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authorScott González <scott.gonzalez@gmail.com>2012-05-10 17:59:55 -0400
committerScott González <scott.gonzalez@gmail.com>2012-05-10 17:59:55 -0400
commitd393c8b4cb26ec34878c22202da6ba9393e0094d (patch)
treed1aa311ebe221eef1af3ebeebd3c61dd646ba113
parentab4d8b748d26df79f7e9cf32a5f80d07c05f790b (diff)
downloadjquery-ui-d393c8b4cb26ec34878c22202da6ba9393e0094d.tar.gz
jquery-ui-d393c8b4cb26ec34878c22202da6ba9393e0094d.zip
Spinner: Handle async focus events in IE. Fixes incorrect detection of changes.
-rw-r--r--tests/unit/spinner/spinner_events.js96
-rw-r--r--ui/jquery.ui.spinner.js42
2 files changed, 90 insertions, 48 deletions
diff --git a/tests/unit/spinner/spinner_events.js b/tests/unit/spinner/spinner_events.js
index 133a8d5a2..72b185528 100644
--- a/tests/unit/spinner/spinner_events.js
+++ b/tests/unit/spinner/spinner_events.js
@@ -121,7 +121,7 @@ test( "stop", function() {
element.spinner( "value", 999 );
});
-test( "change", function() {
+asyncTest( "change", function() {
expect( 14 );
var element = $( "#spin" ).spinner();
@@ -174,50 +174,56 @@ test( "change", function() {
shouldChange( false, "button up, before blur" );
element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown().mouseup();
shouldChange( true, "blur after button up" );
- element.blur();
-
- shouldChange( false, "button down, before blur" );
- element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
- shouldChange( true, "blur after button down" );
- element.blur();
-
- shouldChange( false, "many buttons, same final value, before blur" );
- element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown().mouseup();
- element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown().mouseup();
- element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
- element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
- shouldChange( false, "blur after many buttons, same final value" );
- element.blur();
-
- shouldChange( true, "stepUp" );
- element.spinner( "stepUp" );
-
- shouldChange( true, "stepDown" );
- element.spinner( "stepDown" );
-
- shouldChange( true, "pageUp" );
- element.spinner( "pageUp" );
-
- shouldChange( true, "pageDown" );
- element.spinner( "pageDown" );
-
- shouldChange( true, "value" );
- element.spinner( "value", 999 );
-
- shouldChange( false, "value, same value" );
- element.spinner( "value", 999 );
-
- shouldChange( true, "max, value changed" );
- element.spinner( "option", "max", 900 );
-
- shouldChange( false, "max, value not changed" );
- element.spinner( "option", "max", 1000 );
-
- shouldChange( true, "min, value changed" );
- element.spinner( "option", "min", 950 );
-
- shouldChange( false, "min, value not changed" );
- element.spinner( "option", "min", 200 );
+ setTimeout(function() {
+ element.blur();
+
+ shouldChange( false, "button down, before blur" );
+ element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
+ shouldChange( true, "blur after button down" );
+ setTimeout(function() {
+ element.blur();
+
+ shouldChange( false, "many buttons, same final value, before blur" );
+ element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown().mouseup();
+ element.spinner( "widget" ).find( ".ui-spinner-up" ).mousedown().mouseup();
+ element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
+ element.spinner( "widget" ).find( ".ui-spinner-down" ).mousedown().mouseup();
+ shouldChange( false, "blur after many buttons, same final value" );
+ element.blur();
+ setTimeout(function() {
+ shouldChange( true, "stepUp" );
+ element.spinner( "stepUp" );
+
+ shouldChange( true, "stepDown" );
+ element.spinner( "stepDown" );
+
+ shouldChange( true, "pageUp" );
+ element.spinner( "pageUp" );
+
+ shouldChange( true, "pageDown" );
+ element.spinner( "pageDown" );
+
+ shouldChange( true, "value" );
+ element.spinner( "value", 999 );
+
+ shouldChange( false, "value, same value" );
+ element.spinner( "value", 999 );
+
+ shouldChange( true, "max, value changed" );
+ element.spinner( "option", "max", 900 );
+
+ shouldChange( false, "max, value not changed" );
+ element.spinner( "option", "max", 1000 );
+
+ shouldChange( true, "min, value changed" );
+ element.spinner( "option", "min", 950 );
+
+ shouldChange( false, "min, value not changed" );
+ element.spinner( "option", "min", 200 );
+ start();
+ });
+ });
+ });
});
})( jQuery );
diff --git a/ui/jquery.ui.spinner.js b/ui/jquery.ui.spinner.js
index bd55a09ea..1e4204a0c 100644
--- a/ui/jquery.ui.spinner.js
+++ b/ui/jquery.ui.spinner.js
@@ -93,6 +93,11 @@ $.widget( "ui.spinner", {
this.previous = this.element.val();
},
blur: function( event ) {
+ if ( this.cancelBlur ) {
+ delete this.cancelBlur;
+ return;
+ }
+
this._refresh();
this.uiSpinner.removeClass( "ui-state-active" );
if ( this.previous !== this.element.val() ) {
@@ -117,11 +122,42 @@ $.widget( "ui.spinner", {
event.preventDefault();
},
"mousedown .ui-spinner-button": function( event ) {
+ var previous;
+
+ // We never want the buttons to have focus; whenever the user is
+ // interacting with the spinner, the focus should be on the input.
+ // If the input is focused then this.previous is properly set from
+ // when the input first received focus. If the input is not focused
+ // then we need to set this.previous based on the value before spinning.
+ previous = this.element[0] === this.document[0].activeElement ?
+ this.previous : this.element.val();
+ function checkFocus() {
+ var isActive = this.element[0] === this.document[0].activeElement;
+ if ( !isActive ) {
+ this.element.focus();
+ this.previous = previous;
+ // support: IE
+ // IE sets focus asynchronously, so we need to check if focus
+ // moved off of the input because the user clicked on the button.
+ this._delay(function() {
+ this.previous = previous;
+ });
+ }
+ }
+
// ensure focus is on (or stays on) the text field
event.preventDefault();
- if ( this.document[0].activeElement !== this.element[ 0 ] ) {
- this.element.focus();
- }
+ checkFocus.call( this );
+
+ // support: IE
+ // IE doesn't prevent moving focus even with event.preventDefault()
+ // so we set a flag to know when we should ignore the blur event
+ // and check (again) if focus moved off of the input.
+ this.cancelBlur = true;
+ this._delay(function() {
+ delete this.cancelBlur;
+ checkFocus.call( this );
+ });
if ( this._start( event ) === false ) {
return;