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authorgnarf <gnarf@gnarf.net>2011-03-04 17:10:02 -0600
committergnarf <gnarf@gnarf.net>2011-03-04 17:10:02 -0600
commit2fdc868707d67f9e9df54698395c300d63d75720 (patch)
treeb14e281f7ab4275a4e979cc45b493f6caeeb90d9 /ui/jquery.effects.bounce.js
parent5c4577f78c4db350ebcae1e96698721c0400fb7f (diff)
downloadjquery-ui-2fdc868707d67f9e9df54698395c300d63d75720.tar.gz
jquery-ui-2fdc868707d67f9e9df54698395c300d63d75720.zip
Effects: General Code Cleanup
Diffstat (limited to 'ui/jquery.effects.bounce.js')
-rw-r--r--ui/jquery.effects.bounce.js57
1 files changed, 33 insertions, 24 deletions
diff --git a/ui/jquery.effects.bounce.js b/ui/jquery.effects.bounce.js
index 188c2809f..dde99481b 100644
--- a/ui/jquery.effects.bounce.js
+++ b/ui/jquery.effects.bounce.js
@@ -12,6 +12,8 @@
*/
(function( $, undefined ) {
+var rshowhide = /show|hide/;
+
$.effects.bounce = function(o) {
return this.queue(function() {
@@ -19,56 +21,63 @@ $.effects.bounce = function(o) {
// Create element
var el = $( this ),
props = [ 'position', 'top', 'bottom', 'left', 'right' ],
+ // defaults:
mode = $.effects.setMode( el, o.mode || 'effect' ),
- direction = o.direction || 'up', // Default direction
- distance = o.distance || 20, // Default distance
- times = o.times || 5, // Default # of times
- speed = o.duration || 250; // Default speed per bounce
- if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
+ direction = o.direction || 'up',
+ distance = o.distance || 20,
+ times = o.times || 5,
+ speed = (o.duration || 250),
+ // utility:
+ ref = ( direction == 'up' || direction == 'down' ) ? 'top' : 'left',
+ motion = ( direction == 'up' || direction == 'left' ), // true is positive
+ distance = o.distance || false;
+
+ // Avoid touching opacity to prevent clearType and PNG issues in IE
+ if ( rshowhide.test(mode) ) props.push('opacity');
- // Adjust
$.effects.save(el, props); el.show(); // Save & Show
$.effects.createWrapper(el); // Create Wrapper
- var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
- var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
- var distance = o.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
- if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
+
+ if ( !distance ) {
+ distance = el[ref == 'top' ? 'outerHeight' : 'outerWidth' ]( { margin:true } ) / 3;
+ }
+ if (mode == 'show') el.css('opacity', 0).css(ref, motion ? -distance : distance ); // Shift
if (mode == 'hide') distance = distance / (times * 2);
if (mode != 'hide') times--;
// Animate
if (mode == 'show') { // Show Bounce
- var animation = {opacity: 1};
- animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
- el.animate(animation, speed / 2, o.easing);
+ var animation = { opacity: 1 };
+ animation[ref] = (motion ? '+=' : '-=') + distance;
+ el.animate( animation, speed / 2, o.easing);
distance = distance / 2;
times--;
};
for (var i = 0; i < times; i++) { // Bounces
var animation1 = {}, animation2 = {};
- animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
- animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
- el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing);
+ animation1[ref] = (motion ? '-=' : '+=') + distance;
+ animation2[ref] = (motion ? '+=' : '-=') + distance;
+ el.animate( animation1, speed / 2, o.easing ).animate( animation2, speed / 2, o.easing );
distance = (mode == 'hide') ? distance * 2 : distance / 2;
};
if (mode == 'hide') { // Last Bounce
- var animation = {opacity: 0};
- animation[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
- el.animate(animation, speed / 2, o.easing, function(){
+ var animation = { opacity: 0 };
+ animation[ref] = (motion ? '-=' : '+=') + distance;
+ el.animate( animation, speed / 2, o.easing, function(){
el.hide(); // Hide
- $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
- if(o.complete) o.complete.apply(this, arguments); // Callback
+ $.effects.restore( el, props ); $.effects.removeWrapper( el ); // Restore
+ if ( o.complete ) o.complete.apply( this, arguments ); // Callback
});
} else {
var animation1 = {}, animation2 = {};
- animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
- animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
+ animation1[ref] = (motion ? '-=' : '+=') + distance;
+ animation2[ref] = (motion ? '+=' : '-=') + distance;
el.animate(animation1, speed / 2, o.easing).animate(animation2, speed / 2, o.easing, function(){
$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
if(o.complete) o.complete.apply(this, arguments); // Callback
});
};
- el.queue('fx', function() { el.dequeue(); });
+ el.queue('fx', function(next) { next(); });
el.dequeue();
});