diff options
Diffstat (limited to 'vendor/github.com/syndtr/goleveldb/leveldb/util/util.go')
-rw-r--r-- | vendor/github.com/syndtr/goleveldb/leveldb/util/util.go | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go b/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go new file mode 100644 index 0000000000..80614afc58 --- /dev/null +++ b/vendor/github.com/syndtr/goleveldb/leveldb/util/util.go @@ -0,0 +1,73 @@ +// Copyright (c) 2013, Suryandaru Triandana <syndtr@gmail.com> +// All rights reserved. +// +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Package util provides utilities used throughout leveldb. +package util + +import ( + "errors" +) + +var ( + ErrReleased = errors.New("leveldb: resource already relesed") + ErrHasReleaser = errors.New("leveldb: releaser already defined") +) + +// Releaser is the interface that wraps the basic Release method. +type Releaser interface { + // Release releases associated resources. Release should always success + // and can be called multiple times without causing error. + Release() +} + +// ReleaseSetter is the interface that wraps the basic SetReleaser method. +type ReleaseSetter interface { + // SetReleaser associates the given releaser to the resources. The + // releaser will be called once coresponding resources released. + // Calling SetReleaser with nil will clear the releaser. + // + // This will panic if a releaser already present or coresponding + // resource is already released. Releaser should be cleared first + // before assigned a new one. + SetReleaser(releaser Releaser) +} + +// BasicReleaser provides basic implementation of Releaser and ReleaseSetter. +type BasicReleaser struct { + releaser Releaser + released bool +} + +// Released returns whether Release method already called. +func (r *BasicReleaser) Released() bool { + return r.released +} + +// Release implements Releaser.Release. +func (r *BasicReleaser) Release() { + if !r.released { + if r.releaser != nil { + r.releaser.Release() + r.releaser = nil + } + r.released = true + } +} + +// SetReleaser implements ReleaseSetter.SetReleaser. +func (r *BasicReleaser) SetReleaser(releaser Releaser) { + if r.released { + panic(ErrReleased) + } + if r.releaser != nil && releaser != nil { + panic(ErrHasReleaser) + } + r.releaser = releaser +} + +type NoopReleaser struct{} + +func (NoopReleaser) Release() {} |