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authorgnarf <gnarf@gnarf.net>2011-03-27 06:30:40 -0500
committergnarf <gnarf@gnarf.net>2011-05-01 06:07:57 -0500
commit40ebb0f846ce4152751d963f9fde0a964eabb337 (patch)
tree75383ed258451d4a8670e6b2d0de3d5c24447948
parent4a4d7e4b7392d86944c06e2ec98feef9501f9731 (diff)
downloadjquery-ui-40ebb0f846ce4152751d963f9fde0a964eabb337.tar.gz
jquery-ui-40ebb0f846ce4152751d963f9fde0a964eabb337.zip
effects.*: Normalizing animation time - 1000 ms effect should only take 1000 ms - Fixes #7067 - Also making sure the queued animations run DIRECTLY after the effect
-rw-r--r--ui/jquery.effects.bounce.js110
-rw-r--r--ui/jquery.effects.pulsate.js30
2 files changed, 80 insertions, 60 deletions
diff --git a/ui/jquery.effects.bounce.js b/ui/jquery.effects.bounce.js
index 8da0feb76..d329857c6 100644
--- a/ui/jquery.effects.bounce.js
+++ b/ui/jquery.effects.bounce.js
@@ -23,17 +23,29 @@ $.effects.effect.bounce = function(o) {
props = [ 'position', 'top', 'bottom', 'left', 'right' ],
// defaults:
mode = $.effects.setMode( el, o.mode || 'effect' ),
+ showhide = rshowhide.test( mode ),
direction = o.direction || 'up',
distance = o.distance || 20,
- times = o.times || 5,
- speed = (o.duration || 250),
+ times = o.times || 5,
+
+ // number of internal animations
+ anims = times * 2 + showhide,
+ speed = (o.duration || 250) / anims,
+ easing = o.easing,
+
// utility:
ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left',
motion = ( direction == 'up' || direction == 'left' ), // true is positive
- i, animation, animation1, animation2;
-
+ i,
+ upAnim,
+ downAnim,
+
+ // we will need to re-assemble the queue to stack our animations in place
+ queue = el.queue(),
+ queuelen = queue.length;
+
// Avoid touching opacity to prevent clearType and PNG issues in IE
- if ( rshowhide.test( mode ) ) {
+ if ( showhide ) {
props.push( 'opacity' );
}
@@ -41,60 +53,62 @@ $.effects.effect.bounce = function(o) {
el.show();
$.effects.createWrapper( el ); // Create Wrapper
+ // default distance for the BIGGEST bounce is the outer Distance / 3
if ( !distance ) {
distance = el[ ref == 'top' ? 'outerHeight' : 'outerWidth' ]({ margin:true }) / 3;
}
- if ( mode == 'show' ) el.css( 'opacity', 0 ).css( ref, motion ? -distance : distance ); // Shift
- if ( mode == 'hide' ) distance = distance / (times * 2);
- if ( mode != 'hide' ) times--;
-
- // Animate
- if ( mode == 'show' ) {
- animation = {
- opacity: 1
- };
- animation[ ref ] = ( motion ? '+=' : '-=' ) + distance;
- el.animate( animation, speed / 2, o.easing);
- distance = distance / 2;
- times--;
- };
-
- // Bounces
- for (i = 0; i < times; i++) {
- animation1 = {};
- animation2 = {};
- animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance;
- animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance;
- el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing );
- distance = ( mode == 'hide' ) ? distance * 2 : distance / 2;
+
+ if ( mode == 'show' ) {
+ upAnim = { opacity: 1 };
+ upAnim[ ref ] = 0;
+
+ // fade and set the initial position if we are showing
+ el.css( 'opacity', 0 )
+ .css( ref, motion ? -distance*2 : distance*2 )
+ .animate( upAnim, speed, easing );
+ }
+
+ // start at the smallest distance if we are hiding
+ if ( mode == 'hide' ) {
+ distance = distance / ( ( times - 1 ) * 2 );
+ }
+
+ // Bounces up then down (or reversed if motion) -- times * 2 animations happen here
+ for ( i = 0; i < times; i++ ) {
+ upAnim = {};
+ downAnim = {};
+ upAnim[ ref ] = ( motion ? '-=' : '+=' ) + distance;
+ downAnim[ ref ] = ( motion ? '+=' : '-=' ) + distance;
+ el.animate( upAnim, speed, easing )
+ .animate( downAnim, speed, easing,
+ ( i == times - 1 ) && ( mode != "hide" ) ? finish : undefined );
+
+ distance = mode == 'hide' ? distance * 2 : distance / 2;
}
// Last Bounce
if ( mode == 'hide' ) {
- animation = {
- opacity: 0
- };
- animation[ ref ] = ( motion ? '-=' : '+=' ) + distance;
- el.animate( animation, speed / 2, o.easing, function(){
+ upAnim = { opacity: 0 };
+ upAnim[ ref ] = ( motion ? '-=' : '+=' ) + distance;
+
+ el.animate( upAnim, speed, easing, function(){
el.hide();
- $.effects.restore( el, props );
- $.effects.removeWrapper( el );
- $.isFunction( o.complete ) && o.complete.apply( this, arguments );
+ finish();
});
- } else {
- animation1 = {};
- animation2 = {};
- animation1[ ref ] = ( motion ? '-=' : '+=' ) + distance;
- animation2[ ref ] = ( motion ? '+=' : '-=' ) + distance;
- el
- .animate( animation1, speed / 2, o.easing )
- .animate( animation2, speed / 2, o.easing, function() {
- $.effects.restore( el, props );
- $.effects.removeWrapper( el );
- $.isFunction( o.complete ) && o.complete.apply( this, arguments );
- });
+ }
+
+ // inject all the animations we just queued to be first in line (after "inprogress")
+ if ( queuelen > 1) {
+ queue.splice.apply( queue,
+ [ 1, 0 ].concat( queue.splice( queuelen, anims ) ) );
}
el.dequeue();
+
+ function finish() {
+ $.effects.restore( el, props );
+ $.effects.removeWrapper( el );
+ $.isFunction( o.complete ) && o.complete.apply( el[ 0 ], arguments );
+ }
});
};
diff --git a/ui/jquery.effects.pulsate.js b/ui/jquery.effects.pulsate.js
index b168b6ef5..3d90d1fa7 100644
--- a/ui/jquery.effects.pulsate.js
+++ b/ui/jquery.effects.pulsate.js
@@ -16,26 +16,26 @@ $.effects.effect.pulsate = function( o ) {
return this.queue( function() {
var elem = $( this ),
mode = $.effects.setMode( elem, o.mode || 'show' ),
- times = ( ( o.times || 5 ) * 2 ) - 1,
- duration = o.duration / 2,
- isVisible = elem.is( ':visible' ),
+
+ // showing or hiding leave of the "last" time
+ times = ( ( o.times || 5 ) * 2 ) - ( mode == "show" || mode == "hide" ),
+ duration = o.duration / times,
+ show = !elem.is( ":visible" ),
animateTo = 0,
- i;
+ i,
+ queue = elem.queue(),
+ queuelen = queue.length;
- if ( !isVisible ) {
+ if ( show ) {
elem.css('opacity', 0).show();
animateTo = 1;
}
- if ( ( mode == 'hide' && isVisible ) || ( mode == 'show' && !isVisible ) ) {
- times--;
- }
-
- for ( i = 0; i < times; i++ ) {
+ for ( i = 0; i < times - 1; i++ ) {
elem.animate({
opacity: animateTo
}, duration, o.easing );
- animateTo = ( animateTo + 1 ) % 2;
+ animateTo = 1 - animateTo;
}
elem.animate({
@@ -45,7 +45,13 @@ $.effects.effect.pulsate = function( o ) {
elem.hide();
}
(o.complete && o.complete.apply(this, arguments));
- }).dequeue();
+ });
+
+ if ( queuelen > 1) {
+ queue.splice.apply( queue,
+ [ 1, 0 ].concat( queue.splice( queuelen, times ) ) );
+ }
+ elem.dequeue();
});
};