diff options
Diffstat (limited to 'vendor/github.com/klauspost/compress/flate/deflate.go')
-rw-r--r-- | vendor/github.com/klauspost/compress/flate/deflate.go | 895 |
1 files changed, 185 insertions, 710 deletions
diff --git a/vendor/github.com/klauspost/compress/flate/deflate.go b/vendor/github.com/klauspost/compress/flate/deflate.go index 76e9682f7e..20c94f5968 100644 --- a/vendor/github.com/klauspost/compress/flate/deflate.go +++ b/vendor/github.com/klauspost/compress/flate/deflate.go @@ -50,8 +50,6 @@ const ( skipNever = math.MaxInt32 ) -var useSSE42 bool - type compressionLevel struct { good, lazy, nice, chain, fastSkipHashing, level int } @@ -77,16 +75,14 @@ var levels = []compressionLevel{ {32, 258, 258, 4096, skipNever, 9}, } -type compressor struct { - compressionLevel - - w *huffmanBitWriter - bulkHasher func([]byte, []uint32) - - // compression algorithm - fill func(*compressor, []byte) int // copy data to window - step func(*compressor) // process window - sync bool // requesting flush +// advancedState contains state for the advanced levels, with bigger hash tables, etc. +type advancedState struct { + // deflate state + length int + offset int + hash uint32 + maxInsertIndex int + ii uint16 // position of last match, intended to overflow to reset. // Input hash chains // hashHead[hashValue] contains the largest inputIndex with the specified hash value @@ -99,55 +95,63 @@ type compressor struct { hashOffset int // input window: unprocessed data is window[index:windowEnd] - index int + index int + hashMatch [maxMatchLength + minMatchLength]uint32 +} + +type compressor struct { + compressionLevel + + w *huffmanBitWriter + + // compression algorithm + fill func(*compressor, []byte) int // copy data to window + step func(*compressor) // process window + sync bool // requesting flush + window []byte windowEnd int blockStart int // window index where current tokens start byteAvailable bool // if true, still need to process window[index-1]. + err error // queued output tokens tokens tokens - - // deflate state - length int - offset int - hash uint32 - maxInsertIndex int - err error - ii uint16 // position of last match, intended to overflow to reset. - - snap snappyEnc - hashMatch [maxMatchLength + minMatchLength]uint32 + fast fastEnc + state *advancedState } func (d *compressor) fillDeflate(b []byte) int { - if d.index >= 2*windowSize-(minMatchLength+maxMatchLength) { + s := d.state + if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) { // shift the window by windowSize copy(d.window[:], d.window[windowSize:2*windowSize]) - d.index -= windowSize + s.index -= windowSize d.windowEnd -= windowSize if d.blockStart >= windowSize { d.blockStart -= windowSize } else { d.blockStart = math.MaxInt32 } - d.hashOffset += windowSize - if d.hashOffset > maxHashOffset { - delta := d.hashOffset - 1 - d.hashOffset -= delta - d.chainHead -= delta - for i, v := range d.hashPrev { + s.hashOffset += windowSize + if s.hashOffset > maxHashOffset { + delta := s.hashOffset - 1 + s.hashOffset -= delta + s.chainHead -= delta + // Iterate over slices instead of arrays to avoid copying + // the entire table onto the stack (Issue #18625). + for i, v := range s.hashPrev[:] { if int(v) > delta { - d.hashPrev[i] = uint32(int(v) - delta) + s.hashPrev[i] = uint32(int(v) - delta) } else { - d.hashPrev[i] = 0 + s.hashPrev[i] = 0 } } - for i, v := range d.hashHead { + for i, v := range s.hashHead[:] { if int(v) > delta { - d.hashHead[i] = uint32(int(v) - delta) + s.hashHead[i] = uint32(int(v) - delta) } else { - d.hashHead[i] = 0 + s.hashHead[i] = 0 } } } @@ -157,14 +161,14 @@ func (d *compressor) fillDeflate(b []byte) int { return n } -func (d *compressor) writeBlock(tok tokens, index int, eof bool) error { +func (d *compressor) writeBlock(tok *tokens, index int, eof bool) error { if index > 0 || eof { var window []byte if d.blockStart <= index { window = d.window[d.blockStart:index] } d.blockStart = index - d.w.writeBlock(tok.tokens[:tok.n], eof, window) + d.w.writeBlock(tok, eof, window) return d.w.err } return nil @@ -173,20 +177,20 @@ func (d *compressor) writeBlock(tok tokens, index int, eof bool) error { // writeBlockSkip writes the current block and uses the number of tokens // to determine if the block should be stored on no matches, or // only huffman encoded. -func (d *compressor) writeBlockSkip(tok tokens, index int, eof bool) error { +func (d *compressor) writeBlockSkip(tok *tokens, index int, eof bool) error { if index > 0 || eof { if d.blockStart <= index { window := d.window[d.blockStart:index] // If we removed less than a 64th of all literals // we huffman compress the block. if int(tok.n) > len(window)-int(tok.n>>6) { - d.w.writeBlockHuff(eof, window) + d.w.writeBlockHuff(eof, window, d.sync) } else { // Write a dynamic huffman block. - d.w.writeBlockDynamic(tok.tokens[:tok.n], eof, window) + d.w.writeBlockDynamic(tok, eof, window, d.sync) } } else { - d.w.writeBlock(tok.tokens[:tok.n], eof, nil) + d.w.writeBlock(tok, eof, nil) } d.blockStart = index return d.w.err @@ -201,10 +205,19 @@ func (d *compressor) writeBlockSkip(tok tokens, index int, eof bool) error { func (d *compressor) fillWindow(b []byte) { // Do not fill window if we are in store-only mode, // use constant or Snappy compression. - switch d.compressionLevel.level { - case 0, 1, 2: + if d.level == 0 { + return + } + if d.fast != nil { + // encode the last data, but discard the result + if len(b) > maxMatchOffset { + b = b[len(b)-maxMatchOffset:] + } + d.fast.Encode(&d.tokens, b) + d.tokens.Reset() return } + s := d.state // If we are given too much, cut it. if len(b) > windowSize { b = b[len(b)-windowSize:] @@ -227,28 +240,28 @@ func (d *compressor) fillWindow(b []byte) { continue } - dst := d.hashMatch[:dstSize] - d.bulkHasher(tocheck, dst) + dst := s.hashMatch[:dstSize] + bulkHash4(tocheck, dst) var newH uint32 for i, val := range dst { di := i + startindex newH = val & hashMask // Get previous value with the same hash. // Our chain should point to the previous value. - d.hashPrev[di&windowMask] = d.hashHead[newH] + s.hashPrev[di&windowMask] = s.hashHead[newH] // Set the head of the hash chain to us. - d.hashHead[newH] = uint32(di + d.hashOffset) + s.hashHead[newH] = uint32(di + s.hashOffset) } - d.hash = newH + s.hash = newH } // Update window information. d.windowEnd += n - d.index = n + s.index = n } // Try to find a match starting at index whose length is greater than prevSize. // We only look at chainCount possibilities before giving up. -// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead +// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) { minMatchLook := maxMatchLength if lookahead < minMatchLook { @@ -276,7 +289,7 @@ func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead for i := prevHead; tries > 0; tries-- { if wEnd == win[i+length] { - n := matchLen(win[i:], wPos, minMatchLook) + n := matchLen(win[i:i+minMatchLook], wPos) if n > length && (n > minMatchLength || pos-i <= 4096) { length = n @@ -293,62 +306,7 @@ func (d *compressor) findMatch(pos int, prevHead int, prevLength int, lookahead // hashPrev[i & windowMask] has already been overwritten, so stop now. break } - i = int(d.hashPrev[i&windowMask]) - d.hashOffset - if i < minIndex || i < 0 { - break - } - } - return -} - -// Try to find a match starting at index whose length is greater than prevSize. -// We only look at chainCount possibilities before giving up. -// pos = d.index, prevHead = d.chainHead-d.hashOffset, prevLength=minMatchLength-1, lookahead -func (d *compressor) findMatchSSE(pos int, prevHead int, prevLength int, lookahead int) (length, offset int, ok bool) { - minMatchLook := maxMatchLength - if lookahead < minMatchLook { - minMatchLook = lookahead - } - - win := d.window[0 : pos+minMatchLook] - - // We quit when we get a match that's at least nice long - nice := len(win) - pos - if d.nice < nice { - nice = d.nice - } - - // If we've got a match that's good enough, only look in 1/4 the chain. - tries := d.chain - length = prevLength - if length >= d.good { - tries >>= 2 - } - - wEnd := win[pos+length] - wPos := win[pos:] - minIndex := pos - windowSize - - for i := prevHead; tries > 0; tries-- { - if wEnd == win[i+length] { - n := matchLenSSE4(win[i:], wPos, minMatchLook) - - if n > length && (n > minMatchLength || pos-i <= 4096) { - length = n - offset = pos - i - ok = true - if n >= nice { - // The match is good enough that we don't try to find a better one. - break - } - wEnd = win[pos+n] - } - } - if i == minIndex { - // hashPrev[i & windowMask] has already been overwritten, so stop now. - break - } - i = int(d.hashPrev[i&windowMask]) - d.hashOffset + i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset if i < minIndex || i < 0 { break } @@ -364,293 +322,139 @@ func (d *compressor) writeStoredBlock(buf []byte) error { return d.w.err } -const hashmul = 0x1e35a7bd - // hash4 returns a hash representation of the first 4 bytes // of the supplied slice. // The caller must ensure that len(b) >= 4. func hash4(b []byte) uint32 { - return ((uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24) * hashmul) >> (32 - hashBits) + b = b[:4] + return hash4u(uint32(b[3])|uint32(b[2])<<8|uint32(b[1])<<16|uint32(b[0])<<24, hashBits) } // bulkHash4 will compute hashes using the same // algorithm as hash4 func bulkHash4(b []byte, dst []uint32) { - if len(b) < minMatchLength { + if len(b) < 4 { return } hb := uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24 - dst[0] = (hb * hashmul) >> (32 - hashBits) - end := len(b) - minMatchLength + 1 + dst[0] = hash4u(hb, hashBits) + end := len(b) - 4 + 1 for i := 1; i < end; i++ { hb = (hb << 8) | uint32(b[i+3]) - dst[i] = (hb * hashmul) >> (32 - hashBits) + dst[i] = hash4u(hb, hashBits) } } -// matchLen returns the number of matching bytes in a and b -// up to length 'max'. Both slices must be at least 'max' -// bytes in size. -func matchLen(a, b []byte, max int) int { - a = a[:max] - b = b[:len(a)] - for i, av := range a { - if b[i] != av { - return i - } - } - return max -} - func (d *compressor) initDeflate() { d.window = make([]byte, 2*windowSize) - d.hashOffset = 1 - d.length = minMatchLength - 1 - d.offset = 0 d.byteAvailable = false - d.index = 0 - d.hash = 0 - d.chainHead = -1 - d.bulkHasher = bulkHash4 - if useSSE42 { - d.bulkHasher = crc32sseAll - } -} - -// Assumes that d.fastSkipHashing != skipNever, -// otherwise use deflateLazy -func (d *compressor) deflate() { - - // Sanity enables additional runtime tests. - // It's intended to be used during development - // to supplement the currently ad-hoc unit tests. - const sanity = false - - if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { + d.err = nil + if d.state == nil { return } - - d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) - if d.index < d.maxInsertIndex { - d.hash = hash4(d.window[d.index : d.index+minMatchLength]) - } - - for { - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - lookahead := d.windowEnd - d.index - if lookahead < minMatchLength+maxMatchLength { - if !d.sync { - return - } - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - if lookahead == 0 { - if d.tokens.n > 0 { - if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - return - } - } - if d.index < d.maxInsertIndex { - // Update the hash - d.hash = hash4(d.window[d.index : d.index+minMatchLength]) - ch := d.hashHead[d.hash&hashMask] - d.chainHead = int(ch) - d.hashPrev[d.index&windowMask] = ch - d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset) - } - d.length = minMatchLength - 1 - d.offset = 0 - minIndex := d.index - windowSize - if minIndex < 0 { - minIndex = 0 - } - - if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 { - if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { - d.length = newLength - d.offset = newOffset - } - } - if d.length >= minMatchLength { - d.ii = 0 - // There was a match at the previous step, and the current match is - // not better. Output the previous match. - // "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3 - d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize)) - d.tokens.n++ - // Insert in the hash table all strings up to the end of the match. - // index and index-1 are already inserted. If there is not enough - // lookahead, the last two strings are not inserted into the hash - // table. - if d.length <= d.fastSkipHashing { - var newIndex int - newIndex = d.index + d.length - // Calculate missing hashes - end := newIndex - if end > d.maxInsertIndex { - end = d.maxInsertIndex - } - end += minMatchLength - 1 - startindex := d.index + 1 - if startindex > d.maxInsertIndex { - startindex = d.maxInsertIndex - } - tocheck := d.window[startindex:end] - dstSize := len(tocheck) - minMatchLength + 1 - if dstSize > 0 { - dst := d.hashMatch[:dstSize] - bulkHash4(tocheck, dst) - var newH uint32 - for i, val := range dst { - di := i + startindex - newH = val & hashMask - // Get previous value with the same hash. - // Our chain should point to the previous value. - d.hashPrev[di&windowMask] = d.hashHead[newH] - // Set the head of the hash chain to us. - d.hashHead[newH] = uint32(di + d.hashOffset) - } - d.hash = newH - } - d.index = newIndex - } else { - // For matches this long, we don't bother inserting each individual - // item into the table. - d.index += d.length - if d.index < d.maxInsertIndex { - d.hash = hash4(d.window[d.index : d.index+minMatchLength]) - } - } - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } else { - d.ii++ - end := d.index + int(d.ii>>uint(d.fastSkipHashing)) + 1 - if end > d.windowEnd { - end = d.windowEnd - } - for i := d.index; i < end; i++ { - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i])) - d.tokens.n++ - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlockSkip(d.tokens, i+1, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } - d.index = end - } - } + s := d.state + s.index = 0 + s.hashOffset = 1 + s.length = minMatchLength - 1 + s.offset = 0 + s.hash = 0 + s.chainHead = -1 } // deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever, // meaning it always has lazy matching on. func (d *compressor) deflateLazy() { + s := d.state // Sanity enables additional runtime tests. // It's intended to be used during development // to supplement the currently ad-hoc unit tests. const sanity = false - if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { + if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync { return } - d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) - if d.index < d.maxInsertIndex { - d.hash = hash4(d.window[d.index : d.index+minMatchLength]) + s.maxInsertIndex = d.windowEnd - (minMatchLength - 1) + if s.index < s.maxInsertIndex { + s.hash = hash4(d.window[s.index : s.index+minMatchLength]) } for { - if sanity && d.index > d.windowEnd { + if sanity && s.index > d.windowEnd { panic("index > windowEnd") } - lookahead := d.windowEnd - d.index + lookahead := d.windowEnd - s.index if lookahead < minMatchLength+maxMatchLength { if !d.sync { return } - if sanity && d.index > d.windowEnd { + if sanity && s.index > d.windowEnd { panic("index > windowEnd") } if lookahead == 0 { // Flush current output block if any. if d.byteAvailable { // There is still one pending token that needs to be flushed - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ + d.tokens.AddLiteral(d.window[s.index-1]) d.byteAvailable = false } if d.tokens.n > 0 { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { + if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { return } - d.tokens.n = 0 + d.tokens.Reset() } return } } - if d.index < d.maxInsertIndex { + if s.index < s.maxInsertIndex { // Update the hash - d.hash = hash4(d.window[d.index : d.index+minMatchLength]) - ch := d.hashHead[d.hash&hashMask] - d.chainHead = int(ch) - d.hashPrev[d.index&windowMask] = ch - d.hashHead[d.hash&hashMask] = uint32(d.index + d.hashOffset) - } - prevLength := d.length - prevOffset := d.offset - d.length = minMatchLength - 1 - d.offset = 0 - minIndex := d.index - windowSize + s.hash = hash4(d.window[s.index : s.index+minMatchLength]) + ch := s.hashHead[s.hash&hashMask] + s.chainHead = int(ch) + s.hashPrev[s.index&windowMask] = ch + s.hashHead[s.hash&hashMask] = uint32(s.index + s.hashOffset) + } + prevLength := s.length + prevOffset := s.offset + s.length = minMatchLength - 1 + s.offset = 0 + minIndex := s.index - windowSize if minIndex < 0 { minIndex = 0 } - if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { - if newLength, newOffset, ok := d.findMatch(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { - d.length = newLength - d.offset = newOffset + if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { + if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, minMatchLength-1, lookahead); ok { + s.length = newLength + s.offset = newOffset } } - if prevLength >= minMatchLength && d.length <= prevLength { + if prevLength >= minMatchLength && s.length <= prevLength { // There was a match at the previous step, and the current match is // not better. Output the previous match. - d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) - d.tokens.n++ + d.tokens.AddMatch(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) // Insert in the hash table all strings up to the end of the match. // index and index-1 are already inserted. If there is not enough // lookahead, the last two strings are not inserted into the hash // table. var newIndex int - newIndex = d.index + prevLength - 1 + newIndex = s.index + prevLength - 1 // Calculate missing hashes end := newIndex - if end > d.maxInsertIndex { - end = d.maxInsertIndex + if end > s.maxInsertIndex { + end = s.maxInsertIndex } end += minMatchLength - 1 - startindex := d.index + 1 - if startindex > d.maxInsertIndex { - startindex = d.maxInsertIndex + startindex := s.index + 1 + if startindex > s.maxInsertIndex { + startindex = s.maxInsertIndex } tocheck := d.window[startindex:end] dstSize := len(tocheck) - minMatchLength + 1 if dstSize > 0 { - dst := d.hashMatch[:dstSize] + dst := s.hashMatch[:dstSize] bulkHash4(tocheck, dst) var newH uint32 for i, val := range dst { @@ -658,390 +462,71 @@ func (d *compressor) deflateLazy() { newH = val & hashMask // Get previous value with the same hash. // Our chain should point to the previous value. - d.hashPrev[di&windowMask] = d.hashHead[newH] - // Set the head of the hash chain to us. - d.hashHead[newH] = uint32(di + d.hashOffset) - } - d.hash = newH - } - - d.index = newIndex - d.byteAvailable = false - d.length = minMatchLength - 1 - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } else { - // Reset, if we got a match this run. - if d.length >= minMatchLength { - d.ii = 0 - } - // We have a byte waiting. Emit it. - if d.byteAvailable { - d.ii++ - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - d.index++ - - // If we have a long run of no matches, skip additional bytes - // Resets when d.ii overflows after 64KB. - if d.ii > 31 { - n := int(d.ii >> 5) - for j := 0; j < n; j++ { - if d.index >= d.windowEnd-1 { - break - } - - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - d.index++ - } - // Flush last byte - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ - d.byteAvailable = false - // d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } - } else { - d.index++ - d.byteAvailable = true - } - } - } -} - -// Assumes that d.fastSkipHashing != skipNever, -// otherwise use deflateLazySSE -func (d *compressor) deflateSSE() { - - // Sanity enables additional runtime tests. - // It's intended to be used during development - // to supplement the currently ad-hoc unit tests. - const sanity = false - - if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { - return - } - - d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) - if d.index < d.maxInsertIndex { - d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask - } - - for { - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - lookahead := d.windowEnd - d.index - if lookahead < minMatchLength+maxMatchLength { - if !d.sync { - return - } - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - if lookahead == 0 { - if d.tokens.n > 0 { - if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - return - } - } - if d.index < d.maxInsertIndex { - // Update the hash - d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask - ch := d.hashHead[d.hash] - d.chainHead = int(ch) - d.hashPrev[d.index&windowMask] = ch - d.hashHead[d.hash] = uint32(d.index + d.hashOffset) - } - d.length = minMatchLength - 1 - d.offset = 0 - minIndex := d.index - windowSize - if minIndex < 0 { - minIndex = 0 - } - - if d.chainHead-d.hashOffset >= minIndex && lookahead > minMatchLength-1 { - if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { - d.length = newLength - d.offset = newOffset - } - } - if d.length >= minMatchLength { - d.ii = 0 - // There was a match at the previous step, and the current match is - // not better. Output the previous match. - // "d.length-3" should NOT be "d.length-minMatchLength", since the format always assume 3 - d.tokens.tokens[d.tokens.n] = matchToken(uint32(d.length-3), uint32(d.offset-minOffsetSize)) - d.tokens.n++ - // Insert in the hash table all strings up to the end of the match. - // index and index-1 are already inserted. If there is not enough - // lookahead, the last two strings are not inserted into the hash - // table. - if d.length <= d.fastSkipHashing { - var newIndex int - newIndex = d.index + d.length - // Calculate missing hashes - end := newIndex - if end > d.maxInsertIndex { - end = d.maxInsertIndex - } - end += minMatchLength - 1 - startindex := d.index + 1 - if startindex > d.maxInsertIndex { - startindex = d.maxInsertIndex - } - tocheck := d.window[startindex:end] - dstSize := len(tocheck) - minMatchLength + 1 - if dstSize > 0 { - dst := d.hashMatch[:dstSize] - - crc32sseAll(tocheck, dst) - var newH uint32 - for i, val := range dst { - di := i + startindex - newH = val & hashMask - // Get previous value with the same hash. - // Our chain should point to the previous value. - d.hashPrev[di&windowMask] = d.hashHead[newH] - // Set the head of the hash chain to us. - d.hashHead[newH] = uint32(di + d.hashOffset) - } - d.hash = newH - } - d.index = newIndex - } else { - // For matches this long, we don't bother inserting each individual - // item into the table. - d.index += d.length - if d.index < d.maxInsertIndex { - d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask - } - } - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlockSkip(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } else { - d.ii++ - end := d.index + int(d.ii>>5) + 1 - if end > d.windowEnd { - end = d.windowEnd - } - for i := d.index; i < end; i++ { - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[i])) - d.tokens.n++ - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlockSkip(d.tokens, i+1, false); d.err != nil { - return - } - d.tokens.n = 0 - } - } - d.index = end - } - } -} - -// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever, -// meaning it always has lazy matching on. -func (d *compressor) deflateLazySSE() { - // Sanity enables additional runtime tests. - // It's intended to be used during development - // to supplement the currently ad-hoc unit tests. - const sanity = false - - if d.windowEnd-d.index < minMatchLength+maxMatchLength && !d.sync { - return - } - - d.maxInsertIndex = d.windowEnd - (minMatchLength - 1) - if d.index < d.maxInsertIndex { - d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask - } - - for { - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - lookahead := d.windowEnd - d.index - if lookahead < minMatchLength+maxMatchLength { - if !d.sync { - return - } - if sanity && d.index > d.windowEnd { - panic("index > windowEnd") - } - if lookahead == 0 { - // Flush current output block if any. - if d.byteAvailable { - // There is still one pending token that needs to be flushed - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ - d.byteAvailable = false - } - if d.tokens.n > 0 { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { - return - } - d.tokens.n = 0 - } - return - } - } - if d.index < d.maxInsertIndex { - // Update the hash - d.hash = crc32sse(d.window[d.index:d.index+minMatchLength]) & hashMask - ch := d.hashHead[d.hash] - d.chainHead = int(ch) - d.hashPrev[d.index&windowMask] = ch - d.hashHead[d.hash] = uint32(d.index + d.hashOffset) - } - prevLength := d.length - prevOffset := d.offset - d.length = minMatchLength - 1 - d.offset = 0 - minIndex := d.index - windowSize - if minIndex < 0 { - minIndex = 0 - } - - if d.chainHead-d.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { - if newLength, newOffset, ok := d.findMatchSSE(d.index, d.chainHead-d.hashOffset, minMatchLength-1, lookahead); ok { - d.length = newLength - d.offset = newOffset - } - } - if prevLength >= minMatchLength && d.length <= prevLength { - // There was a match at the previous step, and the current match is - // not better. Output the previous match. - d.tokens.tokens[d.tokens.n] = matchToken(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) - d.tokens.n++ - - // Insert in the hash table all strings up to the end of the match. - // index and index-1 are already inserted. If there is not enough - // lookahead, the last two strings are not inserted into the hash - // table. - var newIndex int - newIndex = d.index + prevLength - 1 - // Calculate missing hashes - end := newIndex - if end > d.maxInsertIndex { - end = d.maxInsertIndex - } - end += minMatchLength - 1 - startindex := d.index + 1 - if startindex > d.maxInsertIndex { - startindex = d.maxInsertIndex - } - tocheck := d.window[startindex:end] - dstSize := len(tocheck) - minMatchLength + 1 - if dstSize > 0 { - dst := d.hashMatch[:dstSize] - crc32sseAll(tocheck, dst) - var newH uint32 - for i, val := range dst { - di := i + startindex - newH = val & hashMask - // Get previous value with the same hash. - // Our chain should point to the previous value. - d.hashPrev[di&windowMask] = d.hashHead[newH] + s.hashPrev[di&windowMask] = s.hashHead[newH] // Set the head of the hash chain to us. - d.hashHead[newH] = uint32(di + d.hashOffset) + s.hashHead[newH] = uint32(di + s.hashOffset) } - d.hash = newH + s.hash = newH } - d.index = newIndex + s.index = newIndex d.byteAvailable = false - d.length = minMatchLength - 1 + s.length = minMatchLength - 1 if d.tokens.n == maxFlateBlockTokens { // The block includes the current character - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { + if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { return } - d.tokens.n = 0 + d.tokens.Reset() } } else { // Reset, if we got a match this run. - if d.length >= minMatchLength { - d.ii = 0 + if s.length >= minMatchLength { + s.ii = 0 } // We have a byte waiting. Emit it. if d.byteAvailable { - d.ii++ - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ + s.ii++ + d.tokens.AddLiteral(d.window[s.index-1]) if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { + if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { return } - d.tokens.n = 0 + d.tokens.Reset() } - d.index++ + s.index++ // If we have a long run of no matches, skip additional bytes - // Resets when d.ii overflows after 64KB. - if d.ii > 31 { - n := int(d.ii >> 6) + // Resets when s.ii overflows after 64KB. + if s.ii > 31 { + n := int(s.ii >> 5) for j := 0; j < n; j++ { - if d.index >= d.windowEnd-1 { + if s.index >= d.windowEnd-1 { break } - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ + d.tokens.AddLiteral(d.window[s.index-1]) if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { + if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { return } - d.tokens.n = 0 + d.tokens.Reset() } - d.index++ + s.index++ } // Flush last byte - d.tokens.tokens[d.tokens.n] = literalToken(uint32(d.window[d.index-1])) - d.tokens.n++ + d.tokens.AddLiteral(d.window[s.index-1]) d.byteAvailable = false - // d.length = minMatchLength - 1 // not needed, since d.ii is reset above, so it should never be > minMatchLength + // s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(d.tokens, d.index, false); d.err != nil { + if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { return } - d.tokens.n = 0 + d.tokens.Reset() } } } else { - d.index++ + s.index++ d.byteAvailable = true } } @@ -1070,17 +555,17 @@ func (d *compressor) storeHuff() { if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 { return } - d.w.writeBlockHuff(false, d.window[:d.windowEnd]) + d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync) d.err = d.w.err d.windowEnd = 0 } -// storeHuff will compress and store the currently added data, +// storeFast will compress and store the currently added data, // if enough has been accumulated or we at the end of the stream. // Any error that occurred will be in d.err -func (d *compressor) storeSnappy() { +func (d *compressor) storeFast() { // We only compress if we have maxStoreBlockSize. - if d.windowEnd < maxStoreBlockSize { + if d.windowEnd < len(d.window) { if !d.sync { return } @@ -1091,32 +576,30 @@ func (d *compressor) storeSnappy() { } if d.windowEnd <= 32 { d.err = d.writeStoredBlock(d.window[:d.windowEnd]) - d.tokens.n = 0 - d.windowEnd = 0 } else { - d.w.writeBlockHuff(false, d.window[:d.windowEnd]) + d.w.writeBlockHuff(false, d.window[:d.windowEnd], true) d.err = d.w.err } - d.tokens.n = 0 + d.tokens.Reset() d.windowEnd = 0 - d.snap.Reset() + d.fast.Reset() return } } - d.snap.Encode(&d.tokens, d.window[:d.windowEnd]) + d.fast.Encode(&d.tokens, d.window[:d.windowEnd]) // If we made zero matches, store the block as is. - if int(d.tokens.n) == d.windowEnd { + if d.tokens.n == 0 { d.err = d.writeStoredBlock(d.window[:d.windowEnd]) // If we removed less than 1/16th, huffman compress the block. } else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) { - d.w.writeBlockHuff(false, d.window[:d.windowEnd]) + d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync) d.err = d.w.err } else { - d.w.writeBlockDynamic(d.tokens.tokens[:d.tokens.n], false, d.window[:d.windowEnd]) + d.w.writeBlockDynamic(&d.tokens, false, d.window[:d.windowEnd], d.sync) d.err = d.w.err } - d.tokens.n = 0 + d.tokens.Reset() d.windowEnd = 0 } @@ -1161,35 +644,26 @@ func (d *compressor) init(w io.Writer, level int) (err error) { d.fill = (*compressor).fillBlock d.step = (*compressor).store case level == ConstantCompression: + d.w.logReusePenalty = uint(4) d.window = make([]byte, maxStoreBlockSize) d.fill = (*compressor).fillBlock d.step = (*compressor).storeHuff - case level >= 1 && level <= 4: - d.snap = newSnappy(level) - d.window = make([]byte, maxStoreBlockSize) - d.fill = (*compressor).fillBlock - d.step = (*compressor).storeSnappy case level == DefaultCompression: level = 5 fallthrough - case 5 <= level && level <= 9: + case level >= 1 && level <= 6: + d.w.logReusePenalty = uint(level + 1) + d.fast = newFastEnc(level) + d.window = make([]byte, maxStoreBlockSize) + d.fill = (*compressor).fillBlock + d.step = (*compressor).storeFast + case 7 <= level && level <= 9: + d.w.logReusePenalty = uint(level) + d.state = &advancedState{} d.compressionLevel = levels[level] d.initDeflate() d.fill = (*compressor).fillDeflate - if d.fastSkipHashing == skipNever { - if useSSE42 { - d.step = (*compressor).deflateLazySSE - } else { - d.step = (*compressor).deflateLazy - } - } else { - if useSSE42 { - d.step = (*compressor).deflateSSE - } else { - d.step = (*compressor).deflate - - } - } + d.step = (*compressor).deflateLazy default: return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level) } @@ -1202,10 +676,10 @@ func (d *compressor) reset(w io.Writer) { d.sync = false d.err = nil // We only need to reset a few things for Snappy. - if d.snap != nil { - d.snap.Reset() + if d.fast != nil { + d.fast.Reset() d.windowEnd = 0 - d.tokens.n = 0 + d.tokens.Reset() return } switch d.compressionLevel.chain { @@ -1213,22 +687,23 @@ func (d *compressor) reset(w io.Writer) { // level was NoCompression or ConstantCompresssion. d.windowEnd = 0 default: - d.chainHead = -1 - for i := range d.hashHead { - d.hashHead[i] = 0 + s := d.state + s.chainHead = -1 + for i := range s.hashHead { + s.hashHead[i] = 0 } - for i := range d.hashPrev { - d.hashPrev[i] = 0 + for i := range s.hashPrev { + s.hashPrev[i] = 0 } - d.hashOffset = 1 - d.index, d.windowEnd = 0, 0 + s.hashOffset = 1 + s.index, d.windowEnd = 0, 0 d.blockStart, d.byteAvailable = 0, false - d.tokens.n = 0 - d.length = minMatchLength - 1 - d.offset = 0 - d.hash = 0 - d.ii = 0 - d.maxInsertIndex = 0 + d.tokens.Reset() + s.length = minMatchLength - 1 + s.offset = 0 + s.hash = 0 + s.ii = 0 + s.maxInsertIndex = 0 } } |