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-rw-r--r--vendor/github.com/yuin/goldmark/parser/delimiter.go242
1 files changed, 242 insertions, 0 deletions
diff --git a/vendor/github.com/yuin/goldmark/parser/delimiter.go b/vendor/github.com/yuin/goldmark/parser/delimiter.go
new file mode 100644
index 0000000000..50aa7bd160
--- /dev/null
+++ b/vendor/github.com/yuin/goldmark/parser/delimiter.go
@@ -0,0 +1,242 @@
+package parser
+
+import (
+ "fmt"
+ "strings"
+ "unicode"
+
+ "github.com/yuin/goldmark/ast"
+ "github.com/yuin/goldmark/text"
+ "github.com/yuin/goldmark/util"
+)
+
+// A DelimiterProcessor interface provides a set of functions about
+// Deliiter nodes.
+type DelimiterProcessor interface {
+ // IsDelimiter returns true if given character is a delimiter, otherwise false.
+ IsDelimiter(byte) bool
+
+ // CanOpenCloser returns true if given opener can close given closer, otherwise false.
+ CanOpenCloser(opener, closer *Delimiter) bool
+
+ // OnMatch will be called when new matched delimiter found.
+ // OnMatch should return a new Node correspond to the matched delimiter.
+ OnMatch(consumes int) ast.Node
+}
+
+// A Delimiter struct represents a delimiter like '*' of the Markdown text.
+type Delimiter struct {
+ ast.BaseInline
+
+ Segment text.Segment
+
+ // CanOpen is set true if this delimiter can open a span for a new node.
+ // See https://spec.commonmark.org/0.29/#can-open-emphasis for details.
+ CanOpen bool
+
+ // CanClose is set true if this delimiter can close a span for a new node.
+ // See https://spec.commonmark.org/0.29/#can-open-emphasis for details.
+ CanClose bool
+
+ // Length is a remaining length of this delmiter.
+ Length int
+
+ // OriginalLength is a original length of this delimiter.
+ OriginalLength int
+
+ // Char is a character of this delimiter.
+ Char byte
+
+ // PreviousDelimiter is a previous sibling delimiter node of this delimiter.
+ PreviousDelimiter *Delimiter
+
+ // NextDelimiter is a next sibling delimiter node of this delimiter.
+ NextDelimiter *Delimiter
+
+ // Processor is a DelimiterProcessor associated with this delimiter.
+ Processor DelimiterProcessor
+}
+
+// Inline implements Inline.Inline.
+func (d *Delimiter) Inline() {}
+
+// Dump implements Node.Dump.
+func (d *Delimiter) Dump(source []byte, level int) {
+ fmt.Printf("%sDelimiter: \"%s\"\n", strings.Repeat(" ", level), string(d.Text(source)))
+}
+
+var kindDelimiter = ast.NewNodeKind("Delimiter")
+
+// Kind implements Node.Kind
+func (d *Delimiter) Kind() ast.NodeKind {
+ return kindDelimiter
+}
+
+// Text implements Node.Text
+func (d *Delimiter) Text(source []byte) []byte {
+ return d.Segment.Value(source)
+}
+
+// ConsumeCharacters consumes delimiters.
+func (d *Delimiter) ConsumeCharacters(n int) {
+ d.Length -= n
+ d.Segment = d.Segment.WithStop(d.Segment.Start + d.Length)
+}
+
+// CalcComsumption calculates how many characters should be used for opening
+// a new span correspond to given closer.
+func (d *Delimiter) CalcComsumption(closer *Delimiter) int {
+ if (d.CanClose || closer.CanOpen) && (d.OriginalLength+closer.OriginalLength)%3 == 0 && closer.OriginalLength%3 != 0 {
+ return 0
+ }
+ if d.Length >= 2 && closer.Length >= 2 {
+ return 2
+ }
+ return 1
+}
+
+// NewDelimiter returns a new Delimiter node.
+func NewDelimiter(canOpen, canClose bool, length int, char byte, processor DelimiterProcessor) *Delimiter {
+ c := &Delimiter{
+ BaseInline: ast.BaseInline{},
+ CanOpen: canOpen,
+ CanClose: canClose,
+ Length: length,
+ OriginalLength: length,
+ Char: char,
+ PreviousDelimiter: nil,
+ NextDelimiter: nil,
+ Processor: processor,
+ }
+ return c
+}
+
+// ScanDelimiter scans a delimiter by given DelimiterProcessor.
+func ScanDelimiter(line []byte, before rune, min int, processor DelimiterProcessor) *Delimiter {
+ i := 0
+ c := line[i]
+ j := i
+ if !processor.IsDelimiter(c) {
+ return nil
+ }
+ for ; j < len(line) && c == line[j]; j++ {
+ }
+ if (j - i) >= min {
+ after := rune(' ')
+ if j != len(line) {
+ after = util.ToRune(line, j)
+ }
+
+ canOpen, canClose := false, false
+ beforeIsPunctuation := unicode.IsPunct(before)
+ beforeIsWhitespace := unicode.IsSpace(before)
+ afterIsPunctuation := unicode.IsPunct(after)
+ afterIsWhitespace := unicode.IsSpace(after)
+
+ isLeft := !afterIsWhitespace &&
+ (!afterIsPunctuation || beforeIsWhitespace || beforeIsPunctuation)
+ isRight := !beforeIsWhitespace &&
+ (!beforeIsPunctuation || afterIsWhitespace || afterIsPunctuation)
+
+ if line[i] == '_' {
+ canOpen = isLeft && (!isRight || beforeIsPunctuation)
+ canClose = isRight && (!isLeft || afterIsPunctuation)
+ } else {
+ canOpen = isLeft
+ canClose = isRight
+ }
+ return NewDelimiter(canOpen, canClose, j-i, c, processor)
+ }
+ return nil
+}
+
+// ProcessDelimiters processes the delimiter list in the context.
+// Processing will be stop when reaching the bottom.
+//
+// If you implement an inline parser that can have other inline nodes as
+// children, you should call this function when nesting span has closed.
+func ProcessDelimiters(bottom ast.Node, pc Context) {
+ lastDelimiter := pc.LastDelimiter()
+ if lastDelimiter == nil {
+ return
+ }
+ var closer *Delimiter
+ if bottom != nil {
+ if bottom != lastDelimiter {
+ for c := lastDelimiter.PreviousSibling(); c != nil; {
+ if d, ok := c.(*Delimiter); ok {
+ closer = d
+ }
+ prev := c.PreviousSibling()
+ if prev == bottom {
+ break
+ }
+ c = prev
+ }
+ }
+ } else {
+ closer = pc.FirstDelimiter()
+ }
+ if closer == nil {
+ pc.ClearDelimiters(bottom)
+ return
+ }
+ for closer != nil {
+ if !closer.CanClose {
+ closer = closer.NextDelimiter
+ continue
+ }
+ consume := 0
+ found := false
+ maybeOpener := false
+ var opener *Delimiter
+ for opener = closer.PreviousDelimiter; opener != nil; opener = opener.PreviousDelimiter {
+ if opener.CanOpen && opener.Processor.CanOpenCloser(opener, closer) {
+ maybeOpener = true
+ consume = opener.CalcComsumption(closer)
+ if consume > 0 {
+ found = true
+ break
+ }
+ }
+ }
+ if !found {
+ if !maybeOpener && !closer.CanOpen {
+ pc.RemoveDelimiter(closer)
+ }
+ closer = closer.NextDelimiter
+ continue
+ }
+ opener.ConsumeCharacters(consume)
+ closer.ConsumeCharacters(consume)
+
+ node := opener.Processor.OnMatch(consume)
+
+ parent := opener.Parent()
+ child := opener.NextSibling()
+
+ for child != nil && child != closer {
+ next := child.NextSibling()
+ node.AppendChild(node, child)
+ child = next
+ }
+ parent.InsertAfter(parent, opener, node)
+
+ for c := opener.NextDelimiter; c != nil && c != closer; {
+ next := c.NextDelimiter
+ pc.RemoveDelimiter(c)
+ c = next
+ }
+
+ if opener.Length == 0 {
+ pc.RemoveDelimiter(opener)
+ }
+
+ if closer.Length == 0 {
+ next := closer.NextDelimiter
+ pc.RemoveDelimiter(closer)
+ closer = next
+ }
+ }
+ pc.ClearDelimiters(bottom)
+}