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* Adjust VS Code debug filename match in .gitignore (#30158)Paweł Bogusławski2024-03-281-1/+1
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* move some scripts from 'build' to 'tools' directory, misc refactors (#29844)silverwind2024-03-171-1/+1
| | | | | | | | | | | | | | - Move some scripts from `build` to new `tools` dir. Eventually i would like to move all but let's do it step-by-step. - Add dir to eslint and move the files into vars. - Update docs accordingly. - While updating docs I noticed we were incorrectly having `public/img` path still in a few places. Replace those with the current `public/assets/img`. --------- Co-authored-by: Nanguan Lin <nanguanlin6@gmail.com> Co-authored-by: Giteabot <teabot@gitea.io>
* Move public asset files to the proper directory (#25907)wxiaoguang2023-07-181-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move `public/*` to `public/assets/*` Some old PRs (like #15219) introduced inconsistent directory system. For example: why the local directory "public" is accessed by `http://site/assets`? How to serve the ".well-known" files properly in the public directory? For convention rules, the "public" directory is widely used for the website's root directory. It shouldn't be an exception for Gitea. So, this PR makes the things consistent: * `http://site/assets/foo` means `{CustomPath}/public/assets/foo`. * `{CustomPath}/public/.well-known` and `{CustomPath}/public/robots.txt` can be used in the future. This PR is also a prerequisite for a clear solution for: * #21942 * #25892 * discourse.gitea.io: [.well-known path serving custom files behind proxy?](https://discourse.gitea.io/t/well-known-path-serving-custom-files-behind-proxy/5445/1) This PR is breaking for users who have custom "public" files (CSS/JS). After getting approvals, I will update the documents. ---- ## ⚠️ BREAKING ⚠️ If you have files in your "custom/public/" folder, please move them to "custom/public/assets/". --------- Co-authored-by: 6543 <6543@obermui.de> Co-authored-by: Giteabot <teabot@gitea.io>
* Remove the service worker (#25010)silverwind2023-05-311-1/+0
| | | | | | | | | | | | | It's been disabled by default since 1.17 (https://github.com/go-gitea/gitea/pull/18914), and it never really delivered any benefit except being another cache layer that has its own unsolved invalidation issues. HTTP cache works, we don't need two cache layers at the browser for assets. ## :warning: BREAKING You can remove the config `[ui].USE_SERVICE_WORKER` from your `app.ini` now.
* Add .dockerignore (#21753)Jason Song2022-11-101-0/+114
| | | | | | | | | | | | There's a lot of work that has been done on `.dockerignore`: - #329 - #2927 - #8338 And finally, it has been deleted by #2927. This is a copy of the `.gitignore`. Creating a soft link is more elegant, but it may cause trouble to the Windows users.
* Docker multi-stage (#2927)Antoine GIRARD2018-03-121-5/+0
| | | | | | | | | | | | * Setup docker multi-stage and little sugar at it * Make codacy happy ? * Revert back to what the official docker documentation suggest Codacy don't seems to follow https://docs.docker.com/engine/reference/builder/#maintainer-deprecated * Update golang version
* Bug fixed for .dockerignore (#329)Lunny Xiao2016-12-011-1/+1
| | | | | | * bug fixed for .dockerignore * clean up
* Restructured docker buildingThomas Boerger2016-11-281-19/+5
| | | | | | | | | I have restructured the docker build process entirely, the binary gets built outside of the docker build command, now we are managing all dependencies with real Alpine packages and I have dropped features like socat or the cron daemon. Signed-off-by: Thomas Boerger <tboerger@suse.de>
* Update docker/build.sh script to use glide & make (#3079)Jean-Philippe Roemer2016-05-111-5/+3
| | | | | | | | | | | | | | | | | | | | | * docker: update build script to use glide + make - docker/build.sh will now use glide to fetch dependencies - glide is built from source to keep compatibility with arm (no pre-prebuilt binary for arm) - docker/build.sh will also now use the provided Makefile It will generate an error when trying to get git build has as we do not ship the 88mo .git directory during the build (should not cause any problem as the variable it sets was not set previously) * docker: fix docker arm build - drop gosu version back to 1.7 as gosu binary for armhf is broken - see tianon/gosu#19 * docker: update gosu to 1.9 Signed-off-by: Jean-Philippe Roemer <jp@roemer.im>
* Update .dockerignore to add new unneeded files from the Docker ContextJean-Philippe Roemer2016-02-251-10/+11
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* Docker Container: Init 1 & InitialisationJean-Philippe Roemer2015-10-021-0/+8
| | | | | | | | | | | - Now using a setup script before starting the app. The separation of the run script and the setup script will make service initialisation a little bit clearer - Now calling start.sh script as ENTRYPOINT and S6 as CMD. This way when running the container with just a shell script, the start.sh script will be launched before, making debugging easier - Added note about `.dockerignore` ignored during Docker Hub Automated Build
* New approach to Gogs Docker ContainerJean-Philippe Roemer2015-10-021-5/+5
| | | | | | | | | - VOLUME for ‘/data’ - Usage of S6 as PID 1 Process - Usage of ‘socat’ so linked container (like databases) are binded to localhost - OpenSSH, Socat Link and Gogs are supervised using S6 - Size of container reduced to ~75Mo
* #1521 reduce Docker image sizeUnknwon2015-08-251-0/+12