| Commit message (Collapse) | Author | Age | Files | Lines |
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Bypass the unstable behavior of Golang's mime.TypeByExtension
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* Add bundle download
Signed-off-by: jolheiser <john.olheiser@gmail.com>
* Fix fmt
Signed-off-by: jolheiser <john.olheiser@gmail.com>
* Fix build tags
Signed-off-by: jolheiser <john.olheiser@gmail.com>
* Download specific commit
Signed-off-by: jolheiser <john.olheiser@gmail.com>
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* Use route to serve assets but not middleware
* Fix build error with bindata tag
* convert path to absolute
* fix build
* reduce function stack
* Add tests for assets
* Remove test for assets because they are not generated
* Use a http function to serve assets
* Still use middleware to serve assets then less middleware stack for assets
* Move serveContent to original position
* remove unnecessary blank line change
* Fix bug for /assets* requests
* clean code
Co-authored-by: zeripath <art27@cantab.net>
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* Don't unzip files from bindata but send to browser directly
* remove dependent for httpgzip
* Add tests for parseAcceptEncoding
* Update docs for ENABLE_GZIP
* Fix bug
* Fix bug
Co-authored-by: zeripath <art27@cantab.net>
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routes from macaron to chi step by step (#7420)
* When route cannot be found on chi, go to macaron
* Stick chi version to 1.5.0
* Follow router log setting
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Signed-off-by: Tamal Saha <tamal@appscode.com>
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* Enable caching on assets and avatars
Fixes #3323
* Only set avatar in user BeforeUpdate when there is no avatar set
* add error checking after stat
* gofmt
* Change cache time for avatars to an hour
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* Dropped unused codekit config
* Integrated dynamic and static bindata for public
* Ignore public bindata
* Add a general generate make task
* Integrated flexible public assets into web command
* Updated vendoring, added all missiong govendor deps
* Made the linter happy with the bindata and dynamic code
* Moved public bindata definition to modules directory
* Ignoring the new bindata path now
* Updated to the new public modules import path
* Updated public bindata command and drop the new prefix
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