1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
|
// Copyright 2019 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package log
import (
"fmt"
"io"
"reflect"
"strconv"
"strings"
)
const escape = "\033"
// ColorAttribute defines a single SGR Code
type ColorAttribute int
// Base ColorAttributes
const (
Reset ColorAttribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack ColorAttribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack ColorAttribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack ColorAttribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack ColorAttribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
var colorAttributeToString = map[ColorAttribute]string{
Reset: "Reset",
Bold: "Bold",
Faint: "Faint",
Italic: "Italic",
Underline: "Underline",
BlinkSlow: "BlinkSlow",
BlinkRapid: "BlinkRapid",
ReverseVideo: "ReverseVideo",
Concealed: "Concealed",
CrossedOut: "CrossedOut",
FgBlack: "FgBlack",
FgRed: "FgRed",
FgGreen: "FgGreen",
FgYellow: "FgYellow",
FgBlue: "FgBlue",
FgMagenta: "FgMagenta",
FgCyan: "FgCyan",
FgWhite: "FgWhite",
FgHiBlack: "FgHiBlack",
FgHiRed: "FgHiRed",
FgHiGreen: "FgHiGreen",
FgHiYellow: "FgHiYellow",
FgHiBlue: "FgHiBlue",
FgHiMagenta: "FgHiMagenta",
FgHiCyan: "FgHiCyan",
FgHiWhite: "FgHiWhite",
BgBlack: "BgBlack",
BgRed: "BgRed",
BgGreen: "BgGreen",
BgYellow: "BgYellow",
BgBlue: "BgBlue",
BgMagenta: "BgMagenta",
BgCyan: "BgCyan",
BgWhite: "BgWhite",
BgHiBlack: "BgHiBlack",
BgHiRed: "BgHiRed",
BgHiGreen: "BgHiGreen",
BgHiYellow: "BgHiYellow",
BgHiBlue: "BgHiBlue",
BgHiMagenta: "BgHiMagenta",
BgHiCyan: "BgHiCyan",
BgHiWhite: "BgHiWhite",
}
func (c *ColorAttribute) String() string {
return colorAttributeToString[*c]
}
var colorAttributeFromString = map[string]ColorAttribute{}
// ColorAttributeFromString will return a ColorAttribute given a string
func ColorAttributeFromString(from string) ColorAttribute {
lowerFrom := strings.TrimSpace(strings.ToLower(from))
return colorAttributeFromString[lowerFrom]
}
// ColorString converts a list of ColorAttributes to a color string
func ColorString(attrs ...ColorAttribute) string {
return string(ColorBytes(attrs...))
}
// ColorBytes converts a list of ColorAttributes to a byte array
func ColorBytes(attrs ...ColorAttribute) []byte {
bytes := make([]byte, 0, 20)
bytes = append(bytes, escape[0], '[')
if len(attrs) > 0 {
bytes = append(bytes, strconv.Itoa(int(attrs[0]))...)
for _, a := range attrs[1:] {
bytes = append(bytes, ';')
bytes = append(bytes, strconv.Itoa(int(a))...)
}
} else {
bytes = append(bytes, strconv.Itoa(int(Bold))...)
}
bytes = append(bytes, 'm')
return bytes
}
var levelToColor = map[Level][]byte{
TRACE: ColorBytes(Bold, FgCyan),
DEBUG: ColorBytes(Bold, FgBlue),
INFO: ColorBytes(Bold, FgGreen),
WARN: ColorBytes(Bold, FgYellow),
ERROR: ColorBytes(Bold, FgRed),
CRITICAL: ColorBytes(Bold, BgMagenta),
FATAL: ColorBytes(Bold, BgRed),
NONE: ColorBytes(Reset),
}
var resetBytes = ColorBytes(Reset)
var fgCyanBytes = ColorBytes(FgCyan)
var fgGreenBytes = ColorBytes(FgGreen)
var fgBoldBytes = ColorBytes(Bold)
type protectedANSIWriterMode int
const (
escapeAll protectedANSIWriterMode = iota
allowColor
removeColor
)
type protectedANSIWriter struct {
w io.Writer
mode protectedANSIWriterMode
}
// Write will protect against unusual characters
func (c *protectedANSIWriter) Write(bytes []byte) (int, error) {
end := len(bytes)
totalWritten := 0
normalLoop:
for i := 0; i < end; {
lasti := i
if c.mode == escapeAll {
for i < end && (bytes[i] >= ' ' || bytes[i] == '\n' || bytes[i] == '\t') {
i++
}
} else {
// Allow tabs if we're not escaping everything
for i < end && (bytes[i] >= ' ' || bytes[i] == '\t') {
i++
}
}
if i > lasti {
written, err := c.w.Write(bytes[lasti:i])
totalWritten += written
if err != nil {
return totalWritten, err
}
}
if i >= end {
break
}
// If we're not just escaping all we should prefix all newlines with a \t
if c.mode != escapeAll {
if bytes[i] == '\n' {
written, err := c.w.Write([]byte{'\n', '\t'})
if written > 0 {
totalWritten++
}
if err != nil {
return totalWritten, err
}
i++
continue normalLoop
}
if bytes[i] == escape[0] && i+1 < end && bytes[i+1] == '[' {
for j := i + 2; j < end; j++ {
if bytes[j] >= '0' && bytes[j] <= '9' {
continue
}
if bytes[j] == ';' {
continue
}
if bytes[j] == 'm' {
if c.mode == allowColor {
written, err := c.w.Write(bytes[i : j+1])
totalWritten += written
if err != nil {
return totalWritten, err
}
} else {
totalWritten = j
}
i = j + 1
continue normalLoop
}
break
}
}
}
// Process naughty character
if _, err := fmt.Fprintf(c.w, `\%#o03d`, bytes[i]); err != nil {
return totalWritten, err
}
i++
totalWritten++
}
return totalWritten, nil
}
// ColorSprintf returns a colored string from a format and arguments
// arguments will be wrapped in ColoredValues to protect against color spoofing
func ColorSprintf(format string, args ...interface{}) string {
if len(args) > 0 {
v := make([]interface{}, len(args))
for i := 0; i < len(v); i++ {
v[i] = NewColoredValuePointer(&args[i])
}
return fmt.Sprintf(format, v...)
}
return format
}
// ColorFprintf will write to the provided writer similar to ColorSprintf
func ColorFprintf(w io.Writer, format string, args ...interface{}) (int, error) {
if len(args) > 0 {
v := make([]interface{}, len(args))
for i := 0; i < len(v); i++ {
v[i] = NewColoredValuePointer(&args[i])
}
return fmt.Fprintf(w, format, v...)
}
return fmt.Fprint(w, format)
}
// ColorFormatted structs provide their own colored string when formatted with ColorSprintf
type ColorFormatted interface {
// ColorFormat provides the colored representation of the value
ColorFormat(s fmt.State)
}
var colorFormattedType = reflect.TypeOf((*ColorFormatted)(nil)).Elem()
// ColoredValue will Color the provided value
type ColoredValue struct {
colorBytes *[]byte
resetBytes *[]byte
Value *interface{}
}
// NewColoredValue is a helper function to create a ColoredValue from a Value
// If no color is provided it defaults to Bold with standard Reset
// If a ColoredValue is provided it is not changed
func NewColoredValue(value interface{}, color ...ColorAttribute) *ColoredValue {
return NewColoredValuePointer(&value, color...)
}
// NewColoredValuePointer is a helper function to create a ColoredValue from a Value Pointer
// If no color is provided it defaults to Bold with standard Reset
// If a ColoredValue is provided it is not changed
func NewColoredValuePointer(value *interface{}, color ...ColorAttribute) *ColoredValue {
if val, ok := (*value).(*ColoredValue); ok {
return val
}
if len(color) > 0 {
bytes := ColorBytes(color...)
return &ColoredValue{
colorBytes: &bytes,
resetBytes: &resetBytes,
Value: value,
}
}
return &ColoredValue{
colorBytes: &fgBoldBytes,
resetBytes: &resetBytes,
Value: value,
}
}
// NewColoredValueBytes creates a value from the provided value with color bytes
// If a ColoredValue is provided it is not changed
func NewColoredValueBytes(value interface{}, colorBytes *[]byte) *ColoredValue {
if val, ok := value.(*ColoredValue); ok {
return val
}
return &ColoredValue{
colorBytes: colorBytes,
resetBytes: &resetBytes,
Value: &value,
}
}
// NewColoredIDValue is a helper function to create a ColoredValue from a Value
// The Value will be colored with FgCyan
// If a ColoredValue is provided it is not changed
func NewColoredIDValue(value interface{}) *ColoredValue {
return NewColoredValueBytes(value, &fgCyanBytes)
}
// Format will format the provided value and protect against ANSI color spoofing within the value
// If the wrapped value is ColorFormatted and the format is "%-v" then its ColorString will
// be used. It is presumed that this ColorString is safe.
func (cv *ColoredValue) Format(s fmt.State, c rune) {
if c == 'v' && s.Flag('-') {
if val, ok := (*cv.Value).(ColorFormatted); ok {
val.ColorFormat(s)
return
}
v := reflect.ValueOf(*cv.Value)
t := v.Type()
if reflect.PtrTo(t).Implements(colorFormattedType) {
vp := reflect.New(t)
vp.Elem().Set(v)
val := vp.Interface().(ColorFormatted)
val.ColorFormat(s)
return
}
}
s.Write(*cv.colorBytes)
fmt.Fprintf(&protectedANSIWriter{w: s}, fmtString(s, c), *(cv.Value))
s.Write(*cv.resetBytes)
}
// SetColorBytes will allow a user to set the colorBytes of a colored value
func (cv *ColoredValue) SetColorBytes(colorBytes []byte) {
cv.colorBytes = &colorBytes
}
// SetColorBytesPointer will allow a user to set the colorBytes pointer of a colored value
func (cv *ColoredValue) SetColorBytesPointer(colorBytes *[]byte) {
cv.colorBytes = colorBytes
}
// SetResetBytes will allow a user to set the resetBytes pointer of a colored value
func (cv *ColoredValue) SetResetBytes(resetBytes []byte) {
cv.resetBytes = &resetBytes
}
// SetResetBytesPointer will allow a user to set the resetBytes pointer of a colored value
func (cv *ColoredValue) SetResetBytesPointer(resetBytes *[]byte) {
cv.resetBytes = resetBytes
}
func fmtString(s fmt.State, c rune) string {
var width, precision string
base := make([]byte, 0, 8)
base = append(base, '%')
for _, c := range []byte(" +-#0") {
if s.Flag(int(c)) {
base = append(base, c)
}
}
if w, ok := s.Width(); ok {
width = strconv.Itoa(w)
}
if p, ok := s.Precision(); ok {
precision = "." + strconv.Itoa(p)
}
return fmt.Sprintf("%s%s%s%c", base, width, precision, c)
}
func init() {
for attr, from := range colorAttributeToString {
colorAttributeFromString[strings.ToLower(from)] = attr
}
}
|