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path: root/vendor/github.com/mgechev/revive/rule/max-public-structs.go
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package rule

import (
	"go/ast"

	"strings"

	"github.com/mgechev/revive/lint"
)

// MaxPublicStructsRule lints given else constructs.
type MaxPublicStructsRule struct{}

// Apply applies the rule to given file.
func (r *MaxPublicStructsRule) Apply(file *lint.File, arguments lint.Arguments) []lint.Failure {
	var failures []lint.Failure

	fileAst := file.AST
	walker := &lintMaxPublicStructs{
		fileAst: fileAst,
		onFailure: func(failure lint.Failure) {
			failures = append(failures, failure)
		},
	}

	ast.Walk(walker, fileAst)

	max, ok := arguments[0].(int64) // Alt. non panicking version
	if !ok {
		panic(`invalid value passed as argument number to the "max-public-structs" rule`)
	}

	if walker.current > max {
		walker.onFailure(lint.Failure{
			Failure:    "you have exceeded the maximum number of public struct declarations",
			Confidence: 1,
			Node:       fileAst,
			Category:   "style",
		})
	}

	return failures
}

// Name returns the rule name.
func (r *MaxPublicStructsRule) Name() string {
	return "max-public-structs"
}

type lintMaxPublicStructs struct {
	current   int64
	fileAst   *ast.File
	onFailure func(lint.Failure)
}

func (w *lintMaxPublicStructs) Visit(n ast.Node) ast.Visitor {
	switch v := n.(type) {
	case *ast.TypeSpec:
		name := v.Name.Name
		first := string(name[0])
		if strings.ToUpper(first) == first {
			w.current++
		}
		break
	}
	return w
}