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* Add more linters to improve code readability (#19989)Wim2022-06-201-1/+1
* Fix incorrect translation key (#19744)delvh2022-05-191-1/+1
* Repository level enable package or disable (#19323)Lunny Xiao2022-05-081-0/+15
* Let `MinUnitAccessMode` return correct perm (#18675)Gusted2022-02-081-1/+6
* Fix new team (#18212)Lunny Xiao2022-01-081-0/+8
* Team permission allow different unit has different permission (#17811)Lunny Xiao2022-01-051-14/+61
* Move unit into models/unit/ (#17576)Lunny Xiao2021-11-091-0/+283
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/* svg.js v0.1-57-g99c2d41 - svg container element fx event group arrange defs mask gradient doc shape wrap rect ellipse poly path image text nested sugar - svgjs.com/license */
(function() {

  this.SVG = {
    // define default namespaces
    ns:    'http://www.w3.org/2000/svg',
    xlink: 'http://www.w3.org/1999/xlink',
    
    // initialize defs id sequence
    did:    0,
    
    // method for element creation
    create: function(e) {
      return document.createElementNS(this.ns, e);
    },
    
    // method for extending objects
    extend: function(o, m) {
      for (var k in m)
        o.prototype[k] = m[k];
    }
    
  };

  SVG.Container = {
    
    // add given element at goven position
    add: function(e, i) {
      if (!this.has(e)) {
        i = i == null ? this.children().length : i;
        this.children().splice(i, 0, e);
        this.node.insertBefore(e.node, this.node.childNodes[i] || null);
        e.parent = this;
      }
      
      return this;
    },
    
    // basically does the same as add() but returns the added element rather than 'this'
    put: function(e, i) {
      this.add(e, i);
      return e;
    },
    
    // chacks if the given element is a child
    has: function(e) {
      return this.children().indexOf(e) >= 0;
    },
    
    // returns all child elements and initializes store array if non existant
    children: function() {
      return this._children || (this._children = []);
    },
    
    // iterates over all children
    each: function(b) {
      var i,
          c = this.children();
      
      // iteralte all shapes
      for (i = 0, l = c.length; i < l; i++)
        if (c[i] instanceof SVG.Shape)
          b.apply(c[i], [i, c]);
      
      return this;
    },
    
    // remove a given child element
    remove: function(e) {
      return this.removeAt(this.children().indexOf(e));
    },
    
    // remove child element at a given position
    removeAt: function(i) {
      if (0 <= i && i < this.children().length) {
        var e = this.children()[i];
        this.children().splice(i, 1);
        this.node.removeChild(e.node);
        e.parent = null;
      }
      
      return this;
    },
    
    // returns defs element and initializes store array if non existant
    defs: function() {
      return this._defs || (this._defs = this.put(new SVG.Defs(), 0));
    },
    
    // re-level defs to first positon in element stack
    level: function() {
      return this.remove(d).put(this.defs(), 0);
    },
    
    // create a group element
    group: function() {
      return this.put(new SVG.G());
    },
    
    // create a rect element
    rect: function(w, h) {
      return this.put(new SVG.Rect().size(w, h));
    },
    
    // create circle element, based on ellipse
    circle: function(d) {
      return this.ellipse(d);
    },
    
    // create and ellipse
    ellipse: function(w, h) {
      return this.put(new SVG.Ellipse().size(w, h));
    },
    
    // create a polyline element
    polyline: function(p) {
      return this.put(new Wrap(new SVG.Polyline())).plot(p);
    },
    
    // create a polygon element
    polygon: function(p) {
      return this.put(new Wrap(new SVG.Polygon())).plot(p);
    },
    
    // create a wrapped path element
    path: function(d) {
      return this.put(new Wrap(new SVG.Path())).plot(d);
    },
    
    // create image element, load image and set its size
    image: function(s, w, h) {
      w = w != null ? w : 100;
      return this.put(new SVG.Image().load(s).size(w, h != null ? h : w));
    },
    
    // create text element
    text: function(t) {
      return this.put(new SVG.Text().text(t));
    },
    
    // create nested svg document
    nested: function(s) {
      return this.put(new SVG.Nested());
    },
    
    // create element in defs
    gradient: function(t, b) {
      return this.defs().gradient(t, b);
    },
    
    // create masking element
    mask: function() {
      return this.defs().put(new SVG.Mask());
    },
    
    // get first child, skipping the defs node
    first: function() {
      return this.children()[1];
    },
    
    // let the last child
    last: function() {
      return this.children()[this.children().length - 1];
    },
    
    // clears all elements of this container
    clear: function() {
      this._children = [];
      
      while (this.node.hasChildNodes())
        this.node.removeChild(this.node.lastChild);
      
      return this;
    },
    
    // hack for safari preventing text to be rendered in one line,
    // basically it sets the position of the svg node to absolute
    // when the dom is loaded, and resets it to relative a few ms later.
    stage: function() {
      var r, e = this;
      
      r = function() {
        if (document.readyState === 'complete') {
          e.attr('style', 'position:absolute;');
          setTimeout(function() { e.attr('style', 'position:relative;'); }, 5);
        } else {
          setTimeout(r, 10);
        }
      };
      
      r();
      
      return this;
    }
    
  };

  SVG.Element = function Element(n) {
    // keep reference to the element node 
    this.node = n;
    
    // initialize attribute store
    this.attrs = {
      'fill-opacity':   1,
      'stroke-opacity': 1,
      'stroke-width':   0
    };
    
    // initialize transformation store
    this.trans = {
      x:        0,
      y:        0,
      scaleX:   1,
      scaleY:   1,
      rotation: 0,
      skewX:    0,
      skewY:    0
    };
  };
  
  // Add element-specific functions
  SVG.extend(SVG.Element, {
    
    // move element to given x and y values
    move: function(x, y) {
      return this.attr({ x: x, y: y });
    },
    
    // set element size to given width and height
    size: function(w, h) { 
      return this.attr({ width: w, height: h });
    },
    
    // position element by its center
    center: function(x, y) {
      var b = this.bbox();
      
      return this.move(x - b.width / 2, y - b.height / 2);
    },
    
    // clone element
    clone: function() {
      var c;
      
      // if this is a wrapped shape
      if (this instanceof Wrap) {
        // build new wrapped shape
        c = this.parent[this.child.node.nodeName]();
        
        // copy child attributes and transformations
        c.child.trans = this.child.trans;
        c.child.attr(this.child.attrs).transform({});
        
      } else {
        var n = this.node.nodeName;
        
        // invoke shape method with shape-specific arguments
        c = n == 'rect' ?
          this.parent[n](this.attrs.width, this.attrs.height) :
        n == 'ellipse' ?
          this.parent[n](this.attrs.rx * 2, this.attrs.ry * 2) :
        n == 'image' ?
          this.parent[n](this.src) :
        n == 'text' ?
          this.parent[n](this.content) :
        n == 'g' ?
          this.parent.group() :
          this.parent[n]();
      }
      
      // copy transformations
      c.trans = this.trans;
      
      // apply attributes and translations
      return c.attr(this.attrs).transform({});
    },
    
    // remove element
    remove: function() {
      return this.parent != null ? this.parent.remove(this) : void 0;
    },
    
    // get parent document
    parentDoc: function() {
      return this._parent(SVG.Doc);
    },
    
    // set svg element attribute
    attr: function(a, v, n) {
      if (arguments.length < 2) {
        // apply every attribute individually if an object is passed
        if (typeof a == 'object')
          for (v in a) this.attr(v, a[v]);
        
        // act as a getter for style attributes
        else if (this._isStyle(a))
          return a == 'text' ?
                   this.content :
                 a == 'leading' ?
                   this[a] :
                   this.style[a];
        
        // act as a getter if the first and only argument is not an object
        else
          return this.attrs[a];
      
      } else {
        // store value
        this.attrs[a] = v;
        
        // treat x differently on text elements
        if (a == 'x' && this._isText())
          for (var i = this.lines.length - 1; i >= 0; i--)
            this.lines[i].attr(a, v);
        
        // set the actual attribute
        else
          n != null ?
            this.node.setAttributeNS(n, a, v) :
            this.node.setAttribute(a, v);
        
        // if the passed argument belongs to the style as well, add it there
        if (this._isStyle(a)) {
          a == 'text' ?
            this.text(v) :
          a == 'leading' ?
            this[a] = v :
            this.style[a] = v;
        
          this.text(this.content);
        }
      }
      
      return this;
    },
    
    transform: function(o) {
      // act as a getter if the first argument is a string
      if (typeof o === 'string')
        return this.trans[o];
        
      // ... otherwise continue as a setter
      var k,
          t = [],
          b = this.bbox(),
          s = this.attr('transform') || '',
          l = s.match(/[a-z]+\([^\)]+\)/g) || [];
      
      // merge values
      for (k in o)
        if (o[k] != null)
          this.trans[k] = o[k];
      
      // alias current transformations
      o = this.trans;
      
      // add rotate
      if (o.rotation != 0)
        t.push('rotate(' + o.rotation + ',' + (o.cx != null ? o.cx : b.cx) + ',' + (o.cy != null ? o.cy : b.cy) + ')');
      
      // add scale
      t.push('scale(' + o.scaleX + ',' + o.scaleY + ')');
      
      // add skew on x axis
      if (o.skewX != 0)
        t.push('skewX(' + o.skewX + ')');
      
      // add skew on y axis
      if (o.skewY != 0)
        t.push('skewY(' + o.skewY + ')')
      
      // add translate
      t.push('translate(' + o.x + ',' + o.y + ')');
      
      // add only te required transformations
      return this.attr('transform', t.join(' '));
    },
    
    // get bounding box
    bbox: function() {
      // actual bounding box
      var b = this.node.getBBox();
      
      return {
        // include translations on x an y
        x:      b.x + this.trans.x,
        y:      b.y + this.trans.y,
        
        // add the center
        cx:     b.x + this.trans.x + b.width  / 2,
        cy:     b.y + this.trans.y + b.height / 2,
        
        // plain width and height
        width:  b.width,
        height: b.height
      };
    },
    
    // is a given point inside the bounding box of the element
    inside: function(x, y) {
      var b = this.bbox();
      
      return x > b.x &&
             y > b.y &&
             x < b.x + b.width &&
             y < b.y + b.height;
    },
    
    // show element
    show: function() {
      this.node.style.display = '';
      
      return this;
    },
    
    // hide element
    hide: function() {
      this.node.style.display = 'none';
      
      return this;
    },
    
    // private: find svg parent
    _parent: function(pt) {
      var e = this;
      
      // find ancestor with given type
      while (e != null && !(e instanceof pt))
        e = e.parent;
  
      return e;
    },
    
    // private: tester method for style detection
    _isStyle: function(a) {
      return typeof a == 'string' && this._isText() ? (/^font|text|leading/).test(a) : false;
    },
    
    // private: element type tester
    _isText: function() {
      return this instanceof SVG.Text;
    }
    
  });


  SVG.FX = function FX(e) {
    // store target element
    this.target = e;
  };
  
  // add FX methods
  SVG.extend(SVG.FX, {
    
    // animation parameters and animate
    animate: function(duration, ease) {
      // ensure default duration adn easing
      duration = duration || 1000;
      ease = ease || '<>';
      
      var akeys, tkeys, tvalues,
          element   = this.target,
          fx        = this,
          start     = (new Date).getTime(),
          finish    = start + duration;
      
      // start animation
      this.interval = setInterval(function(){
        var i,
            time = (new Date).getTime(),
            pos = time > finish ? 1 : (time - start) / duration;
        
        // collect attribute keys
        if (akeys == null) {
          akeys = [];
          for (var k in fx.attrs)
            akeys.push(k);
        };
        
        // collect transformation keys
        if (tkeys == null) {
          tkeys = [];
          for (var k in fx.trans)
            tkeys.push(k);
          
          tvalues = {};
        };
        
        // apply easing
        pos = ease == '<>' ?
          (-Math.cos(pos * Math.PI) / 2) + 0.5 :
        ease == '>' ?
          Math.sin(pos * Math.PI / 2) :
        ease == '<' ?
          -Math.cos(pos * Math.PI / 2) + 1 :
        ease == '-' ?
          pos :
        typeof ease == 'function' ?
          ease(pos) :
          pos;
        
        // run all position properties
        if (fx._move)
          element.move(fx._at(fx._move.x, pos), fx._at(fx._move.y, pos));
        else if (fx._center)
          element.move(fx._at(fx._center.x, pos), fx._at(fx._center.y, pos));
        
        // run all size properties
        if (fx._size)
          element.size(fx._at(fx._size.width, pos), fx._at(fx._size.height, pos));
        
        // animate attributes
        for (i = akeys.length - 1; i >= 0; i--)
          element.attr(akeys[i], fx._at(fx.attrs[akeys[i]], pos));
        
        // animate transformations
        if (tkeys.length > 0) {
          for (i = tkeys.length - 1; i >= 0; i--)
            tvalues[tkeys[i]] = fx._at(fx.trans[tkeys[i]], pos);
          
          element.transform(tvalues);
        }
        
        // finish off animation
        if (time > finish) {
          clearInterval(fx.interval);
          fx._after ? fx._after.apply(element) : fx.stop();
        }
          
      }, 10);
      
      return this;
    },
    
    // animated attributes
    attr: function(a, v, n) {
      if (typeof a == 'object')
        for (var k in a)
          this.attr(k, a[k]);
      
      else
        this.attrs[a] = { from: this.target.attr(a), to: v };
      
      return this;  
    },
    
    // animated transformations
    transform: function(o) {
      for (var k in o)
        this.trans[k] = { from: this.target.trans[k], to: o[k] };
      
      return this;
    },
    
    // animated move
    move: function(x, y) {
      var b = this.target.bbox();
      
      this._move = {
        x: { from: b.x, to: x },
        y: { from: b.y, to: y }
      };
      
      return this;
    },
    
    // animated size
    size: function(w, h) {
      var b = this.target.bbox();
      
      this._size = {
        width:  { from: b.width,  to: w },
        height: { from: b.height, to: h }
      };
      
      return this;
    },
    
    // animated center
    center: function(x, y) {
      var b = this.target.bbox();
      
      this._move = {
        x: { from: b.cx, to: x },
        y: { from: b.cy, to: y }
      };
      
      return this;
    },
    
    // stop animation
    stop: function() {
      // stop current animation
      clearInterval(this.interval);
      
      // create / reset storage for properties that need animation
      this.attrs  = {};
      this.trans  = {};
      this._move  = null;
      this._size  = null;
      this._after = null;
      
      return this;
    },
    
    // private: at position according to from and to
    _at: function(o, p) {
      // if a number, calculate pos
      return typeof o.from == 'number' ?
        o.from + (o.to - o.from) * p :
      
      // if animating to a color
      o.to.r || /^#/.test(o.to) ?
        this._color(o, p) :
      
      // for all other values wait until pos has reached 1 to return the final value
      p < 1 ? o.from : o.to;
    },
    
    // private: tween color
    _color: function(o, p) {
      var f, t;
      
      // convert FROM hex to rgb
      f = this._h2r(o.from || '#000');
      
      // convert TO hex to rgb
      t = this._h2r(o.to);
      
      // tween color and return hex
      return this._r2h({
        r: ~~(f.r + (t.r - f.r) * p),
        g: ~~(f.g + (t.g - f.g) * p),
        b: ~~(f.b + (t.b - f.b) * p)
      });
    },
    
    // private: convert hex to rgb object
    _h2r: function(h) {
      // parse full hex
      var m = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(this._fh(h));
      
      // if the hex is successfully parsed, return it in rgb, otherwise return black
      return m ? {
        r: parseInt(m[1], 16),
        g: parseInt(m[2], 16),
        b: parseInt(m[3], 16)
      } : { r: 0, g: 0, b: 0 };
    },
    
    // private: convert rgb object to hex string
    _r2h: function(r) {
      return '#' + this._c2h(r.r) + this._c2h(r.g) + this._c2h(r.b);
    },
    
    // private: convert component to hex
    _c2h: function(c) {
      var h = c.toString(16);
      return h.length == 1 ? '0' + h : h;
    },
    
    // private: force potential 3-based hex to 6-based 
    _fh: function(h) {
      return h.length == 4 ?
        [ '#',
          h.substring(1, 2), h.substring(1, 2),
          h.substring(2, 3), h.substring(2, 3),
          h.substring(3, 4), h.substring(3, 4)
        ].join('') : h;
    }
    
  });
  
  
  // delay: delay animation for a given amount of ms
  // after: callback for when animation has finished
  ['delay', 'after'].forEach(function(m) {
    SVG.FX.prototype[m] = function(v) {
      this['_' + m] = v;
      
      return this;
    };
  });
  
  
  // make SVG.Element FX-aware
  SVG.extend(SVG.Element, {
    
    // get fx module or create a new one, then animate with given ms and ease
    animate: function(d, e) {
      return (this._fx || (this._fx = new SVG.FX(this))).stop().animate(d, e);
    },
    
    // stop current animation
    stop: function() {
      this._fx.stop();
      
      return this;
    }
    
  });
  


  [ 'click',
    'dblclick',
    'mousedown',
    'mouseup',
    'mouseover',
    'mouseout',
    'mousemove',
    'touchstart',
    'touchend',
    'touchmove',
    'touchcancel' ].forEach(function(e) {
    
    // add event to SVG.Elment
    SVG.Element.prototype[e] = function(f) {
      var s = this;
  
      // bind event to element rather than element node
      this.node['on' + e] = function() {
        return f.apply(s, arguments);
      };
  
      // return self
      return this;
    };
  });


  SVG.G = function G() {
    this.constructor.call(this, SVG.create('g'));
  };
  
  // inherit from SVG.Element
  SVG.G.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.G, SVG.Container);
  
  SVG.extend(SVG.G, {
    
    defs: function() {
      return this.parentDoc().defs();
    }
    
  });

  SVG.extend(SVG.Element, {
    
    // get all siblings, including myself
    siblings: function() {
      return this.parent.children();
    },
    
    // get the curent position siblings
    position: function() {
      return this.siblings().indexOf(this);
    },
    
    // get the next element
    next: function() {
      return this.siblings()[this.position() + 1];
    },
    
    // get the next element
    previous: function() {
      return this.siblings()[this.position() - 1];
    },
    
    // send given element one step forwards
    forward: function() {
      return this.parent.remove(this).put(this, this.position() + 1);
    },
    
    // send given element one step backwards
    backward: function() {
      var i, p = this.parent.level();
      
      i = this.position();
      
      if (i > 1)
        p.remove(this).add(this, i - 1);
      
      return this;
    },
    
    // send given element all the way to the front
    front: function() {
      return this.parent.remove(this).put(this);
    },
    
    // send given element all the way to the back
    back: function() {
      var p = this.parent.level();
      
      if (this.position() > 1)
        p.remove(this).add(this, 0);
      
      return this;
    }
    
  });

  SVG.Defs = function Defs() {
    this.constructor.call(this, SVG.create('defs'));
  };
  
  // inherit from SVG.Element
  SVG.Defs.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.Defs, SVG.Container);

  SVG.Mask = function Mask() {
    this.constructor.call(this, SVG.create('mask'));
    
    // set unique id
    this.id = 'svgjs_' + (SVG.did++);
    this.attr('id', this.id);
  };
  
  // inherit from SVG.Element
  SVG.Mask.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.Mask, SVG.Container);
  
  // add clipping functionality to element
  SVG.extend(SVG.Element, {
    
    // distribute mask to svg element
    maskWith: function(e) {
      return this.attr('mask', 'url(#' + (e instanceof SVG.Mask ? e : this.parent.mask().add(e)).id + ')');
    }
    
  });

  SVG.Gradient = function Gradient(t) {
    this.constructor.call(this, SVG.create(t + 'Gradient'));
    
    // set unique id
    this.id = 'svgjs_' + (SVG.did++);
    this.attr('id', this.id);
    
    // store type
    this.type = t;
  };
  
  // inherit from SVG.Element
  SVG.Gradient.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.Gradient, SVG.Container);
  
  // add gradient-specific functions
  SVG.extend(SVG.Gradient, {
    
    // from position
    from: function(x, y) {
      return this.type == 'radial' ?
               this.attr({ fx: x + '%', fy: y + '%' }) :
               this.attr({ x1: x + '%', y1: y + '%' });
    },
    
    // to position
    to: function(x, y) {
      return this.type == 'radial' ?
               this.attr({ cx: x + '%', cy: y + '%' }) :
               this.attr({ x2: x + '%', y2: y + '%' });
    },
    
    // radius for radial gradient
    radius: function(r) {
      return this.type == 'radial' ?
               this.attr({ r: r + '%' }) :
               this;
    },
    
    // add a color stop
    at: function(o) {
      return this.put(new SVG.Stop(o));
    },
    
    // update gradient
    update: function(b) {
      // remove all stops
      while (this.node.hasChildNodes())
        this.node.removeChild(this.node.lastChild);
      
      // invoke passed block
      b(this);
      
      return this;
    },
    
    // return the fill id
    fill: function() {
      return 'url(#' + this.id + ')';
    }
    
  });
  
  // add def-specific functions
  SVG.extend(SVG.Defs, {
    
    // define clippath
    gradient: function(t, b) {
      var e = this.put(new SVG.Gradient(t));
      
      // invoke passed block
      b(e);
      
      return e;
    }
    
  });
  
  
  SVG.Stop = function Stop(o) {
    this.constructor.call(this, SVG.create('stop'));
    
    // immediatelly build stop
    this.update(o);
  };
  
  // inherit from SVG.Element
  SVG.Stop.prototype = new SVG.Element();
  
  // add mark-specific functions
  SVG.extend(SVG.Stop, {
    
    // add color stops
    update: function(o) {
      var i,
          s = '',
          a = ['opacity', 'color'];
      
      // build style attribute
      for (i = a.length - 1; i >= 0; i--)
        if (o[a[i]] != null)
          s += 'stop-' + a[i] + ':' + o[a[i]] + ';';
      
      // set attributes
      return this.attr({
        offset: (o.offset != null ? o.offset : this.attrs.offset || 0) + '%',
        style:  s
      });
    }
    
  });
  


  SVG.Doc = function Doc(e) {
    this.constructor.call(this, SVG.create('svg'));
    
    // create extra wrapper
    var w = document.createElement('div');
    w.style.cssText = 'position:relative;width:100%;height:100%;';
    
    // ensure the presence of a html element
    if (typeof e == 'string')
      e = document.getElementById(e);
    
    // set svg element attributes
    this.
      attr({ xmlns: SVG.ns, version: '1.1', width: '100%', height: '100%' }).
      attr('xlink', SVG.xlink, SVG.ns).
      defs();
    
    // add elements
    e.appendChild(w);
    w.appendChild(this.node);
    
    // ensure correct rendering for safari
    this.stage();
  };
  
  // inherit from SVG.Element
  SVG.Doc.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.Doc, SVG.Container);
  
  


  SVG.Shape = function Shape(element) {
    this.constructor.call(this, element);
  };
  
  // inherit from SVG.Element
  SVG.Shape.prototype = new SVG.Element();

  function Wrap(e) {
    this.constructor.call(this, SVG.create('g'));
    
    // insert and store child
    this.node.insertBefore(e.node, null);
    this.child = e;
  };
  
  // inherit from SVG.Shape
  Wrap.prototype = new SVG.Shape();
  
  // include the container object
  SVG.extend(Wrap, {
    
    // move wrapper around
    move: function(x, y) {
      return this.center(
        x + (this._b.width  * this.child.trans.scaleX) / 2,
        y + (this._b.height * this.child.trans.scaleY) / 2
      );
    },
    
    // set the actual size in pixels
    size: function(w, h) {
      var s = w / this._b.width;
      
      this.child.transform({
        scaleX: s,
        scaleY: h != null ? h / this._b.height : s
      });
  
      return this;
    },
    
    // move by center
    center: function(x, y) {
      return this.transform({ x: x, y: y });
    },
    
    // create distributed attr
    attr: function(a, v, n) {
      // call individual attributes if an object is given
      if (typeof a == 'object') {
        for (v in a) this.attr(v, a[v]);
      
      // act as a getter if only one argument is given
      } else if (arguments.length < 2) {
        return a == 'transform' ? this.attrs[a] : this.child.attrs[a];
      
      // apply locally for certain attributes
      } else if (a == 'transform') {
        this.attrs[a] = v;
        
        n != null ?
          this.node.setAttributeNS(n, a, v) :
          this.node.setAttribute(a, v);
      
      // apply attributes to child
      } else {
        this.child.attr(a, v, n);
      }
      
      return this;
    },
    
    // distribute plot method to child
    plot: function(d) {
      // plot new shape
      this.child.plot(d);
      
      // get new bbox and store size
      this._b = this.child.bbox();
      
      // reposition element withing wrapper
      this.child.transform({
        x: -this._b.cx,
        y: -this._b.cy
      });
      
      return this;
    }
    
  });

  SVG.Rect = function Rect() {
    this.constructor.call(this, SVG.create('rect'));
  };
  
  // inherit from SVG.Shape
  SVG.Rect.prototype = new SVG.Shape();

  SVG.Ellipse = function Ellipse() {
    this.constructor.call(this, SVG.create('ellipse'));
  };
  
  // inherit from SVG.Shape
  SVG.Ellipse.prototype = new SVG.Shape();
  
  // Add ellipse-specific functions
  SVG.extend(SVG.Ellipse, {
    
    // custom move function
    move: function(x, y) {
      this.attrs.x = x;
      this.attrs.y = y;
      
      return this.center();
    },
  
    // custom size function
    size: function(w, h) {
      return this.
        attr({ rx: w / 2, ry: (h != null ? h : w) / 2 }).
        center();
    },
    
    // position element by its center
    center: function(x, y) {
      return this.attr({
        cx: x || (this.attrs.x || 0) + (this.attrs.rx || 0),
        cy: y || (this.attrs.y || 0) + (this.attrs.ry || 0)
      });
    }
    
  });


  SVG.Poly = {
    
    // set polygon data with default zero point if no data is passed
    plot: function(p) {
      return this.attr('points', p || '0,0');
    },
    
    // move path using translate
    move: function(x, y) {
      return this.transform({ x: x, y: y });
    }
    
  };
  
  
  
  SVG.Polyline = function Polyline() {
    this.constructor.call(this, SVG.create('polyline'));
  };
  
  // inherit from SVG.Shape
  SVG.Polyline.prototype = new SVG.Shape();
  
  // Add polygon-specific functions
  SVG.extend(SVG.Polyline, SVG.Poly);
  
  
  
  SVG.Polygon = function Polygon() {
    this.constructor.call(this, SVG.create('polygon'));
  };
  
  // inherit from SVG.Shape
  SVG.Polygon.prototype = new SVG.Shape();
  
  // Add polygon-specific functions
  SVG.extend(SVG.Polygon, SVG.Poly);

  SVG.Path = function Path() {
    this.constructor.call(this, SVG.create('path'));
  };
  
  // inherit from SVG.Shape
  SVG.Path.prototype = new SVG.Shape();
  
  // Add path-specific functions
  SVG.extend(SVG.Path, {
    
    // move using transform
    move: function(x, y) {
      this.transform({ x: x, y: y });
    },
    
    // set path data
    plot: function(d) {
      return this.attr('d', d || 'M0,0');
    }
    
  });

  SVG.Image = function Image() {
    this.constructor.call(this, SVG.create('image'));
  };
  
  // inherit from SVG.Element
  SVG.Image.prototype = new SVG.Shape();
  
  // add image-specific functions
  SVG.extend(SVG.Image, {
    
    // (re)load image
    load: function(u) {
      this.src = u;
      return (u ? this.attr('xlink:href', u, SVG.xlink) : this);
    }
    
  });

  var _styleAttr = ['size', 'family', 'weight', 'stretch', 'variant', 'style'];
  
  
  SVG.Text = function Text() {
    this.constructor.call(this, SVG.create('text'));
    
    // define default style
    this.style = { 'font-size':  16, 'font-family': 'Helvetica', 'text-anchor': 'start' };
    this.leading = 1.2;
  };
  
  // inherit from SVG.Element
  SVG.Text.prototype = new SVG.Shape();
  
  // Add image-specific functions
  SVG.extend(SVG.Text, {
    
    text: function(t) {
      // update the content
      this.content = t = t || 'text';
      this.lines = [];
      
      var i, n,
          s = this._style(),
          p = this.parentDoc(),
          a = t.split("\n"),
          f = this.style['font-size'];
      
      // remove existing child nodes
      while (this.node.hasChildNodes())
        this.node.removeChild(this.node.lastChild);
      
      // build new lines
      for (i = 0, l = a.length; i < l; i++) {
        // create new tspan and set attributes
        n = new TSpan().
          text(a[i]).
          attr({
            dy:     f * this.leading - (i == 0 ? f * 0.3 : 0),
            x:      (this.attrs.x || 0),
            style:  s
          });
        
        // add new tspan
        this.node.appendChild(n.node);
        this.lines.push(n);
      };
      
      // set style
      return this.attr('style', s);
    },
    
    // build style based on _styleAttr
    _style: function() {
      var i, o = '';
      
      for (i = _styleAttr.length - 1; i >= 0; i--)
        if (this.style['font-' + _styleAttr[i]] != null)
          o += 'font-' + _styleAttr[i] + ':' + this.style['font-' + _styleAttr[i]] + ';';
      
      o += 'text-anchor:' + this.style['text-anchor'] + ';';
        
      return o;
    }
    
  });
  
  
  function TSpan() {
    this.constructor.call(this, SVG.create('tspan'));
  };
  
  // inherit from SVG.Shape
  TSpan.prototype = new SVG.Shape();
  
  // include the container object
  SVG.extend(TSpan, {
    
    text: function(t) {
      this.node.appendChild(document.createTextNode(t));
      
      return this;
    }
    
  });

  SVG.Nested = function Nested() {
    this.constructor.call(this, SVG.create('svg'));
    this.attr('overflow', 'visible');
  };
  
  // inherit from SVG.Element
  SVG.Nested.prototype = new SVG.Element();
  
  // include the container object
  SVG.extend(SVG.Nested, SVG.Container);

  var _strokeAttr = ['width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'],
      _fillAttr   = ['opacity', 'rule'];
  
  
  // Add shape-specific functions
  SVG.extend(SVG.Shape, {
    
    // set fill color and opacity
    fill: function(f) {
      var i;
      
      // set fill color if not null
      if (f.color != null)
        this.attr('fill', f.color);
      
      // set all attributes from _fillAttr list with prependes 'fill-' if not null
      for (i = _fillAttr.length - 1; i >= 0; i--)
        if (f[_fillAttr[i]] != null)
          this.attr('fill-' + _fillAttr[i], f[_fillAttr[i]]);
      
      return this;
    },
  
    // set stroke color and opacity
    stroke: function(s) {
      var i;
      
      // set stroke color if not null
      if (s.color)
        this.attr('stroke', s.color);
      
      // set all attributes from _strokeAttr list with prependes 'stroke-' if not null
      for (i = _strokeAttr.length - 1; i >= 0; i--)
        if (s[_strokeAttr[i]] != null)
          this.attr('stroke-' + _strokeAttr[i], s[_strokeAttr[i]]);
      
      return this;
    }
    
  });
  
  
  // Add element-specific functions
  SVG.extend(SVG.Element, {
    
    // rotation
    rotate: function(d) {
      return this.transform({
        rotation: d || 0
      });
    },
    
    // skew
    skew: function(x, y) {
      return this.transform({
        skewX: x || 0,
        skewY: y || 0
      });
    }
    
  });
  
  // Add group-specific functions
  SVG.extend(SVG.G, {
    
    // move using translate
    move: function(x, y) {
      return this.transform({ x: x, y: y });
    }
    
  });
  
  // Add text-specific functions
  SVG.extend(SVG.Text, {
    
    // set font 
    font: function(o) {
      var k, a = {};
      
      for (k in o)
        k == 'leading' ?
          a[k] = o[k] :
        k == 'anchor' ?
          a['text-anchor'] = o[k] :
        _styleAttr.indexOf(k) > -1 ?
          a['font-'+ k] = o[k] :
          void 0;
      
      return this.attr(a).text(this.content);
    }
    
  });
  
  // add methods to SVG.FX
  if (SVG.FX) {
    // add sugar for fill and stroke
    ['fill', 'stroke'].forEach(function(m) {
      SVG.FX.prototype[m] = function(o) {
        var a, k;
  
        for (k in o) {
          a = k == 'color' ? m : m + '-' + k;
          this.attrs[a] = {
            from: this.target.attrs[a],
            to:   o[k]
          };
        };
  
        return this;
      };
    });
    
    SVG.extend(SVG.FX, {
  
      // rotation
      rotate: function(d) {
        return this.transform({
          rotation: d || 0
        });
      },
  
      // skew
      skew: function(x, y) {
        return this.transform({
          skewX: x || 0,
          skewY: y || 0
        });
      }
  
    });
  }
  
  
  


}).call(this);
function svg(e) { return new SVG.Doc(e); };