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* Merge pull request #1631 from ahmedbaracat/patch-1Brendan Forster2016-01-271-0/+4
|\ | | | | Allow for ignoring other important files and save space
| * Removed OS-specific rulesAhmed Baracat2015-08-261-7/+0
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| * Allow for ignoring other important filesAhmed Baracat2015-08-251-0/+11
| | | | | | Ignore build, MacOSX and Windows files
* | Unity.gitignore modyfying, add `/[Bb]uilds/ /Assets/AssetStoreTools*` ↵tim2015-12-101-0/+5
|/ | | | | | dictionaries and `*.svd` svd files to be ignored modified: Unity.gitignore
* Made it so the folders only get ingored in the rootTandoori2015-04-191-4/+4
| | | | | With the current setup these folders are ignored in the whole repo, but they're only automatically generated in the project root so it makes sense to only ignore the ones in the root. I made this change because one of the assets in my project uses a folder called 'Library', and I was wondering why it never uploaded that folder.
* Update Unity.gitignoreMatthias Viranyi2015-01-051-1/+0
| | | And removes the last new line.
* Update Unity.gitignoreMatthias Viranyi2015-01-051-5/+0
| | | Removes queried extensions.
* Adds forgotten UnityVS / VS2013 related solution files.Matthias Viranyi2014-12-121-2/+2
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* Adds several annoying files to Unity3D ignore file, like platform cache ↵Matthias Viranyi2014-12-121-0/+10
| | | | files (Mac + Windows), the famous Unity3D pidb.meta
* Add space at Unity gitignore commentClarke Plumo2014-12-121-1/+1
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* Fix solution/project files for nested directories.Joel Kuntz2014-12-041-8/+8
| | | By having the leading `/` infront of the `*` makes these types of files relative to the directory the gitignore is in. If you create a Unity project inside of a git directory Unity forces you to create a new directory, thus not picking up these files.
* Update Unity.gitignoreChemiKhazi2014-07-261-0/+1
| | | Ignore the build directory in case a Unity build is initiated in the project.
* Update Unity.gitignoreahmyi2014-06-181-0/+3
| | | Sysinfo.txt is generated by unity if occurs any crashes. The content consist of users system information, running process etc. I don't think that should be shared with others.
* Update on using boo script generated by Unity3Dahmyi2014-02-051-0/+1
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* Update Unity gitignoreBorders, Casey2014-01-161-0/+1
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* Ignore MonoDevelop cache filesBorders, Casey2013-11-221-0/+1
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* Prevent Unity .gitignore from ignoring non-Unity project filesJephir2013-11-111-5/+5
| | | | | | | | | | Unity only generates project files in the top-level directory. However, the current .gitignore will ignore all project files even if they were not generated by Unity. It is sometimes necessary to include non-Unity project files for level editors or other utility projects that have been added to the repository.
* Added Visual Studio .suo filesÁlison Fernandes2013-11-081-0/+2
| | | *.suo files are binary, user specific files generated by Visual Studio with some user configuration information, thus, don't need to be versioned.
* Add Unity gitignoreJakub Stasiak2012-03-241-0/+8