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authorRafael Xavier de Souza <rxaviers@gmail.com>2013-12-02 16:36:12 -0200
committerRafael Xavier de Souza <rxaviers@gmail.com>2014-01-24 18:22:49 -0200
commit21154cfa2e02ef1814a6aff68b14553bdad165cb (patch)
tree7a6df22c3cb8a1f0060f864e4a2eb241232024a3 /ui/jquery.ui.effect-shake.js
parent234f7f3c0e8e0de5b5c194a357e02edc95a83376 (diff)
downloadjquery-ui-21154cfa2e02ef1814a6aff68b14553bdad165cb.tar.gz
jquery-ui-21154cfa2e02ef1814a6aff68b14553bdad165cb.zip
All: Rename all files, removing the "jquery.ui." prefix;
- By executing https://gist.github.com/jzaefferer/893fcf70b7eebc1dc271; Fixes #9464 Closes gh-1029
Diffstat (limited to 'ui/jquery.ui.effect-shake.js')
-rw-r--r--ui/jquery.ui.effect-shake.js84
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diff --git a/ui/jquery.ui.effect-shake.js b/ui/jquery.ui.effect-shake.js
deleted file mode 100644
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--- a/ui/jquery.ui.effect-shake.js
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@@ -1,84 +0,0 @@
-/*!
- * jQuery UI Effects Shake @VERSION
- * http://jqueryui.com
- *
- * Copyright 2013 jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- *
- * http://api.jqueryui.com/shake-effect/
- */
-(function( factory ) {
- if ( typeof define === "function" && define.amd ) {
-
- // AMD. Register as an anonymous module.
- define([
- "jquery",
- "./jquery.ui.effect"
- ], factory );
- } else {
-
- // Browser globals
- factory( jQuery );
- }
-}(function( $ ) {
-
-return $.effects.effect.shake = function( o, done ) {
-
- var el = $( this ),
- props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
- mode = $.effects.setMode( el, o.mode || "effect" ),
- direction = o.direction || "left",
- distance = o.distance || 20,
- times = o.times || 3,
- anims = times * 2 + 1,
- speed = Math.round( o.duration / anims ),
- ref = (direction === "up" || direction === "down") ? "top" : "left",
- positiveMotion = (direction === "up" || direction === "left"),
- animation = {},
- animation1 = {},
- animation2 = {},
- i,
-
- // we will need to re-assemble the queue to stack our animations in place
- queue = el.queue(),
- queuelen = queue.length;
-
- $.effects.save( el, props );
- el.show();
- $.effects.createWrapper( el );
-
- // Animation
- animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
- animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
- animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
-
- // Animate
- el.animate( animation, speed, o.easing );
-
- // Shakes
- for ( i = 1; i < times; i++ ) {
- el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
- }
- el
- .animate( animation1, speed, o.easing )
- .animate( animation, speed / 2, o.easing )
- .queue(function() {
- if ( mode === "hide" ) {
- el.hide();
- }
- $.effects.restore( el, props );
- $.effects.removeWrapper( el );
- done();
- });
-
- // inject all the animations we just queued to be first in line (after "inprogress")
- if ( queuelen > 1) {
- queue.splice.apply( queue,
- [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
- }
- el.dequeue();
-
-};
-
-}));