summaryrefslogtreecommitdiffstats
path: root/vendor/github.com/go-redis/redis/ring.go
blob: 250e5f640c037aeada10aa379fd03c38e9e690e4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
package redis

import (
	"context"
	"errors"
	"fmt"
	"math/rand"
	"strconv"
	"sync"
	"sync/atomic"
	"time"

	"github.com/go-redis/redis/internal"
	"github.com/go-redis/redis/internal/consistenthash"
	"github.com/go-redis/redis/internal/hashtag"
	"github.com/go-redis/redis/internal/pool"
)

// Hash is type of hash function used in consistent hash.
type Hash consistenthash.Hash

var errRingShardsDown = errors.New("redis: all ring shards are down")

// RingOptions are used to configure a ring client and should be
// passed to NewRing.
type RingOptions struct {
	// Map of name => host:port addresses of ring shards.
	Addrs map[string]string

	// Frequency of PING commands sent to check shards availability.
	// Shard is considered down after 3 subsequent failed checks.
	HeartbeatFrequency time.Duration

	// Hash function used in consistent hash.
	// Default is crc32.ChecksumIEEE.
	Hash Hash

	// Number of replicas in consistent hash.
	// Default is 100 replicas.
	//
	// Higher number of replicas will provide less deviation, that is keys will be
	// distributed to nodes more evenly.
	//
	// Following is deviation for common nreplicas:
	//  --------------------------------------------------------
	//  | nreplicas | standard error | 99% confidence interval |
	//  |     10    |     0.3152     |      (0.37, 1.98)       |
	//  |    100    |     0.0997     |      (0.76, 1.28)       |
	//  |   1000    |     0.0316     |      (0.92, 1.09)       |
	//  --------------------------------------------------------
	//
	//  See https://arxiv.org/abs/1406.2294 for reference
	HashReplicas int

	// Following options are copied from Options struct.

	OnConnect func(*Conn) error

	DB       int
	Password string

	MaxRetries      int
	MinRetryBackoff time.Duration
	MaxRetryBackoff time.Duration

	DialTimeout  time.Duration
	ReadTimeout  time.Duration
	WriteTimeout time.Duration

	PoolSize           int
	MinIdleConns       int
	MaxConnAge         time.Duration
	PoolTimeout        time.Duration
	IdleTimeout        time.Duration
	IdleCheckFrequency time.Duration
}

func (opt *RingOptions) init() {
	if opt.HeartbeatFrequency == 0 {
		opt.HeartbeatFrequency = 500 * time.Millisecond
	}

	if opt.HashReplicas == 0 {
		opt.HashReplicas = 100
	}

	switch opt.MinRetryBackoff {
	case -1:
		opt.MinRetryBackoff = 0
	case 0:
		opt.MinRetryBackoff = 8 * time.Millisecond
	}
	switch opt.MaxRetryBackoff {
	case -1:
		opt.MaxRetryBackoff = 0
	case 0:
		opt.MaxRetryBackoff = 512 * time.Millisecond
	}
}

func (opt *RingOptions) clientOptions() *Options {
	return &Options{
		OnConnect: opt.OnConnect,

		DB:       opt.DB,
		Password: opt.Password,

		DialTimeout:  opt.DialTimeout,
		ReadTimeout:  opt.ReadTimeout,
		WriteTimeout: opt.WriteTimeout,

		PoolSize:           opt.PoolSize,
		MinIdleConns:       opt.MinIdleConns,
		MaxConnAge:         opt.MaxConnAge,
		PoolTimeout:        opt.PoolTimeout,
		IdleTimeout:        opt.IdleTimeout,
		IdleCheckFrequency: opt.IdleCheckFrequency,
	}
}

//------------------------------------------------------------------------------

type ringShard struct {
	Client *Client
	down   int32
}

func (shard *ringShard) String() string {
	var state string
	if shard.IsUp() {
		state = "up"
	} else {
		state = "down"
	}
	return fmt.Sprintf("%s is %s", shard.Client, state)
}

func (shard *ringShard) IsDown() bool {
	const threshold = 3
	return atomic.LoadInt32(&shard.down) >= threshold
}

func (shard *ringShard) IsUp() bool {
	return !shard.IsDown()
}

// Vote votes to set shard state and returns true if state was changed.
func (shard *ringShard) Vote(up bool) bool {
	if up {
		changed := shard.IsDown()
		atomic.StoreInt32(&shard.down, 0)
		return changed
	}

	if shard.IsDown() {
		return false
	}

	atomic.AddInt32(&shard.down, 1)
	return shard.IsDown()
}

//------------------------------------------------------------------------------

type ringShards struct {
	opt *RingOptions

	mu     sync.RWMutex
	hash   *consistenthash.Map
	shards map[string]*ringShard // read only
	list   []*ringShard          // read only
	len    int
	closed bool
}

func newRingShards(opt *RingOptions) *ringShards {
	return &ringShards{
		opt: opt,

		hash:   newConsistentHash(opt),
		shards: make(map[string]*ringShard),
	}
}

func (c *ringShards) Add(name string, cl *Client) {
	shard := &ringShard{Client: cl}
	c.hash.Add(name)
	c.shards[name] = shard
	c.list = append(c.list, shard)
}

func (c *ringShards) List() []*ringShard {
	c.mu.RLock()
	list := c.list
	c.mu.RUnlock()
	return list
}

func (c *ringShards) Hash(key string) string {
	c.mu.RLock()
	hash := c.hash.Get(key)
	c.mu.RUnlock()
	return hash
}

func (c *ringShards) GetByKey(key string) (*ringShard, error) {
	key = hashtag.Key(key)

	c.mu.RLock()

	if c.closed {
		c.mu.RUnlock()
		return nil, pool.ErrClosed
	}

	hash := c.hash.Get(key)
	if hash == "" {
		c.mu.RUnlock()
		return nil, errRingShardsDown
	}

	shard := c.shards[hash]
	c.mu.RUnlock()

	return shard, nil
}

func (c *ringShards) GetByHash(name string) (*ringShard, error) {
	if name == "" {
		return c.Random()
	}

	c.mu.RLock()
	shard := c.shards[name]
	c.mu.RUnlock()
	return shard, nil
}

func (c *ringShards) Random() (*ringShard, error) {
	return c.GetByKey(strconv.Itoa(rand.Int()))
}

// heartbeat monitors state of each shard in the ring.
func (c *ringShards) Heartbeat(frequency time.Duration) {
	ticker := time.NewTicker(frequency)
	defer ticker.Stop()
	for range ticker.C {
		var rebalance bool

		c.mu.RLock()

		if c.closed {
			c.mu.RUnlock()
			break
		}

		shards := c.list
		c.mu.RUnlock()

		for _, shard := range shards {
			err := shard.Client.Ping().Err()
			if shard.Vote(err == nil || err == pool.ErrPoolTimeout) {
				internal.Logf("ring shard state changed: %s", shard)
				rebalance = true
			}
		}

		if rebalance {
			c.rebalance()
		}
	}
}

// rebalance removes dead shards from the Ring.
func (c *ringShards) rebalance() {
	hash := newConsistentHash(c.opt)
	var shardsNum int
	for name, shard := range c.shards {
		if shard.IsUp() {
			hash.Add(name)
			shardsNum++
		}
	}

	c.mu.Lock()
	c.hash = hash
	c.len = shardsNum
	c.mu.Unlock()
}

func (c *ringShards) Len() int {
	c.mu.RLock()
	l := c.len
	c.mu.RUnlock()
	return l
}

func (c *ringShards) Close() error {
	c.mu.Lock()
	defer c.mu.Unlock()

	if c.closed {
		return nil
	}
	c.closed = true

	var firstErr error
	for _, shard := range c.shards {
		if err := shard.Client.Close(); err != nil && firstErr == nil {
			firstErr = err
		}
	}
	c.hash = nil
	c.shards = nil
	c.list = nil

	return firstErr
}

//------------------------------------------------------------------------------

// Ring is a Redis client that uses consistent hashing to distribute
// keys across multiple Redis servers (shards). It's safe for
// concurrent use by multiple goroutines.
//
// Ring monitors the state of each shard and removes dead shards from
// the ring. When a shard comes online it is added back to the ring. This
// gives you maximum availability and partition tolerance, but no
// consistency between different shards or even clients. Each client
// uses shards that are available to the client and does not do any
// coordination when shard state is changed.
//
// Ring should be used when you need multiple Redis servers for caching
// and can tolerate losing data when one of the servers dies.
// Otherwise you should use Redis Cluster.
type Ring struct {
	cmdable

	ctx context.Context

	opt           *RingOptions
	shards        *ringShards
	cmdsInfoCache *cmdsInfoCache

	process         func(Cmder) error
	processPipeline func([]Cmder) error
}

func NewRing(opt *RingOptions) *Ring {
	opt.init()

	ring := &Ring{
		opt:    opt,
		shards: newRingShards(opt),
	}
	ring.cmdsInfoCache = newCmdsInfoCache(ring.cmdsInfo)

	ring.process = ring.defaultProcess
	ring.processPipeline = ring.defaultProcessPipeline
	ring.cmdable.setProcessor(ring.Process)

	for name, addr := range opt.Addrs {
		clopt := opt.clientOptions()
		clopt.Addr = addr
		ring.shards.Add(name, NewClient(clopt))
	}

	go ring.shards.Heartbeat(opt.HeartbeatFrequency)

	return ring
}

func (c *Ring) Context() context.Context {
	if c.ctx != nil {
		return c.ctx
	}
	return context.Background()
}

func (c *Ring) WithContext(ctx context.Context) *Ring {
	if ctx == nil {
		panic("nil context")
	}
	c2 := c.copy()
	c2.ctx = ctx
	return c2
}

func (c *Ring) copy() *Ring {
	cp := *c
	return &cp
}

// Options returns read-only Options that were used to create the client.
func (c *Ring) Options() *RingOptions {
	return c.opt
}

func (c *Ring) retryBackoff(attempt int) time.Duration {
	return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff)
}

// PoolStats returns accumulated connection pool stats.
func (c *Ring) PoolStats() *PoolStats {
	shards := c.shards.List()
	var acc PoolStats
	for _, shard := range shards {
		s := shard.Client.connPool.Stats()
		acc.Hits += s.Hits
		acc.Misses += s.Misses
		acc.Timeouts += s.Timeouts
		acc.TotalConns += s.TotalConns
		acc.IdleConns += s.IdleConns
	}
	return &acc
}

// Len returns the current number of shards in the ring.
func (c *Ring) Len() int {
	return c.shards.Len()
}

// Subscribe subscribes the client to the specified channels.
func (c *Ring) Subscribe(channels ...string) *PubSub {
	if len(channels) == 0 {
		panic("at least one channel is required")
	}

	shard, err := c.shards.GetByKey(channels[0])
	if err != nil {
		// TODO: return PubSub with sticky error
		panic(err)
	}
	return shard.Client.Subscribe(channels...)
}

// PSubscribe subscribes the client to the given patterns.
func (c *Ring) PSubscribe(channels ...string) *PubSub {
	if len(channels) == 0 {
		panic("at least one channel is required")
	}

	shard, err := c.shards.GetByKey(channels[0])
	if err != nil {
		// TODO: return PubSub with sticky error
		panic(err)
	}
	return shard.Client.PSubscribe(channels...)
}

// ForEachShard concurrently calls the fn on each live shard in the ring.
// It returns the first error if any.
func (c *Ring) ForEachShard(fn func(client *Client) error) error {
	shards := c.shards.List()
	var wg sync.WaitGroup
	errCh := make(chan error, 1)
	for _, shard := range shards {
		if shard.IsDown() {
			continue
		}

		wg.Add(1)
		go func(shard *ringShard) {
			defer wg.Done()
			err := fn(shard.Client)
			if err != nil {
				select {
				case errCh <- err:
				default:
				}
			}
		}(shard)
	}
	wg.Wait()

	select {
	case err := <-errCh:
		return err
	default:
		return nil
	}
}

func (c *Ring) cmdsInfo() (map[string]*CommandInfo, error) {
	shards := c.shards.List()
	firstErr := errRingShardsDown
	for _, shard := range shards {
		cmdsInfo, err := shard.Client.Command().Result()
		if err == nil {
			return cmdsInfo, nil
		}
		if firstErr == nil {
			firstErr = err
		}
	}
	return nil, firstErr
}

func (c *Ring) cmdInfo(name string) *CommandInfo {
	cmdsInfo, err := c.cmdsInfoCache.Get()
	if err != nil {
		return nil
	}
	info := cmdsInfo[name]
	if info == nil {
		internal.Logf("info for cmd=%s not found", name)
	}
	return info
}

func (c *Ring) cmdShard(cmd Cmder) (*ringShard, error) {
	cmdInfo := c.cmdInfo(cmd.Name())
	pos := cmdFirstKeyPos(cmd, cmdInfo)
	if pos == 0 {
		return c.shards.Random()
	}
	firstKey := cmd.stringArg(pos)
	return c.shards.GetByKey(firstKey)
}

// Do creates a Cmd from the args and processes the cmd.
func (c *Ring) Do(args ...interface{}) *Cmd {
	cmd := NewCmd(args...)
	c.Process(cmd)
	return cmd
}

func (c *Ring) WrapProcess(
	fn func(oldProcess func(cmd Cmder) error) func(cmd Cmder) error,
) {
	c.process = fn(c.process)
}

func (c *Ring) Process(cmd Cmder) error {
	return c.process(cmd)
}

func (c *Ring) defaultProcess(cmd Cmder) error {
	for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ {
		if attempt > 0 {
			time.Sleep(c.retryBackoff(attempt))
		}

		shard, err := c.cmdShard(cmd)
		if err != nil {
			cmd.setErr(err)
			return err
		}

		err = shard.Client.Process(cmd)
		if err == nil {
			return nil
		}
		if !internal.IsRetryableError(err, cmd.readTimeout() == nil) {
			return err
		}
	}
	return cmd.Err()
}

func (c *Ring) Pipeline() Pipeliner {
	pipe := Pipeline{
		exec: c.processPipeline,
	}
	pipe.cmdable.setProcessor(pipe.Process)
	return &pipe
}

func (c *Ring) Pipelined(fn func(Pipeliner) error) ([]Cmder, error) {
	return c.Pipeline().Pipelined(fn)
}

func (c *Ring) WrapProcessPipeline(
	fn func(oldProcess func([]Cmder) error) func([]Cmder) error,
) {
	c.processPipeline = fn(c.processPipeline)
}

func (c *Ring) defaultProcessPipeline(cmds []Cmder) error {
	cmdsMap := make(map[string][]Cmder)
	for _, cmd := range cmds {
		cmdInfo := c.cmdInfo(cmd.Name())
		hash := cmd.stringArg(cmdFirstKeyPos(cmd, cmdInfo))
		if hash != "" {
			hash = c.shards.Hash(hashtag.Key(hash))
		}
		cmdsMap[hash] = append(cmdsMap[hash], cmd)
	}

	for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ {
		if attempt > 0 {
			time.Sleep(c.retryBackoff(attempt))
		}

		var mu sync.Mutex
		var failedCmdsMap map[string][]Cmder
		var wg sync.WaitGroup

		for hash, cmds := range cmdsMap {
			wg.Add(1)
			go func(hash string, cmds []Cmder) {
				defer wg.Done()

				shard, err := c.shards.GetByHash(hash)
				if err != nil {
					setCmdsErr(cmds, err)
					return
				}

				cn, err := shard.Client.getConn()
				if err != nil {
					setCmdsErr(cmds, err)
					return
				}

				canRetry, err := shard.Client.pipelineProcessCmds(cn, cmds)
				shard.Client.releaseConnStrict(cn, err)

				if canRetry && internal.IsRetryableError(err, true) {
					mu.Lock()
					if failedCmdsMap == nil {
						failedCmdsMap = make(map[string][]Cmder)
					}
					failedCmdsMap[hash] = cmds
					mu.Unlock()
				}
			}(hash, cmds)
		}

		wg.Wait()
		if len(failedCmdsMap) == 0 {
			break
		}
		cmdsMap = failedCmdsMap
	}

	return cmdsFirstErr(cmds)
}

func (c *Ring) TxPipeline() Pipeliner {
	panic("not implemented")
}

func (c *Ring) TxPipelined(fn func(Pipeliner) error) ([]Cmder, error) {
	panic("not implemented")
}

// Close closes the ring client, releasing any open resources.
//
// It is rare to Close a Ring, as the Ring is meant to be long-lived
// and shared between many goroutines.
func (c *Ring) Close() error {
	return c.shards.Close()
}

func newConsistentHash(opt *RingOptions) *consistenthash.Map {
	return consistenthash.New(opt.HashReplicas, consistenthash.Hash(opt.Hash))
}