - - if fileName, ok := source.(string); ok { - l.sourceFileName = fileName - l.sourceFileInfo, _ = os.Stat(fileName) // live-reload only works for regular files. the error can be ignored - } - - var err error - l.idxToMsgMap, err = store.readIniToIdxToMsgMap(source) - if err != nil { - return err - } - - store.langNames = append(store.langNames, langName) - store.langDescs = append(store.langDescs, langDesc) - - store.localeMap[l.langName] = l - - return nil -} - -// readIniToIdxToMsgMap will read a provided ini and creates an idxToMsgMap -func (store *LocaleStore) readIniToIdxToMsgMap(source interface{}) (map[int]string, error) { - iniFile, err := ini.LoadSources(ini.LoadOptions{ - IgnoreInlineComment: true, - UnescapeValueCommentSymbols: true, - }, source) - if err != nil { - return nil, fmt.Errorf("unable to load ini: %w", err) - } - iniFile.BlockMode = false - - idxToMsgMap := make(map[int]string) - - if store.reloadMu != nil { - store.reloadMu.Lock() - defer store.reloadMu.Unlock() - } - - for _, section := range iniFile.Sections() { - for _, key := range section.Keys() { - - var trKey string - if section.Name() == "" || section.Name() == "DEFAULT" { - trKey = key.Name() - } else { - trKey = section.Name() + "." + key.Name() - } - - // Instead of storing the key strings in multiple different maps we compute a idx which will act as numeric code for key - // This reduces the size of the locale idxToMsgMaps - idx, ok := store.trKeyToIdxMap[trKey] - if !ok { - idx = len(store.trKeyToIdxMap) - store.trKeyToIdxMap[trKey] = idx - } - idxToMsgMap[idx] = key.Value() - } - } - iniFile = nil - return idxToMsgMap, nil -} - -func (store *LocaleStore) idxForTrKey(trKey string) (int, bool) { - if store.reloadMu != nil { - store.reloadMu.RLock() - defer store.reloadMu.RUnlock() - } - idx, ok := store.trKeyToIdxMap[trKey] - return idx, ok -} - -// HasLang reports if a language is available in the store -func (store *LocaleStore) HasLang(langName string) bool { - _, ok := store.localeMap[langName] - return ok -} - -// ListLangNameDesc reports if a language available in the store -func (store *LocaleStore) ListLangNameDesc() (names, desc []string) { - return store.langNames, store.langDescs -} - -// SetDefaultLang sets default language as a fallback -func (store *LocaleStore) SetDefaultLang(lang string) { - store.defaultLang = lang -} - -// Tr translates content to target language. fall back to default language. -func (store *LocaleStore) Tr(lang, trKey string, trArgs ...interface{}) string { - l, ok := store.localeMap[lang] - if !ok { - l, ok = store.localeMap[store.defaultLang] - } - - if ok { - return l.Tr(trKey, trArgs...) - } - return trKey -} - -// reloadIfNeeded will check if the locale needs to be reloaded -// this function will assume that the l.reloadMu has been RLocked if it already exists -func (l *locale) reloadIfNeeded() { - if l.reloadMu == nil { - return - } - - now := time.Now() - if now.Sub(l.lastReloadCheckTime) < time.Second || l.sourceFileInfo == nil || l.sourceFileName == "" { - return - } - - l.reloadMu.RUnlock() - l.reloadMu.Lock() // (NOTE: a pre-emption can occur between these two locks so we need to recheck) - defer l.reloadMu.RLock() - defer l.reloadMu.Unlock() - - if now.Sub(l.lastReloadCheckTime) < time.Second || l.sourceFileInfo == nil || l.sourceFileName == "" { - return - } +var DefaultLocales = NewLocaleStore() - l.lastReloadCheckTime = now - sourceFileInfo, err := os.Stat(l.sourceFileName) - if err != nil || sourceFileInfo.ModTime().Equal(l.sourceFileInfo.ModTime()) { - return - } - - idxToMsgMap, err := l.store.readIniToIdxToMsgMap(l.sourceFileName) - if err == nil { - l.idxToMsgMap = idxToMsgMap - } else { - log.Error("Unable to live-reload the locale file %q, err: %v", l.sourceFileName, err) - } - - // We will set the sourceFileInfo to this file to prevent repeated attempts to re-load this broken file - l.sourceFileInfo = sourceFileInfo -} - -// Tr translates content to locale language. fall back to default language. -func (l *locale) Tr(trKey string, trArgs ...interface{}) string { - if l.reloadMu != nil { - l.reloadMu.RLock() - defer l.reloadMu.RUnlock() - l.reloadIfNeeded() - } - - msg, _ := l.tryTr(trKey, trArgs...) - return msg +type Locale interface { + // Tr translates a given key and arguments for a language + Tr(trKey string, trArgs ...interface{}) string + // Has reports if a locale has a translation for a given key + Has(trKey string) bool } -func (l *locale) tryTr(trKey string, trArgs ...interface{}) (msg string, found bool) { - trMsg := trKey - - // convert the provided trKey to a common idx from the store - idx, ok := l.store.idxForTrKey(trKey) - - if ok { - if msg, found = l.idxToMsgMap[idx]; found { - trMsg = msg // use the translation that we have found - } else if l.langName != l.store.defaultLang { - // No translation available in our current language... fallback to the default language +// LocaleStore provides the functions common to all locale stores +type LocaleStore interface { + io.Closer - // Attempt to get the default language from the locale store - if def, ok := l.store.localeMap[l.store.defaultLang]; ok { - - if def.reloadMu != nil { - def.reloadMu.RLock() - def.reloadIfNeeded() - } - if msg, found = def.idxToMsgMap[idx]; found { - trMsg = msg // use the translation that we have found - } - if def.reloadMu != nil { - def.reloadMu.RUnlock() - } - } - } - } - - if !found && !setting.IsProd { - log.Error("missing i18n translation key: %q", trKey) - } - - if len(trArgs) == 0 { - return trMsg, found - } - - fmtArgs := make([]interface{}, 0, len(trArgs)) - for _, arg := range trArgs { - val := reflect.ValueOf(arg) - if val.Kind() == reflect.Slice { - // Previously, we would accept Tr(lang, key, a, [b, c], d, [e, f]) as Sprintf(msg, a, b, c, d, e, f) - // but this is an unstable behavior. - // - // So we restrict the accepted arguments to either: - // - // 1. Tr(lang, key, [slice-items]) as Sprintf(msg, items...) - // 2. Tr(lang, key, args...) as Sprintf(msg, args...) - if len(trArgs) == 1 { - for i := 0; i < val.Len(); i++ { - fmtArgs = append(fmtArgs, val.Index(i).Interface()) - } - } else { - log.Error("the args for i18n shouldn't contain uncertain slices, key=%q, args=%v", trKey, trArgs) - break - } - } else { - fmtArgs = append(fmtArgs, arg) - } - } - - return fmt.Sprintf(trMsg, fmtArgs...), found + // Tr translates a given key and arguments for a language + Tr(lang, trKey string, trArgs ...interface{}) string + // Has reports if a locale has a translation for a given key + Has(lang, trKey string) bool + // SetDefaultLang sets the default language to fall back to + SetDefaultLang(lang string) + // ListLangNameDesc provides paired slices of language names to descriptors + ListLangNameDesc() (names, desc []string) + // Locale return the locale for the provided language or the default language if not found + Locale(langName string) (Locale, bool) + // HasLang returns whether a given language is present in the store + HasLang(langName string) bool + // AddLocaleByIni adds a new language to the store + AddLocaleByIni(langName, langDesc string, source interface{}) error } // ResetDefaultLocales resets the current default locales // NOTE: this is not synchronized -func ResetDefaultLocales(isProd bool) { - DefaultLocales = NewLocaleStore(isProd) +func ResetDefaultLocales() { + if DefaultLocales != nil { + _ = DefaultLocales.Close() + } + DefaultLocales = NewLocaleStore() } -// Tr use default locales to translate content to target language. -func Tr(lang, trKey string, trArgs ...interface{}) string { - return DefaultLocales.Tr(lang, trKey, trArgs...) +// GetLocales returns the locale from the default locales +func GetLocale(lang string) (Locale, bool) { + return DefaultLocales.Locale(lang) } |