diff options
Diffstat (limited to 'vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go')
-rw-r--r-- | vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go | 475 |
1 files changed, 475 insertions, 0 deletions
diff --git a/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go b/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go new file mode 100644 index 0000000000..b661c08a93 --- /dev/null +++ b/vendor/github.com/syndtr/goleveldb/leveldb/memdb/memdb.go @@ -0,0 +1,475 @@ +// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com> +// All rights reserved. +// +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Package memdb provides in-memory key/value database implementation. +package memdb + +import ( + "math/rand" + "sync" + + "github.com/syndtr/goleveldb/leveldb/comparer" + "github.com/syndtr/goleveldb/leveldb/errors" + "github.com/syndtr/goleveldb/leveldb/iterator" + "github.com/syndtr/goleveldb/leveldb/util" +) + +// Common errors. +var ( + ErrNotFound = errors.ErrNotFound + ErrIterReleased = errors.New("leveldb/memdb: iterator released") +) + +const tMaxHeight = 12 + +type dbIter struct { + util.BasicReleaser + p *DB + slice *util.Range + node int + forward bool + key, value []byte + err error +} + +func (i *dbIter) fill(checkStart, checkLimit bool) bool { + if i.node != 0 { + n := i.p.nodeData[i.node] + m := n + i.p.nodeData[i.node+nKey] + i.key = i.p.kvData[n:m] + if i.slice != nil { + switch { + case checkLimit && i.slice.Limit != nil && i.p.cmp.Compare(i.key, i.slice.Limit) >= 0: + fallthrough + case checkStart && i.slice.Start != nil && i.p.cmp.Compare(i.key, i.slice.Start) < 0: + i.node = 0 + goto bail + } + } + i.value = i.p.kvData[m : m+i.p.nodeData[i.node+nVal]] + return true + } +bail: + i.key = nil + i.value = nil + return false +} + +func (i *dbIter) Valid() bool { + return i.node != 0 +} + +func (i *dbIter) First() bool { + if i.Released() { + i.err = ErrIterReleased + return false + } + + i.forward = true + i.p.mu.RLock() + defer i.p.mu.RUnlock() + if i.slice != nil && i.slice.Start != nil { + i.node, _ = i.p.findGE(i.slice.Start, false) + } else { + i.node = i.p.nodeData[nNext] + } + return i.fill(false, true) +} + +func (i *dbIter) Last() bool { + if i.Released() { + i.err = ErrIterReleased + return false + } + + i.forward = false + i.p.mu.RLock() + defer i.p.mu.RUnlock() + if i.slice != nil && i.slice.Limit != nil { + i.node = i.p.findLT(i.slice.Limit) + } else { + i.node = i.p.findLast() + } + return i.fill(true, false) +} + +func (i *dbIter) Seek(key []byte) bool { + if i.Released() { + i.err = ErrIterReleased + return false + } + + i.forward = true + i.p.mu.RLock() + defer i.p.mu.RUnlock() + if i.slice != nil && i.slice.Start != nil && i.p.cmp.Compare(key, i.slice.Start) < 0 { + key = i.slice.Start + } + i.node, _ = i.p.findGE(key, false) + return i.fill(false, true) +} + +func (i *dbIter) Next() bool { + if i.Released() { + i.err = ErrIterReleased + return false + } + + if i.node == 0 { + if !i.forward { + return i.First() + } + return false + } + i.forward = true + i.p.mu.RLock() + defer i.p.mu.RUnlock() + i.node = i.p.nodeData[i.node+nNext] + return i.fill(false, true) +} + +func (i *dbIter) Prev() bool { + if i.Released() { + i.err = ErrIterReleased + return false + } + + if i.node == 0 { + if i.forward { + return i.Last() + } + return false + } + i.forward = false + i.p.mu.RLock() + defer i.p.mu.RUnlock() + i.node = i.p.findLT(i.key) + return i.fill(true, false) +} + +func (i *dbIter) Key() []byte { + return i.key +} + +func (i *dbIter) Value() []byte { + return i.value +} + +func (i *dbIter) Error() error { return i.err } + +func (i *dbIter) Release() { + if !i.Released() { + i.p = nil + i.node = 0 + i.key = nil + i.value = nil + i.BasicReleaser.Release() + } +} + +const ( + nKV = iota + nKey + nVal + nHeight + nNext +) + +// DB is an in-memory key/value database. +type DB struct { + cmp comparer.BasicComparer + rnd *rand.Rand + + mu sync.RWMutex + kvData []byte + // Node data: + // [0] : KV offset + // [1] : Key length + // [2] : Value length + // [3] : Height + // [3..height] : Next nodes + nodeData []int + prevNode [tMaxHeight]int + maxHeight int + n int + kvSize int +} + +func (p *DB) randHeight() (h int) { + const branching = 4 + h = 1 + for h < tMaxHeight && p.rnd.Int()%branching == 0 { + h++ + } + return +} + +// Must hold RW-lock if prev == true, as it use shared prevNode slice. +func (p *DB) findGE(key []byte, prev bool) (int, bool) { + node := 0 + h := p.maxHeight - 1 + for { + next := p.nodeData[node+nNext+h] + cmp := 1 + if next != 0 { + o := p.nodeData[next] + cmp = p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key) + } + if cmp < 0 { + // Keep searching in this list + node = next + } else { + if prev { + p.prevNode[h] = node + } else if cmp == 0 { + return next, true + } + if h == 0 { + return next, cmp == 0 + } + h-- + } + } +} + +func (p *DB) findLT(key []byte) int { + node := 0 + h := p.maxHeight - 1 + for { + next := p.nodeData[node+nNext+h] + o := p.nodeData[next] + if next == 0 || p.cmp.Compare(p.kvData[o:o+p.nodeData[next+nKey]], key) >= 0 { + if h == 0 { + break + } + h-- + } else { + node = next + } + } + return node +} + +func (p *DB) findLast() int { + node := 0 + h := p.maxHeight - 1 + for { + next := p.nodeData[node+nNext+h] + if next == 0 { + if h == 0 { + break + } + h-- + } else { + node = next + } + } + return node +} + +// Put sets the value for the given key. It overwrites any previous value +// for that key; a DB is not a multi-map. +// +// It is safe to modify the contents of the arguments after Put returns. +func (p *DB) Put(key []byte, value []byte) error { + p.mu.Lock() + defer p.mu.Unlock() + + if node, exact := p.findGE(key, true); exact { + kvOffset := len(p.kvData) + p.kvData = append(p.kvData, key...) + p.kvData = append(p.kvData, value...) + p.nodeData[node] = kvOffset + m := p.nodeData[node+nVal] + p.nodeData[node+nVal] = len(value) + p.kvSize += len(value) - m + return nil + } + + h := p.randHeight() + if h > p.maxHeight { + for i := p.maxHeight; i < h; i++ { + p.prevNode[i] = 0 + } + p.maxHeight = h + } + + kvOffset := len(p.kvData) + p.kvData = append(p.kvData, key...) + p.kvData = append(p.kvData, value...) + // Node + node := len(p.nodeData) + p.nodeData = append(p.nodeData, kvOffset, len(key), len(value), h) + for i, n := range p.prevNode[:h] { + m := n + nNext + i + p.nodeData = append(p.nodeData, p.nodeData[m]) + p.nodeData[m] = node + } + + p.kvSize += len(key) + len(value) + p.n++ + return nil +} + +// Delete deletes the value for the given key. It returns ErrNotFound if +// the DB does not contain the key. +// +// It is safe to modify the contents of the arguments after Delete returns. +func (p *DB) Delete(key []byte) error { + p.mu.Lock() + defer p.mu.Unlock() + + node, exact := p.findGE(key, true) + if !exact { + return ErrNotFound + } + + h := p.nodeData[node+nHeight] + for i, n := range p.prevNode[:h] { + m := n + nNext + i + p.nodeData[m] = p.nodeData[p.nodeData[m]+nNext+i] + } + + p.kvSize -= p.nodeData[node+nKey] + p.nodeData[node+nVal] + p.n-- + return nil +} + +// Contains returns true if the given key are in the DB. +// +// It is safe to modify the contents of the arguments after Contains returns. +func (p *DB) Contains(key []byte) bool { + p.mu.RLock() + _, exact := p.findGE(key, false) + p.mu.RUnlock() + return exact +} + +// Get gets the value for the given key. It returns error.ErrNotFound if the +// DB does not contain the key. +// +// The caller should not modify the contents of the returned slice, but +// it is safe to modify the contents of the argument after Get returns. +func (p *DB) Get(key []byte) (value []byte, err error) { + p.mu.RLock() + if node, exact := p.findGE(key, false); exact { + o := p.nodeData[node] + p.nodeData[node+nKey] + value = p.kvData[o : o+p.nodeData[node+nVal]] + } else { + err = ErrNotFound + } + p.mu.RUnlock() + return +} + +// Find finds key/value pair whose key is greater than or equal to the +// given key. It returns ErrNotFound if the table doesn't contain +// such pair. +// +// The caller should not modify the contents of the returned slice, but +// it is safe to modify the contents of the argument after Find returns. +func (p *DB) Find(key []byte) (rkey, value []byte, err error) { + p.mu.RLock() + if node, _ := p.findGE(key, false); node != 0 { + n := p.nodeData[node] + m := n + p.nodeData[node+nKey] + rkey = p.kvData[n:m] + value = p.kvData[m : m+p.nodeData[node+nVal]] + } else { + err = ErrNotFound + } + p.mu.RUnlock() + return +} + +// NewIterator returns an iterator of the DB. +// The returned iterator is not safe for concurrent use, but it is safe to use +// multiple iterators concurrently, with each in a dedicated goroutine. +// It is also safe to use an iterator concurrently with modifying its +// underlying DB. However, the resultant key/value pairs are not guaranteed +// to be a consistent snapshot of the DB at a particular point in time. +// +// Slice allows slicing the iterator to only contains keys in the given +// range. A nil Range.Start is treated as a key before all keys in the +// DB. And a nil Range.Limit is treated as a key after all keys in +// the DB. +// +// The iterator must be released after use, by calling Release method. +// +// Also read Iterator documentation of the leveldb/iterator package. +func (p *DB) NewIterator(slice *util.Range) iterator.Iterator { + return &dbIter{p: p, slice: slice} +} + +// Capacity returns keys/values buffer capacity. +func (p *DB) Capacity() int { + p.mu.RLock() + defer p.mu.RUnlock() + return cap(p.kvData) +} + +// Size returns sum of keys and values length. Note that deleted +// key/value will not be accounted for, but it will still consume +// the buffer, since the buffer is append only. +func (p *DB) Size() int { + p.mu.RLock() + defer p.mu.RUnlock() + return p.kvSize +} + +// Free returns keys/values free buffer before need to grow. +func (p *DB) Free() int { + p.mu.RLock() + defer p.mu.RUnlock() + return cap(p.kvData) - len(p.kvData) +} + +// Len returns the number of entries in the DB. +func (p *DB) Len() int { + p.mu.RLock() + defer p.mu.RUnlock() + return p.n +} + +// Reset resets the DB to initial empty state. Allows reuse the buffer. +func (p *DB) Reset() { + p.mu.Lock() + p.rnd = rand.New(rand.NewSource(0xdeadbeef)) + p.maxHeight = 1 + p.n = 0 + p.kvSize = 0 + p.kvData = p.kvData[:0] + p.nodeData = p.nodeData[:nNext+tMaxHeight] + p.nodeData[nKV] = 0 + p.nodeData[nKey] = 0 + p.nodeData[nVal] = 0 + p.nodeData[nHeight] = tMaxHeight + for n := 0; n < tMaxHeight; n++ { + p.nodeData[nNext+n] = 0 + p.prevNode[n] = 0 + } + p.mu.Unlock() +} + +// New creates a new initialized in-memory key/value DB. The capacity +// is the initial key/value buffer capacity. The capacity is advisory, +// not enforced. +// +// This DB is append-only, deleting an entry would remove entry node but not +// reclaim KV buffer. +// +// The returned DB instance is safe for concurrent use. +func New(cmp comparer.BasicComparer, capacity int) *DB { + p := &DB{ + cmp: cmp, + rnd: rand.New(rand.NewSource(0xdeadbeef)), + maxHeight: 1, + kvData: make([]byte, 0, capacity), + nodeData: make([]int, 4+tMaxHeight), + } + p.nodeData[nHeight] = tMaxHeight + return p +} |